| /* |
| * Copyright © 2015 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #pragma once |
| |
| #include "compiler/nir/nir.h" |
| #include "elk_compiler.h" |
| #include "nir_builder.h" |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| int elk_type_size_vec4(const struct glsl_type *type, bool bindless); |
| int elk_type_size_dvec4(const struct glsl_type *type, bool bindless); |
| |
| static inline int |
| elk_type_size_scalar_bytes(const struct glsl_type *type, bool bindless) |
| { |
| return glsl_count_dword_slots(type, bindless) * 4; |
| } |
| |
| static inline int |
| elk_type_size_vec4_bytes(const struct glsl_type *type, bool bindless) |
| { |
| return elk_type_size_vec4(type, bindless) * 16; |
| } |
| |
| /* Flags set in the instr->pass_flags field by i965 analysis passes */ |
| enum { |
| ELK_NIR_NON_BOOLEAN = 0x0, |
| |
| /* Indicates that the given instruction's destination is a boolean |
| * value but that it needs to be resolved before it can be used. |
| * On Gen <= 5, CMP instructions return a 32-bit value where the bottom |
| * bit represents the actual true/false value of the compare and the top |
| * 31 bits are undefined. In order to use this value, we have to do a |
| * "resolve" operation by replacing the value of the CMP with -(x & 1) |
| * to sign-extend the bottom bit to 0/~0. |
| */ |
| ELK_NIR_BOOLEAN_NEEDS_RESOLVE = 0x1, |
| |
| /* Indicates that the given instruction's destination is a boolean |
| * value that has intentionally been left unresolved. Not all boolean |
| * values need to be resolved immediately. For instance, if we have |
| * |
| * CMP r1 r2 r3 |
| * CMP r4 r5 r6 |
| * AND r7 r1 r4 |
| * |
| * We don't have to resolve the result of the two CMP instructions |
| * immediately because the AND still does an AND of the bottom bits. |
| * Instead, we can save ourselves instructions by delaying the resolve |
| * until after the AND. The result of the two CMP instructions is left |
| * as ELK_NIR_BOOLEAN_UNRESOLVED. |
| */ |
| ELK_NIR_BOOLEAN_UNRESOLVED = 0x2, |
| |
| /* Indicates a that the given instruction's destination is a boolean |
| * value that does not need a resolve. For instance, if you AND two |
| * values that are ELK_NIR_BOOLEAN_NEEDS_RESOLVE then we know that both |
| * values will be 0/~0 before we get them and the result of the AND is |
| * also guaranteed to be 0/~0 and does not need a resolve. |
| */ |
| ELK_NIR_BOOLEAN_NO_RESOLVE = 0x3, |
| |
| /* A mask to mask the boolean status values off of instr->pass_flags */ |
| ELK_NIR_BOOLEAN_MASK = 0x3, |
| }; |
| |
| void elk_nir_analyze_boolean_resolves(nir_shader *nir); |
| |
| struct elk_nir_compiler_opts { |
| /* Soft floating point implementation shader */ |
| const nir_shader *softfp64; |
| |
| /* Whether robust image access is enabled */ |
| bool robust_image_access; |
| |
| /* Input vertices for TCS stage (0 means dynamic) */ |
| unsigned input_vertices; |
| }; |
| |
| /* UBO surface index can come in 2 flavors : |
| * - nir_intrinsic_resource_intel |
| * - anything else |
| * |
| * In the first case, checking that the surface index is const requires |
| * checking resource_intel::src[1]. In any other case it's a simple |
| * nir_src_is_const(). |
| * |
| * This function should only be called on src[0] of load_ubo intrinsics. |
| */ |
| static inline bool |
| elk_nir_ubo_surface_index_is_pushable(nir_src src) |
| { |
| nir_intrinsic_instr *intrin = |
| src.ssa->parent_instr->type == nir_instr_type_intrinsic ? |
| nir_instr_as_intrinsic(src.ssa->parent_instr) : NULL; |
| |
| if (intrin && intrin->intrinsic == nir_intrinsic_resource_intel) { |
| return (nir_intrinsic_resource_access_intel(intrin) & |
| nir_resource_intel_pushable); |
| } |
| |
| return nir_src_is_const(src); |
| } |
| |
| static inline unsigned |
| elk_nir_ubo_surface_index_get_push_block(nir_src src) |
| { |
| if (nir_src_is_const(src)) |
| return nir_src_as_uint(src); |
| |
| if (!elk_nir_ubo_surface_index_is_pushable(src)) |
| return UINT32_MAX; |
| |
| assert(src.ssa->parent_instr->type == nir_instr_type_intrinsic); |
| |
| nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(src.ssa->parent_instr); |
| assert(intrin->intrinsic == nir_intrinsic_resource_intel); |
| |
| return nir_intrinsic_resource_block_intel(intrin); |
| } |
| |
| /* This helper return the binding table index of a surface access (any |
| * buffer/image/etc...). It works off the source of one of the intrinsics |
| * (load_ubo, load_ssbo, store_ssbo, load_image, store_image, etc...). |
| * |
| * If the source is constant, then this is the binding table index. If we're |
| * going through a resource_intel intel intrinsic, then we need to check |
| * src[1] of that intrinsic. |
| */ |
| static inline unsigned |
| elk_nir_ubo_surface_index_get_bti(nir_src src) |
| { |
| if (nir_src_is_const(src)) |
| return nir_src_as_uint(src); |
| |
| assert(src.ssa->parent_instr->type == nir_instr_type_intrinsic); |
| |
| nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(src.ssa->parent_instr); |
| if (!intrin || intrin->intrinsic != nir_intrinsic_resource_intel) |
| return UINT32_MAX; |
| |
| /* In practice we could even drop this intrinsic because the bindless |
| * access always operate from a base offset coming from a push constant, so |
| * they can never be constant. |
| */ |
| if (nir_intrinsic_resource_access_intel(intrin) & |
| nir_resource_intel_bindless) |
| return UINT32_MAX; |
| |
| if (!nir_src_is_const(intrin->src[1])) |
| return UINT32_MAX; |
| |
| return nir_src_as_uint(intrin->src[1]); |
| } |
| |
| void elk_preprocess_nir(const struct elk_compiler *compiler, |
| nir_shader *nir, |
| const struct elk_nir_compiler_opts *opts); |
| |
| void |
| elk_nir_link_shaders(const struct elk_compiler *compiler, |
| nir_shader *producer, nir_shader *consumer); |
| |
| bool elk_nir_lower_cs_intrinsics(nir_shader *nir, |
| const struct intel_device_info *devinfo, |
| struct elk_cs_prog_data *prog_data); |
| bool elk_nir_lower_alpha_to_coverage(nir_shader *shader, |
| const struct elk_wm_prog_key *key, |
| const struct elk_wm_prog_data *prog_data); |
| void elk_nir_lower_vs_inputs(nir_shader *nir, |
| bool edgeflag_is_last, |
| const uint8_t *vs_attrib_wa_flags); |
| void elk_nir_lower_vue_inputs(nir_shader *nir, |
| const struct intel_vue_map *vue_map); |
| void elk_nir_lower_tes_inputs(nir_shader *nir, const struct intel_vue_map *vue); |
| void elk_nir_lower_fs_inputs(nir_shader *nir, |
| const struct intel_device_info *devinfo, |
| const struct elk_wm_prog_key *key); |
| void elk_nir_lower_vue_outputs(nir_shader *nir); |
| void elk_nir_lower_tcs_outputs(nir_shader *nir, const struct intel_vue_map *vue, |
| enum tess_primitive_mode tes_primitive_mode); |
| void elk_nir_lower_fs_outputs(nir_shader *nir); |
| |
| bool elk_nir_lower_cmat(nir_shader *nir, unsigned subgroup_size); |
| |
| bool elk_nir_lower_shading_rate_output(nir_shader *nir); |
| |
| bool elk_nir_lower_sparse_intrinsics(nir_shader *nir); |
| |
| struct elk_nir_lower_storage_image_opts { |
| const struct intel_device_info *devinfo; |
| |
| bool lower_loads; |
| bool lower_stores; |
| bool lower_atomics; |
| bool lower_get_size; |
| }; |
| |
| bool elk_nir_lower_storage_image(nir_shader *nir, |
| const struct elk_nir_lower_storage_image_opts *opts); |
| |
| bool elk_nir_lower_mem_access_bit_sizes(nir_shader *shader, |
| const struct |
| intel_device_info *devinfo); |
| |
| void elk_postprocess_nir(nir_shader *nir, |
| const struct elk_compiler *compiler, |
| bool debug_enabled, |
| enum elk_robustness_flags robust_flags); |
| |
| bool elk_nir_apply_attribute_workarounds(nir_shader *nir, |
| const uint8_t *attrib_wa_flags); |
| |
| bool elk_nir_apply_trig_workarounds(nir_shader *nir); |
| |
| bool elk_nir_limit_trig_input_range_workaround(nir_shader *nir); |
| |
| void elk_nir_apply_key(nir_shader *nir, |
| const struct elk_compiler *compiler, |
| const struct elk_base_prog_key *key, |
| unsigned max_subgroup_size); |
| |
| unsigned elk_nir_api_subgroup_size(const nir_shader *nir, |
| unsigned hw_subgroup_size); |
| |
| void elk_nir_analyze_ubo_ranges(const struct elk_compiler *compiler, |
| nir_shader *nir, |
| struct elk_ubo_range out_ranges[4]); |
| |
| void elk_nir_optimize(nir_shader *nir, bool is_scalar, |
| const struct intel_device_info *devinfo); |
| |
| nir_shader *elk_nir_create_passthrough_tcs(void *mem_ctx, |
| const struct elk_compiler *compiler, |
| const struct elk_tcs_prog_key *key); |
| |
| #define ELK_NIR_FRAG_OUTPUT_INDEX_SHIFT 0 |
| #define ELK_NIR_FRAG_OUTPUT_INDEX_MASK INTEL_MASK(0, 0) |
| #define ELK_NIR_FRAG_OUTPUT_LOCATION_SHIFT 1 |
| #define ELK_NIR_FRAG_OUTPUT_LOCATION_MASK INTEL_MASK(31, 1) |
| |
| bool elk_nir_move_interpolation_to_top(nir_shader *nir); |
| nir_def *elk_nir_load_global_const(nir_builder *b, |
| nir_intrinsic_instr *load_uniform, |
| nir_def *base_addr, |
| unsigned off); |
| |
| const struct glsl_type *elk_nir_get_var_type(const struct nir_shader *nir, |
| nir_variable *var); |
| |
| void elk_nir_adjust_payload(nir_shader *shader); |
| |
| nir_shader * |
| elk_nir_from_spirv(void *mem_ctx, const uint32_t *spirv, size_t spirv_size); |
| |
| #ifdef __cplusplus |
| } |
| #endif |