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/*
* Copyright (c) 2022 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef INTEL_GENX_STATE_ELK_H
#define INTEL_GENX_STATE_ELK_H
#ifndef GFX_VERx10
#error This file should only be included by genX files.
#endif
#if GFX_VER > 8
#error "ELK doesn't support Gfx > 8."
#endif
#include <stdbool.h>
#include "dev/intel_device_info.h"
#include "genxml/gen_macros.h"
#ifdef __cplusplus
extern "C" {
#endif
#if GFX_VER >= 7
static inline void
intel_set_ps_dispatch_state(struct GENX(3DSTATE_PS) *ps,
const struct intel_device_info *devinfo,
const struct elk_wm_prog_data *prog_data,
unsigned rasterization_samples,
enum intel_msaa_flags msaa_flags)
{
assert(rasterization_samples != 0);
bool enable_8 = prog_data->dispatch_8;
bool enable_16 = prog_data->dispatch_16;
bool enable_32 = prog_data->dispatch_32;
/* SKL PRMs, Volume 2a: Command Reference: Instructions:
* 3DSTATE_PS_BODY::8 Pixel Dispatch Enable:
*
* "When Render Target Fast Clear Enable is ENABLED or Render Target
* Resolve Type = RESOLVE_PARTIAL or RESOLVE_FULL, this bit must be
* DISABLED."
*/
#if GFX_VER >= 8
/* BDW has the same wording as SKL, except some of the fields mentioned
* don't exist...
*/
if (ps->RenderTargetFastClearEnable ||
ps->RenderTargetResolveEnable)
enable_8 = false;
#endif
const bool is_persample_dispatch =
elk_wm_prog_data_is_persample(prog_data, msaa_flags);
if (is_persample_dispatch) {
/* Starting with SandyBridge (where we first get MSAA), the different
* pixel dispatch combinations are grouped into classifications A
* through F (SNB PRM Vol. 2 Part 1 Section 7.7.1). On most hardware
* generations, the only configurations supporting persample dispatch
* are those in which only one dispatch width is enabled.
*/
if (enable_32 || enable_16)
enable_8 = false;
if (enable_32)
enable_16 = false;
}
assert(enable_8 || enable_16 || enable_32);
ps->_8PixelDispatchEnable = enable_8;
ps->_16PixelDispatchEnable = enable_16;
ps->_32PixelDispatchEnable = enable_32;
}
#endif
#ifdef __cplusplus
}
#endif
#endif /* INTEL_GENX_STATE_ELK_H */