blob: 0c3bef74eed0a8bf13bfae4af52a79ac0a114a74 [file]
/*
* Copyright © 2018 Intel Corporation
* Copyright (c) 2021 Lima Project
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
*/
#include "compiler/nir/nir.h"
#include "util/blob.h"
#include "util/build_id.h"
#include "util/disk_cache.h"
#include "util/mesa-sha1.h"
#include "lima_context.h"
#include "lima_screen.h"
#include "lima_disk_cache.h"
void
lima_vs_disk_cache_store(struct disk_cache *cache,
const struct lima_vs_key *key,
const struct lima_vs_compiled_shader *shader)
{
if (!cache)
return;
cache_key cache_key;
disk_cache_compute_key(cache, key, sizeof(*key), cache_key);
if (lima_debug & LIMA_DEBUG_DISK_CACHE) {
char sha1[41];
_mesa_sha1_format(sha1, cache_key);
fprintf(stderr, "[mesa disk cache] storing %s\n", sha1);
}
struct blob blob;
blob_init(&blob);
blob_write_bytes(&blob, &shader->state, sizeof(shader->state));
blob_write_bytes(&blob, shader->shader, shader->state.shader_size);
blob_write_bytes(&blob, shader->constant, shader->state.constant_size);
disk_cache_put(cache, cache_key, blob.data, blob.size, NULL);
blob_finish(&blob);
}
void
lima_fs_disk_cache_store(struct disk_cache *cache,
const struct lima_fs_key *key,
const struct lima_fs_compiled_shader *shader)
{
if (!cache)
return;
cache_key cache_key;
disk_cache_compute_key(cache, key, sizeof(*key), cache_key);
if (lima_debug & LIMA_DEBUG_DISK_CACHE) {
char sha1[41];
_mesa_sha1_format(sha1, cache_key);
fprintf(stderr, "[mesa disk cache] storing %s\n", sha1);
}
struct blob blob;
blob_init(&blob);
blob_write_bytes(&blob, &shader->state, sizeof(shader->state));
blob_write_bytes(&blob, shader->shader, shader->state.shader_size);
disk_cache_put(cache, cache_key, blob.data, blob.size, NULL);
blob_finish(&blob);
}
struct lima_vs_compiled_shader *
lima_vs_disk_cache_retrieve(struct disk_cache *cache,
struct lima_vs_key *key)
{
struct lima_vs_compiled_shader *shader = NULL;
if (!cache)
return NULL;
cache_key cache_key;
disk_cache_compute_key(cache, key, sizeof(*key), cache_key);
if (lima_debug & LIMA_DEBUG_DISK_CACHE) {
char sha1[41];
_mesa_sha1_format(sha1, cache_key);
fprintf(stderr, "[mesa disk cache] retrieving %s: ", sha1);
}
size_t size;
void *buffer = disk_cache_get(cache, cache_key, &size);
if (lima_debug & LIMA_DEBUG_DISK_CACHE)
fprintf(stderr, "%s\n", buffer ? "found" : "missing");
if (!buffer)
return NULL;
shader = rzalloc(NULL, struct lima_vs_compiled_shader);
if (!shader)
goto out;
struct blob_reader blob;
blob_reader_init(&blob, buffer, size);
blob_copy_bytes(&blob, &shader->state, sizeof(shader->state));
shader->shader = rzalloc_size(shader, shader->state.shader_size);
if (!shader->shader)
goto err;
blob_copy_bytes(&blob, shader->shader, shader->state.shader_size);
shader->constant = rzalloc_size(shader, shader->state.constant_size);
if (!shader->constant)
goto err;
blob_copy_bytes(&blob, shader->constant, shader->state.constant_size);
out:
free(buffer);
return shader;
err:
ralloc_free(shader);
return NULL;
}
struct lima_fs_compiled_shader *
lima_fs_disk_cache_retrieve(struct disk_cache *cache,
struct lima_fs_key *key)
{
struct lima_fs_compiled_shader *shader = NULL;
if (!cache)
return NULL;
cache_key cache_key;
disk_cache_compute_key(cache, key, sizeof(*key), cache_key);
if (lima_debug & LIMA_DEBUG_DISK_CACHE) {
char sha1[41];
_mesa_sha1_format(sha1, cache_key);
fprintf(stderr, "[mesa disk cache] retrieving %s: ", sha1);
}
size_t size;
void *buffer = disk_cache_get(cache, cache_key, &size);
if (lima_debug & LIMA_DEBUG_DISK_CACHE)
fprintf(stderr, "%s\n", buffer ? "found" : "missing");
if (!buffer)
return NULL;
shader = rzalloc(NULL, struct lima_fs_compiled_shader);
if (!shader)
goto out;
struct blob_reader blob;
blob_reader_init(&blob, buffer, size);
blob_copy_bytes(&blob, &shader->state, sizeof(shader->state));
shader->shader = rzalloc_size(shader, shader->state.shader_size);
if (!shader->shader)
goto err;
blob_copy_bytes(&blob, shader->shader, shader->state.shader_size);
out:
free(buffer);
return shader;
err:
ralloc_free(shader);
return NULL;
}
void
lima_disk_cache_init(struct lima_screen *screen)
{
const struct build_id_note *note =
build_id_find_nhdr_for_addr(lima_disk_cache_init);
assert(note && build_id_length(note) == 20); /* sha1 */
const uint8_t *id_sha1 = build_id_data(note);
assert(id_sha1);
char timestamp[41];
_mesa_sha1_format(timestamp, id_sha1);
screen->disk_cache = disk_cache_create(screen->base.get_name(&screen->base), timestamp, 0);
}