| /* |
| * Copyright © 2017 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| */ |
| |
| /** |
| * @file crocus_program.c |
| * |
| * This file contains the driver interface for compiling shaders. |
| * |
| * See crocus_program_cache.c for the in-memory program cache where the |
| * compiled shaders are stored. |
| */ |
| |
| #include <stdio.h> |
| #include <errno.h> |
| #include "pipe/p_defines.h" |
| #include "pipe/p_state.h" |
| #include "pipe/p_context.h" |
| #include "pipe/p_screen.h" |
| #include "util/u_atomic.h" |
| #include "util/u_upload_mgr.h" |
| #include "util/u_debug.h" |
| #include "util/u_prim.h" |
| #include "compiler/nir/nir.h" |
| #include "compiler/nir/nir_builder.h" |
| #include "compiler/nir/nir_serialize.h" |
| #include "intel/compiler/elk/elk_compiler.h" |
| #include "intel/compiler/elk/elk_nir.h" |
| #include "intel/compiler/elk/elk_prim.h" |
| #include "intel/compiler/elk/elk_reg.h" |
| #include "intel/compiler/intel_nir.h" |
| #include "crocus_context.h" |
| #include "nir/tgsi_to_nir.h" |
| #include "program/prog_instruction.h" |
| |
| #define KEY_INIT_NO_ID() \ |
| .base.tex.swizzles[0 ... ELK_MAX_SAMPLERS - 1] = 0x688 |
| #define KEY_INIT() \ |
| .base.program_string_id = ish->program_id, \ |
| .base.limit_trig_input_range = screen->driconf.limit_trig_input_range, \ |
| KEY_INIT_NO_ID() |
| |
| static void |
| crocus_sanitize_tex_key(struct elk_sampler_prog_key_data *key) |
| { |
| key->gather_channel_quirk_mask = 0; |
| for (unsigned s = 0; s < ELK_MAX_SAMPLERS; s++) { |
| key->swizzles[s] = SWIZZLE_NOOP; |
| key->gfx6_gather_wa[s] = 0; |
| } |
| } |
| |
| static uint32_t |
| crocus_get_texture_swizzle(const struct crocus_context *ice, |
| const struct crocus_sampler_view *t) |
| { |
| uint32_t swiz = 0; |
| |
| for (int i = 0; i < 4; i++) { |
| swiz |= t->swizzle[i] << (i * 3); |
| } |
| return swiz; |
| } |
| |
| static inline bool can_push_ubo(const struct intel_device_info *devinfo) |
| { |
| /* push works for everyone except SNB at the moment */ |
| return devinfo->ver != 6; |
| } |
| |
| static uint8_t |
| gfx6_gather_workaround(enum pipe_format pformat) |
| { |
| switch (pformat) { |
| case PIPE_FORMAT_R8_SINT: return ELK_WA_SIGN | ELK_WA_8BIT; |
| case PIPE_FORMAT_R8_UINT: return ELK_WA_8BIT; |
| case PIPE_FORMAT_R16_SINT: return ELK_WA_SIGN | ELK_WA_16BIT; |
| case PIPE_FORMAT_R16_UINT: return ELK_WA_16BIT; |
| default: |
| /* Note that even though PIPE_FORMAT_R32_SINT and |
| * PIPE_FORMAT_R32_UINThave format overrides in |
| * the surface state, there is no shader w/a required. |
| */ |
| return 0; |
| } |
| } |
| |
| static const unsigned crocus_gfx6_swizzle_for_offset[4] = { |
| ELK_SWIZZLE4(0, 1, 2, 3), |
| ELK_SWIZZLE4(1, 2, 3, 3), |
| ELK_SWIZZLE4(2, 3, 3, 3), |
| ELK_SWIZZLE4(3, 3, 3, 3) |
| }; |
| |
| static void |
| gfx6_gs_xfb_setup(const struct pipe_stream_output_info *so_info, |
| struct elk_gs_prog_data *gs_prog_data) |
| { |
| /* Make sure that the VUE slots won't overflow the unsigned chars in |
| * prog_data->transform_feedback_bindings[]. |
| */ |
| STATIC_ASSERT(ELK_VARYING_SLOT_COUNT <= 256); |
| |
| /* Make sure that we don't need more binding table entries than we've |
| * set aside for use in transform feedback. (We shouldn't, since we |
| * set aside enough binding table entries to have one per component). |
| */ |
| assert(so_info->num_outputs <= ELK_MAX_SOL_BINDINGS); |
| |
| gs_prog_data->num_transform_feedback_bindings = so_info->num_outputs; |
| for (unsigned i = 0; i < so_info->num_outputs; i++) { |
| gs_prog_data->transform_feedback_bindings[i] = |
| so_info->output[i].register_index; |
| gs_prog_data->transform_feedback_swizzles[i] = |
| crocus_gfx6_swizzle_for_offset[so_info->output[i].start_component]; |
| } |
| } |
| |
| static void |
| gfx6_ff_gs_xfb_setup(const struct pipe_stream_output_info *so_info, |
| struct elk_ff_gs_prog_key *key) |
| { |
| key->num_transform_feedback_bindings = so_info->num_outputs; |
| for (unsigned i = 0; i < so_info->num_outputs; i++) { |
| key->transform_feedback_bindings[i] = |
| so_info->output[i].register_index; |
| key->transform_feedback_swizzles[i] = |
| crocus_gfx6_swizzle_for_offset[so_info->output[i].start_component]; |
| } |
| } |
| |
| static void |
| crocus_populate_sampler_prog_key_data(struct crocus_context *ice, |
| const struct intel_device_info *devinfo, |
| gl_shader_stage stage, |
| struct crocus_uncompiled_shader *ish, |
| bool uses_texture_gather, |
| struct elk_sampler_prog_key_data *key) |
| { |
| struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen; |
| uint32_t mask = ish->nir->info.textures_used[0]; |
| |
| while (mask) { |
| const int s = u_bit_scan(&mask); |
| |
| struct crocus_sampler_view *texture = ice->state.shaders[stage].textures[s]; |
| key->swizzles[s] = SWIZZLE_NOOP; |
| |
| if (!texture) |
| continue; |
| if (texture->base.target == PIPE_BUFFER) |
| continue; |
| if (devinfo->verx10 < 75) { |
| key->swizzles[s] = crocus_get_texture_swizzle(ice, texture); |
| } |
| |
| screen->vtbl.fill_clamp_mask(ice->state.shaders[stage].samplers[s], s, key->gl_clamp_mask); |
| |
| /* gather4 for RG32* is broken in multiple ways on Gen7. */ |
| if (devinfo->ver == 7 && uses_texture_gather) { |
| switch (texture->base.format) { |
| case PIPE_FORMAT_R32G32_UINT: |
| case PIPE_FORMAT_R32G32_SINT: { |
| /* We have to override the format to R32G32_FLOAT_LD. |
| * This means that SCS_ALPHA and SCS_ONE will return 0x3f8 |
| * (1.0) rather than integer 1. This needs shader hacks. |
| * |
| * On Ivybridge, we whack W (alpha) to ONE in our key's |
| * swizzle. On Haswell, we look at the original texture |
| * swizzle, and use XYZW with channels overridden to ONE, |
| * leaving normal texture swizzling to SCS. |
| */ |
| unsigned src_swizzle = key->swizzles[s]; |
| for (int i = 0; i < 4; i++) { |
| unsigned src_comp = GET_SWZ(src_swizzle, i); |
| if (src_comp == SWIZZLE_ONE || src_comp == SWIZZLE_W) { |
| key->swizzles[i] &= ~(0x7 << (3 * i)); |
| key->swizzles[i] |= SWIZZLE_ONE << (3 * i); |
| } |
| } |
| } |
| FALLTHROUGH; |
| case PIPE_FORMAT_R32G32_FLOAT: |
| /* The channel select for green doesn't work - we have to |
| * request blue. Haswell can use SCS for this, but Ivybridge |
| * needs a shader workaround. |
| */ |
| if (devinfo->verx10 < 75) |
| key->gather_channel_quirk_mask |= 1 << s; |
| break; |
| default: |
| break; |
| } |
| } |
| if (devinfo->ver == 6 && uses_texture_gather) { |
| key->gfx6_gather_wa[s] = gfx6_gather_workaround(texture->base.format); |
| } |
| } |
| } |
| |
| static void |
| crocus_lower_swizzles(struct nir_shader *nir, |
| const struct elk_sampler_prog_key_data *key_tex) |
| { |
| struct nir_lower_tex_options tex_options = { |
| .lower_invalid_implicit_lod = true, |
| }; |
| uint32_t mask = nir->info.textures_used[0]; |
| |
| while (mask) { |
| const int s = u_bit_scan(&mask); |
| |
| if (key_tex->swizzles[s] == SWIZZLE_NOOP) |
| continue; |
| |
| tex_options.swizzle_result |= (1 << s); |
| for (unsigned c = 0; c < 4; c++) |
| tex_options.swizzles[s][c] = GET_SWZ(key_tex->swizzles[s], c); |
| } |
| if (tex_options.swizzle_result) |
| nir_lower_tex(nir, &tex_options); |
| } |
| |
| static unsigned |
| get_new_program_id(struct crocus_screen *screen) |
| { |
| return p_atomic_inc_return(&screen->program_id); |
| } |
| |
| static nir_def * |
| get_aoa_deref_offset(nir_builder *b, |
| nir_deref_instr *deref, |
| unsigned elem_size) |
| { |
| unsigned array_size = elem_size; |
| nir_def *offset = nir_imm_int(b, 0); |
| |
| while (deref->deref_type != nir_deref_type_var) { |
| assert(deref->deref_type == nir_deref_type_array); |
| |
| /* This level's element size is the previous level's array size */ |
| nir_def *index = deref->arr.index.ssa; |
| assert(deref->arr.index.ssa); |
| offset = nir_iadd(b, offset, |
| nir_imul_imm(b, index, array_size)); |
| |
| deref = nir_deref_instr_parent(deref); |
| assert(glsl_type_is_array(deref->type)); |
| array_size *= glsl_get_length(deref->type); |
| } |
| |
| /* Accessing an invalid surface index with the dataport can result in a |
| * hang. According to the spec "if the index used to select an individual |
| * element is negative or greater than or equal to the size of the array, |
| * the results of the operation are undefined but may not lead to |
| * termination" -- which is one of the possible outcomes of the hang. |
| * Clamp the index to prevent access outside of the array bounds. |
| */ |
| return nir_umin(b, offset, nir_imm_int(b, array_size - elem_size)); |
| } |
| |
| static bool |
| crocus_lower_storage_image_derefs_instr(nir_builder *b, |
| nir_intrinsic_instr *intrin, |
| UNUSED void *_) |
| { |
| switch (intrin->intrinsic) { |
| case nir_intrinsic_image_deref_load: |
| case nir_intrinsic_image_deref_store: |
| case nir_intrinsic_image_deref_atomic: |
| case nir_intrinsic_image_deref_atomic_swap: |
| case nir_intrinsic_image_deref_size: |
| case nir_intrinsic_image_deref_samples: |
| case nir_intrinsic_image_deref_load_raw_intel: |
| case nir_intrinsic_image_deref_store_raw_intel: { |
| nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]); |
| nir_variable *var = nir_deref_instr_get_variable(deref); |
| |
| b->cursor = nir_before_instr(&intrin->instr); |
| nir_def *index = |
| nir_iadd_imm(b, get_aoa_deref_offset(b, deref, 1), |
| var->data.driver_location); |
| nir_rewrite_image_intrinsic(intrin, index, false); |
| return true; |
| } |
| |
| default: |
| return false; |
| } |
| } |
| |
| static bool |
| crocus_lower_storage_image_derefs(nir_shader *nir) |
| { |
| return nir_shader_intrinsics_pass(nir, crocus_lower_storage_image_derefs_instr, |
| nir_metadata_control_flow, |
| NULL); |
| } |
| |
| // XXX: need unify_interfaces() at link time... |
| |
| /** |
| * Undo nir_lower_passthrough_edgeflags but keep the inputs_read flag. |
| */ |
| static bool |
| crocus_fix_edge_flags(nir_shader *nir) |
| { |
| if (nir->info.stage != MESA_SHADER_VERTEX) { |
| nir_shader_preserve_all_metadata(nir); |
| return false; |
| } |
| |
| nir_variable *var = nir_find_variable_with_location(nir, nir_var_shader_out, |
| VARYING_SLOT_EDGE); |
| if (!var) { |
| nir_shader_preserve_all_metadata(nir); |
| return false; |
| } |
| |
| var->data.mode = nir_var_shader_temp; |
| nir->info.outputs_written &= ~VARYING_BIT_EDGE; |
| nir->info.inputs_read &= ~VERT_BIT_EDGEFLAG; |
| nir_fixup_deref_modes(nir); |
| |
| nir_foreach_function_impl(impl, nir) { |
| nir_progress(true, impl, |
| nir_metadata_control_flow | nir_metadata_live_defs | nir_metadata_loop_analysis); |
| } |
| |
| return true; |
| } |
| |
| /** |
| * Fix an uncompiled shader's stream output info. |
| * |
| * Core Gallium stores output->register_index as a "slot" number, where |
| * slots are assigned consecutively to all outputs in info->outputs_written. |
| * This naive packing of outputs doesn't work for us - we too have slots, |
| * but the layout is defined by the VUE map, which we won't have until we |
| * compile a specific shader variant. So, we remap these and simply store |
| * VARYING_SLOT_* in our copy's output->register_index fields. |
| * |
| * We also fix up VARYING_SLOT_{LAYER,VIEWPORT,PSIZ} to select the Y/Z/W |
| * components of our VUE header. See elk_vue_map.c for the layout. |
| */ |
| static void |
| update_so_info(struct pipe_stream_output_info *so_info, |
| uint64_t outputs_written) |
| { |
| uint8_t reverse_map[64] = {}; |
| unsigned slot = 0; |
| while (outputs_written) { |
| reverse_map[slot++] = u_bit_scan64(&outputs_written); |
| } |
| |
| for (unsigned i = 0; i < so_info->num_outputs; i++) { |
| struct pipe_stream_output *output = &so_info->output[i]; |
| |
| /* Map Gallium's condensed "slots" back to real VARYING_SLOT_* enums */ |
| output->register_index = reverse_map[output->register_index]; |
| |
| /* The VUE header contains three scalar fields packed together: |
| * - gl_PointSize is stored in VARYING_SLOT_PSIZ.w |
| * - gl_Layer is stored in VARYING_SLOT_PSIZ.y |
| * - gl_ViewportIndex is stored in VARYING_SLOT_PSIZ.z |
| */ |
| switch (output->register_index) { |
| case VARYING_SLOT_LAYER: |
| assert(output->num_components == 1); |
| output->register_index = VARYING_SLOT_PSIZ; |
| output->start_component = 1; |
| break; |
| case VARYING_SLOT_VIEWPORT: |
| assert(output->num_components == 1); |
| output->register_index = VARYING_SLOT_PSIZ; |
| output->start_component = 2; |
| break; |
| case VARYING_SLOT_PSIZ: |
| assert(output->num_components == 1); |
| output->start_component = 3; |
| break; |
| } |
| |
| //info->outputs_written |= 1ull << output->register_index; |
| } |
| } |
| |
| static void |
| setup_vec4_image_sysval(uint32_t *sysvals, uint32_t idx, |
| unsigned offset, unsigned n) |
| { |
| assert(offset % sizeof(uint32_t) == 0); |
| |
| for (unsigned i = 0; i < n; ++i) |
| sysvals[i] = ELK_PARAM_IMAGE(idx, offset / sizeof(uint32_t) + i); |
| |
| for (unsigned i = n; i < 4; ++i) |
| sysvals[i] = ELK_PARAM_BUILTIN_ZERO; |
| } |
| |
| /** |
| * Associate NIR uniform variables with the prog_data->param[] mechanism |
| * used by the backend. Also, decide which UBOs we'd like to push in an |
| * ideal situation (though the backend can reduce this). |
| */ |
| static void |
| crocus_setup_uniforms(ASSERTED const struct intel_device_info *devinfo, |
| void *mem_ctx, |
| nir_shader *nir, |
| struct elk_stage_prog_data *prog_data, |
| enum elk_param_builtin **out_system_values, |
| unsigned *out_num_system_values, |
| unsigned *out_num_cbufs) |
| { |
| const unsigned CROCUS_MAX_SYSTEM_VALUES = |
| PIPE_MAX_SHADER_IMAGES * ISL_IMAGE_PARAM_SIZE; |
| enum elk_param_builtin *system_values = |
| rzalloc_array(mem_ctx, enum elk_param_builtin, CROCUS_MAX_SYSTEM_VALUES); |
| unsigned num_system_values = 0; |
| |
| unsigned patch_vert_idx = -1; |
| unsigned tess_outer_default_idx = -1; |
| unsigned tess_inner_default_idx = -1; |
| unsigned ucp_idx[CROCUS_MAX_CLIP_PLANES]; |
| unsigned img_idx[PIPE_MAX_SHADER_IMAGES]; |
| unsigned variable_group_size_idx = -1; |
| memset(ucp_idx, -1, sizeof(ucp_idx)); |
| memset(img_idx, -1, sizeof(img_idx)); |
| |
| nir_function_impl *impl = nir_shader_get_entrypoint(nir); |
| |
| nir_builder b = nir_builder_at(nir_before_impl(impl)); |
| |
| nir_def *temp_ubo_name = nir_undef(&b, 1, 32); |
| nir_def *temp_const_ubo_name = NULL; |
| |
| /* Turn system value intrinsics into uniforms */ |
| nir_foreach_block(block, impl) { |
| nir_foreach_instr_safe(instr, block) { |
| if (instr->type != nir_instr_type_intrinsic) |
| continue; |
| |
| nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); |
| nir_def *offset; |
| |
| switch (intrin->intrinsic) { |
| case nir_intrinsic_load_base_workgroup_id: { |
| /* GL doesn't have a concept of base workgroup */ |
| b.cursor = nir_instr_remove(&intrin->instr); |
| nir_def_rewrite_uses(&intrin->def, |
| nir_imm_zero(&b, 3, 32)); |
| continue; |
| } |
| case nir_intrinsic_load_constant: { |
| /* This one is special because it reads from the shader constant |
| * data and not cbuf0 which gallium uploads for us. |
| */ |
| b.cursor = nir_before_instr(instr); |
| nir_def *offset = |
| nir_iadd_imm(&b, intrin->src[0].ssa, |
| nir_intrinsic_base(intrin)); |
| |
| if (temp_const_ubo_name == NULL) |
| temp_const_ubo_name = nir_imm_int(&b, 0); |
| |
| nir_intrinsic_instr *load_ubo = |
| nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_ubo); |
| load_ubo->num_components = intrin->num_components; |
| load_ubo->src[0] = nir_src_for_ssa(temp_const_ubo_name); |
| load_ubo->src[1] = nir_src_for_ssa(offset); |
| nir_intrinsic_set_align(load_ubo, 4, 0); |
| nir_intrinsic_set_range_base(load_ubo, 0); |
| nir_intrinsic_set_range(load_ubo, ~0); |
| nir_def_init(&load_ubo->instr, &load_ubo->def, |
| intrin->def.num_components, |
| intrin->def.bit_size); |
| nir_builder_instr_insert(&b, &load_ubo->instr); |
| |
| nir_def_replace(&intrin->def, &load_ubo->def); |
| continue; |
| } |
| case nir_intrinsic_load_user_clip_plane: { |
| unsigned ucp = nir_intrinsic_ucp_id(intrin); |
| |
| if (ucp_idx[ucp] == -1) { |
| ucp_idx[ucp] = num_system_values; |
| num_system_values += 4; |
| } |
| |
| for (int i = 0; i < 4; i++) { |
| system_values[ucp_idx[ucp] + i] = |
| ELK_PARAM_BUILTIN_CLIP_PLANE(ucp, i); |
| } |
| |
| b.cursor = nir_before_instr(instr); |
| offset = nir_imm_int(&b, ucp_idx[ucp] * sizeof(uint32_t)); |
| break; |
| } |
| case nir_intrinsic_load_patch_vertices_in: |
| if (patch_vert_idx == -1) |
| patch_vert_idx = num_system_values++; |
| |
| system_values[patch_vert_idx] = |
| ELK_PARAM_BUILTIN_PATCH_VERTICES_IN; |
| |
| b.cursor = nir_before_instr(instr); |
| offset = nir_imm_int(&b, patch_vert_idx * sizeof(uint32_t)); |
| break; |
| case nir_intrinsic_load_tess_level_outer_default: |
| if (tess_outer_default_idx == -1) { |
| tess_outer_default_idx = num_system_values; |
| num_system_values += 4; |
| } |
| |
| for (int i = 0; i < 4; i++) { |
| system_values[tess_outer_default_idx + i] = |
| ELK_PARAM_BUILTIN_TESS_LEVEL_OUTER_X + i; |
| } |
| |
| b.cursor = nir_before_instr(instr); |
| offset = |
| nir_imm_int(&b, tess_outer_default_idx * sizeof(uint32_t)); |
| break; |
| case nir_intrinsic_load_tess_level_inner_default: |
| if (tess_inner_default_idx == -1) { |
| tess_inner_default_idx = num_system_values; |
| num_system_values += 2; |
| } |
| |
| for (int i = 0; i < 2; i++) { |
| system_values[tess_inner_default_idx + i] = |
| ELK_PARAM_BUILTIN_TESS_LEVEL_INNER_X + i; |
| } |
| |
| b.cursor = nir_before_instr(instr); |
| offset = |
| nir_imm_int(&b, tess_inner_default_idx * sizeof(uint32_t)); |
| break; |
| case nir_intrinsic_image_deref_load_param_intel: { |
| assert(devinfo->ver < 9); |
| nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]); |
| nir_variable *var = nir_deref_instr_get_variable(deref); |
| |
| if (img_idx[var->data.binding] == -1) { |
| /* GL only allows arrays of arrays of images. */ |
| assert(glsl_type_is_image(glsl_without_array(var->type))); |
| unsigned num_images = MAX2(1, glsl_get_aoa_size(var->type)); |
| |
| for (int i = 0; i < num_images; i++) { |
| const unsigned img = var->data.binding + i; |
| |
| img_idx[img] = num_system_values; |
| num_system_values += ISL_IMAGE_PARAM_SIZE; |
| |
| uint32_t *img_sv = &system_values[img_idx[img]]; |
| |
| setup_vec4_image_sysval( |
| img_sv + ISL_IMAGE_PARAM_OFFSET_OFFSET, img, |
| offsetof(struct isl_image_param, offset), 2); |
| setup_vec4_image_sysval( |
| img_sv + ISL_IMAGE_PARAM_SIZE_OFFSET, img, |
| offsetof(struct isl_image_param, size), 3); |
| setup_vec4_image_sysval( |
| img_sv + ISL_IMAGE_PARAM_STRIDE_OFFSET, img, |
| offsetof(struct isl_image_param, stride), 4); |
| setup_vec4_image_sysval( |
| img_sv + ISL_IMAGE_PARAM_TILING_OFFSET, img, |
| offsetof(struct isl_image_param, tiling), 3); |
| setup_vec4_image_sysval( |
| img_sv + ISL_IMAGE_PARAM_SWIZZLING_OFFSET, img, |
| offsetof(struct isl_image_param, swizzling), 2); |
| } |
| } |
| |
| b.cursor = nir_before_instr(instr); |
| offset = nir_iadd_imm(&b, |
| get_aoa_deref_offset(&b, deref, ISL_IMAGE_PARAM_SIZE * 4), |
| img_idx[var->data.binding] * 4 + |
| nir_intrinsic_base(intrin) * 16); |
| break; |
| } |
| case nir_intrinsic_load_workgroup_size: { |
| assert(nir->info.workgroup_size_variable); |
| if (variable_group_size_idx == -1) { |
| variable_group_size_idx = num_system_values; |
| num_system_values += 3; |
| for (int i = 0; i < 3; i++) { |
| system_values[variable_group_size_idx + i] = |
| ELK_PARAM_BUILTIN_WORK_GROUP_SIZE_X + i; |
| } |
| } |
| |
| b.cursor = nir_before_instr(instr); |
| offset = nir_imm_int(&b, |
| variable_group_size_idx * sizeof(uint32_t)); |
| break; |
| } |
| default: |
| continue; |
| } |
| |
| unsigned comps = nir_intrinsic_dest_components(intrin); |
| |
| nir_intrinsic_instr *load = |
| nir_intrinsic_instr_create(nir, nir_intrinsic_load_ubo); |
| load->num_components = comps; |
| load->src[0] = nir_src_for_ssa(temp_ubo_name); |
| load->src[1] = nir_src_for_ssa(offset); |
| nir_intrinsic_set_align(load, 4, 0); |
| nir_intrinsic_set_range_base(load, 0); |
| nir_intrinsic_set_range(load, ~0); |
| nir_def_init(&load->instr, &load->def, comps, 32); |
| nir_builder_instr_insert(&b, &load->instr); |
| nir_def_rewrite_uses(&intrin->def, |
| &load->def); |
| nir_instr_remove(instr); |
| } |
| } |
| |
| nir_validate_shader(nir, "before remapping"); |
| |
| /* Uniforms are stored in constant buffer 0, the |
| * user-facing UBOs are indexed by one. So if any constant buffer is |
| * needed, the constant buffer 0 will be needed, so account for it. |
| */ |
| unsigned num_cbufs = nir->info.num_ubos; |
| if (num_cbufs || nir->num_uniforms) |
| num_cbufs++; |
| |
| /* Place the new params in a new cbuf. */ |
| if (num_system_values > 0) { |
| unsigned sysval_cbuf_index = num_cbufs; |
| num_cbufs++; |
| |
| system_values = reralloc(mem_ctx, system_values, enum elk_param_builtin, |
| num_system_values); |
| |
| nir_foreach_block(block, impl) { |
| nir_foreach_instr_safe(instr, block) { |
| if (instr->type != nir_instr_type_intrinsic) |
| continue; |
| |
| nir_intrinsic_instr *load = nir_instr_as_intrinsic(instr); |
| |
| if (load->intrinsic != nir_intrinsic_load_ubo) |
| continue; |
| |
| b.cursor = nir_before_instr(instr); |
| |
| if (load->src[0].ssa == temp_ubo_name) { |
| nir_def *imm = nir_imm_int(&b, sysval_cbuf_index); |
| nir_src_rewrite(&load->src[0], imm); |
| } |
| } |
| } |
| |
| /* We need to fold the new iadds for elk_nir_analyze_ubo_ranges */ |
| nir_opt_constant_folding(nir); |
| } else { |
| ralloc_free(system_values); |
| system_values = NULL; |
| } |
| |
| assert(num_cbufs < PIPE_MAX_CONSTANT_BUFFERS); |
| nir_validate_shader(nir, "after remap"); |
| |
| /* We don't use params[] but gallium leaves num_uniforms set. We use this |
| * to detect when cbuf0 exists but we don't need it anymore when we get |
| * here. Instead, zero it out so that the back-end doesn't get confused |
| * when nr_params * 4 != num_uniforms != nr_params * 4. |
| */ |
| nir->num_uniforms = 0; |
| |
| /* Constant loads (if any) need to go at the end of the constant buffers so |
| * we need to know num_cbufs before we can lower to them. |
| */ |
| if (temp_const_ubo_name != NULL) { |
| nir_load_const_instr *const_ubo_index = |
| nir_instr_as_load_const(temp_const_ubo_name->parent_instr); |
| assert(const_ubo_index->def.bit_size == 32); |
| const_ubo_index->value[0].u32 = num_cbufs; |
| } |
| |
| *out_system_values = system_values; |
| *out_num_system_values = num_system_values; |
| *out_num_cbufs = num_cbufs; |
| } |
| |
| static const char *surface_group_names[] = { |
| [CROCUS_SURFACE_GROUP_RENDER_TARGET] = "render target", |
| [CROCUS_SURFACE_GROUP_RENDER_TARGET_READ] = "non-coherent render target read", |
| [CROCUS_SURFACE_GROUP_SOL] = "streamout", |
| [CROCUS_SURFACE_GROUP_CS_WORK_GROUPS] = "CS work groups", |
| [CROCUS_SURFACE_GROUP_TEXTURE] = "texture", |
| [CROCUS_SURFACE_GROUP_TEXTURE_GATHER] = "texture gather", |
| [CROCUS_SURFACE_GROUP_UBO] = "ubo", |
| [CROCUS_SURFACE_GROUP_SSBO] = "ssbo", |
| [CROCUS_SURFACE_GROUP_IMAGE] = "image", |
| }; |
| |
| static void |
| crocus_print_binding_table(FILE *fp, const char *name, |
| const struct crocus_binding_table *bt) |
| { |
| STATIC_ASSERT(ARRAY_SIZE(surface_group_names) == CROCUS_SURFACE_GROUP_COUNT); |
| |
| uint32_t total = 0; |
| uint32_t compacted = 0; |
| |
| for (int i = 0; i < CROCUS_SURFACE_GROUP_COUNT; i++) { |
| uint32_t size = bt->sizes[i]; |
| total += size; |
| if (size) |
| compacted += util_bitcount64(bt->used_mask[i]); |
| } |
| |
| if (total == 0) { |
| fprintf(fp, "Binding table for %s is empty\n\n", name); |
| return; |
| } |
| |
| if (total != compacted) { |
| fprintf(fp, "Binding table for %s " |
| "(compacted to %u entries from %u entries)\n", |
| name, compacted, total); |
| } else { |
| fprintf(fp, "Binding table for %s (%u entries)\n", name, total); |
| } |
| |
| uint32_t entry = 0; |
| for (int i = 0; i < CROCUS_SURFACE_GROUP_COUNT; i++) { |
| uint64_t mask = bt->used_mask[i]; |
| while (mask) { |
| int index = u_bit_scan64(&mask); |
| fprintf(fp, " [%u] %s #%d\n", entry++, surface_group_names[i], index); |
| } |
| } |
| fprintf(fp, "\n"); |
| } |
| |
| enum { |
| /* Max elements in a surface group. */ |
| SURFACE_GROUP_MAX_ELEMENTS = 64, |
| }; |
| |
| static void |
| rewrite_src_with_bti(nir_builder *b, struct crocus_binding_table *bt, |
| nir_instr *instr, nir_src *src, |
| enum crocus_surface_group group) |
| { |
| assert(bt->sizes[group] > 0); |
| |
| b->cursor = nir_before_instr(instr); |
| nir_def *bti; |
| if (nir_src_is_const(*src)) { |
| uint32_t index = nir_src_as_uint(*src); |
| bti = nir_imm_intN_t(b, crocus_group_index_to_bti(bt, group, index), |
| src->ssa->bit_size); |
| } else { |
| /* Indirect usage makes all the surfaces of the group to be available, |
| * so we can just add the base. |
| */ |
| assert(bt->used_mask[group] == BITFIELD64_MASK(bt->sizes[group])); |
| bti = nir_iadd_imm(b, src->ssa, bt->offsets[group]); |
| } |
| nir_src_rewrite(src, bti); |
| } |
| |
| static void |
| mark_used_with_src(struct crocus_binding_table *bt, nir_src *src, |
| enum crocus_surface_group group) |
| { |
| assert(bt->sizes[group] > 0); |
| |
| if (nir_src_is_const(*src)) { |
| uint64_t index = nir_src_as_uint(*src); |
| assert(index < bt->sizes[group]); |
| bt->used_mask[group] |= 1ull << index; |
| } else { |
| /* There's an indirect usage, we need all the surfaces. */ |
| bt->used_mask[group] = BITFIELD64_MASK(bt->sizes[group]); |
| } |
| } |
| |
| static bool |
| skip_compacting_binding_tables(void) |
| { |
| static int skip = -1; |
| if (skip < 0) |
| skip = debug_get_bool_option("INTEL_DISABLE_COMPACT_BINDING_TABLE", false); |
| return skip; |
| } |
| |
| /** |
| * Set up the binding table indices and apply to the shader. |
| */ |
| static void |
| crocus_setup_binding_table(const struct intel_device_info *devinfo, |
| struct nir_shader *nir, |
| struct crocus_binding_table *bt, |
| unsigned num_render_targets, |
| unsigned num_system_values, |
| unsigned num_cbufs, |
| const struct elk_sampler_prog_key_data *key) |
| { |
| const struct shader_info *info = &nir->info; |
| |
| memset(bt, 0, sizeof(*bt)); |
| |
| /* Set the sizes for each surface group. For some groups, we already know |
| * upfront how many will be used, so mark them. |
| */ |
| if (info->stage == MESA_SHADER_FRAGMENT) { |
| bt->sizes[CROCUS_SURFACE_GROUP_RENDER_TARGET] = num_render_targets; |
| /* All render targets used. */ |
| bt->used_mask[CROCUS_SURFACE_GROUP_RENDER_TARGET] = |
| BITFIELD64_MASK(num_render_targets); |
| |
| /* Setup render target read surface group in order to support non-coherent |
| * framebuffer fetch on Gfx7 |
| */ |
| if (devinfo->ver >= 6 && info->outputs_read) { |
| bt->sizes[CROCUS_SURFACE_GROUP_RENDER_TARGET_READ] = num_render_targets; |
| bt->used_mask[CROCUS_SURFACE_GROUP_RENDER_TARGET_READ] = |
| BITFIELD64_MASK(num_render_targets); |
| } |
| } else if (info->stage == MESA_SHADER_COMPUTE) { |
| bt->sizes[CROCUS_SURFACE_GROUP_CS_WORK_GROUPS] = 1; |
| } else if (info->stage == MESA_SHADER_GEOMETRY) { |
| /* In gfx6 we reserve the first ELK_MAX_SOL_BINDINGS entries for transform |
| * feedback surfaces. |
| */ |
| if (devinfo->ver == 6) { |
| bt->sizes[CROCUS_SURFACE_GROUP_SOL] = ELK_MAX_SOL_BINDINGS; |
| bt->used_mask[CROCUS_SURFACE_GROUP_SOL] = (uint64_t)-1; |
| } |
| } |
| |
| bt->sizes[CROCUS_SURFACE_GROUP_TEXTURE] = BITSET_LAST_BIT(info->textures_used); |
| bt->used_mask[CROCUS_SURFACE_GROUP_TEXTURE] = info->textures_used[0]; |
| |
| if (info->uses_texture_gather && devinfo->ver < 8) { |
| bt->sizes[CROCUS_SURFACE_GROUP_TEXTURE_GATHER] = BITSET_LAST_BIT(info->textures_used); |
| bt->used_mask[CROCUS_SURFACE_GROUP_TEXTURE_GATHER] = info->textures_used[0]; |
| } |
| |
| bt->sizes[CROCUS_SURFACE_GROUP_IMAGE] = info->num_images; |
| |
| /* Allocate an extra slot in the UBO section for NIR constants. |
| * Binding table compaction will remove it if unnecessary. |
| * |
| * We don't include them in crocus_compiled_shader::num_cbufs because |
| * they are uploaded separately from shs->constbufs[], but from a shader |
| * point of view, they're another UBO (at the end of the section). |
| */ |
| bt->sizes[CROCUS_SURFACE_GROUP_UBO] = num_cbufs + 1; |
| |
| bt->sizes[CROCUS_SURFACE_GROUP_SSBO] = info->num_ssbos; |
| |
| for (int i = 0; i < CROCUS_SURFACE_GROUP_COUNT; i++) |
| assert(bt->sizes[i] <= SURFACE_GROUP_MAX_ELEMENTS); |
| |
| /* Mark surfaces used for the cases we don't have the information available |
| * upfront. |
| */ |
| nir_function_impl *impl = nir_shader_get_entrypoint(nir); |
| nir_foreach_block (block, impl) { |
| nir_foreach_instr (instr, block) { |
| if (instr->type != nir_instr_type_intrinsic) |
| continue; |
| |
| nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); |
| switch (intrin->intrinsic) { |
| case nir_intrinsic_load_num_workgroups: |
| bt->used_mask[CROCUS_SURFACE_GROUP_CS_WORK_GROUPS] = 1; |
| break; |
| |
| case nir_intrinsic_load_output: |
| if (devinfo->ver >= 6) { |
| mark_used_with_src(bt, &intrin->src[0], |
| CROCUS_SURFACE_GROUP_RENDER_TARGET_READ); |
| } |
| break; |
| |
| case nir_intrinsic_image_size: |
| case nir_intrinsic_image_load: |
| case nir_intrinsic_image_store: |
| case nir_intrinsic_image_atomic: |
| case nir_intrinsic_image_atomic_swap: |
| case nir_intrinsic_image_load_raw_intel: |
| case nir_intrinsic_image_store_raw_intel: |
| mark_used_with_src(bt, &intrin->src[0], CROCUS_SURFACE_GROUP_IMAGE); |
| break; |
| |
| case nir_intrinsic_load_ubo: |
| mark_used_with_src(bt, &intrin->src[0], CROCUS_SURFACE_GROUP_UBO); |
| break; |
| |
| case nir_intrinsic_store_ssbo: |
| mark_used_with_src(bt, &intrin->src[1], CROCUS_SURFACE_GROUP_SSBO); |
| break; |
| |
| case nir_intrinsic_get_ssbo_size: |
| case nir_intrinsic_ssbo_atomic: |
| case nir_intrinsic_ssbo_atomic_swap: |
| case nir_intrinsic_load_ssbo: |
| mark_used_with_src(bt, &intrin->src[0], CROCUS_SURFACE_GROUP_SSBO); |
| break; |
| |
| default: |
| break; |
| } |
| } |
| } |
| |
| /* When disable we just mark everything as used. */ |
| if (unlikely(skip_compacting_binding_tables())) { |
| for (int i = 0; i < CROCUS_SURFACE_GROUP_COUNT; i++) |
| bt->used_mask[i] = BITFIELD64_MASK(bt->sizes[i]); |
| } |
| |
| /* Calculate the offsets and the binding table size based on the used |
| * surfaces. After this point, the functions to go between "group indices" |
| * and binding table indices can be used. |
| */ |
| uint32_t next = 0; |
| for (int i = 0; i < CROCUS_SURFACE_GROUP_COUNT; i++) { |
| if (bt->used_mask[i] != 0) { |
| bt->offsets[i] = next; |
| next += util_bitcount64(bt->used_mask[i]); |
| } |
| } |
| bt->size_bytes = next * 4; |
| |
| if (INTEL_DEBUG(DEBUG_BT)) { |
| crocus_print_binding_table(stderr, gl_shader_stage_name(info->stage), bt); |
| } |
| |
| /* Apply the binding table indices. The backend compiler is not expected |
| * to change those, as we haven't set any of the *_start entries in elk |
| * binding_table. |
| */ |
| nir_builder b = nir_builder_create(impl); |
| |
| nir_foreach_block (block, impl) { |
| nir_foreach_instr (instr, block) { |
| if (instr->type == nir_instr_type_tex) { |
| nir_tex_instr *tex = nir_instr_as_tex(instr); |
| bool is_gather = devinfo->ver < 8 && tex->op == nir_texop_tg4; |
| |
| /* rewrite the tg4 component from green to blue before replacing the |
| texture index */ |
| if (devinfo->verx10 == 70) { |
| if (tex->component == 1) |
| if (key->gather_channel_quirk_mask & (1 << tex->texture_index)) |
| tex->component = 2; |
| } |
| |
| if (is_gather && devinfo->ver == 6 && key->gfx6_gather_wa[tex->texture_index]) { |
| b.cursor = nir_after_instr(instr); |
| enum elk_gfx6_gather_sampler_wa wa = key->gfx6_gather_wa[tex->texture_index]; |
| int width = (wa & ELK_WA_8BIT) ? 8 : 16; |
| |
| nir_def *val = nir_fmul_imm(&b, &tex->def, (1 << width) - 1); |
| val = nir_f2u32(&b, val); |
| if (wa & ELK_WA_SIGN) { |
| val = nir_ishl_imm(&b, val, 32 - width); |
| val = nir_ishr_imm(&b, val, 32 - width); |
| } |
| nir_def_rewrite_uses_after(&tex->def, val, val->parent_instr); |
| } |
| |
| tex->texture_index = |
| crocus_group_index_to_bti(bt, is_gather ? CROCUS_SURFACE_GROUP_TEXTURE_GATHER : CROCUS_SURFACE_GROUP_TEXTURE, |
| tex->texture_index); |
| continue; |
| } |
| |
| if (instr->type != nir_instr_type_intrinsic) |
| continue; |
| |
| nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); |
| switch (intrin->intrinsic) { |
| case nir_intrinsic_image_size: |
| case nir_intrinsic_image_load: |
| case nir_intrinsic_image_store: |
| case nir_intrinsic_image_atomic: |
| case nir_intrinsic_image_atomic_swap: |
| case nir_intrinsic_image_load_raw_intel: |
| case nir_intrinsic_image_store_raw_intel: |
| rewrite_src_with_bti(&b, bt, instr, &intrin->src[0], |
| CROCUS_SURFACE_GROUP_IMAGE); |
| break; |
| |
| case nir_intrinsic_load_ubo: |
| rewrite_src_with_bti(&b, bt, instr, &intrin->src[0], |
| CROCUS_SURFACE_GROUP_UBO); |
| break; |
| |
| case nir_intrinsic_store_ssbo: |
| rewrite_src_with_bti(&b, bt, instr, &intrin->src[1], |
| CROCUS_SURFACE_GROUP_SSBO); |
| break; |
| |
| case nir_intrinsic_load_output: |
| if (devinfo->ver >= 6) { |
| rewrite_src_with_bti(&b, bt, instr, &intrin->src[0], |
| CROCUS_SURFACE_GROUP_RENDER_TARGET_READ); |
| } |
| break; |
| |
| case nir_intrinsic_get_ssbo_size: |
| case nir_intrinsic_ssbo_atomic: |
| case nir_intrinsic_ssbo_atomic_swap: |
| case nir_intrinsic_load_ssbo: |
| rewrite_src_with_bti(&b, bt, instr, &intrin->src[0], |
| CROCUS_SURFACE_GROUP_SSBO); |
| break; |
| |
| default: |
| break; |
| } |
| } |
| } |
| } |
| |
| static void |
| crocus_debug_recompile(struct crocus_context *ice, |
| struct shader_info *info, |
| const struct elk_base_prog_key *key) |
| { |
| struct crocus_screen *screen = (struct crocus_screen *) ice->ctx.screen; |
| const struct elk_compiler *c = screen->compiler; |
| |
| if (!info) |
| return; |
| |
| elk_shader_perf_log(c, &ice->dbg, "Recompiling %s shader for program %s: %s\n", |
| _mesa_shader_stage_to_string(info->stage), |
| info->name ? info->name : "(no identifier)", |
| info->label ? info->label : ""); |
| |
| const void *old_key = |
| crocus_find_previous_compile(ice, info->stage, key->program_string_id); |
| |
| elk_debug_key_recompile(c, &ice->dbg, info->stage, old_key, key); |
| } |
| |
| /** |
| * Get the shader for the last enabled geometry stage. |
| * |
| * This stage is the one which will feed stream output and the rasterizer. |
| */ |
| static gl_shader_stage |
| last_vue_stage(struct crocus_context *ice) |
| { |
| if (ice->shaders.uncompiled[MESA_SHADER_GEOMETRY]) |
| return MESA_SHADER_GEOMETRY; |
| |
| if (ice->shaders.uncompiled[MESA_SHADER_TESS_EVAL]) |
| return MESA_SHADER_TESS_EVAL; |
| |
| return MESA_SHADER_VERTEX; |
| } |
| |
| static GLbitfield64 |
| crocus_vs_outputs_written(struct crocus_context *ice, |
| const struct elk_vs_prog_key *key, |
| GLbitfield64 user_varyings) |
| { |
| struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen; |
| const struct intel_device_info *devinfo = &screen->devinfo; |
| GLbitfield64 outputs_written = user_varyings; |
| |
| if (devinfo->ver < 6) { |
| |
| if (key->copy_edgeflag) |
| outputs_written |= VARYING_BIT_EDGE; |
| |
| /* Put dummy slots into the VUE for the SF to put the replaced |
| * point sprite coords in. We shouldn't need these dummy slots, |
| * which take up precious URB space, but it would mean that the SF |
| * doesn't get nice aligned pairs of input coords into output |
| * coords, which would be a pain to handle. |
| */ |
| for (unsigned i = 0; i < 8; i++) { |
| if (key->point_coord_replace & (1 << i)) |
| outputs_written |= BITFIELD64_BIT(VARYING_SLOT_TEX0 + i); |
| } |
| |
| /* if back colors are written, allocate slots for front colors too */ |
| if (outputs_written & VARYING_BIT_BFC0) |
| outputs_written |= VARYING_BIT_COL0; |
| if (outputs_written & VARYING_BIT_BFC1) |
| outputs_written |= VARYING_BIT_COL1; |
| } |
| |
| /* In order for legacy clipping to work, we need to populate the clip |
| * distance varying slots whenever clipping is enabled, even if the vertex |
| * shader doesn't write to gl_ClipDistance. |
| */ |
| if (key->nr_userclip_plane_consts > 0) { |
| outputs_written |= VARYING_BIT_CLIP_DIST0; |
| outputs_written |= VARYING_BIT_CLIP_DIST1; |
| } |
| |
| return outputs_written; |
| } |
| |
| /* |
| * If no edgeflags come from the user, gen4/5 |
| * require giving the clip shader a default edgeflag. |
| * |
| * This will always be 1.0. |
| */ |
| static void |
| crocus_lower_default_edgeflags(struct nir_shader *nir) |
| { |
| nir_function_impl *impl = nir_shader_get_entrypoint(nir); |
| |
| nir_builder b = nir_builder_at(nir_after_impl(impl)); |
| |
| nir_variable *var = nir_variable_create(nir, nir_var_shader_out, |
| glsl_float_type(), |
| "edgeflag"); |
| var->data.location = VARYING_SLOT_EDGE; |
| nir_store_var(&b, var, nir_imm_float(&b, 1.0), 0x1); |
| } |
| |
| /** |
| * Compile a vertex shader, and upload the assembly. |
| */ |
| static struct crocus_compiled_shader * |
| crocus_compile_vs(struct crocus_context *ice, |
| struct crocus_uncompiled_shader *ish, |
| const struct elk_vs_prog_key *key) |
| { |
| struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen; |
| const struct elk_compiler *compiler = screen->compiler; |
| const struct intel_device_info *devinfo = &screen->devinfo; |
| void *mem_ctx = ralloc_context(NULL); |
| struct elk_vs_prog_data *vs_prog_data = |
| rzalloc(mem_ctx, struct elk_vs_prog_data); |
| struct elk_vue_prog_data *vue_prog_data = &vs_prog_data->base; |
| struct elk_stage_prog_data *prog_data = &vue_prog_data->base; |
| enum elk_param_builtin *system_values; |
| unsigned num_system_values; |
| unsigned num_cbufs; |
| |
| nir_shader *nir = nir_shader_clone(mem_ctx, ish->nir); |
| |
| if (key->nr_userclip_plane_consts) { |
| nir_function_impl *impl = nir_shader_get_entrypoint(nir); |
| /* Check if variables were found. */ |
| if (nir_lower_clip_vs(nir, (1 << key->nr_userclip_plane_consts) - 1, |
| true, false, NULL)) { |
| nir_lower_io_vars_to_temporaries(nir, impl, true, false); |
| nir_lower_global_vars_to_local(nir); |
| nir_lower_vars_to_ssa(nir); |
| nir_shader_gather_info(nir, impl); |
| } |
| } |
| |
| if (key->clamp_pointsize) |
| nir_lower_point_size(nir, 1.0, 255.0); |
| |
| prog_data->use_alt_mode = nir->info.use_legacy_math_rules; |
| |
| crocus_setup_uniforms(devinfo, mem_ctx, nir, prog_data, &system_values, |
| &num_system_values, &num_cbufs); |
| |
| crocus_lower_swizzles(nir, &key->base.tex); |
| |
| if (devinfo->ver <= 5 && |
| !(nir->info.inputs_read & BITFIELD64_BIT(VERT_ATTRIB_EDGEFLAG))) |
| crocus_lower_default_edgeflags(nir); |
| |
| struct crocus_binding_table bt; |
| crocus_setup_binding_table(devinfo, nir, &bt, /* num_render_targets */ 0, |
| num_system_values, num_cbufs, &key->base.tex); |
| |
| if (can_push_ubo(devinfo)) |
| elk_nir_analyze_ubo_ranges(compiler, nir, prog_data->ubo_ranges); |
| |
| uint64_t outputs_written = |
| crocus_vs_outputs_written(ice, key, nir->info.outputs_written); |
| elk_compute_vue_map(devinfo, |
| &vue_prog_data->vue_map, outputs_written, |
| nir->info.separate_shader ? |
| INTEL_VUE_LAYOUT_SEPARATE : |
| INTEL_VUE_LAYOUT_FIXED, /* pos slots */ 1); |
| |
| /* Don't tell the backend about our clip plane constants, we've already |
| * lowered them in NIR and we don't want it doing it again. |
| */ |
| struct elk_vs_prog_key key_no_ucp = *key; |
| key_no_ucp.nr_userclip_plane_consts = 0; |
| key_no_ucp.copy_edgeflag = false; |
| crocus_sanitize_tex_key(&key_no_ucp.base.tex); |
| |
| struct elk_compile_vs_params params = { |
| .base = { |
| .mem_ctx = mem_ctx, |
| .nir = nir, |
| .log_data = &ice->dbg, |
| }, |
| .key = &key_no_ucp, |
| .prog_data = vs_prog_data, |
| .edgeflag_is_last = devinfo->ver < 6, |
| }; |
| const unsigned *program = |
| elk_compile_vs(compiler, ¶ms); |
| if (program == NULL) { |
| dbg_printf("Failed to compile vertex shader: %s\n", params.base.error_str); |
| ralloc_free(mem_ctx); |
| return false; |
| } |
| |
| if (ish->compiled_once) { |
| crocus_debug_recompile(ice, &nir->info, &key->base); |
| } else { |
| ish->compiled_once = true; |
| } |
| |
| uint32_t *so_decls = NULL; |
| if (devinfo->ver > 6) |
| so_decls = screen->vtbl.create_so_decl_list(&ish->stream_output, |
| &vue_prog_data->vue_map); |
| |
| struct crocus_compiled_shader *shader = |
| crocus_upload_shader(ice, CROCUS_CACHE_VS, sizeof(*key), key, program, |
| prog_data->program_size, |
| prog_data, sizeof(*vs_prog_data), so_decls, |
| system_values, num_system_values, |
| num_cbufs, &bt); |
| |
| crocus_disk_cache_store(screen->disk_cache, ish, shader, |
| ice->shaders.cache_bo_map, |
| key, sizeof(*key)); |
| |
| ralloc_free(mem_ctx); |
| return shader; |
| } |
| |
| /** |
| * Update the current vertex shader variant. |
| * |
| * Fill out the key, look in the cache, compile and bind if needed. |
| */ |
| static void |
| crocus_update_compiled_vs(struct crocus_context *ice) |
| { |
| struct crocus_shader_state *shs = &ice->state.shaders[MESA_SHADER_VERTEX]; |
| struct crocus_uncompiled_shader *ish = |
| ice->shaders.uncompiled[MESA_SHADER_VERTEX]; |
| struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen; |
| const struct intel_device_info *devinfo = &screen->devinfo; |
| struct elk_vs_prog_key key = { KEY_INIT() }; |
| |
| if (ish->nos & (1ull << CROCUS_NOS_TEXTURES)) |
| crocus_populate_sampler_prog_key_data(ice, devinfo, MESA_SHADER_VERTEX, ish, |
| ish->nir->info.uses_texture_gather, &key.base.tex); |
| screen->vtbl.populate_vs_key(ice, &ish->nir->info, last_vue_stage(ice), &key); |
| |
| struct crocus_compiled_shader *old = ice->shaders.prog[CROCUS_CACHE_VS]; |
| struct crocus_compiled_shader *shader = |
| crocus_find_cached_shader(ice, CROCUS_CACHE_VS, sizeof(key), &key); |
| |
| if (!shader) |
| shader = crocus_disk_cache_retrieve(ice, ish, &key, sizeof(key)); |
| |
| if (!shader) |
| shader = crocus_compile_vs(ice, ish, &key); |
| |
| if (old != shader) { |
| ice->shaders.prog[CROCUS_CACHE_VS] = shader; |
| if (devinfo->ver == 8) |
| ice->state.dirty |= CROCUS_DIRTY_GEN8_VF_SGVS; |
| ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_VS | |
| CROCUS_STAGE_DIRTY_BINDINGS_VS | |
| CROCUS_STAGE_DIRTY_CONSTANTS_VS; |
| shs->sysvals_need_upload = true; |
| |
| const struct elk_vs_prog_data *vs_prog_data = |
| (void *) shader->prog_data; |
| const bool uses_draw_params = vs_prog_data->uses_firstvertex || |
| vs_prog_data->uses_baseinstance; |
| const bool uses_derived_draw_params = vs_prog_data->uses_drawid || |
| vs_prog_data->uses_is_indexed_draw; |
| const bool needs_sgvs_element = uses_draw_params || |
| vs_prog_data->uses_instanceid || |
| vs_prog_data->uses_vertexid; |
| |
| if (ice->state.vs_uses_draw_params != uses_draw_params || |
| ice->state.vs_uses_derived_draw_params != uses_derived_draw_params || |
| ice->state.vs_needs_edge_flag != ish->needs_edge_flag || |
| ice->state.vs_uses_vertexid != vs_prog_data->uses_vertexid || |
| ice->state.vs_uses_instanceid != vs_prog_data->uses_instanceid) { |
| ice->state.dirty |= CROCUS_DIRTY_VERTEX_BUFFERS | |
| CROCUS_DIRTY_VERTEX_ELEMENTS; |
| } |
| ice->state.vs_uses_draw_params = uses_draw_params; |
| ice->state.vs_uses_derived_draw_params = uses_derived_draw_params; |
| ice->state.vs_needs_sgvs_element = needs_sgvs_element; |
| ice->state.vs_needs_edge_flag = ish->needs_edge_flag; |
| ice->state.vs_uses_vertexid = vs_prog_data->uses_vertexid; |
| ice->state.vs_uses_instanceid = vs_prog_data->uses_instanceid; |
| } |
| } |
| |
| /** |
| * Get the shader_info for a given stage, or NULL if the stage is disabled. |
| */ |
| const struct shader_info * |
| crocus_get_shader_info(const struct crocus_context *ice, gl_shader_stage stage) |
| { |
| const struct crocus_uncompiled_shader *ish = ice->shaders.uncompiled[stage]; |
| |
| if (!ish) |
| return NULL; |
| |
| const nir_shader *nir = ish->nir; |
| return &nir->info; |
| } |
| |
| /** |
| * Get the union of TCS output and TES input slots. |
| * |
| * TCS and TES need to agree on a common URB entry layout. In particular, |
| * the data for all patch vertices is stored in a single URB entry (unlike |
| * GS which has one entry per input vertex). This means that per-vertex |
| * array indexing needs a stride. |
| * |
| * SSO requires locations to match, but doesn't require the number of |
| * outputs/inputs to match (in fact, the TCS often has extra outputs). |
| * So, we need to take the extra step of unifying these on the fly. |
| */ |
| static void |
| get_unified_tess_slots(const struct crocus_context *ice, |
| uint64_t *per_vertex_slots, |
| uint32_t *per_patch_slots) |
| { |
| const struct shader_info *tcs = |
| crocus_get_shader_info(ice, MESA_SHADER_TESS_CTRL); |
| const struct shader_info *tes = |
| crocus_get_shader_info(ice, MESA_SHADER_TESS_EVAL); |
| |
| *per_vertex_slots = tes->inputs_read; |
| *per_patch_slots = tes->patch_inputs_read; |
| |
| if (tcs) { |
| *per_vertex_slots |= tcs->outputs_written; |
| *per_patch_slots |= tcs->patch_outputs_written; |
| } |
| } |
| |
| /** |
| * Compile a tessellation control shader, and upload the assembly. |
| */ |
| static struct crocus_compiled_shader * |
| crocus_compile_tcs(struct crocus_context *ice, |
| struct crocus_uncompiled_shader *ish, |
| const struct elk_tcs_prog_key *key) |
| { |
| struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen; |
| const struct elk_compiler *compiler = screen->compiler; |
| void *mem_ctx = ralloc_context(NULL); |
| struct elk_tcs_prog_data *tcs_prog_data = |
| rzalloc(mem_ctx, struct elk_tcs_prog_data); |
| struct elk_vue_prog_data *vue_prog_data = &tcs_prog_data->base; |
| struct elk_stage_prog_data *prog_data = &vue_prog_data->base; |
| const struct intel_device_info *devinfo = &screen->devinfo; |
| enum elk_param_builtin *system_values = NULL; |
| unsigned num_system_values = 0; |
| unsigned num_cbufs = 0; |
| |
| nir_shader *nir; |
| |
| struct crocus_binding_table bt; |
| |
| if (ish) { |
| nir = nir_shader_clone(mem_ctx, ish->nir); |
| } else { |
| nir = elk_nir_create_passthrough_tcs(mem_ctx, compiler, key); |
| } |
| |
| crocus_setup_uniforms(devinfo, mem_ctx, nir, prog_data, &system_values, |
| &num_system_values, &num_cbufs); |
| |
| crocus_lower_swizzles(nir, &key->base.tex); |
| crocus_setup_binding_table(devinfo, nir, &bt, /* num_render_targets */ 0, |
| num_system_values, num_cbufs, &key->base.tex); |
| if (can_push_ubo(devinfo)) |
| elk_nir_analyze_ubo_ranges(compiler, nir, prog_data->ubo_ranges); |
| |
| struct elk_tcs_prog_key key_clean = *key; |
| crocus_sanitize_tex_key(&key_clean.base.tex); |
| |
| struct elk_compile_tcs_params params = { |
| .base = { |
| .mem_ctx = mem_ctx, |
| .nir = nir, |
| .log_data = &ice->dbg, |
| }, |
| .key = &key_clean, |
| .prog_data = tcs_prog_data, |
| }; |
| |
| const unsigned *program = elk_compile_tcs(compiler, ¶ms); |
| if (program == NULL) { |
| dbg_printf("Failed to compile control shader: %s\n", params.base.error_str); |
| ralloc_free(mem_ctx); |
| return false; |
| } |
| |
| if (ish) { |
| if (ish->compiled_once) { |
| crocus_debug_recompile(ice, &nir->info, &key->base); |
| } else { |
| ish->compiled_once = true; |
| } |
| } |
| |
| struct crocus_compiled_shader *shader = |
| crocus_upload_shader(ice, CROCUS_CACHE_TCS, sizeof(*key), key, program, |
| prog_data->program_size, |
| prog_data, sizeof(*tcs_prog_data), NULL, |
| system_values, num_system_values, |
| num_cbufs, &bt); |
| |
| if (ish) |
| crocus_disk_cache_store(screen->disk_cache, ish, shader, |
| ice->shaders.cache_bo_map, |
| key, sizeof(*key)); |
| |
| ralloc_free(mem_ctx); |
| return shader; |
| } |
| |
| /** |
| * Update the current tessellation control shader variant. |
| * |
| * Fill out the key, look in the cache, compile and bind if needed. |
| */ |
| static void |
| crocus_update_compiled_tcs(struct crocus_context *ice) |
| { |
| struct crocus_shader_state *shs = &ice->state.shaders[MESA_SHADER_TESS_CTRL]; |
| struct crocus_uncompiled_shader *tcs = |
| ice->shaders.uncompiled[MESA_SHADER_TESS_CTRL]; |
| struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen; |
| const struct intel_device_info *devinfo = &screen->devinfo; |
| |
| const struct shader_info *tes_info = |
| crocus_get_shader_info(ice, MESA_SHADER_TESS_EVAL); |
| struct elk_tcs_prog_key key = { |
| KEY_INIT_NO_ID(), |
| .base.program_string_id = tcs ? tcs->program_id : 0, |
| ._tes_primitive_mode = tes_info->tess._primitive_mode, |
| .input_vertices = ice->state.vertices_per_patch, |
| .quads_workaround = tes_info->tess._primitive_mode == TESS_PRIMITIVE_QUADS && |
| tes_info->tess.spacing == TESS_SPACING_EQUAL, |
| }; |
| |
| if (tcs && tcs->nos & (1ull << CROCUS_NOS_TEXTURES)) |
| crocus_populate_sampler_prog_key_data(ice, devinfo, MESA_SHADER_TESS_CTRL, tcs, |
| tcs->nir->info.uses_texture_gather, &key.base.tex); |
| get_unified_tess_slots(ice, &key.outputs_written, |
| &key.patch_outputs_written); |
| screen->vtbl.populate_tcs_key(ice, &key); |
| |
| struct crocus_compiled_shader *old = ice->shaders.prog[CROCUS_CACHE_TCS]; |
| struct crocus_compiled_shader *shader = |
| crocus_find_cached_shader(ice, CROCUS_CACHE_TCS, sizeof(key), &key); |
| |
| if (tcs && !shader) |
| shader = crocus_disk_cache_retrieve(ice, tcs, &key, sizeof(key)); |
| |
| if (!shader) |
| shader = crocus_compile_tcs(ice, tcs, &key); |
| |
| if (old != shader) { |
| ice->shaders.prog[CROCUS_CACHE_TCS] = shader; |
| ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_TCS | |
| CROCUS_STAGE_DIRTY_BINDINGS_TCS | |
| CROCUS_STAGE_DIRTY_CONSTANTS_TCS; |
| shs->sysvals_need_upload = true; |
| } |
| } |
| |
| /** |
| * Compile a tessellation evaluation shader, and upload the assembly. |
| */ |
| static struct crocus_compiled_shader * |
| crocus_compile_tes(struct crocus_context *ice, |
| struct crocus_uncompiled_shader *ish, |
| const struct elk_tes_prog_key *key) |
| { |
| struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen; |
| const struct elk_compiler *compiler = screen->compiler; |
| void *mem_ctx = ralloc_context(NULL); |
| struct elk_tes_prog_data *tes_prog_data = |
| rzalloc(mem_ctx, struct elk_tes_prog_data); |
| struct elk_vue_prog_data *vue_prog_data = &tes_prog_data->base; |
| struct elk_stage_prog_data *prog_data = &vue_prog_data->base; |
| enum elk_param_builtin *system_values; |
| const struct intel_device_info *devinfo = &screen->devinfo; |
| unsigned num_system_values; |
| unsigned num_cbufs; |
| |
| nir_shader *nir = nir_shader_clone(mem_ctx, ish->nir); |
| |
| if (key->nr_userclip_plane_consts) { |
| nir_function_impl *impl = nir_shader_get_entrypoint(nir); |
| nir_lower_clip_vs(nir, (1 << key->nr_userclip_plane_consts) - 1, true, |
| false, NULL); |
| nir_lower_io_vars_to_temporaries(nir, impl, true, false); |
| nir_lower_global_vars_to_local(nir); |
| nir_lower_vars_to_ssa(nir); |
| nir_shader_gather_info(nir, impl); |
| } |
| |
| if (key->clamp_pointsize) |
| nir_lower_point_size(nir, 1.0, 255.0); |
| |
| crocus_setup_uniforms(devinfo, mem_ctx, nir, prog_data, &system_values, |
| &num_system_values, &num_cbufs); |
| crocus_lower_swizzles(nir, &key->base.tex); |
| struct crocus_binding_table bt; |
| crocus_setup_binding_table(devinfo, nir, &bt, /* num_render_targets */ 0, |
| num_system_values, num_cbufs, &key->base.tex); |
| |
| if (can_push_ubo(devinfo)) |
| elk_nir_analyze_ubo_ranges(compiler, nir, prog_data->ubo_ranges); |
| |
| struct intel_vue_map input_vue_map; |
| elk_compute_tess_vue_map(&input_vue_map, key->inputs_read, |
| key->patch_inputs_read); |
| |
| struct elk_tes_prog_key key_clean = *key; |
| crocus_sanitize_tex_key(&key_clean.base.tex); |
| |
| struct elk_compile_tes_params params = { |
| .base = { |
| .mem_ctx = mem_ctx, |
| .nir = nir, |
| .log_data = &ice->dbg, |
| }, |
| .key = &key_clean, |
| .prog_data = tes_prog_data, |
| .input_vue_map = &input_vue_map, |
| }; |
| |
| const unsigned *program = elk_compile_tes(compiler, ¶ms); |
| if (program == NULL) { |
| dbg_printf("Failed to compile evaluation shader: %s\n", params.base.error_str); |
| ralloc_free(mem_ctx); |
| return false; |
| } |
| |
| if (ish->compiled_once) { |
| crocus_debug_recompile(ice, &nir->info, &key->base); |
| } else { |
| ish->compiled_once = true; |
| } |
| |
| uint32_t *so_decls = NULL; |
| if (devinfo->ver > 6) |
| so_decls = screen->vtbl.create_so_decl_list(&ish->stream_output, |
| &vue_prog_data->vue_map); |
| |
| struct crocus_compiled_shader *shader = |
| crocus_upload_shader(ice, CROCUS_CACHE_TES, sizeof(*key), key, program, |
| prog_data->program_size, |
| prog_data, sizeof(*tes_prog_data), so_decls, |
| system_values, num_system_values, |
| num_cbufs, &bt); |
| |
| crocus_disk_cache_store(screen->disk_cache, ish, shader, |
| ice->shaders.cache_bo_map, |
| key, sizeof(*key)); |
| |
| ralloc_free(mem_ctx); |
| return shader; |
| } |
| |
| /** |
| * Update the current tessellation evaluation shader variant. |
| * |
| * Fill out the key, look in the cache, compile and bind if needed. |
| */ |
| static void |
| crocus_update_compiled_tes(struct crocus_context *ice) |
| { |
| struct crocus_shader_state *shs = &ice->state.shaders[MESA_SHADER_TESS_EVAL]; |
| struct crocus_uncompiled_shader *ish = |
| ice->shaders.uncompiled[MESA_SHADER_TESS_EVAL]; |
| struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen; |
| struct elk_tes_prog_key key = { KEY_INIT() }; |
| const struct intel_device_info *devinfo = &screen->devinfo; |
| |
| if (ish->nos & (1ull << CROCUS_NOS_TEXTURES)) |
| crocus_populate_sampler_prog_key_data(ice, devinfo, MESA_SHADER_TESS_EVAL, ish, |
| ish->nir->info.uses_texture_gather, &key.base.tex); |
| get_unified_tess_slots(ice, &key.inputs_read, &key.patch_inputs_read); |
| screen->vtbl.populate_tes_key(ice, &ish->nir->info, last_vue_stage(ice), &key); |
| |
| struct crocus_compiled_shader *old = ice->shaders.prog[CROCUS_CACHE_TES]; |
| struct crocus_compiled_shader *shader = |
| crocus_find_cached_shader(ice, CROCUS_CACHE_TES, sizeof(key), &key); |
| |
| if (!shader) |
| shader = crocus_disk_cache_retrieve(ice, ish, &key, sizeof(key)); |
| |
| if (!shader) |
| shader = crocus_compile_tes(ice, ish, &key); |
| |
| if (old != shader) { |
| ice->shaders.prog[CROCUS_CACHE_TES] = shader; |
| ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_TES | |
| CROCUS_STAGE_DIRTY_BINDINGS_TES | |
| CROCUS_STAGE_DIRTY_CONSTANTS_TES; |
| shs->sysvals_need_upload = true; |
| } |
| |
| /* TODO: Could compare and avoid flagging this. */ |
| const struct shader_info *tes_info = &ish->nir->info; |
| if (BITSET_TEST(tes_info->system_values_read, SYSTEM_VALUE_VERTICES_IN)) { |
| ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_CONSTANTS_TES; |
| ice->state.shaders[MESA_SHADER_TESS_EVAL].sysvals_need_upload = true; |
| } |
| } |
| |
| /** |
| * Compile a geometry shader, and upload the assembly. |
| */ |
| static struct crocus_compiled_shader * |
| crocus_compile_gs(struct crocus_context *ice, |
| struct crocus_uncompiled_shader *ish, |
| const struct elk_gs_prog_key *key) |
| { |
| struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen; |
| const struct elk_compiler *compiler = screen->compiler; |
| const struct intel_device_info *devinfo = &screen->devinfo; |
| void *mem_ctx = ralloc_context(NULL); |
| struct elk_gs_prog_data *gs_prog_data = |
| rzalloc(mem_ctx, struct elk_gs_prog_data); |
| struct elk_vue_prog_data *vue_prog_data = &gs_prog_data->base; |
| struct elk_stage_prog_data *prog_data = &vue_prog_data->base; |
| enum elk_param_builtin *system_values; |
| unsigned num_system_values; |
| unsigned num_cbufs; |
| |
| nir_shader *nir = nir_shader_clone(mem_ctx, ish->nir); |
| |
| if (key->nr_userclip_plane_consts) { |
| nir_function_impl *impl = nir_shader_get_entrypoint(nir); |
| nir_lower_clip_gs(nir, (1 << key->nr_userclip_plane_consts) - 1, false, |
| NULL); |
| nir_lower_io_vars_to_temporaries(nir, impl, true, false); |
| nir_lower_global_vars_to_local(nir); |
| nir_lower_vars_to_ssa(nir); |
| nir_shader_gather_info(nir, impl); |
| } |
| |
| if (key->clamp_pointsize) |
| nir_lower_point_size(nir, 1.0, 255.0); |
| |
| crocus_setup_uniforms(devinfo, mem_ctx, nir, prog_data, &system_values, |
| &num_system_values, &num_cbufs); |
| crocus_lower_swizzles(nir, &key->base.tex); |
| struct crocus_binding_table bt; |
| crocus_setup_binding_table(devinfo, nir, &bt, /* num_render_targets */ 0, |
| num_system_values, num_cbufs, &key->base.tex); |
| |
| if (can_push_ubo(devinfo)) |
| elk_nir_analyze_ubo_ranges(compiler, nir, prog_data->ubo_ranges); |
| |
| elk_compute_vue_map(devinfo, |
| &vue_prog_data->vue_map, nir->info.outputs_written, |
| nir->info.separate_shader ? |
| INTEL_VUE_LAYOUT_SEPARATE : |
| INTEL_VUE_LAYOUT_FIXED, /* pos slots */ 1); |
| |
| if (devinfo->ver == 6) |
| gfx6_gs_xfb_setup(&ish->stream_output, gs_prog_data); |
| struct elk_gs_prog_key key_clean = *key; |
| crocus_sanitize_tex_key(&key_clean.base.tex); |
| |
| struct elk_compile_gs_params params = { |
| .base = { |
| .mem_ctx = mem_ctx, |
| .nir = nir, |
| .log_data = &ice->dbg, |
| }, |
| .key = &key_clean, |
| .prog_data = gs_prog_data, |
| }; |
| |
| const unsigned *program = elk_compile_gs(compiler, ¶ms); |
| if (program == NULL) { |
| dbg_printf("Failed to compile geometry shader: %s\n", params.base.error_str); |
| ralloc_free(mem_ctx); |
| return false; |
| } |
| |
| if (ish->compiled_once) { |
| crocus_debug_recompile(ice, &nir->info, &key->base); |
| } else { |
| ish->compiled_once = true; |
| } |
| |
| uint32_t *so_decls = NULL; |
| if (devinfo->ver > 6) |
| so_decls = screen->vtbl.create_so_decl_list(&ish->stream_output, |
| &vue_prog_data->vue_map); |
| |
| struct crocus_compiled_shader *shader = |
| crocus_upload_shader(ice, CROCUS_CACHE_GS, sizeof(*key), key, program, |
| prog_data->program_size, |
| prog_data, sizeof(*gs_prog_data), so_decls, |
| system_values, num_system_values, |
| num_cbufs, &bt); |
| |
| crocus_disk_cache_store(screen->disk_cache, ish, shader, |
| ice->shaders.cache_bo_map, |
| key, sizeof(*key)); |
| |
| ralloc_free(mem_ctx); |
| return shader; |
| } |
| |
| /** |
| * Update the current geometry shader variant. |
| * |
| * Fill out the key, look in the cache, compile and bind if needed. |
| */ |
| static void |
| crocus_update_compiled_gs(struct crocus_context *ice) |
| { |
| struct crocus_shader_state *shs = &ice->state.shaders[MESA_SHADER_GEOMETRY]; |
| struct crocus_uncompiled_shader *ish = |
| ice->shaders.uncompiled[MESA_SHADER_GEOMETRY]; |
| struct crocus_compiled_shader *old = ice->shaders.prog[CROCUS_CACHE_GS]; |
| struct crocus_compiled_shader *shader = NULL; |
| |
| if (ish) { |
| struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen; |
| const struct intel_device_info *devinfo = &screen->devinfo; |
| struct elk_gs_prog_key key = { KEY_INIT() }; |
| |
| if (ish->nos & (1ull << CROCUS_NOS_TEXTURES)) |
| crocus_populate_sampler_prog_key_data(ice, devinfo, MESA_SHADER_GEOMETRY, ish, |
| ish->nir->info.uses_texture_gather, &key.base.tex); |
| screen->vtbl.populate_gs_key(ice, &ish->nir->info, last_vue_stage(ice), &key); |
| |
| shader = |
| crocus_find_cached_shader(ice, CROCUS_CACHE_GS, sizeof(key), &key); |
| |
| if (!shader) |
| shader = crocus_disk_cache_retrieve(ice, ish, &key, sizeof(key)); |
| |
| if (!shader) |
| shader = crocus_compile_gs(ice, ish, &key); |
| } |
| |
| if (old != shader) { |
| ice->shaders.prog[CROCUS_CACHE_GS] = shader; |
| ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_GS | |
| CROCUS_STAGE_DIRTY_BINDINGS_GS | |
| CROCUS_STAGE_DIRTY_CONSTANTS_GS; |
| shs->sysvals_need_upload = true; |
| } |
| } |
| |
| /** |
| * Compile a fragment (pixel) shader, and upload the assembly. |
| */ |
| static struct crocus_compiled_shader * |
| crocus_compile_fs(struct crocus_context *ice, |
| struct crocus_uncompiled_shader *ish, |
| const struct elk_wm_prog_key *key, |
| struct intel_vue_map *vue_map) |
| { |
| struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen; |
| const struct elk_compiler *compiler = screen->compiler; |
| void *mem_ctx = ralloc_context(NULL); |
| struct elk_wm_prog_data *fs_prog_data = |
| rzalloc(mem_ctx, struct elk_wm_prog_data); |
| struct elk_stage_prog_data *prog_data = &fs_prog_data->base; |
| enum elk_param_builtin *system_values; |
| const struct intel_device_info *devinfo = &screen->devinfo; |
| unsigned num_system_values; |
| unsigned num_cbufs; |
| |
| nir_shader *nir = nir_shader_clone(mem_ctx, ish->nir); |
| |
| prog_data->use_alt_mode = nir->info.use_legacy_math_rules; |
| |
| crocus_setup_uniforms(devinfo, mem_ctx, nir, prog_data, &system_values, |
| &num_system_values, &num_cbufs); |
| |
| /* Lower output variables to load_output intrinsics before setting up |
| * binding tables, so crocus_setup_binding_table can map any load_output |
| * intrinsics to CROCUS_SURFACE_GROUP_RENDER_TARGET_READ on Gen8 for |
| * non-coherent framebuffer fetches. |
| */ |
| elk_nir_lower_fs_outputs(nir); |
| |
| /* lower swizzles before binding table */ |
| crocus_lower_swizzles(nir, &key->base.tex); |
| int null_rts = 1; |
| |
| struct crocus_binding_table bt; |
| crocus_setup_binding_table(devinfo, nir, &bt, |
| MAX2(key->nr_color_regions, null_rts), |
| num_system_values, num_cbufs, |
| &key->base.tex); |
| |
| if (can_push_ubo(devinfo)) |
| elk_nir_analyze_ubo_ranges(compiler, nir, prog_data->ubo_ranges); |
| |
| struct elk_wm_prog_key key_clean = *key; |
| crocus_sanitize_tex_key(&key_clean.base.tex); |
| |
| struct elk_compile_fs_params params = { |
| .base = { |
| .mem_ctx = mem_ctx, |
| .nir = nir, |
| .log_data = &ice->dbg, |
| }, |
| .key = &key_clean, |
| .prog_data = fs_prog_data, |
| |
| .allow_spilling = true, |
| .max_polygons = 1, |
| .vue_map = vue_map, |
| }; |
| const unsigned *program = |
| elk_compile_fs(compiler, ¶ms); |
| if (program == NULL) { |
| dbg_printf("Failed to compile fragment shader: %s\n", params.base.error_str); |
| ralloc_free(mem_ctx); |
| return false; |
| } |
| |
| if (ish->compiled_once) { |
| crocus_debug_recompile(ice, &nir->info, &key->base); |
| } else { |
| ish->compiled_once = true; |
| } |
| |
| struct crocus_compiled_shader *shader = |
| crocus_upload_shader(ice, CROCUS_CACHE_FS, sizeof(*key), key, program, |
| prog_data->program_size, |
| prog_data, sizeof(*fs_prog_data), NULL, |
| system_values, num_system_values, |
| num_cbufs, &bt); |
| |
| crocus_disk_cache_store(screen->disk_cache, ish, shader, |
| ice->shaders.cache_bo_map, |
| key, sizeof(*key)); |
| |
| ralloc_free(mem_ctx); |
| return shader; |
| } |
| |
| /** |
| * Update the current fragment shader variant. |
| * |
| * Fill out the key, look in the cache, compile and bind if needed. |
| */ |
| static void |
| crocus_update_compiled_fs(struct crocus_context *ice) |
| { |
| struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen; |
| const struct intel_device_info *devinfo = &screen->devinfo; |
| struct crocus_shader_state *shs = &ice->state.shaders[MESA_SHADER_FRAGMENT]; |
| struct crocus_uncompiled_shader *ish = |
| ice->shaders.uncompiled[MESA_SHADER_FRAGMENT]; |
| struct elk_wm_prog_key key = { KEY_INIT() }; |
| |
| if (ish->nos & (1ull << CROCUS_NOS_TEXTURES)) |
| crocus_populate_sampler_prog_key_data(ice, devinfo, MESA_SHADER_FRAGMENT, ish, |
| ish->nir->info.uses_texture_gather, &key.base.tex); |
| screen->vtbl.populate_fs_key(ice, &ish->nir->info, &key); |
| |
| if (ish->nos & (1ull << CROCUS_NOS_LAST_VUE_MAP)) |
| key.input_slots_valid = ice->shaders.last_vue_map->slots_valid; |
| |
| struct crocus_compiled_shader *old = ice->shaders.prog[CROCUS_CACHE_FS]; |
| struct crocus_compiled_shader *shader = |
| crocus_find_cached_shader(ice, CROCUS_CACHE_FS, sizeof(key), &key); |
| |
| if (!shader) |
| shader = crocus_disk_cache_retrieve(ice, ish, &key, sizeof(key)); |
| |
| if (!shader) |
| shader = crocus_compile_fs(ice, ish, &key, ice->shaders.last_vue_map); |
| |
| if (old != shader) { |
| // XXX: only need to flag CLIP if barycentric has NONPERSPECTIVE |
| // toggles. might be able to avoid flagging SBE too. |
| ice->shaders.prog[CROCUS_CACHE_FS] = shader; |
| ice->state.dirty |= CROCUS_DIRTY_WM; |
| /* gen4 clip/sf rely on fs prog_data */ |
| if (devinfo->ver < 6) |
| ice->state.dirty |= CROCUS_DIRTY_GEN4_CLIP_PROG | CROCUS_DIRTY_GEN4_SF_PROG; |
| else |
| ice->state.dirty |= CROCUS_DIRTY_CLIP | CROCUS_DIRTY_GEN6_BLEND_STATE; |
| if (devinfo->ver == 6) |
| ice->state.dirty |= CROCUS_DIRTY_RASTER; |
| if (devinfo->ver >= 7) |
| ice->state.dirty |= CROCUS_DIRTY_GEN7_SBE; |
| ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_FS | |
| CROCUS_STAGE_DIRTY_BINDINGS_FS | |
| CROCUS_STAGE_DIRTY_CONSTANTS_FS; |
| shs->sysvals_need_upload = true; |
| } |
| } |
| |
| /** |
| * Update the last enabled stage's VUE map. |
| * |
| * When the shader feeding the rasterizer's output interface changes, we |
| * need to re-emit various packets. |
| */ |
| static void |
| update_last_vue_map(struct crocus_context *ice, |
| struct elk_stage_prog_data *prog_data) |
| { |
| struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen; |
| const struct intel_device_info *devinfo = &screen->devinfo; |
| struct elk_vue_prog_data *vue_prog_data = (void *) prog_data; |
| struct intel_vue_map *vue_map = &vue_prog_data->vue_map; |
| struct intel_vue_map *old_map = ice->shaders.last_vue_map; |
| const uint64_t changed_slots = |
| (old_map ? old_map->slots_valid : 0ull) ^ vue_map->slots_valid; |
| |
| if (changed_slots & VARYING_BIT_VIEWPORT) { |
| ice->state.num_viewports = |
| (vue_map->slots_valid & VARYING_BIT_VIEWPORT) ? CROCUS_MAX_VIEWPORTS : 1; |
| ice->state.dirty |= CROCUS_DIRTY_SF_CL_VIEWPORT | |
| CROCUS_DIRTY_CC_VIEWPORT; |
| if (devinfo->ver < 6) |
| ice->state.dirty |= CROCUS_DIRTY_GEN4_CLIP_PROG | CROCUS_DIRTY_GEN4_SF_PROG; |
| |
| if (devinfo->ver <= 6) |
| ice->state.dirty |= CROCUS_DIRTY_GEN4_FF_GS_PROG; |
| |
| if (devinfo->ver >= 6) |
| ice->state.dirty |= CROCUS_DIRTY_CLIP | |
| CROCUS_DIRTY_GEN6_SCISSOR_RECT;; |
| ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_UNCOMPILED_FS | |
| ice->state.stage_dirty_for_nos[CROCUS_NOS_LAST_VUE_MAP]; |
| } |
| |
| if (changed_slots || (old_map && old_map->layout != vue_map->layout)) { |
| ice->state.dirty |= CROCUS_DIRTY_GEN7_SBE; |
| if (devinfo->ver < 6) |
| ice->state.dirty |= CROCUS_DIRTY_GEN4_FF_GS_PROG; |
| ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_UNCOMPILED_FS; |
| } |
| |
| ice->shaders.last_vue_map = &vue_prog_data->vue_map; |
| } |
| |
| static void |
| crocus_update_pull_constant_descriptors(struct crocus_context *ice, |
| gl_shader_stage stage) |
| { |
| struct crocus_compiled_shader *shader = ice->shaders.prog[stage]; |
| |
| if (!shader || !shader->prog_data->has_ubo_pull) |
| return; |
| |
| struct crocus_shader_state *shs = &ice->state.shaders[stage]; |
| bool any_new_descriptors = |
| shader->num_system_values > 0 && shs->sysvals_need_upload; |
| |
| unsigned bound_cbufs = shs->bound_cbufs; |
| |
| while (bound_cbufs) { |
| const int i = u_bit_scan(&bound_cbufs); |
| struct pipe_constant_buffer *cbuf = &shs->constbufs[i]; |
| if (cbuf->buffer) { |
| any_new_descriptors = true; |
| } |
| } |
| |
| if (any_new_descriptors) |
| ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_BINDINGS_VS << stage; |
| } |
| |
| /** |
| * Get the prog_data for a given stage, or NULL if the stage is disabled. |
| */ |
| static struct elk_vue_prog_data * |
| get_vue_prog_data(struct crocus_context *ice, gl_shader_stage stage) |
| { |
| if (!ice->shaders.prog[stage]) |
| return NULL; |
| |
| return (void *) ice->shaders.prog[stage]->prog_data; |
| } |
| |
| static struct crocus_compiled_shader * |
| crocus_compile_clip(struct crocus_context *ice, struct elk_clip_prog_key *key) |
| { |
| struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen; |
| const struct elk_compiler *compiler = screen->compiler; |
| void *mem_ctx; |
| unsigned program_size; |
| mem_ctx = ralloc_context(NULL); |
| |
| struct elk_clip_prog_data *clip_prog_data = |
| rzalloc(mem_ctx, struct elk_clip_prog_data); |
| |
| const unsigned *program = elk_compile_clip(compiler, mem_ctx, key, clip_prog_data, |
| ice->shaders.last_vue_map, &program_size); |
| |
| if (program == NULL) { |
| dbg_printf("failed to compile clip shader\n"); |
| ralloc_free(mem_ctx); |
| return false; |
| } |
| struct crocus_binding_table bt; |
| memset(&bt, 0, sizeof(bt)); |
| |
| struct crocus_compiled_shader *shader = |
| crocus_upload_shader(ice, CROCUS_CACHE_CLIP, sizeof(*key), key, program, |
| program_size, |
| (struct elk_stage_prog_data *)clip_prog_data, sizeof(*clip_prog_data), |
| NULL, NULL, 0, 0, &bt); |
| ralloc_free(mem_ctx); |
| return shader; |
| } |
| static void |
| crocus_update_compiled_clip(struct crocus_context *ice) |
| { |
| struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen; |
| struct elk_clip_prog_key key; |
| struct crocus_compiled_shader *old = ice->shaders.clip_prog; |
| memset(&key, 0, sizeof(key)); |
| |
| const struct elk_wm_prog_data *wm_prog_data = elk_wm_prog_data(ice->shaders.prog[MESA_SHADER_FRAGMENT]->prog_data); |
| if (wm_prog_data) { |
| key.contains_flat_varying = wm_prog_data->contains_flat_varying; |
| key.contains_noperspective_varying = |
| wm_prog_data->contains_noperspective_varying; |
| memcpy(key.interp_mode, wm_prog_data->interp_mode, sizeof(key.interp_mode)); |
| } |
| |
| key.primitive = ice->state.reduced_prim_mode; |
| key.attrs = ice->shaders.last_vue_map->slots_valid; |
| |
| struct pipe_rasterizer_state *rs_state = crocus_get_rast_state(ice); |
| key.pv_first = rs_state->flatshade_first; |
| |
| if (rs_state->clip_plane_enable) |
| key.nr_userclip = util_logbase2(rs_state->clip_plane_enable) + 1; |
| |
| if (screen->devinfo.ver == 5) |
| key.clip_mode = ELK_CLIP_MODE_KERNEL_CLIP; |
| else |
| key.clip_mode = ELK_CLIP_MODE_NORMAL; |
| |
| if (key.primitive == MESA_PRIM_TRIANGLES) { |
| if (rs_state->cull_face == PIPE_FACE_FRONT_AND_BACK) |
| key.clip_mode = ELK_CLIP_MODE_REJECT_ALL; |
| else { |
| uint32_t fill_front = ELK_CLIP_FILL_MODE_CULL; |
| uint32_t fill_back = ELK_CLIP_FILL_MODE_CULL; |
| uint32_t offset_front = 0; |
| uint32_t offset_back = 0; |
| |
| if (!(rs_state->cull_face & PIPE_FACE_FRONT)) { |
| switch (rs_state->fill_front) { |
| case PIPE_POLYGON_MODE_FILL: |
| fill_front = ELK_CLIP_FILL_MODE_FILL; |
| offset_front = 0; |
| break; |
| case PIPE_POLYGON_MODE_LINE: |
| fill_front = ELK_CLIP_FILL_MODE_LINE; |
| offset_front = rs_state->offset_line; |
| break; |
| case PIPE_POLYGON_MODE_POINT: |
| fill_front = ELK_CLIP_FILL_MODE_POINT; |
| offset_front = rs_state->offset_point; |
| break; |
| } |
| } |
| |
| if (!(rs_state->cull_face & PIPE_FACE_BACK)) { |
| switch (rs_state->fill_back) { |
| case PIPE_POLYGON_MODE_FILL: |
| fill_back = ELK_CLIP_FILL_MODE_FILL; |
| offset_back = 0; |
| break; |
| case PIPE_POLYGON_MODE_LINE: |
| fill_back = ELK_CLIP_FILL_MODE_LINE; |
| offset_back = rs_state->offset_line; |
| break; |
| case PIPE_POLYGON_MODE_POINT: |
| fill_back = ELK_CLIP_FILL_MODE_POINT; |
| offset_back = rs_state->offset_point; |
| break; |
| } |
| } |
| |
| if (rs_state->fill_back != PIPE_POLYGON_MODE_FILL || |
| rs_state->fill_front != PIPE_POLYGON_MODE_FILL) { |
| key.do_unfilled = 1; |
| |
| /* Most cases the fixed function units will handle. Cases where |
| * one or more polygon faces are unfilled will require help: |
| */ |
| key.clip_mode = ELK_CLIP_MODE_CLIP_NON_REJECTED; |
| |
| if (offset_back || offset_front) { |
| double mrd = 0.0; |
| if (ice->state.framebuffer.zsbuf.texture) |
| mrd = util_get_depth_format_mrd(util_format_description(ice->state.framebuffer.zsbuf.format)); |
| key.offset_units = rs_state->offset_units * mrd * 2; |
| key.offset_factor = rs_state->offset_scale * mrd; |
| key.offset_clamp = rs_state->offset_clamp * mrd; |
| } |
| |
| if (!(rs_state->front_ccw ^ rs_state->bottom_edge_rule)) { |
| key.fill_ccw = fill_front; |
| key.fill_cw = fill_back; |
| key.offset_ccw = offset_front; |
| key.offset_cw = offset_back; |
| if (rs_state->light_twoside && |
| key.fill_cw != ELK_CLIP_FILL_MODE_CULL) |
| key.copy_bfc_cw = 1; |
| } else { |
| key.fill_cw = fill_front; |
| key.fill_ccw = fill_back; |
| key.offset_cw = offset_front; |
| key.offset_ccw = offset_back; |
| if (rs_state->light_twoside && |
| key.fill_ccw != ELK_CLIP_FILL_MODE_CULL) |
| key.copy_bfc_ccw = 1; |
| } |
| } |
| } |
| } |
| struct crocus_compiled_shader *shader = |
| crocus_find_cached_shader(ice, CROCUS_CACHE_CLIP, sizeof(key), &key); |
| |
| if (!shader) |
| shader = crocus_compile_clip(ice, &key); |
| |
| if (old != shader) { |
| ice->state.dirty |= CROCUS_DIRTY_CLIP; |
| ice->shaders.clip_prog = shader; |
| } |
| } |
| |
| static struct crocus_compiled_shader * |
| crocus_compile_sf(struct crocus_context *ice, struct elk_sf_prog_key *key) |
| { |
| struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen; |
| const struct elk_compiler *compiler = screen->compiler; |
| void *mem_ctx; |
| unsigned program_size; |
| mem_ctx = ralloc_context(NULL); |
| |
| struct elk_sf_prog_data *sf_prog_data = |
| rzalloc(mem_ctx, struct elk_sf_prog_data); |
| |
| const unsigned *program = elk_compile_sf(compiler, mem_ctx, key, sf_prog_data, |
| ice->shaders.last_vue_map, &program_size); |
| |
| if (program == NULL) { |
| dbg_printf("failed to compile sf shader\n"); |
| ralloc_free(mem_ctx); |
| return false; |
| } |
| |
| struct crocus_binding_table bt; |
| memset(&bt, 0, sizeof(bt)); |
| struct crocus_compiled_shader *shader = |
| crocus_upload_shader(ice, CROCUS_CACHE_SF, sizeof(*key), key, program, |
| program_size, |
| (struct elk_stage_prog_data *)sf_prog_data, sizeof(*sf_prog_data), |
| NULL, NULL, 0, 0, &bt); |
| ralloc_free(mem_ctx); |
| return shader; |
| } |
| |
| static void |
| crocus_update_compiled_sf(struct crocus_context *ice) |
| { |
| struct elk_sf_prog_key key; |
| struct crocus_compiled_shader *old = ice->shaders.sf_prog; |
| memset(&key, 0, sizeof(key)); |
| |
| key.attrs = ice->shaders.last_vue_map->slots_valid; |
| |
| switch (ice->state.reduced_prim_mode) { |
| case MESA_PRIM_TRIANGLES: |
| default: |
| if (key.attrs & VARYING_BIT_EDGE) |
| key.primitive = ELK_SF_PRIM_UNFILLED_TRIS; |
| else |
| key.primitive = ELK_SF_PRIM_TRIANGLES; |
| break; |
| case MESA_PRIM_LINES: |
| key.primitive = ELK_SF_PRIM_LINES; |
| break; |
| case MESA_PRIM_POINTS: |
| key.primitive = ELK_SF_PRIM_POINTS; |
| break; |
| } |
| |
| struct pipe_rasterizer_state *rs_state = crocus_get_rast_state(ice); |
| key.userclip_active = rs_state->clip_plane_enable != 0; |
| const struct elk_wm_prog_data *wm_prog_data = elk_wm_prog_data(ice->shaders.prog[MESA_SHADER_FRAGMENT]->prog_data); |
| if (wm_prog_data) { |
| key.contains_flat_varying = wm_prog_data->contains_flat_varying; |
| memcpy(key.interp_mode, wm_prog_data->interp_mode, sizeof(key.interp_mode)); |
| } |
| |
| key.do_twoside_color = rs_state->light_twoside; |
| |
| key.do_point_sprite = rs_state->point_quad_rasterization; |
| if (key.do_point_sprite) { |
| key.point_sprite_coord_replace = rs_state->sprite_coord_enable & 0xff; |
| if (rs_state->sprite_coord_enable & (1 << 8)) |
| key.do_point_coord = 1; |
| if (wm_prog_data && wm_prog_data->urb_setup[VARYING_SLOT_PNTC] != -1) |
| key.do_point_coord = 1; |
| } |
| |
| key.sprite_origin_lower_left = rs_state->sprite_coord_mode == PIPE_SPRITE_COORD_LOWER_LEFT; |
| |
| if (key.do_twoside_color) { |
| key.frontface_ccw = rs_state->front_ccw; |
| } |
| struct crocus_compiled_shader *shader = |
| crocus_find_cached_shader(ice, CROCUS_CACHE_SF, sizeof(key), &key); |
| |
| if (!shader) |
| shader = crocus_compile_sf(ice, &key); |
| |
| if (old != shader) { |
| ice->state.dirty |= CROCUS_DIRTY_RASTER; |
| ice->shaders.sf_prog = shader; |
| } |
| } |
| |
| static struct crocus_compiled_shader * |
| crocus_compile_ff_gs(struct crocus_context *ice, struct elk_ff_gs_prog_key *key) |
| { |
| struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen; |
| struct elk_compiler *compiler = screen->compiler; |
| void *mem_ctx; |
| unsigned program_size; |
| mem_ctx = ralloc_context(NULL); |
| |
| struct elk_ff_gs_prog_data *ff_gs_prog_data = |
| rzalloc(mem_ctx, struct elk_ff_gs_prog_data); |
| |
| const unsigned *program = elk_compile_ff_gs_prog(compiler, mem_ctx, key, ff_gs_prog_data, |
| ice->shaders.last_vue_map, &program_size); |
| |
| if (program == NULL) { |
| dbg_printf("failed to compile sf shader\n"); |
| ralloc_free(mem_ctx); |
| return false; |
| } |
| |
| struct crocus_binding_table bt; |
| memset(&bt, 0, sizeof(bt)); |
| |
| if (screen->devinfo.ver == 6) { |
| bt.sizes[CROCUS_SURFACE_GROUP_SOL] = ELK_MAX_SOL_BINDINGS; |
| bt.used_mask[CROCUS_SURFACE_GROUP_SOL] = (uint64_t)-1; |
| |
| bt.size_bytes = ELK_MAX_SOL_BINDINGS * 4; |
| } |
| |
| struct crocus_compiled_shader *shader = |
| crocus_upload_shader(ice, CROCUS_CACHE_FF_GS, sizeof(*key), key, program, |
| program_size, |
| (struct elk_stage_prog_data *)ff_gs_prog_data, sizeof(*ff_gs_prog_data), |
| NULL, NULL, 0, 0, &bt); |
| ralloc_free(mem_ctx); |
| return shader; |
| } |
| |
| static void |
| crocus_update_compiled_ff_gs(struct crocus_context *ice) |
| { |
| struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen; |
| const struct intel_device_info *devinfo = &screen->devinfo; |
| struct elk_ff_gs_prog_key key; |
| struct crocus_compiled_shader *old = ice->shaders.ff_gs_prog; |
| memset(&key, 0, sizeof(key)); |
| |
| assert(devinfo->ver < 7); |
| |
| key.attrs = ice->shaders.last_vue_map->slots_valid; |
| |
| key.primitive = screen->vtbl.translate_prim_type(ice->state.prim_mode, 0); |
| |
| struct pipe_rasterizer_state *rs_state = crocus_get_rast_state(ice); |
| key.pv_first = rs_state->flatshade_first; |
| |
| if (key.primitive == _3DPRIM_QUADLIST && !rs_state->flatshade) { |
| /* Provide consistenbbbbbt primitive order with elk_set_prim's |
| * optimization of single quads to trifans. |
| */ |
| key.pv_first = true; |
| } |
| |
| if (devinfo->ver >= 6) { |
| key.need_gs_prog = ice->state.streamout_active; |
| if (key.need_gs_prog) { |
| struct crocus_uncompiled_shader *vs = |
| ice->shaders.uncompiled[MESA_SHADER_VERTEX]; |
| gfx6_ff_gs_xfb_setup(&vs->stream_output, |
| &key); |
| } |
| } else { |
| key.need_gs_prog = (key.primitive == _3DPRIM_QUADLIST || |
| key.primitive == _3DPRIM_QUADSTRIP || |
| key.primitive == _3DPRIM_LINELOOP); |
| } |
| |
| struct crocus_compiled_shader *shader = NULL; |
| if (key.need_gs_prog) { |
| shader = crocus_find_cached_shader(ice, CROCUS_CACHE_FF_GS, |
| sizeof(key), &key); |
| if (!shader) |
| shader = crocus_compile_ff_gs(ice, &key); |
| } |
| if (old != shader) { |
| ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_GS; |
| if (!!old != !!shader) |
| ice->state.dirty |= CROCUS_DIRTY_GEN6_URB; |
| ice->shaders.ff_gs_prog = shader; |
| if (shader) { |
| const struct elk_ff_gs_prog_data *gs_prog_data = (struct elk_ff_gs_prog_data *)ice->shaders.ff_gs_prog->prog_data; |
| ice->state.last_xfb_verts_per_prim = gs_prog_data->svbi_postincrement_value; |
| } |
| } |
| } |
| |
| // XXX: crocus_compiled_shaders are space-leaking :( |
| // XXX: do remember to unbind them if deleting them. |
| |
| /** |
| * Update the current shader variants for the given state. |
| * |
| * This should be called on every draw call to ensure that the correct |
| * shaders are bound. It will also flag any dirty state triggered by |
| * swapping out those shaders. |
| */ |
| bool |
| crocus_update_compiled_shaders(struct crocus_context *ice) |
| { |
| struct crocus_screen *screen = (void *) ice->ctx.screen; |
| const uint64_t stage_dirty = ice->state.stage_dirty; |
| |
| struct elk_vue_prog_data *old_prog_datas[4]; |
| if (!(ice->state.dirty & CROCUS_DIRTY_GEN6_URB)) { |
| for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_GEOMETRY; i++) |
| old_prog_datas[i] = get_vue_prog_data(ice, i); |
| } |
| |
| if (stage_dirty & (CROCUS_STAGE_DIRTY_UNCOMPILED_TCS | |
| CROCUS_STAGE_DIRTY_UNCOMPILED_TES)) { |
| struct crocus_uncompiled_shader *tes = |
| ice->shaders.uncompiled[MESA_SHADER_TESS_EVAL]; |
| if (tes) { |
| crocus_update_compiled_tcs(ice); |
| crocus_update_compiled_tes(ice); |
| } else { |
| ice->shaders.prog[CROCUS_CACHE_TCS] = NULL; |
| ice->shaders.prog[CROCUS_CACHE_TES] = NULL; |
| ice->state.stage_dirty |= |
| CROCUS_STAGE_DIRTY_TCS | CROCUS_STAGE_DIRTY_TES | |
| CROCUS_STAGE_DIRTY_BINDINGS_TCS | CROCUS_STAGE_DIRTY_BINDINGS_TES | |
| CROCUS_STAGE_DIRTY_CONSTANTS_TCS | CROCUS_STAGE_DIRTY_CONSTANTS_TES; |
| } |
| } |
| |
| if (stage_dirty & CROCUS_STAGE_DIRTY_UNCOMPILED_VS) |
| crocus_update_compiled_vs(ice); |
| if (stage_dirty & CROCUS_STAGE_DIRTY_UNCOMPILED_GS) |
| crocus_update_compiled_gs(ice); |
| |
| if (stage_dirty & (CROCUS_STAGE_DIRTY_UNCOMPILED_GS | |
| CROCUS_STAGE_DIRTY_UNCOMPILED_TES)) { |
| const struct crocus_compiled_shader *gs = |
| ice->shaders.prog[MESA_SHADER_GEOMETRY]; |
| const struct crocus_compiled_shader *tes = |
| ice->shaders.prog[MESA_SHADER_TESS_EVAL]; |
| |
| bool points_or_lines = false; |
| |
| if (gs) { |
| const struct elk_gs_prog_data *gs_prog_data = (void *) gs->prog_data; |
| points_or_lines = |
| gs_prog_data->output_topology == _3DPRIM_POINTLIST || |
| gs_prog_data->output_topology == _3DPRIM_LINESTRIP; |
| } else if (tes) { |
| const struct elk_tes_prog_data *tes_data = (void *) tes->prog_data; |
| points_or_lines = |
| tes_data->output_topology == INTEL_TESS_OUTPUT_TOPOLOGY_LINE || |
| tes_data->output_topology == INTEL_TESS_OUTPUT_TOPOLOGY_POINT; |
| } |
| |
| if (ice->shaders.output_topology_is_points_or_lines != points_or_lines) { |
| /* Outbound to XY Clip enables */ |
| ice->shaders.output_topology_is_points_or_lines = points_or_lines; |
| ice->state.dirty |= CROCUS_DIRTY_CLIP; |
| } |
| } |
| |
| if (!ice->shaders.prog[MESA_SHADER_VERTEX]) |
| return false; |
| |
| gl_shader_stage last_stage = last_vue_stage(ice); |
| struct crocus_compiled_shader *shader = ice->shaders.prog[last_stage]; |
| struct crocus_uncompiled_shader *ish = ice->shaders.uncompiled[last_stage]; |
| update_last_vue_map(ice, shader->prog_data); |
| if (ice->state.streamout != shader->streamout) { |
| ice->state.streamout = shader->streamout; |
| ice->state.dirty |= CROCUS_DIRTY_SO_DECL_LIST | CROCUS_DIRTY_STREAMOUT; |
| } |
| |
| if (ice->state.streamout_active) { |
| screen->vtbl.update_so_strides(ice, ish->stream_output.stride); |
| } |
| |
| /* use ice->state version as last_vue_map can dirty this bit */ |
| if (ice->state.stage_dirty & CROCUS_STAGE_DIRTY_UNCOMPILED_FS) |
| crocus_update_compiled_fs(ice); |
| |
| if (screen->devinfo.ver <= 6) { |
| if (ice->state.dirty & CROCUS_DIRTY_GEN4_FF_GS_PROG && |
| !ice->shaders.prog[MESA_SHADER_GEOMETRY]) |
| crocus_update_compiled_ff_gs(ice); |
| } |
| |
| if (screen->devinfo.ver < 6) { |
| if (ice->state.dirty & CROCUS_DIRTY_GEN4_CLIP_PROG) |
| crocus_update_compiled_clip(ice); |
| if (ice->state.dirty & CROCUS_DIRTY_GEN4_SF_PROG) |
| crocus_update_compiled_sf(ice); |
| } |
| |
| |
| /* Changing shader interfaces may require a URB configuration. */ |
| if (!(ice->state.dirty & CROCUS_DIRTY_GEN6_URB)) { |
| for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_GEOMETRY; i++) { |
| struct elk_vue_prog_data *old = old_prog_datas[i]; |
| struct elk_vue_prog_data *new = get_vue_prog_data(ice, i); |
| if (!!old != !!new || |
| (new && new->urb_entry_size != old->urb_entry_size)) { |
| ice->state.dirty |= CROCUS_DIRTY_GEN6_URB; |
| break; |
| } |
| } |
| } |
| |
| if (ice->state.stage_dirty & CROCUS_RENDER_STAGE_DIRTY_CONSTANTS) { |
| for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_FRAGMENT; i++) { |
| if (ice->state.stage_dirty & (CROCUS_STAGE_DIRTY_CONSTANTS_VS << i)) |
| crocus_update_pull_constant_descriptors(ice, i); |
| } |
| } |
| return true; |
| } |
| |
| static struct crocus_compiled_shader * |
| crocus_compile_cs(struct crocus_context *ice, |
| struct crocus_uncompiled_shader *ish, |
| const struct elk_cs_prog_key *key) |
| { |
| struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen; |
| const struct elk_compiler *compiler = screen->compiler; |
| void *mem_ctx = ralloc_context(NULL); |
| struct elk_cs_prog_data *cs_prog_data = |
| rzalloc(mem_ctx, struct elk_cs_prog_data); |
| struct elk_stage_prog_data *prog_data = &cs_prog_data->base; |
| enum elk_param_builtin *system_values; |
| const struct intel_device_info *devinfo = &screen->devinfo; |
| unsigned num_system_values; |
| unsigned num_cbufs; |
| |
| nir_shader *nir = nir_shader_clone(mem_ctx, ish->nir); |
| |
| NIR_PASS(_, nir, elk_nir_lower_cs_intrinsics, devinfo, cs_prog_data); |
| |
| crocus_setup_uniforms(devinfo, mem_ctx, nir, prog_data, &system_values, |
| &num_system_values, &num_cbufs); |
| crocus_lower_swizzles(nir, &key->base.tex); |
| struct crocus_binding_table bt; |
| crocus_setup_binding_table(devinfo, nir, &bt, /* num_render_targets */ 0, |
| num_system_values, num_cbufs, &key->base.tex); |
| |
| struct elk_compile_cs_params params = { |
| .base = { |
| .mem_ctx = mem_ctx, |
| .nir = nir, |
| .log_data = &ice->dbg, |
| }, |
| .key = key, |
| .prog_data = cs_prog_data, |
| }; |
| |
| const unsigned *program = |
| elk_compile_cs(compiler, ¶ms); |
| if (program == NULL) { |
| dbg_printf("Failed to compile compute shader: %s\n", params.base.error_str); |
| ralloc_free(mem_ctx); |
| return false; |
| } |
| |
| if (ish->compiled_once) { |
| crocus_debug_recompile(ice, &nir->info, &key->base); |
| } else { |
| ish->compiled_once = true; |
| } |
| |
| struct crocus_compiled_shader *shader = |
| crocus_upload_shader(ice, CROCUS_CACHE_CS, sizeof(*key), key, program, |
| prog_data->program_size, |
| prog_data, sizeof(*cs_prog_data), NULL, |
| system_values, num_system_values, |
| num_cbufs, &bt); |
| |
| crocus_disk_cache_store(screen->disk_cache, ish, shader, |
| ice->shaders.cache_bo_map, |
| key, sizeof(*key)); |
| |
| ralloc_free(mem_ctx); |
| return shader; |
| } |
| |
| static void |
| crocus_update_compiled_cs(struct crocus_context *ice) |
| { |
| struct crocus_shader_state *shs = &ice->state.shaders[MESA_SHADER_COMPUTE]; |
| struct crocus_uncompiled_shader *ish = |
| ice->shaders.uncompiled[MESA_SHADER_COMPUTE]; |
| struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen; |
| const struct intel_device_info *devinfo = &screen->devinfo; |
| struct elk_cs_prog_key key = { KEY_INIT() }; |
| |
| if (ish->nos & (1ull << CROCUS_NOS_TEXTURES)) |
| crocus_populate_sampler_prog_key_data(ice, devinfo, MESA_SHADER_COMPUTE, ish, |
| ish->nir->info.uses_texture_gather, &key.base.tex); |
| screen->vtbl.populate_cs_key(ice, &key); |
| |
| struct crocus_compiled_shader *old = ice->shaders.prog[CROCUS_CACHE_CS]; |
| struct crocus_compiled_shader *shader = |
| crocus_find_cached_shader(ice, CROCUS_CACHE_CS, sizeof(key), &key); |
| |
| if (!shader) |
| shader = crocus_disk_cache_retrieve(ice, ish, &key, sizeof(key)); |
| |
| if (!shader) |
| shader = crocus_compile_cs(ice, ish, &key); |
| |
| if (old != shader) { |
| ice->shaders.prog[CROCUS_CACHE_CS] = shader; |
| ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_CS | |
| CROCUS_STAGE_DIRTY_BINDINGS_CS | |
| CROCUS_STAGE_DIRTY_CONSTANTS_CS; |
| shs->sysvals_need_upload = true; |
| } |
| } |
| |
| void |
| crocus_update_compiled_compute_shader(struct crocus_context *ice) |
| { |
| if (ice->state.stage_dirty & CROCUS_STAGE_DIRTY_UNCOMPILED_CS) |
| crocus_update_compiled_cs(ice); |
| |
| if (ice->state.stage_dirty & CROCUS_STAGE_DIRTY_CONSTANTS_CS) |
| crocus_update_pull_constant_descriptors(ice, MESA_SHADER_COMPUTE); |
| } |
| |
| void |
| crocus_fill_cs_push_const_buffer(struct elk_cs_prog_data *cs_prog_data, |
| unsigned threads, |
| uint32_t *dst) |
| { |
| assert(elk_cs_push_const_total_size(cs_prog_data, threads) > 0); |
| assert(cs_prog_data->push.cross_thread.size == 0); |
| assert(cs_prog_data->push.per_thread.dwords == 1); |
| assert(cs_prog_data->base.param[0] == ELK_PARAM_BUILTIN_SUBGROUP_ID); |
| for (unsigned t = 0; t < threads; t++) |
| dst[8 * t] = t; |
| } |
| |
| /** |
| * Allocate scratch BOs as needed for the given per-thread size and stage. |
| */ |
| struct crocus_bo * |
| crocus_get_scratch_space(struct crocus_context *ice, |
| unsigned per_thread_scratch, |
| gl_shader_stage stage) |
| { |
| struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen; |
| struct crocus_bufmgr *bufmgr = screen->bufmgr; |
| const struct intel_device_info *devinfo = &screen->devinfo; |
| |
| unsigned encoded_size = ffs(per_thread_scratch) - 11; |
| assert(encoded_size < (1 << 16)); |
| |
| struct crocus_bo **bop = &ice->shaders.scratch_bos[encoded_size][stage]; |
| |
| if (!*bop) { |
| assert(stage < ARRAY_SIZE(devinfo->max_scratch_ids)); |
| uint32_t size = per_thread_scratch * devinfo->max_scratch_ids[stage]; |
| *bop = crocus_bo_alloc(bufmgr, "scratch", size); |
| } |
| |
| return *bop; |
| } |
| |
| /* ------------------------------------------------------------------- */ |
| |
| /** |
| * The pipe->create_[stage]_state() driver hooks. |
| * |
| * Performs basic NIR preprocessing, records any state dependencies, and |
| * returns an crocus_uncompiled_shader as the Gallium CSO. |
| * |
| * Actual shader compilation to assembly happens later, at first use. |
| */ |
| static void * |
| crocus_create_uncompiled_shader(struct pipe_context *ctx, |
| nir_shader *nir, |
| const struct pipe_stream_output_info *so_info) |
| { |
| struct crocus_screen *screen = (struct crocus_screen *)ctx->screen; |
| const struct intel_device_info *devinfo = &screen->devinfo; |
| struct crocus_uncompiled_shader *ish = |
| calloc(1, sizeof(struct crocus_uncompiled_shader)); |
| if (!ish) |
| return NULL; |
| |
| if (devinfo->ver >= 6) |
| NIR_PASS(ish->needs_edge_flag, nir, crocus_fix_edge_flags); |
| else |
| ish->needs_edge_flag = false; |
| |
| struct elk_nir_compiler_opts opts = {}; |
| elk_preprocess_nir(screen->compiler, nir, &opts); |
| |
| NIR_PASS(_, nir, elk_nir_lower_storage_image, |
| &(struct elk_nir_lower_storage_image_opts) { |
| .devinfo = devinfo, |
| .lower_loads = true, |
| .lower_stores = true, |
| .lower_atomics = true, |
| .lower_get_size = true, |
| }); |
| NIR_PASS(_, nir, crocus_lower_storage_image_derefs); |
| |
| nir_sweep(nir); |
| |
| ish->program_id = get_new_program_id(screen); |
| ish->nir = nir; |
| if (so_info) { |
| memcpy(&ish->stream_output, so_info, sizeof(*so_info)); |
| update_so_info(&ish->stream_output, nir->info.outputs_written); |
| } |
| |
| if (screen->disk_cache) { |
| /* Serialize the NIR to a binary blob that we can hash for the disk |
| * cache. Drop unnecessary information (like variable names) |
| * so the serialized NIR is smaller, and also to let us detect more |
| * isomorphic shaders when hashing, increasing cache hits. |
| */ |
| struct blob blob; |
| blob_init(&blob); |
| nir_serialize(&blob, nir, true); |
| _mesa_sha1_compute(blob.data, blob.size, ish->nir_sha1); |
| blob_finish(&blob); |
| } |
| |
| return ish; |
| } |
| |
| static struct crocus_uncompiled_shader * |
| crocus_create_shader_state(struct pipe_context *ctx, |
| const struct pipe_shader_state *state) |
| { |
| struct nir_shader *nir; |
| |
| if (state->type == PIPE_SHADER_IR_TGSI) |
| nir = tgsi_to_nir(state->tokens, ctx->screen, false); |
| else |
| nir = state->ir.nir; |
| |
| return crocus_create_uncompiled_shader(ctx, nir, &state->stream_output); |
| } |
| |
| static void * |
| crocus_create_vs_state(struct pipe_context *ctx, |
| const struct pipe_shader_state *state) |
| { |
| struct crocus_context *ice = (void *) ctx; |
| struct crocus_screen *screen = (void *) ctx->screen; |
| struct crocus_uncompiled_shader *ish = crocus_create_shader_state(ctx, state); |
| |
| ish->nos |= (1ull << CROCUS_NOS_TEXTURES); |
| /* User clip planes or gen5 sprite coord enable */ |
| if (ish->nir->info.clip_distance_array_size == 0 || |
| screen->devinfo.ver <= 5) |
| ish->nos |= (1ull << CROCUS_NOS_RASTERIZER); |
| |
| if (screen->devinfo.verx10 < 75) |
| ish->nos |= (1ull << CROCUS_NOS_VERTEX_ELEMENTS); |
| |
| if (screen->precompile) { |
| struct elk_vs_prog_key key = { KEY_INIT() }; |
| |
| if (!crocus_disk_cache_retrieve(ice, ish, &key, sizeof(key))) |
| crocus_compile_vs(ice, ish, &key); |
| } |
| |
| return ish; |
| } |
| |
| static void * |
| crocus_create_tcs_state(struct pipe_context *ctx, |
| const struct pipe_shader_state *state) |
| { |
| struct crocus_context *ice = (void *) ctx; |
| struct crocus_screen *screen = (void *) ctx->screen; |
| struct crocus_uncompiled_shader *ish = crocus_create_shader_state(ctx, state); |
| struct shader_info *info = &ish->nir->info; |
| |
| ish->nos |= (1ull << CROCUS_NOS_TEXTURES); |
| if (screen->precompile) { |
| struct elk_tcs_prog_key key = { |
| KEY_INIT(), |
| // XXX: make sure the linker fills this out from the TES... |
| ._tes_primitive_mode = |
| info->tess._primitive_mode ? info->tess._primitive_mode |
| : TESS_PRIMITIVE_TRIANGLES, |
| .outputs_written = info->outputs_written, |
| .patch_outputs_written = info->patch_outputs_written, |
| }; |
| |
| key.input_vertices = info->tess.tcs_vertices_out; |
| |
| if (!crocus_disk_cache_retrieve(ice, ish, &key, sizeof(key))) |
| crocus_compile_tcs(ice, ish, &key); |
| } |
| |
| return ish; |
| } |
| |
| static void * |
| crocus_create_tes_state(struct pipe_context *ctx, |
| const struct pipe_shader_state *state) |
| { |
| struct crocus_context *ice = (void *) ctx; |
| struct crocus_screen *screen = (void *) ctx->screen; |
| struct crocus_uncompiled_shader *ish = crocus_create_shader_state(ctx, state); |
| struct shader_info *info = &ish->nir->info; |
| |
| ish->nos |= (1ull << CROCUS_NOS_TEXTURES); |
| /* User clip planes */ |
| if (ish->nir->info.clip_distance_array_size == 0) |
| ish->nos |= (1ull << CROCUS_NOS_RASTERIZER); |
| |
| if (screen->precompile) { |
| struct elk_tes_prog_key key = { |
| KEY_INIT(), |
| // XXX: not ideal, need TCS output/TES input unification |
| .inputs_read = info->inputs_read, |
| .patch_inputs_read = info->patch_inputs_read, |
| }; |
| |
| if (!crocus_disk_cache_retrieve(ice, ish, &key, sizeof(key))) |
| crocus_compile_tes(ice, ish, &key); |
| } |
| |
| return ish; |
| } |
| |
| static void * |
| crocus_create_gs_state(struct pipe_context *ctx, |
| const struct pipe_shader_state *state) |
| { |
| struct crocus_context *ice = (void *) ctx; |
| struct crocus_screen *screen = (void *) ctx->screen; |
| struct crocus_uncompiled_shader *ish = crocus_create_shader_state(ctx, state); |
| |
| ish->nos |= (1ull << CROCUS_NOS_TEXTURES); |
| /* User clip planes */ |
| if (ish->nir->info.clip_distance_array_size == 0) |
| ish->nos |= (1ull << CROCUS_NOS_RASTERIZER); |
| |
| if (screen->precompile) { |
| struct elk_gs_prog_key key = { KEY_INIT() }; |
| |
| if (!crocus_disk_cache_retrieve(ice, ish, &key, sizeof(key))) |
| crocus_compile_gs(ice, ish, &key); |
| } |
| |
| return ish; |
| } |
| |
| static void * |
| crocus_create_fs_state(struct pipe_context *ctx, |
| const struct pipe_shader_state *state) |
| { |
| struct crocus_context *ice = (void *) ctx; |
| struct crocus_screen *screen = (void *) ctx->screen; |
| struct crocus_uncompiled_shader *ish = crocus_create_shader_state(ctx, state); |
| struct shader_info *info = &ish->nir->info; |
| |
| ish->nos |= (1ull << CROCUS_NOS_FRAMEBUFFER) | |
| (1ull << CROCUS_NOS_DEPTH_STENCIL_ALPHA) | |
| (1ull << CROCUS_NOS_RASTERIZER) | |
| (1ull << CROCUS_NOS_TEXTURES) | |
| (1ull << CROCUS_NOS_BLEND); |
| |
| /* The program key needs the VUE map if there are > 16 inputs or gen4/5 */ |
| if (screen->devinfo.ver < 6 || util_bitcount64(ish->nir->info.inputs_read & |
| ELK_FS_VARYING_INPUT_MASK) > 16) { |
| ish->nos |= (1ull << CROCUS_NOS_LAST_VUE_MAP); |
| } |
| |
| if (screen->precompile) { |
| const uint64_t color_outputs = info->outputs_written & |
| ~(BITFIELD64_BIT(FRAG_RESULT_DEPTH) | |
| BITFIELD64_BIT(FRAG_RESULT_STENCIL) | |
| BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK)); |
| |
| bool can_rearrange_varyings = |
| screen->devinfo.ver > 6 && util_bitcount64(info->inputs_read & ELK_FS_VARYING_INPUT_MASK) <= 16; |
| |
| const struct intel_device_info *devinfo = &screen->devinfo; |
| struct elk_wm_prog_key key = { |
| KEY_INIT(), |
| .nr_color_regions = util_bitcount(color_outputs), |
| .coherent_fb_fetch = false, |
| .ignore_sample_mask_out = screen->devinfo.ver < 6 ? 1 : 0, |
| .input_slots_valid = |
| can_rearrange_varyings ? 0 : info->inputs_read | VARYING_BIT_POS, |
| }; |
| |
| struct intel_vue_map vue_map; |
| if (devinfo->ver < 6) { |
| elk_compute_vue_map(devinfo, &vue_map, |
| info->inputs_read | VARYING_BIT_POS, |
| INTEL_VUE_LAYOUT_FIXED, /* pos slots */ 1); |
| } |
| if (!crocus_disk_cache_retrieve(ice, ish, &key, sizeof(key))) |
| crocus_compile_fs(ice, ish, &key, &vue_map); |
| } |
| |
| return ish; |
| } |
| |
| static void * |
| crocus_create_compute_state(struct pipe_context *ctx, |
| const struct pipe_compute_state *state) |
| { |
| assert(state->ir_type == PIPE_SHADER_IR_NIR); |
| |
| struct crocus_context *ice = (void *) ctx; |
| struct crocus_screen *screen = (void *) ctx->screen; |
| struct crocus_uncompiled_shader *ish = |
| crocus_create_uncompiled_shader(ctx, (void *) state->prog, NULL); |
| |
| ish->nos |= (1ull << CROCUS_NOS_TEXTURES); |
| // XXX: disallow more than 64KB of shared variables |
| |
| if (screen->precompile) { |
| struct elk_cs_prog_key key = { KEY_INIT() }; |
| |
| if (!crocus_disk_cache_retrieve(ice, ish, &key, sizeof(key))) |
| crocus_compile_cs(ice, ish, &key); |
| } |
| |
| return ish; |
| } |
| |
| /** |
| * The pipe->delete_[stage]_state() driver hooks. |
| * |
| * Frees the crocus_uncompiled_shader. |
| */ |
| static void |
| crocus_delete_shader_state(struct pipe_context *ctx, void *state, gl_shader_stage stage) |
| { |
| struct crocus_uncompiled_shader *ish = state; |
| struct crocus_context *ice = (void *) ctx; |
| |
| if (ice->shaders.uncompiled[stage] == ish) { |
| ice->shaders.uncompiled[stage] = NULL; |
| ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_UNCOMPILED_VS << stage; |
| } |
| |
| if (ish->const_data) { |
| pipe_resource_reference(&ish->const_data, NULL); |
| pipe_resource_reference(&ish->const_data_state.res, NULL); |
| } |
| |
| ralloc_free(ish->nir); |
| free(ish); |
| } |
| |
| static void |
| crocus_delete_vs_state(struct pipe_context *ctx, void *state) |
| { |
| crocus_delete_shader_state(ctx, state, MESA_SHADER_VERTEX); |
| } |
| |
| static void |
| crocus_delete_tcs_state(struct pipe_context *ctx, void *state) |
| { |
| crocus_delete_shader_state(ctx, state, MESA_SHADER_TESS_CTRL); |
| } |
| |
| static void |
| crocus_delete_tes_state(struct pipe_context *ctx, void *state) |
| { |
| crocus_delete_shader_state(ctx, state, MESA_SHADER_TESS_EVAL); |
| } |
| |
| static void |
| crocus_delete_gs_state(struct pipe_context *ctx, void *state) |
| { |
| crocus_delete_shader_state(ctx, state, MESA_SHADER_GEOMETRY); |
| } |
| |
| static void |
| crocus_delete_fs_state(struct pipe_context *ctx, void *state) |
| { |
| crocus_delete_shader_state(ctx, state, MESA_SHADER_FRAGMENT); |
| } |
| |
| static void |
| crocus_delete_cs_state(struct pipe_context *ctx, void *state) |
| { |
| crocus_delete_shader_state(ctx, state, MESA_SHADER_COMPUTE); |
| } |
| |
| /** |
| * The pipe->bind_[stage]_state() driver hook. |
| * |
| * Binds an uncompiled shader as the current one for a particular stage. |
| * Updates dirty tracking to account for the shader's NOS. |
| */ |
| static void |
| bind_shader_state(struct crocus_context *ice, |
| struct crocus_uncompiled_shader *ish, |
| gl_shader_stage stage) |
| { |
| uint64_t dirty_bit = CROCUS_STAGE_DIRTY_UNCOMPILED_VS << stage; |
| const uint64_t nos = ish ? ish->nos : 0; |
| |
| const struct shader_info *old_info = crocus_get_shader_info(ice, stage); |
| const struct shader_info *new_info = ish ? &ish->nir->info : NULL; |
| |
| if ((old_info ? BITSET_LAST_BIT(old_info->textures_used) : 0) != |
| (new_info ? BITSET_LAST_BIT(new_info->textures_used) : 0)) { |
| ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_SAMPLER_STATES_VS << stage; |
| } |
| |
| ice->shaders.uncompiled[stage] = ish; |
| ice->state.stage_dirty |= dirty_bit; |
| |
| /* Record that CSOs need to mark CROCUS_DIRTY_UNCOMPILED_XS when they change |
| * (or that they no longer need to do so). |
| */ |
| for (int i = 0; i < CROCUS_NOS_COUNT; i++) { |
| if (nos & (1 << i)) |
| ice->state.stage_dirty_for_nos[i] |= dirty_bit; |
| else |
| ice->state.stage_dirty_for_nos[i] &= ~dirty_bit; |
| } |
| } |
| |
| static void |
| crocus_bind_vs_state(struct pipe_context *ctx, void *state) |
| { |
| struct crocus_context *ice = (struct crocus_context *)ctx; |
| struct crocus_uncompiled_shader *new_ish = state; |
| struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen; |
| const struct intel_device_info *devinfo = &screen->devinfo; |
| |
| if (new_ish && |
| ice->state.window_space_position != |
| new_ish->nir->info.vs.window_space_position) { |
| ice->state.window_space_position = |
| new_ish->nir->info.vs.window_space_position; |
| |
| ice->state.dirty |= CROCUS_DIRTY_CLIP | |
| CROCUS_DIRTY_RASTER | |
| CROCUS_DIRTY_CC_VIEWPORT; |
| } |
| |
| if (devinfo->ver == 6) { |
| ice->state.stage_dirty |= CROCUS_DIRTY_GEN4_FF_GS_PROG; |
| } |
| |
| bind_shader_state((void *) ctx, state, MESA_SHADER_VERTEX); |
| } |
| |
| static void |
| crocus_bind_tcs_state(struct pipe_context *ctx, void *state) |
| { |
| bind_shader_state((void *) ctx, state, MESA_SHADER_TESS_CTRL); |
| } |
| |
| static void |
| crocus_bind_tes_state(struct pipe_context *ctx, void *state) |
| { |
| struct crocus_context *ice = (struct crocus_context *)ctx; |
| |
| /* Enabling/disabling optional stages requires a URB reconfiguration. */ |
| if (!!state != !!ice->shaders.uncompiled[MESA_SHADER_TESS_EVAL]) |
| ice->state.dirty |= CROCUS_DIRTY_GEN6_URB; |
| |
| bind_shader_state((void *) ctx, state, MESA_SHADER_TESS_EVAL); |
| } |
| |
| static void |
| crocus_bind_gs_state(struct pipe_context *ctx, void *state) |
| { |
| struct crocus_context *ice = (struct crocus_context *)ctx; |
| |
| /* Enabling/disabling optional stages requires a URB reconfiguration. */ |
| if (!!state != !!ice->shaders.uncompiled[MESA_SHADER_GEOMETRY]) |
| ice->state.dirty |= CROCUS_DIRTY_GEN6_URB; |
| |
| bind_shader_state((void *) ctx, state, MESA_SHADER_GEOMETRY); |
| } |
| |
| static void |
| crocus_bind_fs_state(struct pipe_context *ctx, void *state) |
| { |
| struct crocus_context *ice = (struct crocus_context *) ctx; |
| struct crocus_screen *screen = (struct crocus_screen *) ctx->screen; |
| const struct intel_device_info *devinfo = &screen->devinfo; |
| struct crocus_uncompiled_shader *old_ish = |
| ice->shaders.uncompiled[MESA_SHADER_FRAGMENT]; |
| struct crocus_uncompiled_shader *new_ish = state; |
| |
| const unsigned color_bits = |
| BITFIELD64_BIT(FRAG_RESULT_COLOR) | |
| BITFIELD64_RANGE(FRAG_RESULT_DATA0, ELK_MAX_DRAW_BUFFERS); |
| |
| /* Fragment shader outputs influence HasWriteableRT */ |
| if (!old_ish || !new_ish || |
| (old_ish->nir->info.outputs_written & color_bits) != |
| (new_ish->nir->info.outputs_written & color_bits)) { |
| if (devinfo->ver == 8) |
| ice->state.dirty |= CROCUS_DIRTY_GEN8_PS_BLEND; |
| else |
| ice->state.dirty |= CROCUS_DIRTY_WM; |
| } |
| |
| if (devinfo->ver == 8) |
| ice->state.dirty |= CROCUS_DIRTY_GEN8_PMA_FIX; |
| bind_shader_state((void *) ctx, state, MESA_SHADER_FRAGMENT); |
| } |
| |
| static void |
| crocus_bind_cs_state(struct pipe_context *ctx, void *state) |
| { |
| bind_shader_state((void *) ctx, state, MESA_SHADER_COMPUTE); |
| } |
| |
| void |
| crocus_init_program_functions(struct pipe_context *ctx) |
| { |
| ctx->create_vs_state = crocus_create_vs_state; |
| ctx->create_tcs_state = crocus_create_tcs_state; |
| ctx->create_tes_state = crocus_create_tes_state; |
| ctx->create_gs_state = crocus_create_gs_state; |
| ctx->create_fs_state = crocus_create_fs_state; |
| ctx->create_compute_state = crocus_create_compute_state; |
| |
| ctx->delete_vs_state = crocus_delete_vs_state; |
| ctx->delete_tcs_state = crocus_delete_tcs_state; |
| ctx->delete_tes_state = crocus_delete_tes_state; |
| ctx->delete_gs_state = crocus_delete_gs_state; |
| ctx->delete_fs_state = crocus_delete_fs_state; |
| ctx->delete_compute_state = crocus_delete_cs_state; |
| |
| ctx->bind_vs_state = crocus_bind_vs_state; |
| ctx->bind_tcs_state = crocus_bind_tcs_state; |
| ctx->bind_tes_state = crocus_bind_tes_state; |
| ctx->bind_gs_state = crocus_bind_gs_state; |
| ctx->bind_fs_state = crocus_bind_fs_state; |
| ctx->bind_compute_state = crocus_bind_cs_state; |
| } |