| /* |
| * Copyright © 2015 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #include "vtn_private.h" |
| #include "spirv_info.h" |
| #include "nir_deref.h" |
| #include <vulkan/vulkan_core.h> |
| |
| static struct vtn_pointer* |
| vtn_align_pointer(struct vtn_builder *b, struct vtn_pointer *ptr, |
| unsigned alignment) |
| { |
| if (alignment == 0) |
| return ptr; |
| |
| if (!util_is_power_of_two_nonzero(alignment)) { |
| vtn_warn("Provided alignment is not a power of two"); |
| alignment = 1 << (ffs(alignment) - 1); |
| } |
| |
| /* If this pointer doesn't have a deref, bail. This either means we're |
| * using the old offset+alignment pointers which don't support carrying |
| * alignment information or we're a pointer that is below the block |
| * boundary in our access chain in which case alignment is meaningless. |
| */ |
| if (ptr->deref == NULL) |
| return ptr; |
| |
| /* Ignore alignment information on logical pointers. This way, we don't |
| * trip up drivers with unnecessary casts. |
| */ |
| nir_address_format addr_format = vtn_mode_to_address_format(b, ptr->mode); |
| if (addr_format == nir_address_format_logical) |
| return ptr; |
| |
| struct vtn_pointer *copy = vtn_alloc(b, struct vtn_pointer); |
| *copy = *ptr; |
| copy->deref = nir_alignment_deref_cast(&b->nb, ptr->deref, alignment, 0); |
| |
| return copy; |
| } |
| |
| static void |
| ptr_decoration_cb(struct vtn_builder *b, struct vtn_value *val, int member, |
| const struct vtn_decoration *dec, void *void_ptr) |
| { |
| struct vtn_pointer *ptr = void_ptr; |
| |
| switch (dec->decoration) { |
| case SpvDecorationNonUniformEXT: |
| ptr->access |= ACCESS_NON_UNIFORM; |
| break; |
| |
| default: |
| break; |
| } |
| } |
| |
| struct access_align { |
| enum gl_access_qualifier access; |
| uint32_t alignment; |
| }; |
| |
| static void |
| access_align_cb(struct vtn_builder *b, struct vtn_value *val, int member, |
| const struct vtn_decoration *dec, void *void_ptr) |
| { |
| struct access_align *aa = void_ptr; |
| |
| switch (dec->decoration) { |
| case SpvDecorationAlignment: |
| aa->alignment = dec->operands[0]; |
| break; |
| |
| case SpvDecorationNonUniformEXT: |
| aa->access |= ACCESS_NON_UNIFORM; |
| break; |
| |
| default: |
| break; |
| } |
| } |
| |
| static struct vtn_pointer* |
| vtn_decorate_pointer(struct vtn_builder *b, struct vtn_value *val, |
| struct vtn_pointer *ptr) |
| { |
| struct access_align aa = { 0, }; |
| vtn_foreach_decoration(b, val, access_align_cb, &aa); |
| |
| ptr = vtn_align_pointer(b, ptr, aa.alignment); |
| |
| /* If we're adding access flags, make a copy of the pointer. We could |
| * probably just OR them in without doing so but this prevents us from |
| * leaking them any further than actually specified in the SPIR-V. |
| */ |
| if (aa.access & ~ptr->access) { |
| struct vtn_pointer *copy = vtn_alloc(b, struct vtn_pointer); |
| *copy = *ptr; |
| copy->access |= aa.access; |
| return copy; |
| } |
| |
| return ptr; |
| } |
| |
| struct vtn_value * |
| vtn_push_pointer(struct vtn_builder *b, uint32_t value_id, |
| struct vtn_pointer *ptr) |
| { |
| struct vtn_value *val = vtn_push_value(b, value_id, vtn_value_type_pointer); |
| val->pointer = vtn_decorate_pointer(b, val, ptr); |
| return val; |
| } |
| |
| void |
| vtn_copy_value(struct vtn_builder *b, uint32_t src_value_id, |
| uint32_t dst_value_id) |
| { |
| struct vtn_value *src = vtn_untyped_value(b, src_value_id); |
| struct vtn_value *dst = vtn_untyped_value(b, dst_value_id); |
| |
| vtn_fail_if(dst->value_type != vtn_value_type_invalid, |
| "SPIR-V id %u has already been written by another instruction", |
| dst_value_id); |
| |
| vtn_fail_if(dst->type->id != src->type->id, |
| "Result Type must equal Operand type"); |
| |
| if (src->value_type == vtn_value_type_ssa && src->ssa->is_variable) { |
| nir_variable *dst_var = |
| nir_local_variable_create(b->nb.impl, src->ssa->type, "var_copy"); |
| nir_deref_instr *dst_deref = nir_build_deref_var(&b->nb, dst_var); |
| nir_deref_instr *src_deref = vtn_get_deref_for_ssa_value(b, src->ssa); |
| |
| vtn_local_store(b, vtn_local_load(b, src_deref, 0), dst_deref, 0); |
| |
| vtn_push_var_ssa(b, dst_value_id, dst_var); |
| return; |
| } |
| |
| struct vtn_value src_copy = *src; |
| src_copy.name = dst->name; |
| src_copy.decoration = dst->decoration; |
| src_copy.type = dst->type; |
| *dst = src_copy; |
| |
| if (dst->value_type == vtn_value_type_pointer) |
| dst->pointer = vtn_decorate_pointer(b, dst, dst->pointer); |
| } |
| |
| static struct vtn_access_chain * |
| vtn_access_chain_create(struct vtn_builder *b, unsigned length) |
| { |
| struct vtn_access_chain *chain; |
| |
| /* Subtract 1 from the length since there's already one built in */ |
| size_t size = sizeof(*chain) + |
| (MAX2(length, 1) - 1) * sizeof(chain->link[0]); |
| chain = vtn_zalloc_size(b, size); |
| chain->length = length; |
| |
| return chain; |
| } |
| |
| static bool |
| vtn_mode_is_cross_invocation(struct vtn_builder *b, |
| enum vtn_variable_mode mode) |
| { |
| /* TODO: add TCS here once nir_remove_unused_io_vars() can handle vector indexing. */ |
| bool cross_invocation_outputs = b->shader->info.stage == MESA_SHADER_MESH; |
| return mode == vtn_variable_mode_ssbo || |
| mode == vtn_variable_mode_ubo || |
| mode == vtn_variable_mode_phys_ssbo || |
| mode == vtn_variable_mode_push_constant || |
| mode == vtn_variable_mode_workgroup || |
| mode == vtn_variable_mode_cross_workgroup || |
| mode == vtn_variable_mode_node_payload || |
| (cross_invocation_outputs && mode == vtn_variable_mode_output) || |
| (b->shader->info.stage == MESA_SHADER_TASK && mode == vtn_variable_mode_task_payload); |
| } |
| |
| static bool |
| vtn_pointer_is_external_block(struct vtn_builder *b, |
| struct vtn_pointer *ptr) |
| { |
| return ptr->mode == vtn_variable_mode_ssbo || |
| ptr->mode == vtn_variable_mode_ubo || |
| ptr->mode == vtn_variable_mode_phys_ssbo; |
| } |
| |
| static nir_def * |
| vtn_access_link_as_ssa(struct vtn_builder *b, struct vtn_access_link link, |
| unsigned stride, unsigned bit_size) |
| { |
| vtn_assert(stride > 0); |
| if (link.mode == vtn_access_mode_literal) { |
| return nir_imm_intN_t(&b->nb, link.id * stride, bit_size); |
| } else { |
| nir_def *ssa = vtn_ssa_value(b, link.id)->def; |
| if (ssa->bit_size != bit_size) |
| ssa = nir_i2iN(&b->nb, ssa, bit_size); |
| return nir_imul_imm(&b->nb, ssa, stride); |
| } |
| } |
| |
| static VkDescriptorType |
| vk_desc_type_for_mode(struct vtn_builder *b, enum vtn_variable_mode mode) |
| { |
| switch (mode) { |
| case vtn_variable_mode_ubo: |
| return VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; |
| case vtn_variable_mode_ssbo: |
| return VK_DESCRIPTOR_TYPE_STORAGE_BUFFER; |
| case vtn_variable_mode_accel_struct: |
| return VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR; |
| default: |
| vtn_fail("Invalid mode for vulkan_resource_index"); |
| } |
| } |
| |
| static nir_def * |
| vtn_variable_resource_index(struct vtn_builder *b, struct vtn_variable *var, |
| nir_def *desc_array_index) |
| { |
| vtn_assert(b->options->environment == NIR_SPIRV_VULKAN); |
| |
| if (!desc_array_index) |
| desc_array_index = nir_imm_int(&b->nb, 0); |
| |
| if (b->vars_used_indirectly) { |
| vtn_assert(var->var); |
| _mesa_set_add(b->vars_used_indirectly, var->var); |
| } |
| |
| nir_intrinsic_instr *instr = |
| nir_intrinsic_instr_create(b->nb.shader, |
| nir_intrinsic_vulkan_resource_index); |
| instr->src[0] = nir_src_for_ssa(desc_array_index); |
| nir_intrinsic_set_desc_set(instr, var->descriptor_set); |
| nir_intrinsic_set_binding(instr, var->binding); |
| nir_intrinsic_set_desc_type(instr, vk_desc_type_for_mode(b, var->mode)); |
| |
| nir_address_format addr_format = vtn_mode_to_address_format(b, var->mode); |
| nir_def_init(&instr->instr, &instr->def, |
| nir_address_format_num_components(addr_format), |
| nir_address_format_bit_size(addr_format)); |
| instr->num_components = instr->def.num_components; |
| nir_builder_instr_insert(&b->nb, &instr->instr); |
| |
| return &instr->def; |
| } |
| |
| static nir_def * |
| vtn_resource_reindex(struct vtn_builder *b, enum vtn_variable_mode mode, |
| nir_def *base_index, nir_def *offset_index) |
| { |
| vtn_assert(b->options->environment == NIR_SPIRV_VULKAN); |
| |
| nir_intrinsic_instr *instr = |
| nir_intrinsic_instr_create(b->nb.shader, |
| nir_intrinsic_vulkan_resource_reindex); |
| instr->src[0] = nir_src_for_ssa(base_index); |
| instr->src[1] = nir_src_for_ssa(offset_index); |
| nir_intrinsic_set_desc_type(instr, vk_desc_type_for_mode(b, mode)); |
| |
| nir_address_format addr_format = vtn_mode_to_address_format(b, mode); |
| nir_def_init(&instr->instr, &instr->def, |
| nir_address_format_num_components(addr_format), |
| nir_address_format_bit_size(addr_format)); |
| instr->num_components = instr->def.num_components; |
| nir_builder_instr_insert(&b->nb, &instr->instr); |
| |
| return &instr->def; |
| } |
| |
| static nir_def * |
| vtn_descriptor_load(struct vtn_builder *b, enum vtn_variable_mode mode, |
| nir_def *desc_index) |
| { |
| vtn_assert(b->options->environment == NIR_SPIRV_VULKAN); |
| |
| nir_intrinsic_instr *desc_load = |
| nir_intrinsic_instr_create(b->nb.shader, |
| nir_intrinsic_load_vulkan_descriptor); |
| desc_load->src[0] = nir_src_for_ssa(desc_index); |
| nir_intrinsic_set_desc_type(desc_load, vk_desc_type_for_mode(b, mode)); |
| |
| nir_address_format addr_format = vtn_mode_to_address_format(b, mode); |
| nir_def_init(&desc_load->instr, &desc_load->def, |
| nir_address_format_num_components(addr_format), |
| nir_address_format_bit_size(addr_format)); |
| desc_load->num_components = desc_load->def.num_components; |
| nir_builder_instr_insert(&b->nb, &desc_load->instr); |
| |
| return &desc_load->def; |
| } |
| |
| static struct vtn_type * |
| vtn_create_internal_pointer_type(struct vtn_builder *b, |
| struct vtn_type *original, |
| struct vtn_type *pointed) |
| { |
| assert(original->base_type == vtn_base_type_pointer); |
| |
| /* Create a vtn_type that is not present on the SPIR-V module but |
| * is useful for the compilation process. Such type will have no id. |
| */ |
| struct vtn_type *t = vtn_zalloc(b, struct vtn_type); |
| t->base_type = vtn_base_type_pointer; |
| t->pointed = pointed; |
| t->storage_class = original->storage_class; |
| t->type = original->type; |
| return t; |
| } |
| |
| static struct vtn_pointer * |
| vtn_pointer_dereference(struct vtn_builder *b, |
| struct vtn_pointer *base, |
| struct vtn_access_chain *deref_chain) |
| { |
| struct vtn_type *type = base->type->pointed; |
| enum gl_access_qualifier access = base->access | deref_chain->access; |
| unsigned idx = 0; |
| |
| nir_deref_instr *tail; |
| if (base->deref) { |
| tail = base->deref; |
| } else if (b->options->environment == NIR_SPIRV_VULKAN && |
| (vtn_pointer_is_external_block(b, base) || |
| base->mode == vtn_variable_mode_accel_struct)) { |
| nir_def *block_index = base->block_index; |
| |
| /* We dereferencing an external block pointer. Correctness of this |
| * operation relies on one particular line in the SPIR-V spec, section |
| * entitled "Validation Rules for Shader Capabilities": |
| * |
| * "Block and BufferBlock decorations cannot decorate a structure |
| * type that is nested at any level inside another structure type |
| * decorated with Block or BufferBlock." |
| * |
| * This means that we can detect the point where we cross over from |
| * descriptor indexing to buffer indexing by looking for the block |
| * decorated struct type. Anything before the block decorated struct |
| * type is a descriptor indexing operation and anything after the block |
| * decorated struct is a buffer offset operation. |
| */ |
| |
| /* Figure out the descriptor array index if any |
| * |
| * Some of the Vulkan CTS tests with hand-rolled SPIR-V have been known |
| * to forget the Block or BufferBlock decoration from time to time. |
| * It's more robust if we check for both !block_index and for the type |
| * to contain a block. This way there's a decent chance that arrays of |
| * UBOs/SSBOs will work correctly even if variable pointers are |
| * completley toast. |
| */ |
| nir_def *desc_arr_idx = NULL; |
| if (!block_index || vtn_type_contains_block(b, type) || |
| base->mode == vtn_variable_mode_accel_struct) { |
| /* If our type contains a block, then we're still outside the block |
| * and we need to process enough levels of dereferences to get inside |
| * of it. Same applies to acceleration structures. |
| */ |
| if (deref_chain->ptr_as_array) { |
| unsigned aoa_size = glsl_get_aoa_size(type->type); |
| desc_arr_idx = vtn_access_link_as_ssa(b, deref_chain->link[idx], |
| MAX2(aoa_size, 1), 32); |
| idx++; |
| } |
| |
| for (; idx < deref_chain->length; idx++) { |
| if (type->base_type != vtn_base_type_array) { |
| vtn_assert(type->base_type == vtn_base_type_struct); |
| break; |
| } |
| |
| unsigned aoa_size = glsl_get_aoa_size(type->array_element->type); |
| nir_def *arr_offset = |
| vtn_access_link_as_ssa(b, deref_chain->link[idx], |
| MAX2(aoa_size, 1), 32); |
| if (desc_arr_idx) |
| desc_arr_idx = nir_iadd(&b->nb, desc_arr_idx, arr_offset); |
| else |
| desc_arr_idx = arr_offset; |
| |
| type = type->array_element; |
| access |= type->access; |
| } |
| } |
| |
| if (!block_index) { |
| vtn_assert(base->var && base->type->pointed); |
| block_index = vtn_variable_resource_index(b, base->var, desc_arr_idx); |
| } else if (desc_arr_idx) { |
| block_index = vtn_resource_reindex(b, base->mode, |
| block_index, desc_arr_idx); |
| } |
| |
| if (idx == deref_chain->length) { |
| /* The entire deref was consumed in finding the block index. Return |
| * a pointer which just has a block index and a later access chain |
| * will dereference deeper. |
| */ |
| struct vtn_pointer *ptr = vtn_zalloc(b, struct vtn_pointer); |
| ptr->type = vtn_create_internal_pointer_type(b, base->type, type); |
| ptr->mode = base->mode; |
| ptr->block_index = block_index; |
| ptr->access = access; |
| return ptr; |
| } |
| |
| /* If we got here, there's more access chain to handle and we have the |
| * final block index. Insert a descriptor load and cast to a deref to |
| * start the deref chain. |
| */ |
| nir_def *desc = vtn_descriptor_load(b, base->mode, block_index); |
| |
| assert(base->mode == vtn_variable_mode_ssbo || |
| base->mode == vtn_variable_mode_ubo); |
| nir_variable_mode nir_mode = |
| base->mode == vtn_variable_mode_ssbo ? nir_var_mem_ssbo : nir_var_mem_ubo; |
| const uint32_t align = base->mode == vtn_variable_mode_ssbo ? |
| b->options->min_ssbo_alignment : b->options->min_ubo_alignment; |
| |
| tail = nir_build_deref_cast(&b->nb, desc, nir_mode, |
| vtn_type_get_nir_type(b, type, base->mode), |
| base->type->stride); |
| tail->cast.align_mul = align; |
| tail->cast.align_offset = 0; |
| |
| } else if (base->mode == vtn_variable_mode_shader_record) { |
| /* For ShaderRecordBufferKHR variables, we don't have a nir_variable. |
| * It's just a fancy handle around a pointer to the shader record for |
| * the current shader. |
| */ |
| tail = nir_build_deref_cast(&b->nb, nir_load_shader_record_ptr(&b->nb), |
| nir_var_mem_constant, |
| vtn_type_get_nir_type(b, base->type->pointed, |
| base->mode), |
| 0 /* ptr_as_array stride */); |
| } else { |
| assert(base->var && base->var->var); |
| tail = nir_build_deref_var(&b->nb, base->var->var); |
| if (base->type && base->type->type) { |
| tail->def.num_components = |
| glsl_get_vector_elements(base->type->type); |
| tail->def.bit_size = glsl_get_bit_size(base->type->type); |
| } |
| } |
| |
| if (idx == 0 && deref_chain->ptr_as_array) { |
| /* We start with a deref cast to get the stride. Hopefully, we'll be |
| * able to delete that cast eventually. |
| */ |
| tail = nir_build_deref_cast(&b->nb, &tail->def, tail->modes, |
| tail->type, base->type->stride); |
| |
| nir_def *index = vtn_access_link_as_ssa(b, deref_chain->link[0], 1, |
| tail->def.bit_size); |
| tail = nir_build_deref_ptr_as_array(&b->nb, tail, index); |
| idx++; |
| } |
| |
| for (; idx < deref_chain->length; idx++) { |
| if (glsl_type_is_struct_or_ifc(type->type)) { |
| vtn_assert(deref_chain->link[idx].mode == vtn_access_mode_literal); |
| unsigned field = deref_chain->link[idx].id; |
| tail = nir_build_deref_struct(&b->nb, tail, field); |
| type = type->members[field]; |
| } else { |
| nir_def *arr_index = |
| vtn_access_link_as_ssa(b, deref_chain->link[idx], 1, |
| tail->def.bit_size); |
| if (type->base_type == vtn_base_type_cooperative_matrix) { |
| const struct glsl_type *element_type = glsl_get_cmat_element(type->type); |
| tail = nir_build_deref_cast(&b->nb, &tail->def, tail->modes, |
| glsl_array_type(element_type, 0, 0), 0); |
| type = type->component_type; |
| } else { |
| type = type->array_element; |
| } |
| tail = nir_build_deref_array(&b->nb, tail, arr_index); |
| } |
| tail->arr.in_bounds = deref_chain->in_bounds; |
| |
| access |= type->access; |
| } |
| |
| struct vtn_pointer *ptr = vtn_zalloc(b, struct vtn_pointer); |
| ptr->type = vtn_create_internal_pointer_type(b, base->type, type); |
| ptr->mode = base->mode; |
| ptr->var = base->var; |
| ptr->deref = tail; |
| ptr->access = access; |
| |
| return ptr; |
| } |
| |
| nir_deref_instr * |
| vtn_pointer_to_deref(struct vtn_builder *b, struct vtn_pointer *ptr) |
| { |
| if (!ptr->deref) { |
| struct vtn_access_chain chain = { |
| .length = 0, |
| }; |
| ptr = vtn_pointer_dereference(b, ptr, &chain); |
| } |
| |
| return ptr->deref; |
| } |
| |
| static void |
| _vtn_local_load_store(struct vtn_builder *b, bool load, nir_deref_instr *deref, |
| struct vtn_ssa_value *inout, |
| enum gl_access_qualifier access) |
| { |
| if (glsl_type_is_cmat(deref->type)) { |
| if (load) { |
| nir_deref_instr *temp = vtn_create_cmat_temporary(b, deref->type, "cmat_ssa"); |
| nir_cmat_copy(&b->nb, &temp->def, &deref->def); |
| vtn_set_ssa_value_var(b, inout, temp->var); |
| } else { |
| nir_deref_instr *src_deref = vtn_get_deref_for_ssa_value(b, inout); |
| nir_cmat_copy(&b->nb, &deref->def, &src_deref->def); |
| } |
| } else if (glsl_type_is_vector_or_scalar(deref->type)) { |
| if (load) { |
| inout->def = nir_load_deref_with_access(&b->nb, deref, access); |
| } else { |
| nir_store_deref_with_access(&b->nb, deref, inout->def, ~0, access); |
| } |
| } else if (glsl_type_is_array(deref->type) || |
| glsl_type_is_matrix(deref->type)) { |
| unsigned elems = glsl_get_length(deref->type); |
| for (unsigned i = 0; i < elems; i++) { |
| nir_deref_instr *child = |
| nir_build_deref_array_imm(&b->nb, deref, i); |
| _vtn_local_load_store(b, load, child, inout->elems[i], access); |
| } |
| } else { |
| vtn_assert(glsl_type_is_struct_or_ifc(deref->type)); |
| unsigned elems = glsl_get_length(deref->type); |
| for (unsigned i = 0; i < elems; i++) { |
| nir_deref_instr *child = nir_build_deref_struct(&b->nb, deref, i); |
| _vtn_local_load_store(b, load, child, inout->elems[i], access); |
| } |
| } |
| } |
| |
| nir_deref_instr * |
| vtn_nir_deref(struct vtn_builder *b, uint32_t id) |
| { |
| struct vtn_pointer *ptr = vtn_pointer(b, id); |
| return vtn_pointer_to_deref(b, ptr); |
| } |
| |
| /* |
| * Gets the NIR-level deref tail, which may have as a child an array deref |
| * selecting which component due to OpAccessChain supporting per-component |
| * indexing in SPIR-V. |
| */ |
| static nir_deref_instr * |
| get_deref_tail(nir_deref_instr *deref) |
| { |
| if (deref->deref_type != nir_deref_type_array) |
| return deref; |
| |
| nir_deref_instr *parent = |
| nir_instr_as_deref(deref->parent.ssa->parent_instr); |
| |
| if (parent->deref_type == nir_deref_type_cast && |
| parent->parent.ssa->parent_instr->type == nir_instr_type_deref) { |
| nir_deref_instr *grandparent = |
| nir_instr_as_deref(parent->parent.ssa->parent_instr); |
| |
| if (glsl_type_is_cmat(grandparent->type)) |
| return grandparent; |
| } |
| |
| if (glsl_type_is_vector(parent->type) || |
| glsl_type_is_cmat(parent->type)) |
| return parent; |
| else |
| return deref; |
| } |
| |
| struct vtn_ssa_value * |
| vtn_local_load(struct vtn_builder *b, nir_deref_instr *src, |
| enum gl_access_qualifier access) |
| { |
| nir_deref_instr *src_tail = get_deref_tail(src); |
| struct vtn_ssa_value *val = vtn_create_ssa_value(b, src_tail->type); |
| _vtn_local_load_store(b, true, src_tail, val, access); |
| |
| if (src_tail != src) { |
| val->type = src->type; |
| |
| if (glsl_type_is_cmat(src_tail->type)) { |
| assert(val->is_variable); |
| nir_deref_instr *mat = vtn_get_deref_for_ssa_value(b, val); |
| |
| /* Reset is_variable because we are repurposing val. */ |
| val->is_variable = false; |
| val->def = nir_cmat_extract(&b->nb, |
| glsl_get_bit_size(src->type), |
| &mat->def, src->arr.index.ssa); |
| } else { |
| val->def = nir_vector_extract(&b->nb, val->def, src->arr.index.ssa); |
| } |
| } |
| |
| return val; |
| } |
| |
| void |
| vtn_local_store(struct vtn_builder *b, struct vtn_ssa_value *src, |
| nir_deref_instr *dest, enum gl_access_qualifier access) |
| { |
| nir_deref_instr *dest_tail = get_deref_tail(dest); |
| |
| if (dest_tail != dest) { |
| struct vtn_ssa_value *val = vtn_create_ssa_value(b, dest_tail->type); |
| _vtn_local_load_store(b, true, dest_tail, val, access); |
| |
| if (glsl_type_is_cmat(dest_tail->type)) { |
| nir_deref_instr *mat = vtn_get_deref_for_ssa_value(b, val); |
| nir_deref_instr *dst = vtn_create_cmat_temporary(b, dest_tail->type, "cmat_insert"); |
| nir_cmat_insert(&b->nb, &dst->def, src->def, &mat->def, dest->arr.index.ssa); |
| vtn_set_ssa_value_var(b, val, dst->var); |
| } else { |
| val->def = nir_vector_insert(&b->nb, val->def, src->def, |
| dest->arr.index.ssa); |
| } |
| |
| _vtn_local_load_store(b, false, dest_tail, val, access); |
| } else { |
| _vtn_local_load_store(b, false, dest_tail, src, access); |
| } |
| } |
| |
| static nir_def * |
| vtn_pointer_to_descriptor(struct vtn_builder *b, struct vtn_pointer *ptr) |
| { |
| assert(ptr->mode == vtn_variable_mode_accel_struct); |
| if (!ptr->block_index) { |
| struct vtn_access_chain chain = { |
| .length = 0, |
| }; |
| ptr = vtn_pointer_dereference(b, ptr, &chain); |
| } |
| |
| vtn_assert(ptr->deref == NULL && ptr->block_index != NULL); |
| return vtn_descriptor_load(b, ptr->mode, ptr->block_index); |
| } |
| |
| static void |
| _vtn_variable_load_store(struct vtn_builder *b, bool load, |
| struct vtn_pointer *ptr, |
| enum gl_access_qualifier access, |
| struct vtn_ssa_value **inout) |
| { |
| if (ptr->mode == vtn_variable_mode_uniform || |
| ptr->mode == vtn_variable_mode_image) { |
| if (ptr->type->pointed->base_type == vtn_base_type_image || |
| ptr->type->pointed->base_type == vtn_base_type_sampler) { |
| /* See also our handling of OpTypeSampler and OpTypeImage */ |
| vtn_assert(load); |
| (*inout)->def = vtn_pointer_to_ssa(b, ptr); |
| return; |
| } else if (ptr->type->pointed->base_type == vtn_base_type_sampled_image) { |
| /* See also our handling of OpTypeSampledImage */ |
| vtn_assert(load); |
| struct vtn_sampled_image si = { |
| .image = vtn_pointer_to_deref(b, ptr), |
| .sampler = vtn_pointer_to_deref(b, ptr), |
| }; |
| (*inout)->def = vtn_sampled_image_to_nir_ssa(b, si); |
| return; |
| } |
| } else if (ptr->mode == vtn_variable_mode_accel_struct) { |
| vtn_assert(load); |
| (*inout)->def = vtn_pointer_to_descriptor(b, ptr); |
| return; |
| } |
| |
| enum glsl_base_type base_type = glsl_get_base_type(ptr->type->pointed->type); |
| switch (base_type) { |
| case GLSL_TYPE_UINT: |
| case GLSL_TYPE_INT: |
| case GLSL_TYPE_UINT16: |
| case GLSL_TYPE_INT16: |
| case GLSL_TYPE_UINT8: |
| case GLSL_TYPE_INT8: |
| case GLSL_TYPE_UINT64: |
| case GLSL_TYPE_INT64: |
| case GLSL_TYPE_FLOAT: |
| case GLSL_TYPE_FLOAT16: |
| case GLSL_TYPE_BFLOAT16: |
| case GLSL_TYPE_FLOAT_E4M3FN: |
| case GLSL_TYPE_FLOAT_E5M2: |
| case GLSL_TYPE_BOOL: |
| case GLSL_TYPE_DOUBLE: |
| case GLSL_TYPE_COOPERATIVE_MATRIX: |
| if (glsl_type_is_vector_or_scalar(ptr->type->pointed->type)) { |
| /* We hit a vector or scalar; go ahead and emit the load[s] */ |
| nir_deref_instr *deref = vtn_pointer_to_deref(b, ptr); |
| if (vtn_mode_is_cross_invocation(b, ptr->mode)) { |
| /* If it's cross-invocation, we call nir_load/store_deref |
| * directly. The vtn_local_load/store helpers are too clever and |
| * do magic to avoid array derefs of vectors. That magic is both |
| * less efficient than the direct load/store and, in the case of |
| * stores, is broken because it creates a race condition if two |
| * threads are writing to different components of the same vector |
| * due to the load+insert+store it uses to emulate the array |
| * deref. |
| */ |
| if (load) { |
| (*inout)->def = nir_load_deref_with_access(&b->nb, deref, |
| ptr->type->pointed->access | access); |
| } else { |
| nir_store_deref_with_access(&b->nb, deref, (*inout)->def, ~0, |
| ptr->type->pointed->access | access); |
| } |
| } else { |
| if (load) { |
| *inout = vtn_local_load(b, deref, ptr->type->pointed->access | access); |
| } else { |
| vtn_local_store(b, *inout, deref, ptr->type->pointed->access | access); |
| } |
| } |
| return; |
| } |
| FALLTHROUGH; |
| |
| case GLSL_TYPE_INTERFACE: |
| case GLSL_TYPE_ARRAY: |
| case GLSL_TYPE_STRUCT: { |
| unsigned elems = glsl_get_length(ptr->type->pointed->type); |
| struct vtn_access_chain chain = { |
| .length = 1, |
| .link = { |
| { .mode = vtn_access_mode_literal, }, |
| } |
| }; |
| for (unsigned i = 0; i < elems; i++) { |
| chain.link[0].id = i; |
| struct vtn_pointer *elem = vtn_pointer_dereference(b, ptr, &chain); |
| _vtn_variable_load_store(b, load, elem, ptr->type->pointed->access | access, |
| &(*inout)->elems[i]); |
| } |
| return; |
| } |
| |
| default: |
| vtn_fail("Invalid access chain type"); |
| } |
| } |
| |
| struct vtn_ssa_value * |
| vtn_variable_load(struct vtn_builder *b, struct vtn_pointer *src, |
| enum gl_access_qualifier access) |
| { |
| struct vtn_ssa_value *val = vtn_create_ssa_value(b, src->type->pointed->type); |
| _vtn_variable_load_store(b, true, src, src->access | access, &val); |
| return val; |
| } |
| |
| void |
| vtn_variable_store(struct vtn_builder *b, struct vtn_ssa_value *src, |
| struct vtn_pointer *dest, enum gl_access_qualifier access) |
| { |
| _vtn_variable_load_store(b, false, dest, dest->access | access, &src); |
| } |
| |
| static void |
| _vtn_variable_copy(struct vtn_builder *b, struct vtn_pointer *dest, |
| struct vtn_pointer *src, enum gl_access_qualifier dest_access, |
| enum gl_access_qualifier src_access) |
| { |
| vtn_assert(glsl_get_bare_type(src->type->pointed->type) == |
| glsl_get_bare_type(dest->type->pointed->type)); |
| enum glsl_base_type base_type = glsl_get_base_type(src->type->pointed->type); |
| switch (base_type) { |
| case GLSL_TYPE_UINT: |
| case GLSL_TYPE_INT: |
| case GLSL_TYPE_UINT16: |
| case GLSL_TYPE_INT16: |
| case GLSL_TYPE_UINT8: |
| case GLSL_TYPE_INT8: |
| case GLSL_TYPE_UINT64: |
| case GLSL_TYPE_INT64: |
| case GLSL_TYPE_FLOAT: |
| case GLSL_TYPE_FLOAT16: |
| case GLSL_TYPE_BFLOAT16: |
| case GLSL_TYPE_FLOAT_E4M3FN: |
| case GLSL_TYPE_FLOAT_E5M2: |
| case GLSL_TYPE_DOUBLE: |
| case GLSL_TYPE_BOOL: |
| /* At this point, we have a scalar, vector, or matrix so we know that |
| * there cannot be any structure splitting still in the way. By |
| * stopping at the matrix level rather than the vector level, we |
| * ensure that matrices get loaded in the optimal way even if they |
| * are storred row-major in a UBO. |
| */ |
| vtn_variable_store(b, vtn_variable_load(b, src, src_access), dest, dest_access); |
| return; |
| |
| case GLSL_TYPE_INTERFACE: |
| case GLSL_TYPE_ARRAY: |
| case GLSL_TYPE_STRUCT: { |
| struct vtn_access_chain chain = { |
| .length = 1, |
| .link = { |
| { .mode = vtn_access_mode_literal, }, |
| } |
| }; |
| unsigned elems = glsl_get_length(src->type->pointed->type); |
| for (unsigned i = 0; i < elems; i++) { |
| chain.link[0].id = i; |
| struct vtn_pointer *src_elem = |
| vtn_pointer_dereference(b, src, &chain); |
| struct vtn_pointer *dest_elem = |
| vtn_pointer_dereference(b, dest, &chain); |
| |
| _vtn_variable_copy(b, dest_elem, src_elem, dest_access, src_access); |
| } |
| return; |
| } |
| |
| default: |
| vtn_fail("Invalid access chain type"); |
| } |
| } |
| |
| static void |
| vtn_variable_copy(struct vtn_builder *b, struct vtn_pointer *dest, |
| struct vtn_pointer *src, enum gl_access_qualifier dest_access, |
| enum gl_access_qualifier src_access) |
| { |
| /* TODO: At some point, we should add a special-case for when we can |
| * just emit a copy_var intrinsic. |
| */ |
| _vtn_variable_copy(b, dest, src, dest_access, src_access); |
| } |
| |
| static void |
| set_mode_system_value(struct vtn_builder *b, nir_variable_mode *mode) |
| { |
| vtn_assert(*mode == nir_var_system_value || *mode == nir_var_shader_in || |
| /* Hack for NV_mesh_shader due to lack of dedicated storage class. */ |
| *mode == nir_var_mem_task_payload || |
| /* Hack for DPCPP, see https://github.com/intel/llvm/issues/6703 */ |
| *mode == nir_var_mem_global); |
| *mode = nir_var_system_value; |
| } |
| |
| static void |
| vtn_get_builtin_location(struct vtn_builder *b, |
| SpvBuiltIn builtin, int *location, |
| nir_variable_mode *mode, |
| enum glsl_interp_mode *interp_mode) |
| { |
| switch (builtin) { |
| case SpvBuiltInPosition: |
| case SpvBuiltInPositionPerViewNV: |
| *location = VARYING_SLOT_POS; |
| break; |
| case SpvBuiltInPointSize: |
| *location = VARYING_SLOT_PSIZ; |
| break; |
| case SpvBuiltInClipDistance: |
| case SpvBuiltInClipDistancePerViewNV: |
| *location = VARYING_SLOT_CLIP_DIST0; |
| break; |
| case SpvBuiltInCullDistance: |
| case SpvBuiltInCullDistancePerViewNV: |
| *location = VARYING_SLOT_CULL_DIST0; |
| break; |
| case SpvBuiltInVertexId: |
| case SpvBuiltInVertexIndex: |
| /* The Vulkan spec defines VertexIndex to be non-zero-based and doesn't |
| * allow VertexId. The ARB_gl_spirv spec defines VertexId to be the |
| * same as gl_VertexID, which is non-zero-based, and removes |
| * VertexIndex. Since they're both defined to be non-zero-based, we use |
| * SYSTEM_VALUE_VERTEX_ID for both. |
| */ |
| *location = SYSTEM_VALUE_VERTEX_ID; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInInstanceIndex: |
| *location = SYSTEM_VALUE_INSTANCE_INDEX; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInInstanceId: |
| *location = SYSTEM_VALUE_INSTANCE_ID; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInPrimitiveId: |
| if (b->shader->info.stage == MESA_SHADER_FRAGMENT) { |
| vtn_assert(*mode == nir_var_shader_in); |
| *location = VARYING_SLOT_PRIMITIVE_ID; |
| } else if (*mode == nir_var_shader_out) { |
| *location = VARYING_SLOT_PRIMITIVE_ID; |
| } else { |
| *location = SYSTEM_VALUE_PRIMITIVE_ID; |
| set_mode_system_value(b, mode); |
| } |
| break; |
| case SpvBuiltInInvocationId: |
| *location = SYSTEM_VALUE_INVOCATION_ID; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInLayer: |
| case SpvBuiltInLayerPerViewNV: |
| *location = VARYING_SLOT_LAYER; |
| if (b->shader->info.stage == MESA_SHADER_FRAGMENT) { |
| *mode = nir_var_shader_in; |
| *interp_mode = INTERP_MODE_FLAT; |
| } else if (b->shader->info.stage == MESA_SHADER_GEOMETRY) { |
| *mode = nir_var_shader_out; |
| } else if (b->supported_capabilities.ShaderViewportIndexLayerEXT && |
| (b->shader->info.stage == MESA_SHADER_VERTEX || |
| b->shader->info.stage == MESA_SHADER_TESS_EVAL || |
| b->shader->info.stage == MESA_SHADER_MESH)) { |
| *mode = nir_var_shader_out; |
| } else { |
| vtn_fail("invalid stage for SpvBuiltInLayer"); |
| } |
| break; |
| case SpvBuiltInViewportIndex: |
| *location = VARYING_SLOT_VIEWPORT; |
| if (b->shader->info.stage == MESA_SHADER_GEOMETRY) { |
| *mode = nir_var_shader_out; |
| } else if (b->supported_capabilities.ShaderViewportIndexLayerEXT && |
| (b->shader->info.stage == MESA_SHADER_VERTEX || |
| b->shader->info.stage == MESA_SHADER_TESS_EVAL || |
| b->shader->info.stage == MESA_SHADER_MESH)) { |
| *mode = nir_var_shader_out; |
| } else if (b->shader->info.stage == MESA_SHADER_FRAGMENT) { |
| *mode = nir_var_shader_in; |
| *interp_mode = INTERP_MODE_FLAT; |
| } else { |
| vtn_fail("invalid stage for SpvBuiltInViewportIndex"); |
| } |
| break; |
| case SpvBuiltInViewportMaskNV: |
| case SpvBuiltInViewportMaskPerViewNV: |
| *location = VARYING_SLOT_VIEWPORT_MASK; |
| *mode = nir_var_shader_out; |
| break; |
| case SpvBuiltInTessLevelOuter: |
| *location = VARYING_SLOT_TESS_LEVEL_OUTER; |
| break; |
| case SpvBuiltInTessLevelInner: |
| *location = VARYING_SLOT_TESS_LEVEL_INNER; |
| break; |
| case SpvBuiltInTessCoord: |
| *location = SYSTEM_VALUE_TESS_COORD; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInPatchVertices: |
| *location = SYSTEM_VALUE_VERTICES_IN; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInFragCoord: |
| vtn_assert(*mode == nir_var_shader_in); |
| *mode = nir_var_system_value; |
| *location = SYSTEM_VALUE_FRAG_COORD; |
| break; |
| case SpvBuiltInPointCoord: |
| vtn_assert(*mode == nir_var_shader_in); |
| set_mode_system_value(b, mode); |
| *location = SYSTEM_VALUE_POINT_COORD; |
| break; |
| case SpvBuiltInFrontFacing: |
| *location = SYSTEM_VALUE_FRONT_FACE; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInSampleId: |
| *location = SYSTEM_VALUE_SAMPLE_ID; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInSamplePosition: |
| *location = SYSTEM_VALUE_SAMPLE_POS; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInSampleMask: |
| if (*mode == nir_var_shader_out) { |
| *location = FRAG_RESULT_SAMPLE_MASK; |
| } else { |
| *location = SYSTEM_VALUE_SAMPLE_MASK_IN; |
| set_mode_system_value(b, mode); |
| } |
| break; |
| case SpvBuiltInFragDepth: |
| *location = FRAG_RESULT_DEPTH; |
| vtn_assert(*mode == nir_var_shader_out); |
| break; |
| case SpvBuiltInHelperInvocation: |
| *location = SYSTEM_VALUE_HELPER_INVOCATION; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInNumWorkgroups: |
| *location = SYSTEM_VALUE_NUM_WORKGROUPS; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInWorkgroupSize: |
| case SpvBuiltInEnqueuedWorkgroupSize: |
| *location = SYSTEM_VALUE_WORKGROUP_SIZE; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInWorkgroupId: |
| *location = SYSTEM_VALUE_WORKGROUP_ID; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInLocalInvocationId: |
| *location = SYSTEM_VALUE_LOCAL_INVOCATION_ID; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInLocalInvocationIndex: |
| *location = SYSTEM_VALUE_LOCAL_INVOCATION_INDEX; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInGlobalInvocationId: |
| *location = SYSTEM_VALUE_GLOBAL_INVOCATION_ID; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInGlobalLinearId: |
| *location = SYSTEM_VALUE_GLOBAL_INVOCATION_INDEX; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInGlobalOffset: |
| *location = SYSTEM_VALUE_BASE_GLOBAL_INVOCATION_ID; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInBaseVertex: |
| /* OpenGL gl_BaseVertex (SYSTEM_VALUE_BASE_VERTEX) is not the same |
| * semantic as Vulkan BaseVertex (SYSTEM_VALUE_FIRST_VERTEX). |
| */ |
| if (b->options->environment == NIR_SPIRV_OPENGL) |
| *location = SYSTEM_VALUE_BASE_VERTEX; |
| else |
| *location = SYSTEM_VALUE_FIRST_VERTEX; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInBaseInstance: |
| *location = SYSTEM_VALUE_BASE_INSTANCE; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInDrawIndex: |
| *location = SYSTEM_VALUE_DRAW_ID; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInSubgroupSize: |
| /* TODO once we support non uniform work groups we have to fix this */ |
| case SpvBuiltInSubgroupMaxSize: |
| *location = SYSTEM_VALUE_SUBGROUP_SIZE; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInSubgroupId: |
| *location = SYSTEM_VALUE_SUBGROUP_ID; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInSubgroupLocalInvocationId: |
| *location = SYSTEM_VALUE_SUBGROUP_INVOCATION; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInNumSubgroups: |
| /* TODO once we support non uniform work groups we have to fix this */ |
| case SpvBuiltInNumEnqueuedSubgroups: |
| *location = SYSTEM_VALUE_NUM_SUBGROUPS; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInDeviceIndex: |
| *location = SYSTEM_VALUE_DEVICE_INDEX; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInViewIndex: |
| if (b->options && b->options->view_index_is_input) { |
| *location = VARYING_SLOT_VIEW_INDEX; |
| vtn_assert(*mode == nir_var_shader_in); |
| } else { |
| *location = SYSTEM_VALUE_VIEW_INDEX; |
| set_mode_system_value(b, mode); |
| } |
| break; |
| case SpvBuiltInSubgroupEqMask: |
| *location = SYSTEM_VALUE_SUBGROUP_EQ_MASK, |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInSubgroupGeMask: |
| *location = SYSTEM_VALUE_SUBGROUP_GE_MASK, |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInSubgroupGtMask: |
| *location = SYSTEM_VALUE_SUBGROUP_GT_MASK, |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInSubgroupLeMask: |
| *location = SYSTEM_VALUE_SUBGROUP_LE_MASK, |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInSubgroupLtMask: |
| *location = SYSTEM_VALUE_SUBGROUP_LT_MASK, |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInFragStencilRefEXT: |
| *location = FRAG_RESULT_STENCIL; |
| vtn_assert(*mode == nir_var_shader_out); |
| break; |
| case SpvBuiltInWorkDim: |
| *location = SYSTEM_VALUE_WORK_DIM; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInGlobalSize: |
| *location = SYSTEM_VALUE_GLOBAL_GROUP_SIZE; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInBaryCoordNoPerspAMD: |
| *location = SYSTEM_VALUE_BARYCENTRIC_LINEAR_PIXEL; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInBaryCoordNoPerspCentroidAMD: |
| *location = SYSTEM_VALUE_BARYCENTRIC_LINEAR_CENTROID; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInBaryCoordNoPerspSampleAMD: |
| *location = SYSTEM_VALUE_BARYCENTRIC_LINEAR_SAMPLE; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInBaryCoordSmoothAMD: |
| *location = SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInBaryCoordSmoothCentroidAMD: |
| *location = SYSTEM_VALUE_BARYCENTRIC_PERSP_CENTROID; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInBaryCoordSmoothSampleAMD: |
| *location = SYSTEM_VALUE_BARYCENTRIC_PERSP_SAMPLE; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInBaryCoordPullModelAMD: |
| *location = SYSTEM_VALUE_BARYCENTRIC_PULL_MODEL; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInLaunchIdKHR: |
| *location = SYSTEM_VALUE_RAY_LAUNCH_ID; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInLaunchSizeKHR: |
| *location = SYSTEM_VALUE_RAY_LAUNCH_SIZE; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInWorldRayOriginKHR: |
| *location = SYSTEM_VALUE_RAY_WORLD_ORIGIN; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInWorldRayDirectionKHR: |
| *location = SYSTEM_VALUE_RAY_WORLD_DIRECTION; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInObjectRayOriginKHR: |
| *location = SYSTEM_VALUE_RAY_OBJECT_ORIGIN; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInObjectRayDirectionKHR: |
| *location = SYSTEM_VALUE_RAY_OBJECT_DIRECTION; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInObjectToWorldKHR: |
| *location = SYSTEM_VALUE_RAY_OBJECT_TO_WORLD; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInWorldToObjectKHR: |
| *location = SYSTEM_VALUE_RAY_WORLD_TO_OBJECT; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInRayTminKHR: |
| *location = SYSTEM_VALUE_RAY_T_MIN; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInRayTmaxKHR: |
| case SpvBuiltInHitTNV: |
| *location = SYSTEM_VALUE_RAY_T_MAX; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInInstanceCustomIndexKHR: |
| *location = SYSTEM_VALUE_RAY_INSTANCE_CUSTOM_INDEX; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInHitKindKHR: |
| *location = SYSTEM_VALUE_RAY_HIT_KIND; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInIncomingRayFlagsKHR: |
| *location = SYSTEM_VALUE_RAY_FLAGS; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInRayGeometryIndexKHR: |
| *location = SYSTEM_VALUE_RAY_GEOMETRY_INDEX; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInCullMaskKHR: |
| *location = SYSTEM_VALUE_CULL_MASK; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInShadingRateKHR: |
| *location = SYSTEM_VALUE_FRAG_SHADING_RATE; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInPrimitiveShadingRateKHR: |
| if (b->shader->info.stage == MESA_SHADER_VERTEX || |
| b->shader->info.stage == MESA_SHADER_GEOMETRY || |
| b->shader->info.stage == MESA_SHADER_MESH) { |
| *location = VARYING_SLOT_PRIMITIVE_SHADING_RATE; |
| *mode = nir_var_shader_out; |
| } else { |
| vtn_fail("invalid stage for SpvBuiltInPrimitiveShadingRateKHR"); |
| } |
| break; |
| case SpvBuiltInPrimitiveCountNV: |
| *location = VARYING_SLOT_PRIMITIVE_COUNT; |
| break; |
| case SpvBuiltInPrimitivePointIndicesEXT: |
| case SpvBuiltInPrimitiveLineIndicesEXT: |
| case SpvBuiltInPrimitiveTriangleIndicesEXT: |
| case SpvBuiltInPrimitiveIndicesNV: |
| *location = VARYING_SLOT_PRIMITIVE_INDICES; |
| break; |
| case SpvBuiltInTaskCountNV: |
| /* NV_mesh_shader only. */ |
| *location = VARYING_SLOT_TASK_COUNT; |
| *mode = nir_var_shader_out; |
| break; |
| case SpvBuiltInMeshViewCountNV: |
| *location = SYSTEM_VALUE_MESH_VIEW_COUNT; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInMeshViewIndicesNV: |
| *location = SYSTEM_VALUE_MESH_VIEW_INDICES; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInCullPrimitiveEXT: |
| *location = VARYING_SLOT_CULL_PRIMITIVE; |
| break; |
| case SpvBuiltInFullyCoveredEXT: |
| *location = SYSTEM_VALUE_FULLY_COVERED; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInFragSizeEXT: |
| *location = SYSTEM_VALUE_FRAG_SIZE; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInFragInvocationCountEXT: |
| *location = SYSTEM_VALUE_FRAG_INVOCATION_COUNT; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInHitTriangleVertexPositionsKHR: |
| *location = SYSTEM_VALUE_RAY_TRIANGLE_VERTEX_POSITIONS; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInBaryCoordKHR: |
| *location = SYSTEM_VALUE_BARYCENTRIC_PERSP_COORD; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInBaryCoordNoPerspKHR: |
| *location = SYSTEM_VALUE_BARYCENTRIC_LINEAR_COORD; |
| set_mode_system_value(b, mode); |
| break; |
| case SpvBuiltInShaderIndexAMDX: |
| *location = SYSTEM_VALUE_SHADER_INDEX; |
| set_mode_system_value(b, mode); |
| break; |
| |
| case SpvBuiltInWarpsPerSMNV: |
| *location = SYSTEM_VALUE_WARPS_PER_SM_NV; |
| set_mode_system_value(b, mode); |
| break; |
| |
| case SpvBuiltInSMCountNV: |
| *location = SYSTEM_VALUE_SM_COUNT_NV; |
| set_mode_system_value(b, mode); |
| break; |
| |
| case SpvBuiltInWarpIDNV: |
| *location = SYSTEM_VALUE_WARP_ID_NV; |
| set_mode_system_value(b, mode); |
| break; |
| |
| case SpvBuiltInSMIDNV: |
| *location = SYSTEM_VALUE_SM_ID_NV; |
| set_mode_system_value(b, mode); |
| break; |
| |
| default: |
| vtn_fail("Unsupported builtin: %s (%u)", |
| spirv_builtin_to_string(builtin), builtin); |
| } |
| } |
| |
| static void |
| apply_var_decoration(struct vtn_builder *b, |
| struct nir_variable_data *var_data, |
| const struct vtn_decoration *dec) |
| { |
| switch (dec->decoration) { |
| case SpvDecorationRelaxedPrecision: |
| var_data->precision = GLSL_PRECISION_MEDIUM; |
| break; |
| case SpvDecorationNoPerspective: |
| var_data->interpolation = INTERP_MODE_NOPERSPECTIVE; |
| break; |
| case SpvDecorationFlat: |
| var_data->interpolation = INTERP_MODE_FLAT; |
| break; |
| case SpvDecorationExplicitInterpAMD: |
| var_data->interpolation = INTERP_MODE_EXPLICIT; |
| break; |
| case SpvDecorationCentroid: |
| var_data->centroid = true; |
| break; |
| case SpvDecorationSample: |
| var_data->sample = true; |
| break; |
| case SpvDecorationInvariant: |
| var_data->invariant = true; |
| break; |
| case SpvDecorationConstant: |
| var_data->read_only = true; |
| break; |
| case SpvDecorationNonReadable: |
| var_data->access |= ACCESS_NON_READABLE; |
| break; |
| case SpvDecorationNonWritable: |
| var_data->read_only = true; |
| var_data->access |= ACCESS_NON_WRITEABLE; |
| break; |
| case SpvDecorationRestrict: |
| var_data->access |= ACCESS_RESTRICT; |
| break; |
| case SpvDecorationAliased: |
| var_data->access &= ~ACCESS_RESTRICT; |
| break; |
| case SpvDecorationVolatile: |
| var_data->access |= ACCESS_VOLATILE; |
| break; |
| case SpvDecorationCoherent: |
| var_data->access |= ACCESS_COHERENT; |
| break; |
| case SpvDecorationComponent: |
| var_data->location_frac = dec->operands[0]; |
| break; |
| case SpvDecorationIndex: |
| var_data->index = dec->operands[0]; |
| break; |
| case SpvDecorationBuiltIn: { |
| SpvBuiltIn builtin = dec->operands[0]; |
| |
| nir_variable_mode mode = var_data->mode; |
| enum glsl_interp_mode interpolation = var_data->interpolation; |
| vtn_get_builtin_location(b, builtin, &var_data->location, &mode, &interpolation); |
| var_data->mode = mode; |
| var_data->interpolation = interpolation; |
| |
| switch (builtin) { |
| case SpvBuiltInTessLevelOuter: |
| case SpvBuiltInTessLevelInner: |
| case SpvBuiltInClipDistance: |
| case SpvBuiltInClipDistancePerViewNV: |
| case SpvBuiltInCullDistance: |
| case SpvBuiltInCullDistancePerViewNV: |
| var_data->compact = true; |
| break; |
| case SpvBuiltInPrimitivePointIndicesEXT: |
| case SpvBuiltInPrimitiveLineIndicesEXT: |
| case SpvBuiltInPrimitiveTriangleIndicesEXT: |
| /* Not defined as per-primitive in the EXT, but they behave |
| * like per-primitive outputs so it's easier to treat them like that. |
| * They may still require special treatment in the backend in order to |
| * control where and how they are stored. |
| * |
| * EXT_mesh_shader: write-only array of vectors indexed by the primitive index |
| * NV_mesh_shader: read/write flat array |
| */ |
| var_data->per_primitive = true; |
| break; |
| default: |
| break; |
| } |
| |
| break; |
| } |
| |
| case SpvDecorationSpecId: |
| case SpvDecorationRowMajor: |
| case SpvDecorationColMajor: |
| case SpvDecorationMatrixStride: |
| case SpvDecorationUniform: |
| case SpvDecorationUniformId: |
| case SpvDecorationLinkageAttributes: |
| break; /* Do nothing with these here */ |
| |
| case SpvDecorationPatch: |
| var_data->patch = true; |
| break; |
| |
| case SpvDecorationLocation: |
| vtn_fail("Should be handled earlier by var_decoration_cb()"); |
| |
| case SpvDecorationBlock: |
| case SpvDecorationBufferBlock: |
| case SpvDecorationArrayStride: |
| case SpvDecorationGLSLShared: |
| case SpvDecorationGLSLPacked: |
| break; /* These can apply to a type but we don't care about them */ |
| |
| case SpvDecorationBinding: |
| case SpvDecorationDescriptorSet: |
| case SpvDecorationNoContraction: |
| case SpvDecorationInputAttachmentIndex: |
| vtn_warn("Decoration not allowed for variable or structure member: %s", |
| spirv_decoration_to_string(dec->decoration)); |
| break; |
| |
| case SpvDecorationXfbBuffer: |
| var_data->explicit_xfb_buffer = true; |
| var_data->xfb.buffer = dec->operands[0]; |
| var_data->always_active_io = true; |
| break; |
| case SpvDecorationXfbStride: |
| var_data->explicit_xfb_stride = true; |
| var_data->xfb.stride = dec->operands[0]; |
| break; |
| case SpvDecorationOffset: |
| var_data->explicit_offset = true; |
| var_data->offset = dec->operands[0]; |
| break; |
| |
| case SpvDecorationStream: |
| var_data->stream = dec->operands[0]; |
| break; |
| |
| case SpvDecorationCPacked: |
| case SpvDecorationSaturatedConversion: |
| case SpvDecorationFuncParamAttr: |
| case SpvDecorationFPRoundingMode: |
| case SpvDecorationAlignment: |
| if (b->shader->info.stage != MESA_SHADER_KERNEL) { |
| vtn_warn("Decoration only allowed for CL-style kernels: %s", |
| spirv_decoration_to_string(dec->decoration)); |
| } |
| break; |
| |
| case SpvDecorationFPFastMathMode: |
| /* See handle_fp_fast_math(). */ |
| break; |
| |
| case SpvDecorationUserSemantic: |
| case SpvDecorationUserTypeGOOGLE: |
| /* User semantic decorations can safely be ignored by the driver. */ |
| break; |
| |
| case SpvDecorationRestrictPointerEXT: |
| case SpvDecorationAliasedPointerEXT: |
| /* TODO: We should actually plumb alias information through NIR. */ |
| break; |
| |
| case SpvDecorationPerPrimitiveNV: |
| vtn_fail_if( |
| !(b->shader->info.stage == MESA_SHADER_MESH && var_data->mode == nir_var_shader_out) && |
| !(b->shader->info.stage == MESA_SHADER_FRAGMENT && var_data->mode == nir_var_shader_in), |
| "PerPrimitiveNV decoration only allowed for Mesh shader outputs or Fragment shader inputs"); |
| var_data->per_primitive = true; |
| break; |
| |
| case SpvDecorationPerTaskNV: |
| vtn_fail_if( |
| (b->shader->info.stage != MESA_SHADER_MESH && |
| b->shader->info.stage != MESA_SHADER_TASK) || |
| var_data->mode != nir_var_mem_task_payload, |
| "PerTaskNV decoration only allowed on Task/Mesh payload variables."); |
| break; |
| |
| case SpvDecorationPerViewNV: |
| vtn_fail_if(b->shader->info.stage != MESA_SHADER_MESH, |
| "PerViewNV decoration only allowed in Mesh shaders"); |
| var_data->per_view = true; |
| break; |
| |
| case SpvDecorationPerVertexKHR: |
| vtn_fail_if(b->shader->info.stage != MESA_SHADER_FRAGMENT, |
| "PerVertexKHR decoration only allowed in Fragment shaders"); |
| var_data->per_vertex = true; |
| break; |
| |
| case SpvDecorationNodeMaxPayloadsAMDX: |
| vtn_fail_if(b->shader->info.stage != MESA_SHADER_COMPUTE, |
| "NodeMaxPayloadsAMDX decoration only allowed in compute shaders"); |
| break; |
| |
| case SpvDecorationNodeSharesPayloadLimitsWithAMDX: |
| vtn_fail_if(b->shader->info.stage != MESA_SHADER_COMPUTE, |
| "NodeMaxPayloadsAMDX decoration only allowed in compute shaders"); |
| break; |
| |
| case SpvDecorationPayloadNodeNameAMDX: |
| vtn_fail_if(b->shader->info.stage != MESA_SHADER_COMPUTE, |
| "NodeMaxPayloadsAMDX decoration only allowed in compute shaders"); |
| var_data->node_name = vtn_string_literal(b, dec->operands, dec->num_operands, NULL); |
| break; |
| |
| case SpvDecorationTrackFinishWritingAMDX: |
| vtn_fail_if(b->shader->info.stage != MESA_SHADER_COMPUTE, |
| "NodeMaxPayloadsAMDX decoration only allowed in compute shaders"); |
| break; |
| |
| default: |
| vtn_fail_with_decoration("Unhandled decoration", dec->decoration); |
| } |
| } |
| |
| static void |
| gather_var_kind_cb(struct vtn_builder *b, struct vtn_value *val, int member, |
| const struct vtn_decoration *dec, void *void_var) |
| { |
| struct vtn_variable *vtn_var = void_var; |
| switch (dec->decoration) { |
| case SpvDecorationPatch: |
| vtn_var->var->data.patch = true; |
| break; |
| case SpvDecorationPerPrimitiveNV: |
| vtn_var->var->data.per_primitive = true; |
| break; |
| case SpvDecorationPerViewNV: |
| vtn_var->var->data.per_view = true; |
| break; |
| default: |
| /* Nothing to do. */ |
| break; |
| } |
| } |
| |
| static void |
| var_set_alignment(struct vtn_builder *b, struct vtn_variable *vtn_var, |
| uint32_t alignment) |
| { |
| if (alignment == 0) { |
| vtn_warn("Specified alignment is zero, ignoring"); |
| return; |
| } |
| |
| if (!util_is_power_of_two_or_zero(alignment)) { |
| /* This isn't actually a requirement anywhere in any spec but it seems |
| * reasonable to enforce. |
| */ |
| unsigned real_align = 1 << (ffs(alignment) - 1); |
| vtn_warn("Alignment of %u specified, which not a power of two, " |
| "using %u instead", alignment, real_align); |
| alignment = real_align; |
| } |
| |
| vtn_var->var->data.alignment = alignment; |
| } |
| |
| static void |
| var_decoration_cb(struct vtn_builder *b, struct vtn_value *val, int member, |
| const struct vtn_decoration *dec, void *void_var) |
| { |
| struct vtn_variable *vtn_var = void_var; |
| |
| /* Handle decorations that apply to a vtn_variable as a whole */ |
| switch (dec->decoration) { |
| case SpvDecorationBinding: |
| vtn_var->binding = dec->operands[0]; |
| vtn_var->explicit_binding = true; |
| return; |
| case SpvDecorationDescriptorSet: |
| vtn_var->descriptor_set = dec->operands[0]; |
| return; |
| case SpvDecorationInputAttachmentIndex: |
| vtn_var->input_attachment_index = dec->operands[0]; |
| vtn_var->access |= ACCESS_NON_WRITEABLE; |
| return; |
| case SpvDecorationAlignment: |
| var_set_alignment(b, vtn_var, dec->operands[0]); |
| break; |
| case SpvDecorationAlignmentId: |
| var_set_alignment(b, vtn_var, vtn_constant_uint(b, dec->operands[0])); |
| break; |
| case SpvDecorationPatch: |
| vtn_var->var->data.patch = true; |
| break; |
| case SpvDecorationAliased: |
| if (vtn_var->mode == vtn_variable_mode_workgroup && |
| glsl_type_is_interface(vtn_var->var->type)) |
| vtn_var->var->data.aliased_shared_memory = true; |
| break; |
| case SpvDecorationOffset: |
| vtn_var->offset = dec->operands[0]; |
| break; |
| case SpvDecorationNonWritable: |
| vtn_var->access |= ACCESS_NON_WRITEABLE; |
| break; |
| case SpvDecorationNonReadable: |
| vtn_var->access |= ACCESS_NON_READABLE; |
| break; |
| case SpvDecorationVolatile: |
| vtn_var->access |= ACCESS_VOLATILE; |
| break; |
| case SpvDecorationCoherent: |
| vtn_var->access |= ACCESS_COHERENT; |
| break; |
| case SpvDecorationCounterBuffer: |
| /* Counter buffer decorations can safely be ignored by the driver. */ |
| return; |
| case SpvDecorationBuiltIn: |
| /* Non-volatile gl_HelperInvocation after demote is undefined. |
| * In order to avoid application bugs, make it volatile if we use demote. |
| */ |
| if (dec->operands[0] == SpvBuiltInHelperInvocation && |
| (b->enabled_capabilities.DemoteToHelperInvocation || |
| b->convert_discard_to_demote)) |
| vtn_var->access |= ACCESS_VOLATILE; |
| break; |
| default: |
| break; |
| } |
| |
| if (val->value_type == vtn_value_type_pointer) { |
| assert(val->pointer->var == void_var); |
| assert(member == -1); |
| } else { |
| assert(val->value_type == vtn_value_type_type); |
| } |
| |
| /* Location is odd. If applied to a split structure, we have to walk the |
| * whole thing and accumulate the location. It's easier to handle as a |
| * special case. |
| */ |
| if (dec->decoration == SpvDecorationLocation) { |
| unsigned location = dec->operands[0]; |
| if (b->shader->info.stage == MESA_SHADER_FRAGMENT && |
| vtn_var->mode == vtn_variable_mode_output) { |
| location += FRAG_RESULT_DATA0; |
| } else if (b->shader->info.stage == MESA_SHADER_VERTEX && |
| vtn_var->mode == vtn_variable_mode_input) { |
| location += VERT_ATTRIB_GENERIC0; |
| } else if (vtn_var->mode == vtn_variable_mode_input || |
| vtn_var->mode == vtn_variable_mode_output) { |
| location += VARYING_SLOT_VAR0; |
| } else if (vtn_var->mode == vtn_variable_mode_call_data || |
| vtn_var->mode == vtn_variable_mode_ray_payload) { |
| /* This location is fine as-is */ |
| } else if (vtn_var->mode != vtn_variable_mode_uniform && |
| vtn_var->mode != vtn_variable_mode_image) { |
| vtn_warn("Location must be on input, output, uniform, sampler or " |
| "image variable"); |
| return; |
| } |
| |
| if (vtn_var->var->num_members == 0) { |
| /* This handles the member and lone variable cases */ |
| vtn_var->var->data.location = location; |
| } else { |
| /* This handles the structure member case */ |
| assert(vtn_var->var->members); |
| |
| if (member == -1) |
| vtn_var->base_location = location; |
| else |
| vtn_var->var->members[member].location = location; |
| } |
| |
| return; |
| } else { |
| if (vtn_var->var) { |
| if (vtn_var->var->num_members == 0) { |
| /* We call this function on types as well as variables and not all |
| * struct types get split so we can end up having stray member |
| * decorations; just ignore them. |
| */ |
| if (member == -1) |
| apply_var_decoration(b, &vtn_var->var->data, dec); |
| } else if (member >= 0) { |
| /* Member decorations must come from a type */ |
| assert(val->value_type == vtn_value_type_type); |
| apply_var_decoration(b, &vtn_var->var->members[member], dec); |
| } else { |
| unsigned length = |
| glsl_get_length(glsl_without_array(vtn_var->type->type)); |
| for (unsigned i = 0; i < length; i++) |
| apply_var_decoration(b, &vtn_var->var->members[i], dec); |
| } |
| } else { |
| /* A few variables, those with external storage, have no actual |
| * nir_variables associated with them. Fortunately, all decorations |
| * we care about for those variables are on the type only. |
| */ |
| vtn_assert(vtn_var->mode == vtn_variable_mode_ubo || |
| vtn_var->mode == vtn_variable_mode_ssbo || |
| vtn_var->mode == vtn_variable_mode_push_constant); |
| } |
| } |
| } |
| |
| enum vtn_variable_mode |
| vtn_storage_class_to_mode(struct vtn_builder *b, |
| SpvStorageClass class, |
| struct vtn_type *interface_type, |
| nir_variable_mode *nir_mode_out) |
| { |
| enum vtn_variable_mode mode; |
| nir_variable_mode nir_mode; |
| switch (class) { |
| case SpvStorageClassUniform: |
| /* Assume it's an UBO if we lack the interface_type. */ |
| if (!interface_type || interface_type->block) { |
| mode = vtn_variable_mode_ubo; |
| nir_mode = nir_var_mem_ubo; |
| } else if (interface_type->buffer_block) { |
| mode = vtn_variable_mode_ssbo; |
| nir_mode = nir_var_mem_ssbo; |
| } else { |
| /* Default-block uniforms, coming from gl_spirv */ |
| mode = vtn_variable_mode_uniform; |
| nir_mode = nir_var_uniform; |
| } |
| break; |
| case SpvStorageClassStorageBuffer: |
| mode = vtn_variable_mode_ssbo; |
| nir_mode = nir_var_mem_ssbo; |
| break; |
| case SpvStorageClassPhysicalStorageBuffer: |
| mode = vtn_variable_mode_phys_ssbo; |
| nir_mode = nir_var_mem_global; |
| break; |
| case SpvStorageClassUniformConstant: |
| /* interface_type is only NULL when OpTypeForwardPointer is used and |
| * OpTypeForwardPointer can only be used for struct types, not images or |
| * acceleration structures. |
| */ |
| if (interface_type) |
| interface_type = vtn_type_without_array(interface_type); |
| |
| if (interface_type && |
| interface_type->base_type == vtn_base_type_image && |
| glsl_type_is_image(interface_type->glsl_image)) { |
| mode = vtn_variable_mode_image; |
| nir_mode = nir_var_image; |
| } else if (b->shader->info.stage == MESA_SHADER_KERNEL) { |
| mode = vtn_variable_mode_constant; |
| nir_mode = nir_var_mem_constant; |
| } else { |
| /* interface_type is only NULL when OpTypeForwardPointer is used and |
| * OpTypeForwardPointer cannot be used with the UniformConstant |
| * storage class. |
| */ |
| assert(interface_type != NULL); |
| if (interface_type->base_type == vtn_base_type_accel_struct) { |
| mode = vtn_variable_mode_accel_struct; |
| nir_mode = nir_var_uniform; |
| } else { |
| mode = vtn_variable_mode_uniform; |
| nir_mode = nir_var_uniform; |
| } |
| } |
| break; |
| case SpvStorageClassPushConstant: |
| mode = vtn_variable_mode_push_constant; |
| nir_mode = nir_var_mem_push_const; |
| break; |
| case SpvStorageClassInput: |
| mode = vtn_variable_mode_input; |
| nir_mode = nir_var_shader_in; |
| |
| /* NV_mesh_shader: fixup due to lack of dedicated storage class */ |
| if (b->shader->info.stage == MESA_SHADER_MESH) { |
| mode = vtn_variable_mode_task_payload; |
| nir_mode = nir_var_mem_task_payload; |
| } |
| break; |
| case SpvStorageClassOutput: |
| mode = vtn_variable_mode_output; |
| nir_mode = nir_var_shader_out; |
| |
| /* NV_mesh_shader: fixup due to lack of dedicated storage class */ |
| if (b->shader->info.stage == MESA_SHADER_TASK) { |
| mode = vtn_variable_mode_task_payload; |
| nir_mode = nir_var_mem_task_payload; |
| } |
| break; |
| case SpvStorageClassPrivate: |
| mode = vtn_variable_mode_private; |
| nir_mode = nir_var_shader_temp; |
| break; |
| case SpvStorageClassFunction: |
| mode = vtn_variable_mode_function; |
| nir_mode = nir_var_function_temp; |
| break; |
| case SpvStorageClassWorkgroup: |
| mode = vtn_variable_mode_workgroup; |
| nir_mode = nir_var_mem_shared; |
| break; |
| case SpvStorageClassTaskPayloadWorkgroupEXT: |
| mode = vtn_variable_mode_task_payload; |
| nir_mode = nir_var_mem_task_payload; |
| break; |
| case SpvStorageClassAtomicCounter: |
| mode = vtn_variable_mode_atomic_counter; |
| nir_mode = nir_var_uniform; |
| break; |
| case SpvStorageClassCrossWorkgroup: |
| mode = vtn_variable_mode_cross_workgroup; |
| nir_mode = nir_var_mem_global; |
| break; |
| case SpvStorageClassImage: |
| mode = vtn_variable_mode_image; |
| nir_mode = nir_var_image; |
| break; |
| case SpvStorageClassCallableDataKHR: |
| mode = vtn_variable_mode_call_data; |
| nir_mode = nir_var_shader_temp; |
| break; |
| case SpvStorageClassIncomingCallableDataKHR: |
| mode = vtn_variable_mode_call_data_in; |
| nir_mode = nir_var_shader_call_data; |
| break; |
| case SpvStorageClassRayPayloadKHR: |
| mode = vtn_variable_mode_ray_payload; |
| nir_mode = nir_var_shader_temp; |
| break; |
| case SpvStorageClassIncomingRayPayloadKHR: |
| mode = vtn_variable_mode_ray_payload_in; |
| nir_mode = nir_var_shader_call_data; |
| break; |
| case SpvStorageClassHitAttributeKHR: |
| mode = vtn_variable_mode_hit_attrib; |
| nir_mode = nir_var_ray_hit_attrib; |
| break; |
| case SpvStorageClassShaderRecordBufferKHR: |
| mode = vtn_variable_mode_shader_record; |
| nir_mode = nir_var_mem_constant; |
| break; |
| case SpvStorageClassNodePayloadAMDX: |
| mode = vtn_variable_mode_node_payload; |
| nir_mode = nir_var_mem_node_payload_in; |
| break; |
| |
| case SpvStorageClassGeneric: |
| mode = vtn_variable_mode_generic; |
| nir_mode = nir_var_mem_generic; |
| break; |
| default: |
| vtn_fail("Unhandled variable storage class: %s (%u)", |
| spirv_storageclass_to_string(class), class); |
| } |
| |
| if (nir_mode_out) |
| *nir_mode_out = nir_mode; |
| |
| return mode; |
| } |
| |
| nir_address_format |
| vtn_mode_to_address_format(struct vtn_builder *b, enum vtn_variable_mode mode) |
| { |
| switch (mode) { |
| case vtn_variable_mode_ubo: |
| return b->options->ubo_addr_format; |
| |
| case vtn_variable_mode_ssbo: |
| return b->options->ssbo_addr_format; |
| |
| case vtn_variable_mode_phys_ssbo: |
| return b->options->phys_ssbo_addr_format; |
| |
| case vtn_variable_mode_push_constant: |
| return b->options->push_const_addr_format; |
| |
| case vtn_variable_mode_workgroup: |
| return b->options->shared_addr_format; |
| |
| case vtn_variable_mode_generic: |
| case vtn_variable_mode_cross_workgroup: |
| return b->options->global_addr_format; |
| |
| case vtn_variable_mode_shader_record: |
| case vtn_variable_mode_constant: |
| return b->options->constant_addr_format; |
| |
| case vtn_variable_mode_accel_struct: |
| case vtn_variable_mode_node_payload: |
| return nir_address_format_64bit_global; |
| |
| case vtn_variable_mode_task_payload: |
| return b->options->task_payload_addr_format; |
| |
| case vtn_variable_mode_function: |
| if (b->physical_ptrs) |
| return b->options->temp_addr_format; |
| FALLTHROUGH; |
| |
| case vtn_variable_mode_private: |
| case vtn_variable_mode_uniform: |
| case vtn_variable_mode_atomic_counter: |
| case vtn_variable_mode_input: |
| case vtn_variable_mode_output: |
| case vtn_variable_mode_image: |
| case vtn_variable_mode_call_data: |
| case vtn_variable_mode_call_data_in: |
| case vtn_variable_mode_ray_payload: |
| case vtn_variable_mode_ray_payload_in: |
| case vtn_variable_mode_hit_attrib: |
| return nir_address_format_logical; |
| } |
| |
| unreachable("Invalid variable mode"); |
| } |
| |
| nir_def * |
| vtn_pointer_to_ssa(struct vtn_builder *b, struct vtn_pointer *ptr) |
| { |
| if ((vtn_pointer_is_external_block(b, ptr) && |
| vtn_type_contains_block(b, ptr->type->pointed) && |
| ptr->mode != vtn_variable_mode_phys_ssbo) || |
| ptr->mode == vtn_variable_mode_accel_struct) { |
| /* In this case, we're looking for a block index and not an actual |
| * deref. |
| * |
| * For PhysicalStorageBuffer pointers, we don't have a block index |
| * at all because we get the pointer directly from the client. This |
| * assumes that there will never be a SSBO binding variable using the |
| * PhysicalStorageBuffer storage class. This assumption appears |
| * to be correct according to the Vulkan spec because the table, |
| * "Shader Resource and Storage Class Correspondence," the only the |
| * Uniform storage class with BufferBlock or the StorageBuffer |
| * storage class with Block can be used. |
| */ |
| if (!ptr->block_index) { |
| /* If we don't have a block_index then we must be a pointer to the |
| * variable itself. |
| */ |
| vtn_assert(!ptr->deref); |
| |
| struct vtn_access_chain chain = { |
| .length = 0, |
| }; |
| ptr = vtn_pointer_dereference(b, ptr, &chain); |
| } |
| |
| return ptr->block_index; |
| } else { |
| return &vtn_pointer_to_deref(b, ptr)->def; |
| } |
| } |
| |
| struct vtn_pointer * |
| vtn_pointer_from_ssa(struct vtn_builder *b, nir_def *ssa, |
| struct vtn_type *ptr_type) |
| { |
| vtn_assert(ptr_type->base_type == vtn_base_type_pointer); |
| |
| struct vtn_pointer *ptr = vtn_zalloc(b, struct vtn_pointer); |
| struct vtn_type *without_array = |
| vtn_type_without_array(ptr_type->pointed); |
| |
| nir_variable_mode nir_mode; |
| ptr->mode = vtn_storage_class_to_mode(b, ptr_type->storage_class, |
| without_array, &nir_mode); |
| ptr->type = ptr_type; |
| |
| const struct glsl_type *deref_type = |
| vtn_type_get_nir_type(b, ptr_type->pointed, ptr->mode); |
| if (!vtn_pointer_is_external_block(b, ptr) && |
| ptr->mode != vtn_variable_mode_accel_struct) { |
| ptr->deref = nir_build_deref_cast(&b->nb, ssa, nir_mode, |
| deref_type, ptr_type->stride); |
| } else if ((vtn_type_contains_block(b, ptr->type->pointed) && |
| ptr->mode != vtn_variable_mode_phys_ssbo) || |
| ptr->mode == vtn_variable_mode_accel_struct) { |
| /* This is a pointer to somewhere in an array of blocks, not a |
| * pointer to somewhere inside the block. Set the block index |
| * instead of making a cast. |
| */ |
| ptr->block_index = ssa; |
| } else { |
| /* This is a pointer to something internal or a pointer inside a |
| * block. It's just a regular cast. |
| * |
| * For PhysicalStorageBuffer pointers, we don't have a block index |
| * at all because we get the pointer directly from the client. This |
| * assumes that there will never be a SSBO binding variable using the |
| * PhysicalStorageBuffer storage class. This assumption appears |
| * to be correct according to the Vulkan spec because the table, |
| * "Shader Resource and Storage Class Correspondence," the only the |
| * Uniform storage class with BufferBlock or the StorageBuffer |
| * storage class with Block can be used. |
| */ |
| ptr->deref = nir_build_deref_cast(&b->nb, ssa, nir_mode, |
| deref_type, ptr_type->stride); |
| ptr->deref->def.num_components = |
| glsl_get_vector_elements(ptr_type->type); |
| ptr->deref->def.bit_size = glsl_get_bit_size(ptr_type->type); |
| } |
| |
| return ptr; |
| } |
| |
| static void |
| assign_missing_member_locations(struct vtn_variable *var) |
| { |
| unsigned length = |
| glsl_get_length(glsl_without_array(var->type->type)); |
| int location = var->base_location; |
| |
| for (unsigned i = 0; i < length; i++) { |
| /* From the Vulkan spec: |
| * |
| * “If the structure type is a Block but without a Location, then each |
| * of its members must have a Location decoration.” |
| * |
| */ |
| if (var->type->block) { |
| assert(var->base_location != -1 || |
| var->var->members[i].location != -1); |
| } |
| |
| /* From the Vulkan spec: |
| * |
| * “Any member with its own Location decoration is assigned that |
| * location. Each remaining member is assigned the location after the |
| * immediately preceding member in declaration order.” |
| */ |
| if (var->var->members[i].location != -1) |
| location = var->var->members[i].location; |
| else |
| var->var->members[i].location = location; |
| |
| /* Below we use type instead of interface_type, because interface_type |
| * is only available when it is a Block. This code also supports |
| * input/outputs that are just structs |
| */ |
| const struct glsl_type *member_type = |
| glsl_get_struct_field(glsl_without_array(var->type->type), i); |
| |
| location += |
| glsl_count_attribute_slots(member_type, |
| false /* is_gl_vertex_input */); |
| } |
| } |
| |
| static void |
| adjust_patch_locations(struct vtn_builder *b, struct vtn_variable *var) |
| { |
| uint16_t num_data = 1; |
| struct nir_variable_data *data = &var->var->data; |
| if (var->var->members) { |
| num_data = var->var->num_members; |
| data = var->var->members; |
| } |
| |
| for (uint16_t i = 0; i < num_data; i++) { |
| vtn_assert(data[i].location < VARYING_SLOT_PATCH0); |
| if (data[i].patch && |
| (data[i].mode == nir_var_shader_in || data[i].mode == nir_var_shader_out) && |
| data[i].location >= VARYING_SLOT_VAR0) |
| data[i].location += VARYING_SLOT_PATCH0 - VARYING_SLOT_VAR0; |
| } |
| } |
| |
| nir_deref_instr * |
| vtn_get_call_payload_for_location(struct vtn_builder *b, uint32_t location_id) |
| { |
| uint32_t location = vtn_constant_uint(b, location_id); |
| nir_foreach_variable_with_modes(var, b->nb.shader, nir_var_shader_temp) { |
| if (var->data.explicit_location && |
| var->data.location == location) |
| return nir_build_deref_var(&b->nb, var); |
| } |
| vtn_fail("Couldn't find variable with a storage class of CallableDataKHR " |
| "or RayPayloadKHR and location %d", location); |
| } |
| |
| static bool |
| vtn_type_is_ray_query(struct vtn_type *type) |
| { |
| return vtn_type_without_array(type)->base_type == vtn_base_type_ray_query; |
| } |
| |
| static void |
| vtn_create_variable(struct vtn_builder *b, struct vtn_value *val, |
| struct vtn_type *ptr_type, struct vtn_type *data_type, |
| SpvStorageClass storage_class, struct vtn_value *initializer) |
| { |
| vtn_assert(ptr_type->base_type == vtn_base_type_pointer); |
| struct vtn_type *without_array = vtn_type_without_array(data_type); |
| |
| enum vtn_variable_mode mode; |
| nir_variable_mode nir_mode; |
| mode = vtn_storage_class_to_mode(b, storage_class, without_array, &nir_mode); |
| |
| switch (mode) { |
| case vtn_variable_mode_ubo: |
| /* There's no other way to get vtn_variable_mode_ubo */ |
| vtn_assert(without_array->block); |
| break; |
| case vtn_variable_mode_ssbo: |
| if (storage_class == SpvStorageClassStorageBuffer && |
| !without_array->block) { |
| if (!b->enabled_capabilities.VariablePointers && |
| !b->enabled_capabilities.VariablePointersStorageBuffer) { |
| vtn_fail("Variables in the StorageBuffer storage class must " |
| "have a struct type with the Block decoration"); |
| } else { |
| /* If variable pointers are not present, it's still malformed |
| * SPIR-V but we can parse it and do the right thing anyway. |
| * Since some of the 8-bit storage tests have bugs in this are, |
| * just make it a warning for now. |
| */ |
| vtn_warn("Variables in the StorageBuffer storage class must " |
| "have a struct type with the Block decoration"); |
| } |
| } |
| break; |
| |
| case vtn_variable_mode_generic: |
| vtn_fail("Cannot create a variable with the Generic storage class"); |
| break; |
| |
| case vtn_variable_mode_image: |
| if (storage_class == SpvStorageClassImage) |
| vtn_fail("Cannot create a variable with the Image storage class"); |
| else |
| vtn_assert(storage_class == SpvStorageClassUniformConstant); |
| break; |
| |
| case vtn_variable_mode_phys_ssbo: |
| vtn_fail("Cannot create a variable with the " |
| "PhysicalStorageBuffer storage class"); |
| break; |
| |
| default: |
| /* No tallying is needed */ |
| break; |
| } |
| |
| struct vtn_variable *var = vtn_zalloc(b, struct vtn_variable); |
| var->type = data_type; |
| var->mode = mode; |
| var->base_location = -1; |
| var->input_attachment_index = NIR_VARIABLE_NO_INDEX; |
| |
| val->pointer = vtn_zalloc(b, struct vtn_pointer); |
| val->pointer->mode = var->mode; |
| val->pointer->type = ptr_type; |
| val->pointer->var = var; |
| val->pointer->access = var->type->access; |
| |
| switch (var->mode) { |
| case vtn_variable_mode_function: |
| case vtn_variable_mode_private: |
| case vtn_variable_mode_uniform: |
| case vtn_variable_mode_atomic_counter: |
| case vtn_variable_mode_constant: |
| case vtn_variable_mode_call_data: |
| case vtn_variable_mode_call_data_in: |
| case vtn_variable_mode_image: |
| case vtn_variable_mode_ray_payload: |
| case vtn_variable_mode_ray_payload_in: |
| case vtn_variable_mode_hit_attrib: |
| case vtn_variable_mode_node_payload: |
| /* For these, we create the variable normally */ |
| var->var = rzalloc(b->shader, nir_variable); |
| var->var->name = ralloc_strdup(var->var, val->name); |
| var->var->type = vtn_type_get_nir_type(b, var->type, var->mode); |
| |
| /* This is a total hack but we need some way to flag variables which are |
| * going to be call payloads. See get_call_payload_deref. |
| */ |
| if (storage_class == SpvStorageClassCallableDataKHR || |
| storage_class == SpvStorageClassRayPayloadKHR) |
| var->var->data.explicit_location = true; |
| |
| var->var->data.mode = nir_mode; |
| var->var->data.location = -1; |
| var->var->data.ray_query = vtn_type_is_ray_query(var->type); |
| var->var->interface_type = NULL; |
| break; |
| |
| case vtn_variable_mode_ubo: |
| case vtn_variable_mode_ssbo: |
| case vtn_variable_mode_push_constant: |
| case vtn_variable_mode_accel_struct: |
| case vtn_variable_mode_shader_record: |
| var->var = rzalloc(b->shader, nir_variable); |
| var->var->name = ralloc_strdup(var->var, val->name); |
| |
| var->var->type = vtn_type_get_nir_type(b, var->type, var->mode); |
| var->var->interface_type = var->var->type; |
| |
| var->var->data.mode = nir_mode; |
| var->var->data.location = -1; |
| var->var->data.driver_location = 0; |
| var->var->data.access = var->type->access; |
| break; |
| |
| case vtn_variable_mode_workgroup: |
| case vtn_variable_mode_cross_workgroup: |
| case vtn_variable_mode_task_payload: |
| /* Create the variable normally */ |
| var->var = rzalloc(b->shader, nir_variable); |
| var->var->name = ralloc_strdup(var->var, val->name); |
| var->var->type = vtn_type_get_nir_type(b, var->type, var->mode); |
| var->var->data.mode = nir_mode; |
| if (var->mode == vtn_variable_mode_workgroup && |
| glsl_type_is_interface(var->var->type)) |
| b->shader->info.shared_memory_explicit_layout = true; |
| break; |
| |
| case vtn_variable_mode_input: |
| case vtn_variable_mode_output: { |
| var->var = rzalloc(b->shader, nir_variable); |
| var->var->name = ralloc_strdup(var->var, val->name); |
| var->var->type = vtn_type_get_nir_type(b, var->type, var->mode); |
| var->var->data.mode = nir_mode; |
| |
| /* In order to know whether or not we're a per-vertex inout, we need |
| * the patch qualifier. This means walking the variable decorations |
| * early before we actually create any variables. Not a big deal. |
| * |
| * GLSLang really likes to place decorations in the most interior |
| * thing it possibly can. In particular, if you have a struct, it |
| * will place the patch decorations on the struct members. This |
| * should be handled by the variable splitting below just fine. |
| * |
| * If you have an array-of-struct, things get even more weird as it |
| * will place the patch decorations on the struct even though it's |
| * inside an array and some of the members being patch and others not |
| * makes no sense whatsoever. Since the only sensible thing is for |
| * it to be all or nothing, we'll call it patch if any of the members |
| * are declared patch. |
| */ |
| vtn_foreach_decoration(b, val, gather_var_kind_cb, var); |
| if (glsl_type_is_array(var->type->type) && |
| glsl_type_is_struct_or_ifc(without_array->type)) { |
| vtn_foreach_decoration(b, vtn_value(b, without_array->id, |
| vtn_value_type_type), |
| gather_var_kind_cb, var); |
| } |
| |
| struct vtn_type *per_vertex_type = var->type; |
| if (nir_is_arrayed_io(var->var, b->shader->info.stage)) |
| per_vertex_type = var->type->array_element; |
| |
| /* Figure out the interface block type. */ |
| struct vtn_type *iface_type = per_vertex_type; |
| if (var->mode == vtn_variable_mode_output && |
| (b->shader->info.stage == MESA_SHADER_VERTEX || |
| b->shader->info.stage == MESA_SHADER_TESS_EVAL || |
| b->shader->info.stage == MESA_SHADER_GEOMETRY)) { |
| /* For vertex data outputs, we can end up with arrays of blocks for |
| * transform feedback where each array element corresponds to a |
| * different XFB output buffer. |
| */ |
| while (iface_type->base_type == vtn_base_type_array) |
| iface_type = iface_type->array_element; |
| } |
| if (iface_type->base_type == vtn_base_type_struct && iface_type->block) |
| var->var->interface_type = vtn_type_get_nir_type(b, iface_type, |
| var->mode); |
| |
| /* If it's a block, set it up as per-member so can be splitted later by |
| * nir_split_per_member_structs. |
| * |
| * This is for a couple of reasons. For one, builtins may all come in a |
| * block and we really want those split out into separate variables. |
| * For another, interpolation qualifiers can be applied to members of |
| * the top-level struct and we need to be able to preserve that |
| * information. |
| */ |
| if (per_vertex_type->base_type == vtn_base_type_struct && |
| per_vertex_type->block) { |
| var->var->num_members = glsl_get_length(per_vertex_type->type); |
| var->var->members = rzalloc_array(var->var, struct nir_variable_data, |
| var->var->num_members); |
| |
| for (unsigned i = 0; i < var->var->num_members; i++) { |
| var->var->members[i].mode = nir_mode; |
| var->var->members[i].patch = var->var->data.patch; |
| var->var->members[i].location = -1; |
| } |
| } |
| |
| /* For inputs and outputs, we need to grab locations and builtin |
| * information from the per-vertex type. |
| */ |
| vtn_foreach_decoration(b, vtn_value(b, per_vertex_type->id, |
| vtn_value_type_type), |
| var_decoration_cb, var); |
| |
| break; |
| } |
| |
| case vtn_variable_mode_phys_ssbo: |
| case vtn_variable_mode_generic: |
| unreachable("Should have been caught before"); |
| } |
| |
| /* Ignore incorrectly generated Undef initializers. */ |
| if (b->wa_llvm_spirv_ignore_workgroup_initializer && |
| initializer && |
| storage_class == SpvStorageClassWorkgroup) |
| initializer = NULL; |
| |
| /* Only initialize variable when there is an initializer and it's not |
| * undef. |
| */ |
| if (initializer && !initializer->is_undef_constant) { |
| switch (storage_class) { |
| case SpvStorageClassWorkgroup: |
| /* VK_KHR_zero_initialize_workgroup_memory. */ |
| vtn_fail_if(b->options->environment != NIR_SPIRV_VULKAN, |
| "Only Vulkan supports variable initializer " |
| "for Workgroup variable %u", |
| vtn_id_for_value(b, val)); |
| vtn_fail_if(initializer->value_type != vtn_value_type_constant || |
| !initializer->is_null_constant, |
| "Workgroup variable %u can only have OpConstantNull " |
| "as initializer, but have %u instead", |
| vtn_id_for_value(b, val), |
| vtn_id_for_value(b, initializer)); |
| b->shader->info.zero_initialize_shared_memory = true; |
| break; |
| |
| case SpvStorageClassUniformConstant: |
| vtn_fail_if(b->options->environment != NIR_SPIRV_OPENGL && |
| b->options->environment != NIR_SPIRV_OPENCL, |
| "Only OpenGL and OpenCL support variable initializer " |
| "for UniformConstant variable %u\n", |
| vtn_id_for_value(b, val)); |
| vtn_fail_if(initializer->value_type != vtn_value_type_constant, |
| "UniformConstant variable %u can only have a constant " |
| "initializer, but have %u instead", |
| vtn_id_for_value(b, val), |
| vtn_id_for_value(b, initializer)); |
| break; |
| |
| case SpvStorageClassOutput: |
| case SpvStorageClassPrivate: |
| vtn_assert(b->options->environment != NIR_SPIRV_OPENCL); |
| /* These can have any initializer. */ |
| break; |
| |
| case SpvStorageClassFunction: |
| /* These can have any initializer. */ |
| break; |
| |
| case SpvStorageClassCrossWorkgroup: |
| vtn_assert(b->options->environment == NIR_SPIRV_OPENCL); |
| vtn_fail("Initializer for CrossWorkgroup variable %u " |
| "not yet supported in Mesa.", |
| vtn_id_for_value(b, val)); |
| break; |
| |
| default: { |
| const enum nir_spirv_execution_environment env = |
| b->options->environment; |
| const char *env_name = |
| env == NIR_SPIRV_VULKAN ? "Vulkan" : |
| env == NIR_SPIRV_OPENCL ? "OpenCL" : |
| env == NIR_SPIRV_OPENGL ? "OpenGL" : |
| NULL; |
| vtn_assert(env_name); |
| vtn_fail("In %s, any OpVariable with an Initializer operand " |
| "must have %s%s%s, or Function as " |
| "its Storage Class operand. Variable %u has an " |
| "Initializer but its Storage Class is %s.", |
| env_name, |
| env == NIR_SPIRV_VULKAN ? "Private, Output, Workgroup" : "", |
| env == NIR_SPIRV_OPENCL ? "CrossWorkgroup, UniformConstant" : "", |
| env == NIR_SPIRV_OPENGL ? "Private, Output, UniformConstant" : "", |
| vtn_id_for_value(b, val), |
| spirv_storageclass_to_string(storage_class)); |
| } |
| } |
| |
| switch (initializer->value_type) { |
| case vtn_value_type_constant: |
| var->var->constant_initializer = |
| nir_constant_clone(initializer->constant, var->var); |
| break; |
| case vtn_value_type_pointer: |
| var->var->pointer_initializer = initializer->pointer->var->var; |
| break; |
| default: |
| vtn_fail("SPIR-V variable initializer %u must be constant or pointer", |
| vtn_id_for_value(b, initializer)); |
| } |
| } |
| |
| if (var->mode == vtn_variable_mode_uniform || |
| var->mode == vtn_variable_mode_image || |
| var->mode == vtn_variable_mode_ssbo) { |
| /* SSBOs and images are assumed to not alias in the Simple, GLSL and Vulkan memory models */ |
| var->var->data.access |= b->mem_model != SpvMemoryModelOpenCL ? ACCESS_RESTRICT : 0; |
| } |
| |
| vtn_foreach_decoration(b, val, var_decoration_cb, var); |
| vtn_foreach_decoration(b, val, ptr_decoration_cb, val->pointer); |
| |
| /* Propagate access flags from the OpVariable decorations. */ |
| val->pointer->access |= var->access; |
| |
| if ((var->mode == vtn_variable_mode_input || |
| var->mode == vtn_variable_mode_output) && |
| var->var->members) { |
| assign_missing_member_locations(var); |
| } |
| |
| if ((b->shader->info.stage == MESA_SHADER_TESS_CTRL && |
| var->mode == vtn_variable_mode_output) || |
| (b->shader->info.stage == MESA_SHADER_TESS_EVAL && |
| var->mode == vtn_variable_mode_input)) |
| adjust_patch_locations(b, var); |
| |
| if (var->mode == vtn_variable_mode_uniform || |
| var->mode == vtn_variable_mode_image || |
| var->mode == vtn_variable_mode_ubo || |
| var->mode == vtn_variable_mode_ssbo || |
| var->mode == vtn_variable_mode_atomic_counter) { |
| /* XXX: We still need the binding information in the nir_variable |
| * for these. We should fix that. |
| */ |
| var->var->data.binding = var->binding; |
| var->var->data.explicit_binding = var->explicit_binding; |
| var->var->data.descriptor_set = var->descriptor_set; |
| var->var->data.index = var->input_attachment_index; |
| var->var->data.offset = var->offset; |
| |
| if (glsl_type_is_image(glsl_without_array(var->var->type))) |
| var->var->data.image.format = without_array->image_format; |
| } |
| |
| if (var->mode == vtn_variable_mode_function) { |
| vtn_assert(var->var != NULL && var->var->members == NULL); |
| nir_function_impl_add_variable(b->nb.impl, var->var); |
| } else if (var->var) { |
| nir_shader_add_variable(b->shader, var->var); |
| } else { |
| vtn_assert(vtn_pointer_is_external_block(b, val->pointer) || |
| var->mode == vtn_variable_mode_accel_struct || |
| var->mode == vtn_variable_mode_shader_record); |
| } |
| } |
| |
| static void |
| vtn_assert_types_equal(struct vtn_builder *b, SpvOp opcode, |
| struct vtn_type *dst_type, |
| struct vtn_type *src_type) |
| { |
| if (!dst_type->id || !src_type->id) { |
| /* Either of those are internal types, so just check for compatibility. */ |
| vtn_assert(vtn_types_compatible(b, dst_type, src_type)); |
| return; |
| } |
| |
| if (dst_type->id == src_type->id) |
| return; |
| |
| if (vtn_types_compatible(b, dst_type, src_type)) { |
| /* Early versions of GLSLang would re-emit types unnecessarily and you |
| * would end up with OpLoad, OpStore, or OpCopyMemory opcodes which have |
| * mismatched source and destination types. |
| * |
| * https://github.com/KhronosGroup/glslang/issues/304 |
| * https://github.com/KhronosGroup/glslang/issues/307 |
| * https://bugs.freedesktop.org/show_bug.cgi?id=104338 |
| * https://bugs.freedesktop.org/show_bug.cgi?id=104424 |
| */ |
| vtn_warn("Source and destination types of %s do not have the same " |
| "ID (but are compatible): %u vs %u", |
| spirv_op_to_string(opcode), dst_type->id, src_type->id); |
| return; |
| } |
| |
| vtn_fail("Source and destination types of %s do not match: %s (%%%u) vs. %s (%%%u)", |
| spirv_op_to_string(opcode), |
| glsl_get_type_name(dst_type->type), dst_type->id, |
| glsl_get_type_name(src_type->type), src_type->id); |
| } |
| |
| static nir_def * |
| nir_shrink_zero_pad_vec(nir_builder *b, nir_def *val, |
| unsigned num_components) |
| { |
| if (val->num_components == num_components) |
| return val; |
| |
| nir_def *comps[NIR_MAX_VEC_COMPONENTS]; |
| for (unsigned i = 0; i < num_components; i++) { |
| if (i < val->num_components) |
| comps[i] = nir_channel(b, val, i); |
| else |
| comps[i] = nir_imm_intN_t(b, 0, val->bit_size); |
| } |
| return nir_vec(b, comps, num_components); |
| } |
| |
| static nir_def * |
| nir_sloppy_bitcast(nir_builder *b, nir_def *val, |
| const struct glsl_type *type) |
| { |
| const unsigned num_components = glsl_get_vector_elements(type); |
| const unsigned bit_size = glsl_get_bit_size(type); |
| |
| /* First, zero-pad to ensure that the value is big enough that when we |
| * bit-cast it, we don't loose anything. |
| */ |
| if (val->bit_size < bit_size) { |
| const unsigned src_num_components_needed = |
| vtn_align_u32(val->num_components, bit_size / val->bit_size); |
| val = nir_shrink_zero_pad_vec(b, val, src_num_components_needed); |
| } |
| |
| val = nir_bitcast_vector(b, val, bit_size); |
| |
| return nir_shrink_zero_pad_vec(b, val, num_components); |
| } |
| |
| bool |
| vtn_get_mem_operands(struct vtn_builder *b, const uint32_t *w, unsigned count, |
| unsigned *idx, SpvMemoryAccessMask *access, unsigned *alignment, |
| SpvScope *dest_scope, SpvScope *src_scope) |
| { |
| *access = 0; |
| *alignment = 0; |
| if (*idx >= count) |
| return false; |
| |
| *access = w[(*idx)++]; |
| if (*access & SpvMemoryAccessAlignedMask) { |
| vtn_assert(*idx < count); |
| *alignment = w[(*idx)++]; |
| } |
| |
| if (*access & SpvMemoryAccessMakePointerAvailableMask) { |
| vtn_assert(*idx < count); |
| vtn_assert(dest_scope); |
| *dest_scope = vtn_constant_uint(b, w[(*idx)++]); |
| } |
| |
| if (*access & SpvMemoryAccessMakePointerVisibleMask) { |
| vtn_assert(*idx < count); |
| vtn_assert(src_scope); |
| *src_scope = vtn_constant_uint(b, w[(*idx)++]); |
| } |
| |
| return true; |
| } |
| |
| static enum gl_access_qualifier |
| spv_access_to_gl_access(SpvMemoryAccessMask access) |
| { |
| unsigned result = 0; |
| |
| if (access & SpvMemoryAccessVolatileMask) |
| result |= ACCESS_VOLATILE; |
| if (access & SpvMemoryAccessNontemporalMask) |
| result |= ACCESS_NON_TEMPORAL; |
| |
| return result; |
| } |
| |
| |
| SpvMemorySemanticsMask |
| vtn_mode_to_memory_semantics(enum vtn_variable_mode mode) |
| { |
| switch (mode) { |
| case vtn_variable_mode_ssbo: |
| case vtn_variable_mode_phys_ssbo: |
| return SpvMemorySemanticsUniformMemoryMask; |
| case vtn_variable_mode_workgroup: |
| return SpvMemorySemanticsWorkgroupMemoryMask; |
| case vtn_variable_mode_cross_workgroup: |
| return SpvMemorySemanticsCrossWorkgroupMemoryMask; |
| case vtn_variable_mode_atomic_counter: |
| return SpvMemorySemanticsAtomicCounterMemoryMask; |
| case vtn_variable_mode_image: |
| return SpvMemorySemanticsImageMemoryMask; |
| case vtn_variable_mode_output: |
| return SpvMemorySemanticsOutputMemoryMask; |
| default: |
| return SpvMemorySemanticsMaskNone; |
| } |
| } |
| |
| void |
| vtn_emit_make_visible_barrier(struct vtn_builder *b, SpvMemoryAccessMask access, |
| SpvScope scope, enum vtn_variable_mode mode) |
| { |
| if (!(access & SpvMemoryAccessMakePointerVisibleMask)) |
| return; |
| |
| vtn_emit_memory_barrier(b, scope, SpvMemorySemanticsMakeVisibleMask | |
| SpvMemorySemanticsAcquireMask | |
| vtn_mode_to_memory_semantics(mode)); |
| } |
| |
| void |
| vtn_emit_make_available_barrier(struct vtn_builder *b, SpvMemoryAccessMask access, |
| SpvScope scope, enum vtn_variable_mode mode) |
| { |
| if (!(access & SpvMemoryAccessMakePointerAvailableMask)) |
| return; |
| |
| vtn_emit_memory_barrier(b, scope, SpvMemorySemanticsMakeAvailableMask | |
| SpvMemorySemanticsReleaseMask | |
| vtn_mode_to_memory_semantics(mode)); |
| } |
| |
| static void |
| ptr_nonuniform_workaround_cb(struct vtn_builder *b, struct vtn_value *val, |
| int member, const struct vtn_decoration *dec, void *void_ptr) |
| { |
| enum gl_access_qualifier *access = void_ptr; |
| |
| switch (dec->decoration) { |
| case SpvDecorationNonUniformEXT: |
| *access |= ACCESS_NON_UNIFORM; |
| break; |
| |
| default: |
| break; |
| } |
| } |
| |
| void |
| vtn_handle_variables(struct vtn_builder *b, SpvOp opcode, |
| const uint32_t *w, unsigned count) |
| { |
| switch (opcode) { |
| case SpvOpUndef: { |
| struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_undef); |
| val->type = vtn_get_type(b, w[1]); |
| val->is_undef_constant = true; |
| break; |
| } |
| |
| case SpvOpVariable: { |
| struct vtn_type *ptr_type = vtn_get_type(b, w[1]); |
| struct vtn_type *data_type = ptr_type->pointed; |
| |
| SpvStorageClass storage_class = w[3]; |
| |
| const bool is_global = storage_class != SpvStorageClassFunction; |
| const bool is_io = storage_class == SpvStorageClassInput || |
| storage_class == SpvStorageClassOutput; |
| |
| /* Skip global variables that are not used by the entrypoint. Before |
| * SPIR-V 1.4 the interface is only used for I/O variables, so extra |
| * variables will still need to be removed later. |
| */ |
| if (!b->options->create_library && |
| (is_io || (b->version >= 0x10400 && is_global))) { |
| if (!bsearch(&w[2], b->interface_ids, b->interface_ids_count, 4, cmp_uint32_t)) |
| break; |
| } |
| |
| struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_pointer); |
| struct vtn_value *initializer = count > 4 ? vtn_untyped_value(b, w[4]) : NULL; |
| |
| vtn_create_variable(b, val, ptr_type, data_type, storage_class, initializer); |
| |
| break; |
| } |
| |
| case SpvOpConstantSampler: { |
| /* Synthesize a pointer-to-sampler type, create a variable of that type, |
| * and give the variable a constant initializer with the sampler params */ |
| struct vtn_type *sampler_type = vtn_value(b, w[1], vtn_value_type_type)->type; |
| struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_pointer); |
| |
| struct vtn_type *ptr_type = vtn_zalloc(b, struct vtn_type); |
| ptr_type->base_type = vtn_base_type_pointer; |
| ptr_type->pointed = sampler_type; |
| ptr_type->storage_class = SpvStorageClassUniform; |
| |
| ptr_type->type = nir_address_format_to_glsl_type( |
| vtn_mode_to_address_format(b, vtn_variable_mode_function)); |
| |
| vtn_create_variable(b, val, ptr_type, sampler_type, ptr_type->storage_class, NULL); |
| |
| nir_variable *nir_var = val->pointer->var->var; |
| nir_var->data.sampler.is_inline_sampler = true; |
| nir_var->data.sampler.addressing_mode = w[3]; |
| nir_var->data.sampler.normalized_coordinates = w[4]; |
| nir_var->data.sampler.filter_mode = w[5]; |
| |
| break; |
| } |
| |
| case SpvOpAccessChain: |
| case SpvOpPtrAccessChain: |
| case SpvOpInBoundsAccessChain: |
| case SpvOpInBoundsPtrAccessChain: { |
| bool ptr_as_array = opcode == SpvOpPtrAccessChain || |
| opcode == SpvOpInBoundsPtrAccessChain; |
| |
| struct vtn_type *ptr_type = vtn_get_type(b, w[1]); |
| struct vtn_pointer *base = vtn_pointer(b, w[3]); |
| |
| unsigned first_idx = 4; |
| |
| /* The SPIR-V spec says |
| * |
| * "OpPtrAccessChain: If _Base_ points to a structure decorated with |
| * *Block* or *BufferBlock* and the value of 'Element' is not zero |
| * then the behavior is undefined." |
| */ |
| if (ptr_as_array && |
| (base->type->pointed->block || base->type->pointed->buffer_block)) { |
| |
| struct vtn_value *val = vtn_untyped_value(b, w[first_idx]); |
| if (val->value_type == vtn_value_type_constant && |
| vtn_constant_int(b, w[first_idx]) != 0) { |
| vtn_warn("OpPtrAccessChain on a block with non-zero Element."); |
| } |
| |
| /* Any value other than zero for Element results in undefined |
| * behavior so we can just ignore the ptr_as_array part. |
| */ |
| first_idx++; |
| ptr_as_array = false; |
| } |
| |
| enum gl_access_qualifier access = 0; |
| struct vtn_access_chain *chain = vtn_access_chain_create(b, count - first_idx); |
| chain->ptr_as_array = ptr_as_array; |
| |
| unsigned idx = 0; |
| for (int i = first_idx; i < count; i++) { |
| struct vtn_value *link_val = vtn_untyped_value(b, w[i]); |
| if (link_val->value_type == vtn_value_type_constant) { |
| chain->link[idx].mode = vtn_access_mode_literal; |
| chain->link[idx].id = vtn_constant_int(b, w[i]); |
| } else { |
| chain->link[idx].mode = vtn_access_mode_id; |
| chain->link[idx].id = w[i]; |
| } |
| |
| /* Workaround for https://gitlab.freedesktop.org/mesa/mesa/-/issues/3406 */ |
| vtn_foreach_decoration(b, link_val, ptr_nonuniform_workaround_cb, &access); |
| |
| idx++; |
| } |
| |
| chain->in_bounds = (opcode == SpvOpInBoundsAccessChain || opcode == SpvOpInBoundsPtrAccessChain); |
| |
| /* Workaround for https://gitlab.freedesktop.org/mesa/mesa/-/issues/3406 */ |
| access |= base->access & ACCESS_NON_UNIFORM; |
| |
| if (base->mode == vtn_variable_mode_ssbo && b->options->workarounds.force_ssbo_non_uniform) |
| access |= ACCESS_NON_UNIFORM; |
| |
| struct vtn_pointer *ptr = vtn_pointer_dereference(b, base, chain); |
| ptr->type = ptr_type; |
| ptr->access |= access; |
| vtn_push_pointer(b, w[2], ptr); |
| break; |
| } |
| |
| case SpvOpCopyMemory: { |
| struct vtn_value *dest_val = vtn_pointer_value(b, w[1]); |
| struct vtn_value *src_val = vtn_pointer_value(b, w[2]); |
| struct vtn_pointer *dest = vtn_value_to_pointer(b, dest_val); |
| struct vtn_pointer *src = vtn_value_to_pointer(b, src_val); |
| |
| vtn_assert_types_equal(b, opcode, dest_val->type->pointed, |
| src_val->type->pointed); |
| |
| unsigned idx = 3, dest_alignment, src_alignment; |
| SpvMemoryAccessMask dest_access, src_access; |
| SpvScope dest_scope, src_scope; |
| vtn_get_mem_operands(b, w, count, &idx, &dest_access, &dest_alignment, |
| &dest_scope, &src_scope); |
| if (!vtn_get_mem_operands(b, w, count, &idx, &src_access, &src_alignment, |
| NULL, &src_scope)) { |
| src_alignment = dest_alignment; |
| src_access = dest_access; |
| } |
| src = vtn_align_pointer(b, src, src_alignment); |
| dest = vtn_align_pointer(b, dest, dest_alignment); |
| |
| vtn_emit_make_visible_barrier(b, src_access, src_scope, src->mode); |
| |
| vtn_variable_copy(b, dest, src, |
| spv_access_to_gl_access(dest_access), |
| spv_access_to_gl_access(src_access)); |
| |
| vtn_emit_make_available_barrier(b, dest_access, dest_scope, dest->mode); |
| break; |
| } |
| |
| case SpvOpCopyMemorySized: { |
| struct vtn_value *dest_val = vtn_pointer_value(b, w[1]); |
| struct vtn_value *src_val = vtn_pointer_value(b, w[2]); |
| nir_def *size = vtn_get_nir_ssa(b, w[3]); |
| struct vtn_pointer *dest = vtn_value_to_pointer(b, dest_val); |
| struct vtn_pointer *src = vtn_value_to_pointer(b, src_val); |
| |
| unsigned idx = 4, dest_alignment, src_alignment; |
| SpvMemoryAccessMask dest_access, src_access; |
| SpvScope dest_scope, src_scope; |
| vtn_get_mem_operands(b, w, count, &idx, &dest_access, &dest_alignment, |
| &dest_scope, &src_scope); |
| if (!vtn_get_mem_operands(b, w, count, &idx, &src_access, &src_alignment, |
| NULL, &src_scope)) { |
| src_alignment = dest_alignment; |
| src_access = dest_access; |
| } |
| src = vtn_align_pointer(b, src, src_alignment); |
| dest = vtn_align_pointer(b, dest, dest_alignment); |
| |
| vtn_emit_make_visible_barrier(b, src_access, src_scope, src->mode); |
| |
| nir_memcpy_deref_with_access(&b->nb, |
| vtn_pointer_to_deref(b, dest), |
| vtn_pointer_to_deref(b, src), |
| size, |
| spv_access_to_gl_access(dest_access), |
| spv_access_to_gl_access(src_access)); |
| |
| vtn_emit_make_available_barrier(b, dest_access, dest_scope, dest->mode); |
| break; |
| } |
| |
| case SpvOpLoad: { |
| struct vtn_type *res_type = vtn_get_type(b, w[1]); |
| struct vtn_value *src_val = vtn_value(b, w[3], vtn_value_type_pointer); |
| struct vtn_pointer *src = vtn_value_to_pointer(b, src_val); |
| |
| vtn_assert_types_equal(b, opcode, res_type, src_val->type->pointed); |
| |
| unsigned idx = 4, alignment; |
| SpvMemoryAccessMask access; |
| SpvScope scope; |
| vtn_get_mem_operands(b, w, count, &idx, &access, &alignment, NULL, &scope); |
| src = vtn_align_pointer(b, src, alignment); |
| |
| vtn_emit_make_visible_barrier(b, access, scope, src->mode); |
| |
| vtn_push_ssa_value(b, w[2], vtn_variable_load(b, src, spv_access_to_gl_access(access))); |
| break; |
| } |
| |
| case SpvOpStore: { |
| struct vtn_value *dest_val = vtn_pointer_value(b, w[1]); |
| struct vtn_pointer *dest = vtn_value_to_pointer(b, dest_val); |
| struct vtn_value *src_val = vtn_untyped_value(b, w[2]); |
| |
| /* OpStore requires us to actually have a storage type */ |
| vtn_fail_if(dest->type->pointed->type == NULL, |
| "Invalid destination type for OpStore"); |
| |
| if (glsl_get_base_type(dest->type->pointed->type) == GLSL_TYPE_BOOL && |
| glsl_get_base_type(src_val->type->type) == GLSL_TYPE_UINT) { |
| /* Early versions of GLSLang would use uint types for UBOs/SSBOs but |
| * would then store them to a local variable as bool. Work around |
| * the issue by doing an implicit conversion. |
| * |
| * https://github.com/KhronosGroup/glslang/issues/170 |
| * https://bugs.freedesktop.org/show_bug.cgi?id=104424 |
| */ |
| vtn_warn("OpStore of value of type OpTypeInt to a pointer to type " |
| "OpTypeBool. Doing an implicit conversion to work around " |
| "the problem."); |
| struct vtn_ssa_value *bool_ssa = |
| vtn_create_ssa_value(b, dest->type->pointed->type); |
| bool_ssa->def = nir_i2b(&b->nb, vtn_ssa_value(b, w[2])->def); |
| vtn_variable_store(b, bool_ssa, dest, 0); |
| break; |
| } |
| |
| vtn_assert_types_equal(b, opcode, dest_val->type->pointed, src_val->type); |
| |
| unsigned idx = 3, alignment; |
| SpvMemoryAccessMask access; |
| SpvScope scope; |
| vtn_get_mem_operands(b, w, count, &idx, &access, &alignment, &scope, NULL); |
| dest = vtn_align_pointer(b, dest, alignment); |
| |
| struct vtn_ssa_value *src = vtn_ssa_value(b, w[2]); |
| vtn_variable_store(b, src, dest, spv_access_to_gl_access(access)); |
| |
| vtn_emit_make_available_barrier(b, access, scope, dest->mode); |
| break; |
| } |
| |
| case SpvOpArrayLength: { |
| struct vtn_pointer *ptr = vtn_pointer(b, w[3]); |
| const uint32_t field = w[4]; |
| |
| vtn_fail_if(ptr->type->pointed->base_type != vtn_base_type_struct, |
| "OpArrayLength must take a pointer to a structure type"); |
| vtn_fail_if(field != ptr->type->pointed->length - 1 || |
| ptr->type->pointed->members[field]->base_type != vtn_base_type_array, |
| "OpArrayLength must reference the last member of the " |
| "structure and that must be an array"); |
| |
| struct vtn_access_chain chain = { |
| .length = 1, |
| .link = { |
| { .mode = vtn_access_mode_literal, .id = field }, |
| } |
| }; |
| struct vtn_pointer *array = vtn_pointer_dereference(b, ptr, &chain); |
| |
| nir_def *array_length = |
| nir_deref_buffer_array_length(&b->nb, 32, |
| vtn_pointer_to_ssa(b, array), |
| .access=ptr->access | ptr->type->pointed->access); |
| |
| vtn_push_nir_ssa(b, w[2], array_length); |
| break; |
| } |
| |
| case SpvOpConvertPtrToU: { |
| struct vtn_type *u_type = vtn_get_type(b, w[1]); |
| struct vtn_type *ptr_type = vtn_get_value_type(b, w[3]); |
| |
| vtn_fail_if(ptr_type->base_type != vtn_base_type_pointer || |
| ptr_type->type == NULL, |
| "OpConvertPtrToU can only be used on physical pointers"); |
| |
| vtn_fail_if(u_type->base_type != vtn_base_type_vector && |
| u_type->base_type != vtn_base_type_scalar, |
| "OpConvertPtrToU can only be used to cast to a vector or " |
| "scalar type"); |
| |
| /* The pointer will be converted to an SSA value automatically */ |
| nir_def *ptr = vtn_get_nir_ssa(b, w[3]); |
| nir_def *u = nir_sloppy_bitcast(&b->nb, ptr, u_type->type); |
| vtn_push_nir_ssa(b, w[2], u); |
| break; |
| } |
| |
| case SpvOpConvertUToPtr: { |
| struct vtn_type *ptr_type = vtn_get_type(b, w[1]); |
| struct vtn_type *u_type = vtn_get_value_type(b, w[3]); |
| |
| vtn_fail_if(ptr_type->base_type != vtn_base_type_pointer || |
| ptr_type->type == NULL, |
| "OpConvertUToPtr can only be used on physical pointers"); |
| |
| vtn_fail_if(u_type->base_type != vtn_base_type_vector && |
| u_type->base_type != vtn_base_type_scalar, |
| "OpConvertUToPtr can only be used to cast from a vector or " |
| "scalar type"); |
| |
| nir_def *u = vtn_get_nir_ssa(b, w[3]); |
| nir_def *ptr = nir_sloppy_bitcast(&b->nb, u, ptr_type->type); |
| vtn_push_pointer(b, w[2], vtn_pointer_from_ssa(b, ptr, ptr_type)); |
| break; |
| } |
| |
| case SpvOpGenericCastToPtrExplicit: { |
| struct vtn_type *dst_type = vtn_get_type(b, w[1]); |
| struct vtn_type *src_type = vtn_get_value_type(b, w[3]); |
| SpvStorageClass storage_class = w[4]; |
| |
| vtn_fail_if(dst_type->base_type != vtn_base_type_pointer || |
| dst_type->storage_class != storage_class, |
| "Result type of an SpvOpGenericCastToPtrExplicit must be " |
| "an OpTypePointer. Its Storage Class must match the " |
| "storage class specified in the instruction"); |
| |
| vtn_fail_if(src_type->base_type != vtn_base_type_pointer || |
| src_type->pointed->id != dst_type->pointed->id, |
| "Source pointer of an SpvOpGenericCastToPtrExplicit must " |
| "have a type of OpTypePointer whose Type is the same as " |
| "the Type of Result Type"); |
| |
| vtn_fail_if(src_type->storage_class != SpvStorageClassGeneric, |
| "Source pointer of an SpvOpGenericCastToPtrExplicit must " |
| "point to the Generic Storage Class."); |
| |
| vtn_fail_if(storage_class != SpvStorageClassWorkgroup && |
| storage_class != SpvStorageClassCrossWorkgroup && |
| storage_class != SpvStorageClassFunction, |
| "Storage must be one of the following literal values from " |
| "Storage Class: Workgroup, CrossWorkgroup, or Function."); |
| |
| nir_deref_instr *src_deref = vtn_nir_deref(b, w[3]); |
| |
| nir_variable_mode nir_mode; |
| enum vtn_variable_mode mode = |
| vtn_storage_class_to_mode(b, storage_class, dst_type->pointed, &nir_mode); |
| nir_address_format addr_format = vtn_mode_to_address_format(b, mode); |
| |
| nir_def *null_value = |
| nir_build_imm(&b->nb, nir_address_format_num_components(addr_format), |
| nir_address_format_bit_size(addr_format), |
| nir_address_format_null_value(addr_format)); |
| |
| nir_def *valid = nir_build_deref_mode_is(&b->nb, 1, &src_deref->def, nir_mode); |
| vtn_push_nir_ssa(b, w[2], nir_bcsel(&b->nb, valid, |
| &src_deref->def, |
| null_value)); |
| break; |
| } |
| |
| case SpvOpGenericPtrMemSemantics: { |
| struct vtn_type *dst_type = vtn_get_type(b, w[1]); |
| struct vtn_type *src_type = vtn_get_value_type(b, w[3]); |
| |
| vtn_fail_if(dst_type->base_type != vtn_base_type_scalar || |
| dst_type->type != glsl_uint_type(), |
| "Result type of an SpvOpGenericPtrMemSemantics must be " |
| "an OpTypeInt with 32-bit Width and 0 Signedness."); |
| |
| vtn_fail_if(src_type->base_type != vtn_base_type_pointer || |
| src_type->storage_class != SpvStorageClassGeneric, |
| "Source pointer of an SpvOpGenericPtrMemSemantics must " |
| "point to the Generic Storage Class"); |
| |
| nir_deref_instr *src_deref = vtn_nir_deref(b, w[3]); |
| |
| nir_def *global_bit = |
| nir_bcsel(&b->nb, nir_build_deref_mode_is(&b->nb, 1, &src_deref->def, |
| nir_var_mem_global), |
| nir_imm_int(&b->nb, SpvMemorySemanticsCrossWorkgroupMemoryMask), |
| nir_imm_int(&b->nb, 0)); |
| |
| nir_def *shared_bit = |
| nir_bcsel(&b->nb, nir_build_deref_mode_is(&b->nb, 1, &src_deref->def, |
| nir_var_mem_shared), |
| nir_imm_int(&b->nb, SpvMemorySemanticsWorkgroupMemoryMask), |
| nir_imm_int(&b->nb, 0)); |
| |
| vtn_push_nir_ssa(b, w[2], nir_iand(&b->nb, global_bit, shared_bit)); |
| break; |
| } |
| |
| case SpvOpSubgroupBlockReadINTEL: { |
| struct vtn_type *res_type = vtn_get_type(b, w[1]); |
| nir_deref_instr *src = vtn_nir_deref(b, w[3]); |
| |
| nir_intrinsic_instr *load = |
| nir_intrinsic_instr_create(b->nb.shader, |
| nir_intrinsic_load_deref_block_intel); |
| load->src[0] = nir_src_for_ssa(&src->def); |
| nir_def_init_for_type(&load->instr, &load->def, res_type->type); |
| load->num_components = load->def.num_components; |
| nir_builder_instr_insert(&b->nb, &load->instr); |
| |
| vtn_push_nir_ssa(b, w[2], &load->def); |
| break; |
| } |
| |
| case SpvOpSubgroupBlockWriteINTEL: { |
| nir_deref_instr *dest = vtn_nir_deref(b, w[1]); |
| nir_def *data = vtn_ssa_value(b, w[2])->def; |
| |
| nir_intrinsic_instr *store = |
| nir_intrinsic_instr_create(b->nb.shader, |
| nir_intrinsic_store_deref_block_intel); |
| store->src[0] = nir_src_for_ssa(&dest->def); |
| store->src[1] = nir_src_for_ssa(data); |
| store->num_components = data->num_components; |
| nir_builder_instr_insert(&b->nb, &store->instr); |
| break; |
| } |
| |
| case SpvOpConvertUToAccelerationStructureKHR: { |
| struct vtn_type *as_type = vtn_get_type(b, w[1]); |
| struct vtn_type *u_type = vtn_get_value_type(b, w[3]); |
| vtn_fail_if(!((u_type->base_type == vtn_base_type_vector && |
| u_type->type == glsl_vector_type(GLSL_TYPE_UINT, 2)) || |
| (u_type->base_type == vtn_base_type_scalar && |
| u_type->type == glsl_uint64_t_type())), |
| "OpConvertUToAccelerationStructure may only be used to " |
| "cast from a 64-bit scalar integer or a 2-component vector " |
| "of 32-bit integers"); |
| vtn_fail_if(as_type->base_type != vtn_base_type_accel_struct, |
| "The result type of an OpConvertUToAccelerationStructure " |
| "must be OpTypeAccelerationStructure"); |
| |
| nir_def *u = vtn_get_nir_ssa(b, w[3]); |
| vtn_push_nir_ssa(b, w[2], nir_sloppy_bitcast(&b->nb, u, as_type->type)); |
| break; |
| } |
| |
| default: |
| vtn_fail_with_opcode("Unhandled opcode", opcode); |
| } |
| } |