| /* |
| * Copyright © 2015 Red Hat |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| |
| #include "nir.h" |
| #include "nir_builder.h" |
| |
| /* Lower gl_FragCoord (and ddy) to account for driver's requested coordinate- |
| * origin and pixel-center vs. shader. If transformation is required, a |
| * gl_FbWposYTransform uniform is inserted (with the specified state-slots) |
| * and additional instructions are inserted to transform gl_FragCoord (and |
| * ddy src arg). |
| */ |
| |
| typedef struct { |
| const nir_lower_wpos_ytransform_options *options; |
| nir_builder b; |
| nir_def *transform; |
| } lower_wpos_ytransform_state; |
| |
| static nir_def * |
| get_transform(lower_wpos_ytransform_state *state) |
| { |
| if (state->transform == NULL) { |
| /* NOTE: name must be prefixed w/ "gl_" to trigger slot based |
| * special handling in uniform setup: |
| */ |
| nir_variable *var = nir_state_variable_create(state->b.shader, |
| glsl_vec4_type(), |
| "gl_FbWposYTransform", |
| state->options->state_tokens); |
| |
| var->data.how_declared = nir_var_hidden; |
| state->b.cursor = nir_before_impl(nir_shader_get_entrypoint(state->b.shader)); |
| state->transform = nir_load_var(&state->b, var); |
| } |
| return state->transform; |
| } |
| |
| static bool |
| emit_wpos_adjustment(lower_wpos_ytransform_state *state, |
| nir_intrinsic_instr *intr, bool invert, |
| float adjX, float adjY[2]) |
| { |
| nir_builder *b = &state->b; |
| unsigned c = 0; |
| if (nir_intrinsic_has_component(intr)) { |
| c = nir_intrinsic_component(intr); |
| /* this pass only alters the first two components */ |
| if (c > 1) |
| return false; |
| } |
| |
| if (c == 0 && intr->num_components == 1 && adjX == 0.0) |
| return false; |
| |
| nir_def *wpostrans = get_transform(state); |
| |
| b->cursor = nir_after_instr(&intr->instr); |
| nir_def *wpos[4] = { NULL }; |
| for (unsigned i = 0; i < intr->num_components; i++) |
| wpos[i + c] = nir_channel(b, &intr->def, i); |
| |
| /* First, apply the coordinate shift: */ |
| if (wpos[0] && adjX) |
| wpos[0] = nir_fadd_imm(b, wpos[0], adjX); |
| |
| if (wpos[1] && adjY[0] != adjY[1]) { |
| /* Adjust the y coordinate by adjY[1] or adjY[0] respectively |
| * depending on whether inversion is actually going to be applied |
| * or not, which is determined by testing against the inversion |
| * state variable used below, which will be either +1 or -1. |
| */ |
| nir_def *cond = nir_flt_imm(b, nir_channel(b, wpostrans, invert ? 2 : 0), 0.0); |
| nir_def *adj_temp = nir_bcsel(b, cond, |
| nir_imm_float(b, adjY[0]), |
| nir_imm_float(b, adjY[1])); |
| |
| wpos[1] = nir_fadd(b, wpos[1], adj_temp); |
| } else if (wpos[1] && adjY[0]) { |
| wpos[1] = nir_fadd_imm(b, wpos[1], adjY[0]); |
| } |
| |
| if (wpos[1]) { |
| /* Now the conditional y flip: STATE_FB_WPOS_Y_TRANSFORM.xy/zw will be |
| * inversion/identity, or the other way around if we're drawing to an FBO. |
| */ |
| unsigned base = invert ? 0 : 2; |
| /* wpos.y = wpos.y * trans.x/z + trans.y/w */ |
| wpos[1] = nir_ffma(b, wpos[1], nir_channel(b, wpostrans, base), |
| nir_channel(b, wpostrans, base + 1)); |
| } |
| |
| nir_def *new_wpos = nir_vec(b, &wpos[c], intr->num_components); |
| |
| nir_def_rewrite_uses_after(&intr->def, new_wpos, |
| new_wpos->parent_instr); |
| |
| return true; |
| } |
| |
| static bool |
| lower_fragcoord(lower_wpos_ytransform_state *state, nir_intrinsic_instr *intr) |
| { |
| const nir_lower_wpos_ytransform_options *options = state->options; |
| const struct shader_info *info = &state->b.shader->info; |
| float adjX = 0.0f; |
| float adjY[2] = { 0.0f, 0.0f }; |
| bool invert = false; |
| |
| /* Based on logic in emit_wpos(): |
| * |
| * Query the pixel center conventions supported by the pipe driver and set |
| * adjX, adjY to help out if it cannot handle the requested one internally. |
| * |
| * The bias of the y-coordinate depends on whether y-inversion takes place |
| * (adjY[1]) or not (adjY[0]), which is in turn dependent on whether we are |
| * drawing to an FBO (causes additional inversion), and whether the pipe |
| * driver origin and the requested origin differ (the latter condition is |
| * stored in the 'invert' variable). |
| * |
| * For height = 100 (i = integer, h = half-integer, l = lower, u = upper): |
| * |
| * center shift only: |
| * i -> h: +0.5 |
| * h -> i: -0.5 |
| * |
| * inversion only: |
| * l,i -> u,i: ( 0.0 + 1.0) * -1 + 100 = 99 |
| * l,h -> u,h: ( 0.5 + 0.0) * -1 + 100 = 99.5 |
| * u,i -> l,i: (99.0 + 1.0) * -1 + 100 = 0 |
| * u,h -> l,h: (99.5 + 0.0) * -1 + 100 = 0.5 |
| * |
| * inversion and center shift: |
| * l,i -> u,h: ( 0.0 + 0.5) * -1 + 100 = 99.5 |
| * l,h -> u,i: ( 0.5 + 0.5) * -1 + 100 = 99 |
| * u,i -> l,h: (99.0 + 0.5) * -1 + 100 = 0.5 |
| * u,h -> l,i: (99.5 + 0.5) * -1 + 100 = 0 |
| */ |
| |
| if (info->fs.origin_upper_left) { |
| /* Fragment shader wants origin in upper-left */ |
| if (options->fs_coord_origin_upper_left) { |
| /* the driver supports upper-left origin */ |
| } else if (options->fs_coord_origin_lower_left) { |
| /* the driver supports lower-left origin, need to invert Y */ |
| invert = true; |
| } else { |
| unreachable("invalid options"); |
| } |
| } else { |
| /* Fragment shader wants origin in lower-left */ |
| if (options->fs_coord_origin_lower_left) { |
| /* the driver supports lower-left origin */ |
| } else if (options->fs_coord_origin_upper_left) { |
| /* the driver supports upper-left origin, need to invert Y */ |
| invert = true; |
| } else { |
| unreachable("invalid options"); |
| } |
| } |
| |
| if (info->fs.pixel_center_integer) { |
| /* Fragment shader wants pixel center integer */ |
| if (options->fs_coord_pixel_center_integer) { |
| /* the driver supports pixel center integer */ |
| adjY[1] = 1.0f; |
| } else if (options->fs_coord_pixel_center_half_integer) { |
| /* the driver supports pixel center half integer, need to bias X,Y */ |
| adjX = -0.5f; |
| adjY[0] = -0.5f; |
| adjY[1] = 0.5f; |
| } else { |
| unreachable("invalid options"); |
| } |
| } else { |
| /* Fragment shader wants pixel center half integer */ |
| if (options->fs_coord_pixel_center_half_integer) { |
| /* the driver supports pixel center half integer */ |
| } else if (options->fs_coord_pixel_center_integer) { |
| /* the driver supports pixel center integer, need to bias X,Y */ |
| adjX = adjY[0] = adjY[1] = 0.5f; |
| } else { |
| unreachable("invalid options"); |
| } |
| } |
| |
| return emit_wpos_adjustment(state, intr, invert, adjX, adjY); |
| } |
| |
| /* turns 'ddy(p)' into 'ddy(fmul(p, transform.x))' */ |
| static bool |
| lower_ddy(lower_wpos_ytransform_state *state, nir_intrinsic_instr *ddy) |
| { |
| nir_builder *b = &state->b; |
| nir_def *wpostrans = get_transform(state); |
| |
| b->cursor = nir_before_instr(&ddy->instr); |
| |
| nir_def *p = ddy->src[0].ssa; |
| nir_def *trans = nir_f2fN(b, nir_channel(b, wpostrans, 0), p->bit_size); |
| nir_def *pt = nir_fmul(b, p, trans); |
| |
| nir_src_rewrite(&ddy->src[0], pt); |
| |
| return true; |
| } |
| |
| /* Multiply interp_deref_at_offset's or load_barycentric_at_offset's offset |
| * by transform.x to flip it. |
| */ |
| static bool |
| lower_interp_deref_or_load_baryc_at_offset(lower_wpos_ytransform_state *state, |
| nir_intrinsic_instr *intr, |
| unsigned offset_src) |
| { |
| nir_builder *b = &state->b; |
| nir_def *wpostrans = get_transform(state); |
| |
| b->cursor = nir_before_instr(&intr->instr); |
| |
| nir_def *offset = intr->src[offset_src].ssa; |
| nir_def *flip_y = nir_fmul(b, nir_channel(b, offset, 1), |
| nir_channel(b, wpostrans, 0)); |
| offset = nir_vector_insert_imm(b, offset, flip_y, 1); |
| nir_src_rewrite(&intr->src[offset_src], offset); |
| |
| return true; |
| } |
| |
| static bool |
| lower_load_sample_pos(lower_wpos_ytransform_state *state, |
| nir_intrinsic_instr *intr) |
| { |
| nir_builder *b = &state->b; |
| nir_def *wpostrans = get_transform(state); |
| b->cursor = nir_after_instr(&intr->instr); |
| |
| nir_def *pos = &intr->def; |
| nir_def *scale = nir_channel(b, wpostrans, 0); |
| nir_def *neg_scale = nir_channel(b, wpostrans, 2); |
| /* Either y or 1-y for scale equal to 1 or -1 respectively. */ |
| nir_def *flipped_y = nir_ffma(b, nir_channel(b, pos, 1), scale, |
| nir_fmax(b, neg_scale, nir_imm_float(b, 0.0))); |
| nir_def *flipped_pos = nir_vector_insert_imm(b, pos, flipped_y, 1); |
| |
| nir_def_rewrite_uses_after(&intr->def, flipped_pos, |
| flipped_pos->parent_instr); |
| |
| return true; |
| } |
| |
| static bool |
| lower_wpos_ytransform_instr(nir_builder *b, nir_intrinsic_instr *intr, |
| void *data) |
| { |
| lower_wpos_ytransform_state *state = data; |
| state->b = *b; |
| |
| switch (intr->intrinsic) { |
| case nir_intrinsic_load_deref: { |
| nir_deref_instr *deref = nir_src_as_deref(intr->src[0]); |
| nir_variable *var = nir_deref_instr_get_variable(deref); |
| if (var->data.mode == nir_var_system_value && |
| var->data.location == SYSTEM_VALUE_FRAG_COORD) { |
| /* gl_FragCoord should not have array/struct derefs: */ |
| return lower_fragcoord(state, intr); |
| } else if (var->data.mode == nir_var_system_value && |
| var->data.location == SYSTEM_VALUE_SAMPLE_POS) { |
| return lower_load_sample_pos(state, intr); |
| } |
| return false; |
| } |
| case nir_intrinsic_load_interpolated_input: { |
| nir_io_semantics sem = nir_intrinsic_io_semantics(intr); |
| if (sem.location == VARYING_SLOT_POS) |
| return lower_fragcoord(state, intr); |
| return false; |
| } |
| case nir_intrinsic_load_frag_coord: |
| return lower_fragcoord(state, intr); |
| case nir_intrinsic_load_sample_pos: |
| return lower_load_sample_pos(state, intr); |
| case nir_intrinsic_interp_deref_at_offset: |
| return lower_interp_deref_or_load_baryc_at_offset(state, intr, 1); |
| case nir_intrinsic_load_barycentric_at_offset: |
| return lower_interp_deref_or_load_baryc_at_offset(state, intr, 0); |
| case nir_intrinsic_ddy: |
| case nir_intrinsic_ddy_fine: |
| case nir_intrinsic_ddy_coarse: |
| return lower_ddy(state, intr); |
| default: |
| return false; |
| } |
| } |
| |
| bool |
| nir_lower_wpos_ytransform(nir_shader *shader, |
| const nir_lower_wpos_ytransform_options *options) |
| { |
| assert(shader->info.io_lowered); |
| |
| lower_wpos_ytransform_state state = { |
| .options = options, |
| }; |
| |
| assert(shader->info.stage == MESA_SHADER_FRAGMENT); |
| |
| return nir_shader_intrinsics_pass(shader, |
| lower_wpos_ytransform_instr, |
| nir_metadata_control_flow, |
| &state); |
| } |