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/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "nir.h"
#include "nir_builder.h"
/*
* Implements a pass that lowers vector phi nodes to scalar phi nodes when
* we don't think it will hurt anything.
*/
struct lower_phis_to_scalar_state {
nir_shader *shader;
nir_builder builder;
nir_vectorize_cb cb;
const void *data;
};
static bool
nir_block_ends_in_continue(nir_block *block)
{
if (!exec_list_is_empty(&block->instr_list)) {
nir_instr *instr = nir_block_last_instr(block);
if (instr->type == nir_instr_type_jump)
return nir_instr_as_jump(instr)->type == nir_jump_continue;
}
nir_cf_node *parent = block->cf_node.parent;
return parent->type == nir_cf_node_loop &&
block == nir_cf_node_cf_tree_last(parent);
}
static bool
is_phi_src_scalarizable(nir_phi_src *src)
{
nir_instr *src_instr = src->src.ssa->parent_instr;
switch (src_instr->type) {
case nir_instr_type_alu: {
nir_alu_instr *src_alu = nir_instr_as_alu(src_instr);
/* ALU operations with output_size == 0 should be scalarized. We
* will also see a bunch of vecN operations from scalarizing ALU
* operations and, since they can easily be copy-propagated, they
* are ok too.
*/
return nir_op_infos[src_alu->op].output_size == 0 ||
nir_op_is_vec_or_mov(src_alu->op);
}
case nir_instr_type_phi:
/* If the src is another phi, scalarize it if we didn't visit it yet,
* which is the case for continue blocks. We are likely going to lower
* it anyway.
*/
return nir_block_ends_in_continue(src->pred);
case nir_instr_type_load_const:
/* These are trivially scalarizable */
return true;
case nir_instr_type_undef:
/* The caller of this function is going to OR the results and we don't
* want undefs to count so we return false.
*/
return false;
case nir_instr_type_intrinsic: {
nir_intrinsic_instr *src_intrin = nir_instr_as_intrinsic(src_instr);
switch (src_intrin->intrinsic) {
case nir_intrinsic_load_deref: {
/* Don't scalarize if we see a load of a local variable because it
* might turn into one of the things we can't scalarize.
*/
nir_deref_instr *deref = nir_src_as_deref(src_intrin->src[0]);
return !nir_deref_mode_may_be(deref, nir_var_function_temp |
nir_var_shader_temp);
}
case nir_intrinsic_interp_deref_at_centroid:
case nir_intrinsic_interp_deref_at_sample:
case nir_intrinsic_interp_deref_at_offset:
case nir_intrinsic_interp_deref_at_vertex:
case nir_intrinsic_load_uniform:
case nir_intrinsic_load_ubo:
case nir_intrinsic_load_ssbo:
case nir_intrinsic_load_global:
case nir_intrinsic_load_global_constant:
case nir_intrinsic_load_input:
case nir_intrinsic_load_per_primitive_input:
return true;
default:
break;
}
}
FALLTHROUGH;
default:
/* We can't scalarize this type of instruction */
return false;
}
}
/**
* Determines if the given phi node should be lowered. The only phi nodes
* we will scalarize at the moment are those where all of the sources are
* scalarizable, unless lower_all is set.
*
* The reason for this comes down to coalescing. Since phi sources can't
* swizzle, swizzles on phis have to be resolved by inserting a mov right
* before the phi. The choice then becomes between movs to pick off
* components for a scalar phi or potentially movs to recombine components
* for a vector phi. The problem is that the movs generated to pick off
* the components are almost uncoalescable. We can't coalesce them in NIR
* because we need them to pick off components and we can't coalesce them
* in the backend because the source register is a vector and the
* destination is a scalar that may be used at other places in the program.
* On the other hand, if we have a bunch of scalars going into a vector
* phi, the situation is much better. In this case, if the SSA def is
* generated in the predecessor block to the corresponding phi source, the
* backend code will be an ALU op into a temporary and then a mov into the
* given vector component; this move can almost certainly be coalesced
* away.
*/
static uint8_t
should_lower_phi(const nir_instr *instr, const void *data)
{
nir_phi_instr *phi = nir_instr_as_phi(instr);
nir_foreach_phi_src(src, phi) {
/* This loop ignores srcs that are not scalarizable because its likely
* still worth copying to temps if another phi source is scalarizable.
* This reduces register spilling by a huge amount in the i965 driver for
* Deus Ex: MD.
*/
if (is_phi_src_scalarizable(src))
return 1;
}
return 0;
}
static bool
lower_phis_to_scalar_block(nir_block *block,
struct lower_phis_to_scalar_state *state)
{
bool progress = false;
nir_phi_instr *last_phi = nir_block_last_phi_instr(block);
/* We have to handle the phi nodes in their own pass due to the way
* we're modifying the linked list of instructions.
*/
nir_foreach_phi_safe(phi, block) {
/* Already scalar */
if (phi->def.num_components == 1)
continue;
unsigned target_width = 0;
unsigned num_components = phi->def.num_components;
target_width = state->cb(&phi->instr, state->data);
if (target_width == 0 || num_components <= target_width)
continue;
/* Create a vecN operation to combine the results. Most of these
* will be redundant, but copy propagation should clean them up for
* us. No need to add the complexity here.
*/
nir_scalar vec_srcs[NIR_MAX_VEC_COMPONENTS];
for (unsigned chan = 0; chan < num_components; chan += target_width) {
unsigned components = MIN2(target_width, num_components - chan);
nir_phi_instr *new_phi = nir_phi_instr_create(state->shader);
nir_def_init(&new_phi->instr, &new_phi->def, components,
phi->def.bit_size);
nir_foreach_phi_src(src, phi) {
nir_def *def;
state->builder.cursor = nir_after_block_before_jump(src->pred);
if (nir_src_is_undef(src->src)) {
/* Just create an undef instead of moving out of the
* original one. This makes it easier for other passes to
* detect undefs without having to chase moves.
*/
def = nir_undef(&state->builder, components, phi->def.bit_size);
} else {
/* We need to insert a mov to grab the correct components of src. */
def = nir_channels(&state->builder, src->src.ssa,
nir_component_mask(components) << chan);
}
nir_phi_instr_add_src(new_phi, src->pred, def);
}
nir_instr_insert_before(&phi->instr, &new_phi->instr);
for (unsigned i = 0; i < components; i++)
vec_srcs[chan + i] = nir_get_scalar(&new_phi->def, i);
}
state->builder.cursor = nir_after_phis(block);
nir_def *vec = nir_vec_scalars(&state->builder, vec_srcs, phi->def.num_components);
nir_def_replace(&phi->def, vec);
progress = true;
/* We're using the safe iterator and inserting all the newly
* scalarized phi nodes before their non-scalarized version so that's
* ok. However, we are also inserting vec operations after all of
* the last phi node so once we get here, we can't trust even the
* safe iterator to stop properly. We have to break manually.
*/
if (phi == last_phi)
break;
}
return progress;
}
static bool
lower_phis_to_scalar_impl(nir_function_impl *impl, nir_vectorize_cb cb, const void *data)
{
struct lower_phis_to_scalar_state state;
bool progress = false;
state.shader = impl->function->shader;
state.builder = nir_builder_create(impl);
if (cb) {
state.cb = cb;
state.data = data;
} else {
state.cb = should_lower_phi;
state.data = NULL;
}
nir_foreach_block(block, impl) {
progress = lower_phis_to_scalar_block(block, &state) || progress;
}
nir_progress(true, impl, nir_metadata_control_flow);
return progress;
}
/** A pass that lowers vector phi nodes to scalar
*
* This pass loops through the blocks and lowers looks for vector phi nodes
* it can lower to scalar phi nodes. Not all phi nodes are lowered. For
* instance, if one of the sources is a non-scalarizable vector, then we
* don't bother lowering because that would generate hard-to-coalesce movs.
*/
bool
nir_lower_phis_to_scalar(nir_shader *shader, nir_vectorize_cb cb, const void *data)
{
bool progress = false;
nir_foreach_function_impl(impl, shader) {
progress = lower_phis_to_scalar_impl(impl, cb, data) || progress;
}
return progress;
}
static uint8_t
lower_all_phis(const nir_instr *phi, const void *_)
{
return 1;
}
bool
nir_lower_all_phis_to_scalar(nir_shader *shader)
{
return nir_lower_phis_to_scalar(shader, lower_all_phis, NULL);
}