blob: 8de3515828e81bea15efc520a4cc0eec067a3cde [file] [log] [blame]
#version 130
void foo(float normalVar, out float outVar, inout float inoutVar)
{
outVar = 1.0f;
}
void main()
{
float undefinedFloat;
float noRaise;
float undefinedFloat2;
foo(undefinedFloat, noRaise, undefinedFloat2);
gl_Position = vec4(1.0);
}