blob: 83e31b7d83f749bfd86cae93726b9f9ffa310bab [file] [log] [blame]
#version 130
void main()
{
int undefinedIndex;
int undefinedIndex2;
int definedIndex = 2;
int definedIndex2 = 2;
float array[4];
float fooPos;
int fooLength;
fooPos = array[undefinedIndex];
fooPos = array[definedIndex];
fooPos = array[definedIndex+definedIndex2];
fooPos = array[undefinedIndex+undefinedIndex2];
array[0] = 10.0;
fooPos = array[definedIndex];
array[undefinedIndex2] = array[undefinedIndex];
gl_Position = vec4(1.0);
}