| /* |
| * Copyright © 2016 Red Hat. |
| * Copyright © 2016 Bas Nieuwenhuizen |
| * |
| * based in part on anv driver which is: |
| * Copyright © 2015 Intel Corporation |
| * |
| * SPDX-License-Identifier: MIT |
| */ |
| |
| #ifndef RADV_SHADER_H |
| #define RADV_SHADER_H |
| |
| #include "util/mesa-blake3.h" |
| #include "util/shader_stats.h" |
| #include "util/u_math.h" |
| #include "vulkan/vulkan.h" |
| #include "ac_binary.h" |
| #include "ac_shader_util.h" |
| #include "amd_family.h" |
| #include "radv_constants.h" |
| #include "radv_shader_args.h" |
| #include "radv_shader_info.h" |
| #include "vk_pipeline_cache.h" |
| |
| #include "aco_shader_info.h" |
| |
| struct radv_physical_device; |
| struct radv_device; |
| struct radv_pipeline; |
| struct radv_ray_tracing_pipeline; |
| struct radv_shader_args; |
| struct radv_vertex_input_state; |
| struct radv_shader_args; |
| struct radv_serialized_shader_arena_block; |
| struct vk_pipeline_robustness_state; |
| |
| enum { |
| RADV_GRAPHICS_STAGE_BITS = |
| (VK_SHADER_STAGE_ALL_GRAPHICS | VK_SHADER_STAGE_MESH_BIT_EXT | VK_SHADER_STAGE_TASK_BIT_EXT), |
| RADV_RT_STAGE_BITS = |
| (VK_SHADER_STAGE_RAYGEN_BIT_KHR | VK_SHADER_STAGE_ANY_HIT_BIT_KHR | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR | |
| VK_SHADER_STAGE_MISS_BIT_KHR | VK_SHADER_STAGE_INTERSECTION_BIT_KHR | VK_SHADER_STAGE_CALLABLE_BIT_KHR) |
| }; |
| |
| #define RADV_STAGE_MASK ((1 << MESA_VULKAN_SHADER_STAGES) - 1) |
| |
| #define radv_foreach_stage(stage, stage_bits) \ |
| for (gl_shader_stage stage, __tmp = (gl_shader_stage)((stage_bits) & RADV_STAGE_MASK); \ |
| stage = ffs(__tmp) - 1, __tmp; __tmp &= ~(1 << (stage))) |
| |
| enum radv_nggc_settings { |
| radv_nggc_none = 0, |
| radv_nggc_front_face = 1 << 0, |
| radv_nggc_back_face = 1 << 1, |
| radv_nggc_face_is_ccw = 1 << 2, |
| radv_nggc_small_primitives = 1 << 3, |
| }; |
| |
| enum radv_shader_query_state { |
| radv_shader_query_none = 0, |
| radv_shader_query_pipeline_stat = 1 << 0, |
| radv_shader_query_prim_gen = 1 << 1, |
| radv_shader_query_prim_xfb = 1 << 2, |
| }; |
| |
| enum radv_required_subgroup_size { |
| RADV_REQUIRED_NONE = 0, |
| RADV_REQUIRED_WAVE32 = 1, |
| RADV_REQUIRED_WAVE64 = 2, |
| }; |
| |
| struct radv_shader_stage_key { |
| uint8_t subgroup_required_size : 2; /* radv_required_subgroup_size */ |
| uint8_t subgroup_require_full : 1; /* whether full subgroups are required */ |
| |
| uint8_t storage_robustness2 : 1; |
| uint8_t uniform_robustness2 : 1; |
| uint8_t vertex_robustness1 : 1; |
| |
| uint8_t optimisations_disabled : 1; |
| uint8_t keep_statistic_info : 1; |
| uint8_t view_index_from_device_index : 1; |
| |
| /* Shader version (up to 8) to force re-compilation when RADV_BUILD_ID_OVERRIDE is enabled. */ |
| uint8_t version : 3; |
| |
| /* Whether the mesh shader is used with a task shader. */ |
| uint8_t has_task_shader : 1; |
| |
| /* Whether the shader is used with indirect pipeline binds. */ |
| uint8_t indirect_bindable : 1; |
| |
| uint32_t reserved : 18; |
| }; |
| |
| struct radv_ps_epilog_key { |
| uint32_t spi_shader_col_format; |
| uint32_t spi_shader_z_format; |
| |
| /* Bitmasks, each bit represents one of the 8 MRTs. */ |
| uint8_t color_is_int8; |
| uint8_t color_is_int10; |
| uint8_t enable_mrt_output_nan_fixup; |
| |
| uint32_t colors_written; |
| uint8_t color_map[MAX_RTS]; |
| bool mrt0_is_dual_src; |
| bool export_depth; |
| bool export_stencil; |
| bool export_sample_mask; |
| bool alpha_to_coverage_via_mrtz; |
| bool alpha_to_one; |
| |
| uint16_t reserved; |
| }; |
| |
| struct radv_spirv_to_nir_options { |
| uint32_t lower_view_index_to_zero : 1; |
| uint32_t lower_view_index_to_device_index : 1; |
| }; |
| |
| struct radv_graphics_state_key { |
| uint32_t lib_flags : 4; /* VkGraphicsPipelineLibraryFlagBitsEXT */ |
| |
| uint32_t has_multiview_view_index : 1; |
| uint32_t adjust_frag_coord_z : 1; |
| uint32_t dynamic_rasterization_samples : 1; |
| uint32_t dynamic_provoking_vtx_mode : 1; |
| uint32_t dynamic_line_rast_mode : 1; |
| uint32_t enable_remove_point_size : 1; |
| uint32_t unknown_rast_prim : 1; |
| uint32_t dcc_decompress_gfx11 : 1; |
| uint32_t reserved : 12; |
| |
| struct { |
| uint8_t topology; |
| } ia; |
| |
| struct { |
| uint32_t attributes_valid; |
| uint32_t instance_rate_inputs; |
| uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS]; |
| uint8_t vertex_attribute_formats[MAX_VERTEX_ATTRIBS]; |
| uint32_t vertex_attribute_bindings[MAX_VERTEX_ATTRIBS]; |
| uint32_t vertex_attribute_offsets[MAX_VERTEX_ATTRIBS]; |
| uint32_t vertex_attribute_strides[MAX_VERTEX_ATTRIBS]; |
| uint8_t vertex_binding_align[MAX_VBS]; |
| } vi; |
| |
| struct { |
| unsigned patch_control_points; |
| } ts; |
| |
| struct { |
| uint32_t provoking_vtx_last : 1; |
| uint32_t cull_mode : 2; |
| } rs; |
| |
| struct { |
| bool sample_shading_enable; |
| bool alpha_to_coverage_via_mrtz; /* GFX11+ */ |
| uint8_t rasterization_samples; |
| } ms; |
| |
| struct vs { |
| bool has_prolog; |
| } vs; |
| |
| struct { |
| struct radv_ps_epilog_key epilog; |
| bool force_vrs_enabled; |
| bool exports_mrtz_via_epilog; |
| bool has_epilog; |
| } ps; |
| }; |
| |
| struct radv_graphics_pipeline_key { |
| struct radv_graphics_state_key gfx_state; |
| |
| struct radv_shader_stage_key stage_info[MESA_VULKAN_SHADER_STAGES]; |
| }; |
| |
| struct radv_nir_compiler_options { |
| bool robust_buffer_access_llvm; |
| bool dump_shader; |
| bool dump_ir; |
| bool dump_preoptir; |
| bool record_asm; |
| bool record_ir; |
| bool record_stats; |
| bool check_ir; |
| uint8_t enable_mrt_output_nan_fixup; |
| bool wgp_mode; |
| const struct radeon_info *info; |
| |
| struct { |
| void (*func)(void *private_data, enum aco_compiler_debug_level level, const char *message); |
| void *private_data; |
| } debug; |
| }; |
| |
| #define SET_SGPR_FIELD(field, value) (((unsigned)(value) & field##__MASK) << field##__SHIFT) |
| |
| #define TCS_OFFCHIP_LAYOUT_NUM_PATCHES__SHIFT 0 |
| #define TCS_OFFCHIP_LAYOUT_NUM_PATCHES__MASK 0x7f |
| #define TCS_OFFCHIP_LAYOUT_PATCH_VERTICES_IN__SHIFT 7 |
| #define TCS_OFFCHIP_LAYOUT_PATCH_VERTICES_IN__MASK 0x1f |
| #define TCS_OFFCHIP_LAYOUT_TCS_MEM_ATTRIB_STRIDE__SHIFT 12 |
| #define TCS_OFFCHIP_LAYOUT_TCS_MEM_ATTRIB_STRIDE__MASK 0x1f |
| #define TCS_OFFCHIP_LAYOUT_NUM_LS_OUTPUTS__SHIFT 17 |
| #define TCS_OFFCHIP_LAYOUT_NUM_LS_OUTPUTS__MASK 0x3f |
| #define TCS_OFFCHIP_LAYOUT_NUM_HS_OUTPUTS__SHIFT 23 |
| #define TCS_OFFCHIP_LAYOUT_NUM_HS_OUTPUTS__MASK 0x3f |
| #define TCS_OFFCHIP_LAYOUT_PRIMITIVE_MODE__SHIFT 29 |
| #define TCS_OFFCHIP_LAYOUT_PRIMITIVE_MODE__MASK 0x03 |
| #define TCS_OFFCHIP_LAYOUT_TES_READS_TF__SHIFT 31 |
| #define TCS_OFFCHIP_LAYOUT_TES_READS_TF__MASK 0x01 |
| |
| #define TES_STATE_NUM_PATCHES__SHIFT 0 |
| #define TES_STATE_NUM_PATCHES__MASK 0xff |
| #define TES_STATE_TCS_VERTICES_OUT__SHIFT 8 |
| #define TES_STATE_TCS_VERTICES_OUT__MASK 0xff |
| #define TES_STATE_NUM_TCS_OUTPUTS__SHIFT 16 |
| #define TES_STATE_NUM_TCS_OUTPUTS__MASK 0xff |
| |
| #define NGG_LDS_LAYOUT_GS_OUT_VERTEX_BASE__SHIFT 0 |
| #define NGG_LDS_LAYOUT_GS_OUT_VERTEX_BASE__MASK 0xffff |
| |
| #define NGG_STATE_NUM_VERTS_PER_PRIM__SHIFT 0 |
| #define NGG_STATE_NUM_VERTS_PER_PRIM__MASK 0x7 |
| #define NGG_STATE_PROVOKING_VTX__SHIFT 3 |
| #define NGG_STATE_PROVOKING_VTX__MASK 0x7 |
| #define NGG_STATE_QUERY__SHIFT 6 |
| #define NGG_STATE_QUERY__MASK 0x7 |
| |
| #define PS_STATE_NUM_SAMPLES__SHIFT 0 |
| #define PS_STATE_NUM_SAMPLES__MASK 0xf |
| #define PS_STATE_LINE_RAST_MODE__SHIFT 4 |
| #define PS_STATE_LINE_RAST_MODE__MASK 0x3 |
| #define PS_STATE_PS_ITER_MASK__SHIFT 6 |
| #define PS_STATE_PS_ITER_MASK__MASK 0xffff |
| #define PS_STATE_RAST_PRIM__SHIFT 22 |
| #define PS_STATE_RAST_PRIM__MASK 0x3 |
| |
| struct radv_shader_layout { |
| uint32_t num_sets; |
| |
| struct { |
| struct radv_descriptor_set_layout *layout; |
| uint32_t dynamic_offset_start; |
| } set[MAX_SETS]; |
| |
| uint32_t push_constant_size; |
| uint32_t dynamic_offset_count; |
| bool use_dynamic_descriptors; |
| }; |
| |
| struct radv_shader_stage { |
| gl_shader_stage stage; |
| gl_shader_stage next_stage; |
| |
| struct { |
| const struct vk_object_base *object; |
| const char *data; |
| uint32_t size; |
| } spirv; |
| |
| const char *entrypoint; |
| const VkSpecializationInfo *spec_info; |
| |
| unsigned char shader_sha1[20]; |
| |
| nir_shader *nir; |
| nir_shader *gs_copy_shader; |
| nir_shader *internal_nir; /* meta shaders */ |
| |
| struct radv_shader_info info; |
| struct radv_shader_args args; |
| struct radv_shader_stage_key key; |
| |
| VkPipelineCreationFeedback feedback; |
| |
| struct radv_shader_layout layout; |
| }; |
| |
| static inline bool |
| radv_is_last_vgt_stage(const struct radv_shader_stage *stage) |
| { |
| return (stage->info.stage == MESA_SHADER_VERTEX || stage->info.stage == MESA_SHADER_TESS_EVAL || |
| stage->info.stage == MESA_SHADER_GEOMETRY || stage->info.stage == MESA_SHADER_MESH) && |
| (stage->info.next_stage == MESA_SHADER_FRAGMENT || stage->info.next_stage == MESA_SHADER_NONE); |
| } |
| |
| struct radv_vertex_input_state { |
| uint32_t attribute_mask; |
| |
| uint32_t instance_rate_inputs; |
| uint32_t nontrivial_divisors; |
| uint32_t zero_divisors; |
| uint32_t post_shuffle; |
| /* Having two separate fields instead of a single uint64_t makes it easier to remove attributes |
| * using bitwise arithmetic. |
| */ |
| uint32_t alpha_adjust_lo; |
| uint32_t alpha_adjust_hi; |
| uint32_t nontrivial_formats; |
| |
| uint8_t bindings[MAX_VERTEX_ATTRIBS]; |
| uint32_t divisors[MAX_VERTEX_ATTRIBS]; |
| uint32_t offsets[MAX_VERTEX_ATTRIBS]; |
| uint8_t formats[MAX_VERTEX_ATTRIBS]; |
| uint8_t format_align_req_minus_1[MAX_VERTEX_ATTRIBS]; |
| uint8_t component_align_req_minus_1[MAX_VERTEX_ATTRIBS]; |
| uint8_t format_sizes[MAX_VERTEX_ATTRIBS]; |
| uint32_t attrib_index_offset[MAX_VERTEX_ATTRIBS]; /* Only used with static strides. */ |
| uint32_t non_trivial_format[MAX_VERTEX_ATTRIBS]; |
| |
| bool bindings_match_attrib; |
| }; |
| |
| struct radv_vs_prolog_key { |
| /* All the fields are pre-masked with BITFIELD_MASK(num_attributes). |
| * Some of the fields are pre-masked by other conditions. See lookup_vs_prolog. |
| */ |
| uint32_t instance_rate_inputs; |
| uint32_t nontrivial_divisors; |
| uint32_t zero_divisors; |
| uint32_t post_shuffle; |
| /* Having two separate fields instead of a single uint64_t makes it easier to remove attributes |
| * using bitwise arithmetic. |
| */ |
| uint32_t alpha_adjust_lo; |
| uint32_t alpha_adjust_hi; |
| uint8_t formats[MAX_VERTEX_ATTRIBS]; |
| unsigned num_attributes; |
| uint32_t misaligned_mask; |
| uint32_t unaligned_mask; |
| bool as_ls; |
| bool is_ngg; |
| bool wave32; |
| gl_shader_stage next_stage; |
| }; |
| |
| enum radv_shader_binary_type { RADV_BINARY_TYPE_LEGACY, RADV_BINARY_TYPE_RTLD }; |
| |
| struct radv_shader_binary { |
| uint32_t type; /* enum radv_shader_binary_type */ |
| |
| struct ac_shader_config config; |
| struct radv_shader_info info; |
| |
| /* Self-referential size so we avoid consistency issues. */ |
| uint32_t total_size; |
| }; |
| |
| struct radv_shader_binary_legacy { |
| struct radv_shader_binary base; |
| uint32_t code_size; |
| uint32_t exec_size; |
| uint32_t ir_size; |
| uint32_t disasm_size; |
| uint32_t stats_size; |
| uint32_t debug_info_size; |
| |
| /* data has size of stats_size + code_size + ir_size + disasm_size + 2, |
| * where the +2 is for 0 of the ir strings. */ |
| uint8_t data[0]; |
| }; |
| static_assert(sizeof(struct radv_shader_binary_legacy) == offsetof(struct radv_shader_binary_legacy, data), |
| "Unexpected padding"); |
| |
| struct radv_shader_binary_rtld { |
| struct radv_shader_binary base; |
| unsigned elf_size; |
| unsigned llvm_ir_size; |
| uint8_t data[0]; |
| }; |
| |
| struct radv_shader_part_binary { |
| struct { |
| uint32_t spi_shader_col_format; |
| uint32_t cb_shader_mask; |
| uint32_t spi_shader_z_format; |
| } info; |
| |
| uint8_t num_sgprs; |
| uint8_t num_vgprs; |
| unsigned code_size; |
| unsigned disasm_size; |
| |
| /* Self-referential size so we avoid consistency issues. */ |
| uint32_t total_size; |
| |
| uint8_t data[0]; |
| }; |
| |
| enum radv_shader_arena_type { RADV_SHADER_ARENA_DEFAULT, RADV_SHADER_ARENA_REPLAYABLE, RADV_SHADER_ARENA_REPLAYED }; |
| |
| struct radv_shader_arena { |
| struct list_head list; |
| struct list_head entries; |
| uint32_t size; |
| struct radeon_winsys_bo *bo; |
| char *ptr; |
| enum radv_shader_arena_type type; |
| }; |
| |
| union radv_shader_arena_block { |
| struct list_head pool; |
| struct { |
| /* List of blocks in the arena, sorted by address. */ |
| struct list_head list; |
| /* For holes, a list_head for the free-list. For allocations, freelist.prev=NULL and |
| * freelist.next is a pointer associated with the allocation. |
| */ |
| struct list_head freelist; |
| struct radv_shader_arena *arena; |
| uint32_t offset; |
| uint32_t size; |
| }; |
| }; |
| |
| struct radv_shader_free_list { |
| uint8_t size_mask; |
| struct list_head free_lists[RADV_SHADER_ALLOC_NUM_FREE_LISTS]; |
| }; |
| |
| struct radv_serialized_shader_arena_block { |
| uint32_t offset; |
| uint32_t size; |
| uint64_t arena_va; |
| uint32_t arena_size; |
| }; |
| |
| struct radv_shader { |
| struct vk_pipeline_cache_object base; |
| |
| simple_mtx_t replay_mtx; |
| bool has_replay_alloc; |
| |
| struct radeon_winsys_bo *bo; |
| union radv_shader_arena_block *alloc; |
| uint64_t va; |
| |
| uint64_t upload_seq; |
| |
| struct ac_shader_config config; |
| uint32_t code_size; |
| uint32_t exec_size; |
| struct radv_shader_info info; |
| uint32_t max_waves; |
| |
| blake3_hash hash; |
| void *code; |
| |
| /* debug only */ |
| char *spirv; |
| uint32_t spirv_size; |
| char *nir_string; |
| char *disasm_string; |
| char *ir_string; |
| struct amd_stats *statistics; |
| struct ac_shader_debug_info *debug_info; |
| uint32_t debug_info_count; |
| }; |
| |
| struct radv_shader_part { |
| uint32_t ref_count; |
| |
| union { |
| struct radv_vs_prolog_key vs; |
| struct radv_ps_epilog_key ps; |
| } key; |
| |
| uint64_t va; |
| |
| struct radeon_winsys_bo *bo; |
| union radv_shader_arena_block *alloc; |
| uint32_t code_size; |
| uint32_t rsrc1; |
| bool nontrivial_divisors; |
| uint32_t spi_shader_col_format; |
| uint32_t cb_shader_mask; |
| uint32_t spi_shader_z_format; |
| uint64_t upload_seq; |
| |
| /* debug only */ |
| char *disasm_string; |
| }; |
| |
| struct radv_shader_part_cache_ops { |
| uint32_t (*hash)(const void *key); |
| bool (*equals)(const void *a, const void *b); |
| struct radv_shader_part *(*create)(struct radv_device *device, const void *key); |
| }; |
| |
| struct radv_shader_part_cache { |
| simple_mtx_t lock; |
| struct radv_shader_part_cache_ops *ops; |
| struct set entries; |
| }; |
| |
| struct radv_shader_dma_submission { |
| struct list_head list; |
| |
| struct radeon_cmdbuf *cs; |
| struct radeon_winsys_bo *bo; |
| uint64_t bo_size; |
| char *ptr; |
| |
| /* The semaphore value to wait for before reusing this submission. */ |
| uint64_t seq; |
| }; |
| |
| struct radv_pipeline_layout; |
| struct radv_shader_stage; |
| |
| void radv_optimize_nir(struct nir_shader *shader, bool optimize_conservatively); |
| void radv_optimize_nir_algebraic(nir_shader *shader, bool opt_offsets, bool opt_mqsad); |
| |
| void radv_nir_lower_rt_io(nir_shader *shader, bool monolithic, uint32_t payload_offset); |
| |
| struct radv_ray_tracing_stage_info; |
| |
| void radv_nir_lower_rt_abi(nir_shader *shader, const VkRayTracingPipelineCreateInfoKHR *pCreateInfo, |
| const struct radv_shader_args *args, const struct radv_shader_info *info, |
| uint32_t *stack_size, bool resume_shader, struct radv_device *device, |
| struct radv_ray_tracing_pipeline *pipeline, bool monolithic, |
| const struct radv_ray_tracing_stage_info *traversal_info); |
| |
| void radv_gather_unused_args(struct radv_ray_tracing_stage_info *info, nir_shader *nir); |
| |
| struct radv_shader_stage; |
| |
| nir_shader *radv_shader_spirv_to_nir(struct radv_device *device, const struct radv_shader_stage *stage, |
| const struct radv_spirv_to_nir_options *options, bool is_internal); |
| |
| void radv_init_shader_arenas(struct radv_device *device); |
| void radv_destroy_shader_arenas(struct radv_device *device); |
| VkResult radv_init_shader_upload_queue(struct radv_device *device); |
| void radv_destroy_shader_upload_queue(struct radv_device *device); |
| |
| struct radv_shader_args; |
| |
| VkResult radv_shader_create_uncached(struct radv_device *device, const struct radv_shader_binary *binary, |
| bool replayable, struct radv_serialized_shader_arena_block *replay_block, |
| struct radv_shader **out_shader); |
| |
| struct radv_shader_binary *radv_shader_nir_to_asm(struct radv_device *device, struct radv_shader_stage *pl_stage, |
| struct nir_shader *const *shaders, int shader_count, |
| const struct radv_graphics_state_key *gfx_state, |
| bool keep_shader_info, bool keep_statistic_info); |
| |
| void radv_shader_dump_debug_info(struct radv_device *device, bool dump_shader, struct radv_shader_binary *binary, |
| struct radv_shader *shader, struct nir_shader *const *shaders, int shader_count, |
| struct radv_shader_info *info); |
| |
| struct radv_instance; |
| char *radv_dump_nir_shaders(const struct radv_instance *instance, struct nir_shader *const *shaders, int shader_count); |
| |
| VkResult radv_shader_wait_for_upload(struct radv_device *device, uint64_t seq); |
| |
| struct radv_shader_dma_submission *radv_shader_dma_pop_submission(struct radv_device *device); |
| |
| void radv_shader_dma_push_submission(struct radv_device *device, struct radv_shader_dma_submission *submission, |
| uint64_t seq); |
| |
| struct radv_shader_dma_submission * |
| radv_shader_dma_get_submission(struct radv_device *device, struct radeon_winsys_bo *bo, uint64_t va, uint64_t size); |
| |
| bool radv_shader_dma_submit(struct radv_device *device, struct radv_shader_dma_submission *submission, |
| uint64_t *upload_seq_out); |
| |
| union radv_shader_arena_block *radv_alloc_shader_memory(struct radv_device *device, uint32_t size, bool replayable, |
| void *ptr); |
| |
| union radv_shader_arena_block *radv_replay_shader_arena_block(struct radv_device *device, |
| const struct radv_serialized_shader_arena_block *src, |
| void *ptr); |
| |
| void radv_free_shader_memory(struct radv_device *device, union radv_shader_arena_block *alloc); |
| |
| struct radv_shader *radv_create_trap_handler_shader(struct radv_device *device); |
| |
| struct radv_shader *radv_create_rt_prolog(struct radv_device *device); |
| |
| struct radv_shader_part *radv_shader_part_create(struct radv_device *device, struct radv_shader_part_binary *binary, |
| unsigned wave_size); |
| |
| struct radv_shader_part *radv_create_vs_prolog(struct radv_device *device, const struct radv_vs_prolog_key *key); |
| |
| struct radv_shader_part *radv_create_ps_epilog(struct radv_device *device, const struct radv_ps_epilog_key *key, |
| struct radv_shader_part_binary **binary_out); |
| |
| void radv_shader_part_destroy(struct radv_device *device, struct radv_shader_part *shader_part); |
| |
| bool radv_shader_part_cache_init(struct radv_shader_part_cache *cache, struct radv_shader_part_cache_ops *ops); |
| void radv_shader_part_cache_finish(struct radv_device *device, struct radv_shader_part_cache *cache); |
| struct radv_shader_part *radv_shader_part_cache_get(struct radv_device *device, struct radv_shader_part_cache *cache, |
| struct set *local_entries, const void *key); |
| |
| uint64_t radv_shader_get_va(const struct radv_shader *shader); |
| struct radv_shader *radv_find_shader(struct radv_device *device, uint64_t pc); |
| |
| unsigned radv_get_max_waves(const struct radv_device *device, const struct ac_shader_config *conf, |
| const struct radv_shader_info *info); |
| |
| unsigned radv_get_max_scratch_waves(const struct radv_device *device, struct radv_shader *shader); |
| |
| const char *radv_get_shader_name(const struct radv_shader_info *info, gl_shader_stage stage); |
| |
| unsigned radv_compute_spi_ps_input(const struct radv_physical_device *pdev, |
| const struct radv_graphics_state_key *gfx_state, |
| const struct radv_shader_info *info); |
| |
| bool radv_can_dump_shader(struct radv_device *device, nir_shader *nir); |
| |
| bool radv_can_dump_shader_stats(struct radv_device *device, nir_shader *nir); |
| |
| VkResult radv_dump_shader_stats(struct radv_device *device, struct radv_pipeline *pipeline, struct radv_shader *shader, |
| gl_shader_stage stage, FILE *output); |
| |
| /* Returns true on success and false on failure */ |
| bool radv_shader_reupload(struct radv_device *device, struct radv_shader *shader); |
| |
| extern const struct vk_pipeline_cache_object_ops radv_shader_ops; |
| |
| static inline struct radv_shader * |
| radv_shader_ref(struct radv_shader *shader) |
| { |
| vk_pipeline_cache_object_ref(&shader->base); |
| return shader; |
| } |
| |
| static inline void |
| radv_shader_unref(struct radv_device *device, struct radv_shader *shader) |
| { |
| vk_pipeline_cache_object_unref((struct vk_device *)device, &shader->base); |
| } |
| |
| static inline struct radv_shader_part * |
| radv_shader_part_ref(struct radv_shader_part *shader_part) |
| { |
| assert(shader_part && shader_part->ref_count >= 1); |
| p_atomic_inc(&shader_part->ref_count); |
| return shader_part; |
| } |
| |
| static inline void |
| radv_shader_part_unref(struct radv_device *device, struct radv_shader_part *shader_part) |
| { |
| assert(shader_part && shader_part->ref_count >= 1); |
| if (p_atomic_dec_zero(&shader_part->ref_count)) |
| radv_shader_part_destroy(device, shader_part); |
| } |
| |
| static inline struct radv_shader_part * |
| radv_shader_part_from_cache_entry(const void *key) |
| { |
| return container_of(key, struct radv_shader_part, key); |
| } |
| |
| static inline unsigned |
| get_tcs_input_vertex_stride(unsigned tcs_num_inputs) |
| { |
| unsigned stride = tcs_num_inputs * 16; |
| |
| /* Add 1 dword to reduce LDS bank conflicts. */ |
| if (stride) |
| stride += 4; |
| |
| return stride; |
| } |
| |
| void radv_get_tess_wg_info(const struct radv_physical_device *pdev, const ac_nir_tess_io_info *io_info, |
| unsigned tcs_vertices_out, unsigned tcs_num_input_vertices, unsigned tcs_num_lds_inputs, |
| unsigned *num_patches_per_wg, unsigned *hw_lds_size); |
| |
| void radv_lower_ngg(struct radv_device *device, struct radv_shader_stage *ngg_stage, |
| const struct radv_graphics_state_key *gfx_state); |
| |
| bool radv_consider_culling(const struct radv_physical_device *pdev, struct nir_shader *nir, uint64_t ps_inputs_read, |
| unsigned num_vertices_per_primitive, const struct radv_shader_info *info); |
| |
| void radv_get_nir_options(struct radv_physical_device *pdev); |
| |
| struct radv_ray_tracing_stage_info; |
| |
| nir_shader *radv_build_traversal_shader(struct radv_device *device, struct radv_ray_tracing_pipeline *pipeline, |
| const VkRayTracingPipelineCreateInfoKHR *pCreateInfo, |
| struct radv_ray_tracing_stage_info *info); |
| |
| enum radv_rt_priority { |
| radv_rt_priority_raygen = 0, |
| radv_rt_priority_traversal = 1, |
| radv_rt_priority_hit_miss = 2, |
| radv_rt_priority_callable = 3, |
| radv_rt_priority_mask = 0x3, |
| }; |
| |
| static inline enum radv_rt_priority |
| radv_get_rt_priority(gl_shader_stage stage) |
| { |
| switch (stage) { |
| case MESA_SHADER_RAYGEN: |
| return radv_rt_priority_raygen; |
| case MESA_SHADER_INTERSECTION: |
| case MESA_SHADER_ANY_HIT: |
| return radv_rt_priority_traversal; |
| case MESA_SHADER_CLOSEST_HIT: |
| case MESA_SHADER_MISS: |
| return radv_rt_priority_hit_miss; |
| case MESA_SHADER_CALLABLE: |
| return radv_rt_priority_callable; |
| default: |
| unreachable("Unimplemented RT shader stage."); |
| } |
| } |
| |
| struct radv_shader_layout; |
| enum radv_pipeline_type; |
| |
| void radv_shader_combine_cfg_vs_tcs(const struct radv_shader *vs, const struct radv_shader *tcs, uint32_t *rsrc1_out, |
| uint32_t *rsrc2_out); |
| |
| void radv_shader_combine_cfg_vs_gs(const struct radv_device *device, const struct radv_shader *vs, |
| const struct radv_shader *gs, uint32_t *rsrc1_out, uint32_t *rsrc2_out); |
| |
| void radv_shader_combine_cfg_tes_gs(const struct radv_device *device, const struct radv_shader *tes, |
| const struct radv_shader *gs, uint32_t *rsrc1_out, uint32_t *rsrc2_out); |
| |
| const struct radv_userdata_info *radv_get_user_sgpr_info(const struct radv_shader *shader, int idx); |
| |
| uint32_t radv_get_user_sgpr_loc(const struct radv_shader *shader, int idx); |
| |
| uint32_t radv_get_user_sgpr(const struct radv_shader *shader, int idx); |
| |
| void radv_precompute_registers_hw_ngg(struct radv_device *device, const struct ac_shader_config *config, |
| struct radv_shader_info *info); |
| |
| void radv_set_stage_key_robustness(const struct vk_pipeline_robustness_state *rs, gl_shader_stage stage, |
| struct radv_shader_stage_key *key); |
| |
| #endif /* RADV_SHADER_H */ |