blob: 0dc0dea5d2e7395a9119f273fbb7a0f39728fae7 [file] [log] [blame]
/*
* Copyright © 2016 Red Hat.
* Copyright © 2016 Bas Nieuwenhuizen
*
* based in part on anv driver which is:
* Copyright © 2015 Intel Corporation
*
* SPDX-License-Identifier: MIT
*/
#ifndef RADV_QUEUE_H
#define RADV_QUEUE_H
#include "vk_queue.h"
#include "radv_radeon_winsys.h"
struct radv_physical_device;
struct radv_device;
struct radv_queue_ring_info {
uint32_t scratch_size_per_wave;
uint32_t scratch_waves;
uint32_t compute_scratch_size_per_wave;
uint32_t compute_scratch_waves;
uint32_t esgs_ring_size;
uint32_t gsvs_ring_size;
bool tess_rings;
bool task_rings;
bool mesh_scratch_ring;
bool ge_rings;
bool gds;
bool gds_oa;
bool sample_positions;
};
enum radv_queue_family {
RADV_QUEUE_GENERAL,
RADV_QUEUE_COMPUTE,
RADV_QUEUE_TRANSFER,
RADV_QUEUE_SPARSE,
RADV_QUEUE_VIDEO_DEC,
RADV_QUEUE_VIDEO_ENC,
RADV_MAX_QUEUE_FAMILIES,
RADV_QUEUE_FOREIGN = RADV_MAX_QUEUE_FAMILIES,
RADV_QUEUE_IGNORED,
};
struct radv_queue_state {
enum radv_queue_family qf;
struct radv_queue_ring_info ring_info;
struct radeon_winsys_bo *scratch_bo;
struct radeon_winsys_bo *descriptor_bo;
struct radeon_winsys_bo *compute_scratch_bo;
struct radeon_winsys_bo *esgs_ring_bo;
struct radeon_winsys_bo *gsvs_ring_bo;
struct radeon_winsys_bo *tess_rings_bo;
struct radeon_winsys_bo *task_rings_bo;
struct radeon_winsys_bo *mesh_scratch_ring_bo;
struct radeon_winsys_bo *ge_rings_bo;
struct radeon_winsys_bo *gds_bo;
struct radeon_winsys_bo *gds_oa_bo;
struct radeon_cmdbuf *initial_preamble_cs;
struct radeon_cmdbuf *initial_full_flush_preamble_cs;
struct radeon_cmdbuf *continue_preamble_cs;
struct radeon_cmdbuf *gang_wait_preamble_cs;
struct radeon_cmdbuf *gang_wait_postamble_cs;
struct radeon_cmdbuf *flush_postamble_cs; /* GFX6 only */
/* the uses_shadow_regs here will be set only for general queue */
bool uses_shadow_regs;
/* register state is saved in shadowed_regs buffer */
struct radeon_winsys_bo *shadowed_regs;
/* shadow regs preamble ib. This will be the first preamble ib.
* This ib has the packets to start register shadowing.
*/
struct radeon_winsys_bo *shadow_regs_ib;
uint32_t shadow_regs_ib_size_dw;
};
struct radv_queue {
struct vk_queue vk;
struct radeon_winsys_ctx *hw_ctx;
enum radeon_ctx_priority priority;
struct radv_queue_state state;
struct radv_queue_state *follower_state;
struct radeon_winsys_bo *gang_sem_bo;
uint64_t last_shader_upload_seq;
bool sqtt_present;
};
VK_DEFINE_HANDLE_CASTS(radv_queue, vk.base, VkQueue, VK_OBJECT_TYPE_QUEUE)
static inline struct radv_device *
radv_queue_device(const struct radv_queue *queue)
{
return (struct radv_device *)queue->vk.base.device;
}
int radv_queue_init(struct radv_device *device, struct radv_queue *queue, int idx,
const VkDeviceQueueCreateInfo *create_info,
const VkDeviceQueueGlobalPriorityCreateInfo *global_priority);
void radv_queue_finish(struct radv_queue *queue);
enum radeon_ctx_priority radv_get_queue_global_priority(const VkDeviceQueueGlobalPriorityCreateInfo *pObj);
void radv_emit_graphics(struct radv_device *device, struct radeon_cmdbuf *cs);
bool radv_queue_internal_submit(struct radv_queue *queue, struct radeon_cmdbuf *cs);
enum amd_ip_type radv_queue_ring(const struct radv_queue *queue);
enum amd_ip_type radv_queue_family_to_ring(const struct radv_physical_device *dev, enum radv_queue_family f);
#endif /* RADV_QUEUE_H */