blob: 22a9fb56f485b4b064db8f7166b6f88217d10a5e [file] [log] [blame]
/*
* Copyright 2024 Valve Corporation
*
* SPDX-License-Identifier: MIT
*/
#include "ac_nir.h"
#include "ac_nir_helpers.h"
#include "sid.h"
#include "nir_builder.h"
#include "nir_xfb_info.h"
void
ac_nir_store_var_components(nir_builder *b, nir_variable *var, nir_def *value,
unsigned component, unsigned writemask)
{
/* component store */
if (value->num_components != 4) {
nir_def *undef = nir_undef(b, 1, value->bit_size);
/* add undef component before and after value to form a vec4 */
nir_def *comp[4];
for (int i = 0; i < 4; i++) {
comp[i] = (i >= component && i < component + value->num_components) ?
nir_channel(b, value, i - component) : undef;
}
value = nir_vec(b, comp, 4);
writemask <<= component;
} else {
/* if num_component==4, there should be no component offset */
assert(component == 0);
}
nir_store_var(b, var, value, writemask);
}
unsigned
ac_nir_map_io_location(unsigned location,
uint64_t mask,
ac_nir_map_io_driver_location map_io)
{
/* Unlinked shaders:
* We are unaware of the inputs of the next stage while lowering outputs.
* The driver needs to pass a callback to map varyings to a fixed location.
*/
if (map_io)
return map_io(location);
/* Linked shaders:
* Take advantage of knowledge of the inputs of the next stage when lowering outputs.
* Map varyings to a prefix sum of the IO mask to save space in LDS or VRAM.
*/
assert(mask & BITFIELD64_BIT(location));
return util_bitcount64(mask & BITFIELD64_MASK(location));
}
/**
* This function calculates the full offset of an input/output.
*/
nir_def *
ac_nir_calc_io_off(nir_builder *b, unsigned component, nir_def *io_offset, nir_def *base_stride,
unsigned component_stride, unsigned mapped_driver_location)
{
/* base is the driver_location, which is in slots (1 slot = 4x4 bytes) */
nir_def *base_op = nir_imul_imm(b, base_stride, mapped_driver_location);
/* offset should be interpreted in relation to the base,
* so the instruction effectively reads/writes another input/output
* when it has an offset
*/
nir_def *offset_op = nir_imul(b, base_stride, io_offset);
/* component is in bytes */
unsigned const_op = component * component_stride;
return nir_iadd_imm_nuw(b, nir_iadd_nuw(b, base_op, offset_op), const_op);
}
/* Process the given store_output intrinsic and process its information.
* Meant to be used for VS/TES/GS when they are the last pre-rasterization stage.
*
* Assumptions:
* - We called nir_lower_io_vars_to_temporaries on the shader
* - 64-bit outputs are lowered
* - no indirect indexing is present
*/
void ac_nir_gather_prerast_store_output_info(nir_builder *b, nir_intrinsic_instr *intrin,
ac_nir_prerast_out *out, bool gather_values)
{
assert(intrin->intrinsic == nir_intrinsic_store_output);
assert(nir_src_is_const(intrin->src[1]) && !nir_src_as_uint(intrin->src[1]));
const nir_io_semantics io_sem = nir_intrinsic_io_semantics(intrin);
const unsigned slot = io_sem.location;
nir_def *store_val = intrin->src[0].ssa;
assert(store_val->bit_size == 16 || store_val->bit_size == 32);
nir_def **output = out->outputs[slot];
nir_alu_type *type = out->types[slot];
ac_nir_prerast_per_output_info *info = &out->infos[slot];
unsigned component_offset = nir_intrinsic_component(intrin);
unsigned write_mask = nir_intrinsic_write_mask(intrin);
nir_alu_type src_type = nir_intrinsic_src_type(intrin);
assert(nir_alu_type_get_type_size(src_type) == store_val->bit_size);
b->cursor = nir_before_instr(&intrin->instr);
u_foreach_bit (i, write_mask) {
const unsigned stream = (io_sem.gs_streams >> (i * 2)) & 0x3;
if (b->shader->info.stage == MESA_SHADER_GEOMETRY) {
if (!(b->shader->info.gs.active_stream_mask & (1 << stream)))
continue;
}
const unsigned c = component_offset + i;
/* The same output component should always belong to the same stream. */
assert(!(info->components_mask & (1 << c)) ||
((info->stream >> (c * 2)) & 3) == stream);
/* Components of the same output slot may belong to different streams. */
info->stream |= stream << (c * 2);
info->components_mask |= BITFIELD_BIT(c);
if (!io_sem.no_varying)
info->as_varying_mask |= BITFIELD_BIT(c);
if (!io_sem.no_sysval_output)
info->as_sysval_mask |= BITFIELD_BIT(c);
nir_def *store_component = nir_channel(b, intrin->src[0].ssa, i);
/* Gather constant output components. This must be done only once when we gather info but not SSA defs
* because we want to gather all stores and then determine if they are all constants and if they are
* the same constants.
*/
if (!gather_values && !(info->nonconst_mask & BITFIELD_BIT(c))) {
nir_scalar s = nir_scalar_resolved(store_component, 0);
if (nir_scalar_is_const(s)) {
nir_const_value value = nir_scalar_as_const_value(s);
uint32_t *saved_value, new_value;
/* Get the old value pointer and the new value. */
if (store_component->bit_size == 16) {
saved_value = &out->const_values[slot][c];
if (io_sem.high_16bits)
new_value = (*saved_value & 0xffff) | ((uint32_t)value.u16 << 16);
else
new_value = (*saved_value & 0xffff0000) | value.u16;
} else {
saved_value = &out->const_values[slot][c];
new_value = value.u32;
}
/* Update constant info. */
if (!(info->const_mask & BITFIELD_BIT(c))) {
*saved_value = new_value;
info->const_mask |= BITFIELD_BIT(c);
} else if (*saved_value != new_value) {
/* Different stores write different constants. */
info->const_mask &= ~BITFIELD_BIT(c);
info->nonconst_mask |= BITFIELD_BIT(c);
}
} else {
info->const_mask &= ~BITFIELD_BIT(c);
info->nonconst_mask |= BITFIELD_BIT(c);
}
}
if (store_val->bit_size == 16) {
if (gather_values) {
if (io_sem.high_16bits) {
nir_def *lo = output[c] ? nir_unpack_32_2x16_split_x(b, output[c]) : nir_imm_intN_t(b, 0, 16);
output[c] = nir_pack_32_2x16_split(b, lo, store_component);
} else {
nir_def *hi = output[c] ? nir_unpack_32_2x16_split_y(b, output[c]) : nir_imm_intN_t(b, 0, 16);
output[c] = nir_pack_32_2x16_split(b, store_component, hi);
}
}
type[c] = nir_type_uint32;
} else {
if (gather_values)
output[c] = store_component;
type[c] = src_type;
}
}
/* GS stores all outputs in LDS, while VS/TES only store XFB outputs in LDS. */
if (b->shader->info.stage == MESA_SHADER_GEOMETRY) {
info->xfb_lds_components_mask |= write_mask << component_offset;
} else {
info->xfb_lds_components_mask |= nir_instr_xfb_write_mask(intrin) & (write_mask << component_offset);
/* For VS, we store edge flags in LDS where the LDS space is shared with XFB, so we need
* to include edge flags in the XFB LDS size even though XFB doesn't use it.
* Only the prim export uses it.
*/
if (b->shader->info.stage == MESA_SHADER_VERTEX && slot == VARYING_SLOT_EDGE) {
assert(write_mask == 0x1);
info->xfb_lds_components_mask |= write_mask;
}
}
}
static nir_intrinsic_instr *
export(nir_builder *b, nir_def *val, nir_def *row, unsigned base, unsigned flags,
unsigned write_mask)
{
if (row) {
return nir_export_row_amd(b, val, row, .base = base, .flags = flags,
.write_mask = write_mask);
} else {
return nir_export_amd(b, val, .base = base, .flags = flags,
.write_mask = write_mask);
}
}
void
ac_nir_export_primitive(nir_builder *b, nir_def *prim, nir_def *row)
{
unsigned write_mask = BITFIELD_MASK(prim->num_components);
export(b, nir_pad_vec4(b, prim), row, V_008DFC_SQ_EXP_PRIM, AC_EXP_FLAG_DONE,
write_mask);
}
static nir_def *
get_export_output(nir_builder *b, nir_def **output)
{
nir_def *vec[4];
for (int i = 0; i < 4; i++) {
if (output[i])
vec[i] = nir_u2uN(b, output[i], 32);
else
vec[i] = nir_undef(b, 1, 32);
}
return nir_vec(b, vec, 4);
}
static nir_def *
get_pos0_output(nir_builder *b, nir_def **output)
{
/* Some applications don't write position but expect (0, 0, 0, 1)
* so use that value instead of undef when it isn't written.
*/
nir_def *vec[4] = {0};
for (int i = 0; i < 4; i++) {
if (output[i])
vec[i] = nir_u2u32(b, output[i]);
else
vec[i] = nir_imm_float(b, i == 3 ? 1.0 : 0.0);
}
return nir_vec(b, vec, 4);
}
void
ac_nir_export_position(nir_builder *b,
enum amd_gfx_level gfx_level,
uint32_t export_clipdist_mask,
bool dont_export_cull_distances,
bool write_pos_to_clipvertex,
bool no_param_export,
bool force_vrs,
uint64_t outputs_written,
ac_nir_prerast_out *out,
nir_def *row)
{
nir_intrinsic_instr *exp[4];
unsigned exp_num = 0;
unsigned exp_pos_offset = 0;
if (dont_export_cull_distances) {
export_clipdist_mask &= ~BITFIELD_RANGE(b->shader->info.clip_distance_array_size,
b->shader->info.cull_distance_array_size);
}
uint64_t mask =
VARYING_BIT_PSIZ |
VARYING_BIT_EDGE |
VARYING_BIT_LAYER |
VARYING_BIT_VIEWPORT |
VARYING_BIT_PRIMITIVE_SHADING_RATE;
/* clear output mask if no one written */
if (!out->outputs[VARYING_SLOT_PSIZ][0] || !out->infos[VARYING_SLOT_PSIZ].as_sysval_mask)
outputs_written &= ~VARYING_BIT_PSIZ;
if (!out->outputs[VARYING_SLOT_EDGE][0] || !out->infos[VARYING_SLOT_EDGE].as_sysval_mask)
outputs_written &= ~VARYING_BIT_EDGE;
if (!out->outputs[VARYING_SLOT_PRIMITIVE_SHADING_RATE][0] || !out->infos[VARYING_SLOT_PRIMITIVE_SHADING_RATE].as_sysval_mask)
outputs_written &= ~VARYING_BIT_PRIMITIVE_SHADING_RATE;
if (!out->outputs[VARYING_SLOT_LAYER][0] || !out->infos[VARYING_SLOT_LAYER].as_sysval_mask)
outputs_written &= ~VARYING_BIT_LAYER;
if (!out->outputs[VARYING_SLOT_VIEWPORT][0] || !out->infos[VARYING_SLOT_VIEWPORT].as_sysval_mask)
outputs_written &= ~VARYING_BIT_VIEWPORT;
nir_def *clip_dist[8] = {0};
if (outputs_written & VARYING_BIT_CLIP_VERTEX || write_pos_to_clipvertex) {
/* Only one condition can be set. */
assert(!(outputs_written & VARYING_BIT_CLIP_VERTEX) || !write_pos_to_clipvertex);
/* Convert CLIP_VERTEX to clip distances. */
assert(!(outputs_written & (VARYING_BIT_CLIP_DIST0 | VARYING_BIT_CLIP_DIST1)));
gl_varying_slot slot = write_pos_to_clipvertex ? VARYING_SLOT_POS : VARYING_SLOT_CLIP_VERTEX;
nir_def *vtx = get_export_output(b, out->outputs[slot]);
u_foreach_bit(i, export_clipdist_mask) {
nir_def *ucp = nir_load_user_clip_plane(b, .ucp_id = i);
clip_dist[i] = nir_fdot4(b, vtx, ucp);
}
} else {
/* Gather clip/cull distances. */
u_foreach_bit(i, export_clipdist_mask) {
assert(outputs_written & (VARYING_BIT_CLIP_DIST0 << (i / 4)));
clip_dist[i] = out->outputs[VARYING_SLOT_CLIP_DIST0 + i / 4][i % 4];
}
}
/* If clip/cull distances are sparsely populated or some components are >= 0, pack them. */
unsigned num = 0;
u_foreach_bit(i, export_clipdist_mask) {
clip_dist[num++] = clip_dist[i];
}
export_clipdist_mask = BITFIELD_MASK(num);
if (outputs_written & VARYING_BIT_POS) {
/* GFX10 (Navi1x) skip POS0 exports if EXEC=0 and DONE=0, causing a hang.
* Setting valid_mask=1 prevents it and has no other effect.
*/
const unsigned pos_flags = gfx_level == GFX10 ? AC_EXP_FLAG_VALID_MASK : 0;
nir_def *pos = get_pos0_output(b, out->outputs[VARYING_SLOT_POS]);
exp[exp_num] = export(b, pos, row, V_008DFC_SQ_EXP_POS + exp_num, pos_flags, 0xf);
exp_num++;
} else {
exp_pos_offset++;
}
if ((outputs_written & mask) || force_vrs) {
nir_def *zero = nir_imm_float(b, 0);
nir_def *vec[4] = { zero, zero, zero, zero };
unsigned write_mask = 0;
if (outputs_written & VARYING_BIT_PSIZ) {
vec[0] = out->outputs[VARYING_SLOT_PSIZ][0];
write_mask |= BITFIELD_BIT(0);
}
if (outputs_written & VARYING_BIT_EDGE) {
vec[1] = nir_umin(b, out->outputs[VARYING_SLOT_EDGE][0], nir_imm_int(b, 1));
write_mask |= BITFIELD_BIT(1);
}
nir_def *rates = NULL;
if (outputs_written & VARYING_BIT_PRIMITIVE_SHADING_RATE) {
rates = out->outputs[VARYING_SLOT_PRIMITIVE_SHADING_RATE][0];
} else if (force_vrs) {
/* If Pos.W != 1 (typical for non-GUI elements), use coarse shading. */
nir_def *pos_w = out->outputs[VARYING_SLOT_POS][3];
pos_w = pos_w ? nir_u2u32(b, pos_w) : nir_imm_float(b, 1.0);
nir_def *cond = nir_fneu_imm(b, pos_w, 1);
rates = nir_bcsel(b, cond, nir_load_force_vrs_rates_amd(b), nir_imm_int(b, 0));
}
if (rates) {
vec[1] = nir_ior(b, vec[1], rates);
write_mask |= BITFIELD_BIT(1);
}
if (outputs_written & VARYING_BIT_LAYER) {
vec[2] = out->outputs[VARYING_SLOT_LAYER][0];
write_mask |= BITFIELD_BIT(2);
}
if (outputs_written & VARYING_BIT_VIEWPORT) {
if (gfx_level >= GFX9) {
/* GFX9 has the layer in [10:0] and the viewport index in [19:16]. */
nir_def *v = nir_ishl_imm(b, out->outputs[VARYING_SLOT_VIEWPORT][0], 16);
vec[2] = nir_ior(b, vec[2], v);
write_mask |= BITFIELD_BIT(2);
} else {
vec[3] = out->outputs[VARYING_SLOT_VIEWPORT][0];
write_mask |= BITFIELD_BIT(3);
}
}
exp[exp_num] = export(b, nir_vec(b, vec, 4), row,
V_008DFC_SQ_EXP_POS + exp_num + exp_pos_offset,
0, write_mask);
exp_num++;
}
for (int i = 0; i < 2; i++) {
if (export_clipdist_mask & BITFIELD_RANGE(i * 4, 4)) {
exp[exp_num] = export(b, get_export_output(b, clip_dist + i * 4), row,
V_008DFC_SQ_EXP_POS + exp_num + exp_pos_offset, 0,
(export_clipdist_mask >> (i * 4)) & 0xf);
exp_num++;
}
}
if (!exp_num)
return;
nir_intrinsic_instr *final_exp = exp[exp_num - 1];
/* Specify that this is the last export */
const unsigned final_exp_flags = nir_intrinsic_flags(final_exp);
nir_intrinsic_set_flags(final_exp, final_exp_flags | AC_EXP_FLAG_DONE);
/* If a shader has no param exports, rasterization can start before
* the shader finishes and thus memory stores might not finish before
* the pixel shader starts.
*/
if (gfx_level >= GFX10 && no_param_export && b->shader->info.writes_memory) {
nir_cursor cursor = b->cursor;
b->cursor = nir_before_instr(&final_exp->instr);
nir_scoped_memory_barrier(b, SCOPE_DEVICE, NIR_MEMORY_RELEASE,
nir_var_mem_ssbo | nir_var_mem_global | nir_var_image);
b->cursor = cursor;
}
}
void
ac_nir_export_parameters(nir_builder *b,
const uint8_t *param_offsets,
uint64_t outputs_written,
uint16_t outputs_written_16bit,
ac_nir_prerast_out *out)
{
uint32_t exported_params = 0;
u_foreach_bit64_two_masks(slot, outputs_written,
VARYING_SLOT_VAR0_16BIT, outputs_written_16bit) {
unsigned offset = param_offsets[slot];
if (offset > AC_EXP_PARAM_OFFSET_31)
continue;
uint32_t write_mask = 0;
for (int i = 0; i < 4; i++) {
if (out->outputs[slot][i])
write_mask |= (out->infos[slot].as_varying_mask & BITFIELD_BIT(i));
}
/* no one set this output slot, we can skip the param export */
if (!write_mask)
continue;
/* Since param_offsets[] can map multiple varying slots to the same
* param export index (that's radeonsi-specific behavior), we need to
* do this so as not to emit duplicated exports.
*/
if (exported_params & BITFIELD_BIT(offset))
continue;
nir_export_amd(
b, get_export_output(b, out->outputs[slot]),
.base = V_008DFC_SQ_EXP_PARAM + offset,
.write_mask = write_mask);
exported_params |= BITFIELD_BIT(offset);
}
}
void
ac_nir_store_parameters_to_attr_ring(nir_builder *b,
const uint8_t *param_offsets,
const uint64_t outputs_written,
const uint16_t outputs_written_16bit,
ac_nir_prerast_out *out,
nir_def *num_export_threads_in_wave)
{
nir_def *attr_rsrc = nir_load_ring_attr_amd(b);
/* We should always store full vec4s in groups of 8 lanes for the best performance even if
* some of them are garbage or have unused components, so align the number of export threads
* to 8.
*/
nir_def *num_attr_ring_store_threads = nir_iand_imm(b, nir_iadd_imm(b, num_export_threads_in_wave, 7), ~7);
nir_if *if_attr_ring_store = nir_push_if(b, nir_is_subgroup_invocation_lt_amd(b, num_attr_ring_store_threads));
nir_def *attr_offset = nir_load_ring_attr_offset_amd(b);
nir_def *vindex = nir_load_local_invocation_index(b);
nir_def *voffset = nir_imm_int(b, 0);
nir_def *undef = nir_undef(b, 1, 32);
uint32_t exported_params = 0;
u_foreach_bit64_two_masks(slot, outputs_written,
VARYING_SLOT_VAR0_16BIT, outputs_written_16bit) {
const unsigned offset = param_offsets[slot];
if (offset > AC_EXP_PARAM_OFFSET_31)
continue;
if (!out->infos[slot].as_varying_mask)
continue;
if (exported_params & BITFIELD_BIT(offset))
continue;
nir_def *comp[4];
for (unsigned j = 0; j < 4; j++) {
comp[j] = out->outputs[slot][j] ? out->outputs[slot][j] : undef;
}
nir_store_buffer_amd(b, nir_vec(b, comp, 4), attr_rsrc, voffset, attr_offset, vindex,
.base = offset * 16,
.memory_modes = nir_var_shader_out,
.access = ACCESS_COHERENT | ACCESS_IS_SWIZZLED_AMD,
.align_mul = 16, .align_offset = 0);
exported_params |= BITFIELD_BIT(offset);
}
nir_pop_if(b, if_attr_ring_store);
}
static int
sort_xfb(const void *_a, const void *_b)
{
const nir_xfb_output_info *a = (const nir_xfb_output_info *)_a;
const nir_xfb_output_info *b = (const nir_xfb_output_info *)_b;
if (a->buffer != b->buffer)
return a->buffer > b->buffer ? 1 : -1;
assert(a->offset != b->offset);
return a->offset > b->offset ? 1 : -1;
}
/* Return XFB info sorted by buffer and offset, so that we can generate vec4
* stores by iterating over outputs only once.
*/
nir_xfb_info *
ac_nir_get_sorted_xfb_info(const nir_shader *nir)
{
if (!nir->xfb_info)
return NULL;
unsigned xfb_info_size = nir_xfb_info_size(nir->xfb_info->output_count);
nir_xfb_info *info = rzalloc_size(nir, xfb_info_size);
memcpy(info, nir->xfb_info, xfb_info_size);
qsort(info->outputs, info->output_count, sizeof(info->outputs[0]), sort_xfb);
return info;
}
void
ac_nir_emit_legacy_streamout(nir_builder *b, unsigned stream, nir_xfb_info *info, ac_nir_prerast_out *out)
{
nir_def *so_vtx_count = nir_ubfe_imm(b, nir_load_streamout_config_amd(b), 16, 7);
nir_def *tid = nir_load_subgroup_invocation(b);
nir_push_if(b, nir_ilt(b, tid, so_vtx_count));
nir_def *so_write_index = nir_load_streamout_write_index_amd(b);
nir_def *so_buffers[NIR_MAX_XFB_BUFFERS];
nir_def *so_write_offset[NIR_MAX_XFB_BUFFERS];
u_foreach_bit(i, info->buffers_written) {
so_buffers[i] = nir_load_streamout_buffer_amd(b, i);
unsigned stride = info->buffers[i].stride;
nir_def *offset = nir_load_streamout_offset_amd(b, i);
offset = nir_iadd(b, nir_imul_imm(b, nir_iadd(b, so_write_index, tid), stride),
nir_imul_imm(b, offset, 4));
so_write_offset[i] = offset;
}
nir_def *zero = nir_imm_int(b, 0);
unsigned num_values = 0, store_offset = 0, store_buffer_index = 0;
nir_def *values[4];
for (unsigned i = 0; i < info->output_count; i++) {
const nir_xfb_output_info *output = info->outputs + i;
if (stream != info->buffer_to_stream[output->buffer])
continue;
nir_def **output_data = out->outputs[output->location];
u_foreach_bit(out_comp, output->component_mask) {
if (!output_data[out_comp])
continue;
nir_def *data = output_data[out_comp];
if (output->data_is_16bit) {
data = output->high_16bits ? nir_unpack_32_2x16_split_y(b, data)
: nir_unpack_32_2x16_split_x(b, data);
/* Convert mediump 16-bit outputs to 32 bits for mediump.
* Vulkan does not allow 8/16bit varyings for streamout.
*/
if (output->mediump)
data = nir_convert_to_bit_size(b, data, output->mediump_upconvert_type, 32);
}
assert(out_comp >= output->component_offset);
const unsigned store_comp = out_comp - output->component_offset;
const unsigned store_comp_offset = output->offset + store_comp * 4;
const bool has_hole = store_offset + num_values * 4 != store_comp_offset;
/* Flush the gathered components to memory as a vec4 store or less if there is a hole. */
if (num_values && (num_values == 4 || store_buffer_index != output->buffer || has_hole)) {
nir_store_buffer_amd(b, nir_vec(b, values, num_values), so_buffers[store_buffer_index],
so_write_offset[store_buffer_index], zero, zero,
.base = store_offset,
.access = ACCESS_NON_TEMPORAL);
num_values = 0;
}
/* Initialize the buffer index and offset if we are beginning a new vec4 store. */
if (num_values == 0) {
store_buffer_index = output->buffer;
store_offset = store_comp_offset;
}
values[num_values++] = data;
}
}
if (num_values) {
/* Flush the remaining components to memory (as an up to vec4 store) */
nir_store_buffer_amd(b, nir_vec(b, values, num_values), so_buffers[store_buffer_index],
so_write_offset[store_buffer_index], zero, zero,
.base = store_offset,
.access = ACCESS_NON_TEMPORAL);
}
nir_pop_if(b, NULL);
}
static nir_def *
ac_nir_accum_ior(nir_builder *b, nir_def *accum_result, nir_def *new_term)
{
return accum_result ? nir_ior(b, accum_result, new_term) : new_term;
}
bool
ac_nir_gs_shader_query(nir_builder *b,
bool has_gen_prim_query,
bool has_gs_invocations_query,
bool has_gs_primitives_query,
unsigned num_vertices_per_primitive,
unsigned wave_size,
nir_def *vertex_count[4],
nir_def *primitive_count[4])
{
nir_def *pipeline_query_enabled = NULL;
nir_def *prim_gen_query_enabled = NULL;
nir_def *any_query_enabled = NULL;
if (has_gen_prim_query) {
prim_gen_query_enabled = nir_load_prim_gen_query_enabled_amd(b);
any_query_enabled = ac_nir_accum_ior(b, any_query_enabled, prim_gen_query_enabled);
}
if (has_gs_invocations_query || has_gs_primitives_query) {
pipeline_query_enabled = nir_load_pipeline_stat_query_enabled_amd(b);
any_query_enabled = ac_nir_accum_ior(b, any_query_enabled, pipeline_query_enabled);
}
if (!any_query_enabled) {
/* has no query */
return false;
}
nir_if *if_shader_query = nir_push_if(b, any_query_enabled);
nir_def *active_threads_mask = nir_ballot(b, 1, wave_size, nir_imm_true(b));
nir_def *num_active_threads = nir_bit_count(b, active_threads_mask);
/* Calculate the "real" number of emitted primitives from the emitted GS vertices and primitives.
* GS emits points, line strips or triangle strips.
* Real primitives are points, lines or triangles.
*/
nir_def *num_prims_in_wave[4] = {0};
u_foreach_bit (i, b->shader->info.gs.active_stream_mask) {
assert(vertex_count[i] && primitive_count[i]);
nir_scalar vtx_cnt = nir_get_scalar(vertex_count[i], 0);
nir_scalar prm_cnt = nir_get_scalar(primitive_count[i], 0);
if (nir_scalar_is_const(vtx_cnt) && nir_scalar_is_const(prm_cnt)) {
unsigned gs_vtx_cnt = nir_scalar_as_uint(vtx_cnt);
unsigned gs_prm_cnt = nir_scalar_as_uint(prm_cnt);
unsigned total_prm_cnt = gs_vtx_cnt - gs_prm_cnt * (num_vertices_per_primitive - 1u);
if (total_prm_cnt == 0)
continue;
num_prims_in_wave[i] = nir_imul_imm(b, num_active_threads, total_prm_cnt);
} else {
nir_def *gs_vtx_cnt = vtx_cnt.def;
nir_def *gs_prm_cnt = prm_cnt.def;
if (num_vertices_per_primitive > 1)
gs_prm_cnt = nir_iadd(b, nir_imul_imm(b, gs_prm_cnt, -1u * (num_vertices_per_primitive - 1)), gs_vtx_cnt);
num_prims_in_wave[i] = nir_reduce(b, gs_prm_cnt, .reduction_op = nir_op_iadd);
}
}
/* Store the query result to query result using an atomic add. */
nir_if *if_first_lane = nir_push_if(b, nir_elect(b, 1));
{
if (has_gs_invocations_query || has_gs_primitives_query) {
nir_if *if_pipeline_query = nir_push_if(b, pipeline_query_enabled);
{
nir_def *count = NULL;
/* Add all streams' number to the same counter. */
for (int i = 0; i < 4; i++) {
if (num_prims_in_wave[i]) {
if (count)
count = nir_iadd(b, count, num_prims_in_wave[i]);
else
count = num_prims_in_wave[i];
}
}
if (has_gs_primitives_query && count)
nir_atomic_add_gs_emit_prim_count_amd(b, count);
if (has_gs_invocations_query)
nir_atomic_add_shader_invocation_count_amd(b, num_active_threads);
}
nir_pop_if(b, if_pipeline_query);
}
if (has_gen_prim_query) {
nir_if *if_prim_gen_query = nir_push_if(b, prim_gen_query_enabled);
{
/* Add to the counter for this stream. */
for (int i = 0; i < 4; i++) {
if (num_prims_in_wave[i])
nir_atomic_add_gen_prim_count_amd(b, num_prims_in_wave[i], .stream_id = i);
}
}
nir_pop_if(b, if_prim_gen_query);
}
}
nir_pop_if(b, if_first_lane);
nir_pop_if(b, if_shader_query);
return true;
}
nir_def *
ac_nir_pack_ngg_prim_exp_arg(nir_builder *b, unsigned num_vertices_per_primitives,
nir_def *vertex_indices[3], nir_def *is_null_prim,
enum amd_gfx_level gfx_level)
{
nir_def *arg = nir_load_initial_edgeflags_amd(b);
for (unsigned i = 0; i < num_vertices_per_primitives; ++i) {
assert(vertex_indices[i]);
arg = nir_ior(b, arg, nir_ishl_imm(b, vertex_indices[i],
(gfx_level >= GFX12 ? 9u : 10u) * i));
}
if (is_null_prim) {
if (is_null_prim->bit_size == 1)
is_null_prim = nir_b2i32(b, is_null_prim);
assert(is_null_prim->bit_size == 32);
arg = nir_ior(b, arg, nir_ishl_imm(b, is_null_prim, 31u));
}
return arg;
}
void
ac_nir_clamp_vertex_color_outputs(nir_builder *b, ac_nir_prerast_out *out)
{
/* Clamp color outputs. */
if (!(b->shader->info.outputs_written & (VARYING_BIT_COL0 | VARYING_BIT_COL1 |
VARYING_BIT_BFC0 | VARYING_BIT_BFC1)))
return;
nir_def *color_channels[16] = {0};
nir_if *if_clamp = nir_push_if(b, nir_load_clamp_vertex_color_amd(b));
{
for (unsigned i = 0; i < 16; i++) {
const unsigned slot = (i / 8 ? VARYING_SLOT_BFC0 : VARYING_SLOT_COL0) + (i % 8) / 4;
if (out->outputs[slot][i % 4])
color_channels[i] = nir_fsat(b, out->outputs[slot][i % 4]);
}
}
nir_pop_if(b, if_clamp);
for (unsigned i = 0; i < 16; i++) {
if (color_channels[i]) {
const unsigned slot = (i / 8 ? VARYING_SLOT_BFC0 : VARYING_SLOT_COL0) + (i % 8) / 4;
out->outputs[slot][i % 4] = nir_if_phi(b, color_channels[i], out->outputs[slot][i % 4]);
}
}
}
static void
ac_nir_ngg_alloc_vertices_fully_culled_workaround(nir_builder *b,
nir_def *num_vtx,
nir_def *num_prim)
{
/* HW workaround for a GPU hang with 100% culling on GFX10.
* We always have to export at least 1 primitive.
* Export a degenerate triangle using vertex 0 for all 3 vertices.
*
* NOTE: We rely on the caller to set the vertex count also to 0 when the primitive count is 0.
*/
nir_def *is_prim_cnt_0 = nir_ieq_imm(b, num_prim, 0);
nir_if *if_prim_cnt_0 = nir_push_if(b, is_prim_cnt_0);
{
nir_def *one = nir_imm_int(b, 1);
nir_sendmsg_amd(b, nir_ior(b, nir_ishl_imm(b, one, 12), one), .base = AC_SENDMSG_GS_ALLOC_REQ);
nir_def *tid = nir_load_subgroup_invocation(b);
nir_def *is_thread_0 = nir_ieq_imm(b, tid, 0);
nir_if *if_thread_0 = nir_push_if(b, is_thread_0);
{
/* The vertex indices are 0, 0, 0. */
nir_export_amd(b, nir_imm_zero(b, 4, 32),
.base = V_008DFC_SQ_EXP_PRIM,
.flags = AC_EXP_FLAG_DONE,
.write_mask = 1);
/* The HW culls primitives with NaN. -1 is also NaN and can save
* a dword in binary code by inlining constant.
*/
nir_export_amd(b, nir_imm_ivec4(b, -1, -1, -1, -1),
.base = V_008DFC_SQ_EXP_POS,
.flags = AC_EXP_FLAG_DONE,
.write_mask = 0xf);
}
nir_pop_if(b, if_thread_0);
}
nir_push_else(b, if_prim_cnt_0);
{
nir_sendmsg_amd(b, nir_ior(b, nir_ishl_imm(b, num_prim, 12), num_vtx), .base = AC_SENDMSG_GS_ALLOC_REQ);
}
nir_pop_if(b, if_prim_cnt_0);
}
/**
* Emits code for allocating space for vertices and primitives for NGG shaders.
* The caller should only call this conditionally on wave 0.
* When either the vertex or primitive count is 0, both should be set to 0.
*/
void
ac_nir_ngg_alloc_vertices_and_primitives(nir_builder *b,
nir_def *num_vtx,
nir_def *num_prim,
bool fully_culled_workaround)
{
if (fully_culled_workaround) {
ac_nir_ngg_alloc_vertices_fully_culled_workaround(b, num_vtx, num_prim);
return;
}
/* Send GS Alloc Request message from the first wave of the group to SPI.
* Message payload (in the m0 register) is:
* - bits 0..10: number of vertices in group
* - bits 12..22: number of primitives in group
*/
nir_sendmsg_amd(b, nir_ior(b, nir_ishl_imm(b, num_prim, 12), num_vtx), .base = AC_SENDMSG_GS_ALLOC_REQ);
}
void
ac_nir_create_output_phis(nir_builder *b,
const uint64_t outputs_written,
const uint64_t outputs_written_16bit,
ac_nir_prerast_out *out)
{
nir_def *undef = nir_undef(b, 1, 32); /* inserted at the start of the shader */
u_foreach_bit64_two_masks(slot, outputs_written,
VARYING_SLOT_VAR0_16BIT, outputs_written_16bit) {
for (unsigned j = 0; j < 4; j++) {
if (out->outputs[slot][j])
out->outputs[slot][j] = nir_if_phi(b, out->outputs[slot][j], undef);
}
}
}
static nir_def *
write_values_to_lanes(nir_builder *b, nir_def **values, unsigned lane_mask)
{
nir_def *lanes = nir_imm_int(b, 0);
u_foreach_bit(i, lane_mask) {
lanes = nir_write_invocation_amd(b, lanes, values[i], nir_imm_int(b, i));
}
return lanes;
}
static nir_def *
read_values_from_4_lanes(nir_builder *b, nir_def *values, unsigned lane_mask)
{
nir_def *undef = nir_undef(b, 1, 32);
nir_def *per_lane[4] = {undef, undef, undef, undef};
u_foreach_bit(i, lane_mask) {
per_lane[i] = nir_read_invocation(b, values, nir_imm_int(b, i));
}
return nir_vec(b, per_lane, 4);
}
void
ac_nir_ngg_build_streamout_buffer_info(nir_builder *b,
nir_xfb_info *info,
enum amd_gfx_level gfx_level,
bool has_xfb_prim_query,
bool use_gfx12_xfb_intrinsic,
nir_def *scratch_base,
nir_def *tid_in_tg,
nir_def *gen_prim[4],
nir_def *so_buffer_ret[4],
nir_def *buffer_offsets_ret[4],
nir_def *emit_prim_ret[4])
{
nir_def *prim_stride[4] = {0};
nir_def *undef = nir_undef(b, 1, 32);
/* For radeonsi which pass this value by arg when VS. Streamout need accurate
* num-vert-per-prim for writing correct amount of data to buffer.
*/
nir_def *num_vert_per_prim = nir_load_num_vertices_per_primitive_amd(b);
u_foreach_bit(buffer, info->buffers_written) {
assert(info->buffers[buffer].stride);
prim_stride[buffer] =
nir_imul_imm(b, num_vert_per_prim, info->buffers[buffer].stride);
so_buffer_ret[buffer] = nir_load_streamout_buffer_amd(b, .base = buffer);
}
nir_if *if_invocation_0 = nir_push_if(b, nir_ieq_imm(b, tid_in_tg, 0));
{
nir_def *any_buffer_valid = nir_imm_false(b);
nir_def *workgroup_buffer_sizes[4];
for (unsigned buffer = 0; buffer < 4; buffer++) {
if (info->buffers_written & BITFIELD_BIT(buffer)) {
nir_def *buffer_size = nir_channel(b, so_buffer_ret[buffer], 2);
/* In radeonsi, we may not know if a feedback buffer has been bound when
* compile time, so have to check buffer size in runtime to disable the
* GDS update for unbind buffer to prevent the case that previous draw
* compiled with streamout but does not bind feedback buffer miss update
* GDS which will affect current draw's streamout.
*/
nir_def *buffer_valid = nir_ine_imm(b, buffer_size, 0);
nir_def *inc_buffer_size =
nir_imul(b, gen_prim[info->buffer_to_stream[buffer]], prim_stride[buffer]);
workgroup_buffer_sizes[buffer] =
nir_bcsel(b, buffer_valid, inc_buffer_size, nir_imm_int(b, 0));
any_buffer_valid = nir_ior(b, any_buffer_valid, buffer_valid);
} else
workgroup_buffer_sizes[buffer] = undef;
}
nir_def *buffer_offsets = NULL, *xfb_state_address = NULL, *xfb_voffset = NULL;
/* Get current global offset of buffer and increase by amount of
* workgroup buffer size. This is an ordered operation sorted by
* ordered_id; Each buffer info is in a channel of a vec4.
*/
if (gfx_level >= GFX12) {
nir_pop_if(b, if_invocation_0);
for (unsigned buffer = 0; buffer < 4; buffer++)
workgroup_buffer_sizes[buffer] = nir_if_phi(b, workgroup_buffer_sizes[buffer], undef);
any_buffer_valid = nir_if_phi(b, any_buffer_valid, nir_undef(b, 1, 1));
/* These must be set after nir_pop_if and phis. */
xfb_state_address = nir_load_xfb_state_address_gfx12_amd(b);
xfb_voffset = nir_imul_imm(b, tid_in_tg, 8);
nir_if *if_4lanes = nir_push_if(b, nir_iand(b, any_buffer_valid, nir_ult_imm(b, tid_in_tg, 4)));
{
/* Move workgroup buffer sizes from SGPRs to the first 4 lanes. */
nir_def *workgroup_buffer_size_per_lane =
write_values_to_lanes(b, workgroup_buffer_sizes, info->buffers_written);
nir_def *ordered_id = nir_load_ordered_id_amd(b);
/* The atomic value for the 4 lanes is:
* lane 0: uvec2(ordered_id, workgroup_buffer_size0)
* lane 1: uvec2(ordered_id, workgroup_buffer_size1)
* lane 2: uvec2(ordered_id, workgroup_buffer_size2)
* lane 3: uvec2(ordered_id, workgroup_buffer_size3)
*/
nir_def *atomic_src = nir_pack_64_2x32_split(b, ordered_id,
workgroup_buffer_size_per_lane);
/* The memory layout of the xfb state is:
* struct {
* unsigned ordered_id;
* unsigned dwords_written0;
* unsigned ordered_id;
* unsigned dwords_written1;
* unsigned ordered_id;
* unsigned dwords_written2;
* unsigned ordered_id;
* unsigned dwords_written3;
* };
*
* Notes:
* - global_atomic_ordered_add_b64 is semantically a 64-bit atomic, requiring 8-byte
* address alignment, even though it operates on a pair of 32-bit values.
* - The whole structure is updated at once by issuing the atomic from 4 lanes
* with 8-byte address increments.
* - The whole structure should be entirely within one 64B block of memory
* for performance. (the address bits above 64B should not differ between lanes)
*/
nir_def *buffer_offset_per_lane;
/* The gfx12 intrinsic inserts hand-written assembly producing better code than current
* LLVM.
*/
if (use_gfx12_xfb_intrinsic) {
buffer_offset_per_lane =
nir_ordered_add_loop_gfx12_amd(b, xfb_state_address, xfb_voffset, ordered_id,
atomic_src);
/* Move the buffer offsets from the 4 lanes to lane 0. */
buffer_offsets = read_values_from_4_lanes(b, buffer_offset_per_lane, info->buffers_written);
} else {
/* The NIR version of the above using nir_atomic_op_ordered_add_gfx12_amd. */
enum { NUM_ATOMICS_IN_FLIGHT = 6 };
nir_variable *result_ring[NUM_ATOMICS_IN_FLIGHT] = {0};
for (unsigned i = 0; i < NUM_ATOMICS_IN_FLIGHT; i++)
result_ring[i] = nir_local_variable_create(b->impl, glsl_uint64_t_type(), "result");
/* Issue the first N-1 atomics. The shader must not wait because we want them to be
* pipelined. It will only wait for the oldest atomic in the NIR loop.
*/
for (unsigned i = 0; i < NUM_ATOMICS_IN_FLIGHT - 1; i++) {
nir_store_var(b, result_ring[i],
nir_global_atomic_amd(b, 64, xfb_state_address, atomic_src, xfb_voffset,
.atomic_op = nir_atomic_op_ordered_add_gfx12_amd), 0x1);
ac_nir_sleep(b, 24);
}
nir_variable *buffer_offsets_var =
nir_local_variable_create(b->impl, glsl_vec4_type(), "buffer_offset_per_lane");
nir_loop *loop = nir_push_loop(b);
{
for (unsigned i = 0; i < NUM_ATOMICS_IN_FLIGHT; i++) {
int issue_index = (NUM_ATOMICS_IN_FLIGHT - 1 + i) % NUM_ATOMICS_IN_FLIGHT;
int read_index = i;
/* Issue (or repeat) the atomic. */
nir_store_var(b, result_ring[issue_index],
nir_global_atomic_amd(b, 64, xfb_state_address, atomic_src, xfb_voffset,
.atomic_op = nir_atomic_op_ordered_add_gfx12_amd), 0x1);
/* Break if the oldest atomic succeeded in incrementing the offsets. */
nir_def *oldest_result = nir_load_var(b, result_ring[read_index]);
nir_def *loaded_ordered_id = nir_unpack_64_2x32_split_x(b, oldest_result);
/* Debug: Write the vec4 into a shader log ring buffer. */
#if 0
nir_def *loaded_dwords_written = nir_unpack_64_2x32_split_y(b, oldest_result);
ac_nir_store_debug_log_amd(b, nir_vec4(b, nir_u2u32(b, xfb_state_address),
ordered_id, loaded_ordered_id,
loaded_dwords_written));
#endif
nir_def *continue_if = nir_ieq(b, loaded_ordered_id, ordered_id);
continue_if = nir_inot(b, nir_vote_any(b, 1, continue_if));
nir_push_if(b, continue_if);
}
nir_jump(b, nir_jump_continue);
for (unsigned i = 0; i < NUM_ATOMICS_IN_FLIGHT; i++) {
int read_index = NUM_ATOMICS_IN_FLIGHT - 1 - i;
nir_push_else(b, NULL);
{
nir_def *result = nir_load_var(b, result_ring[read_index]);
buffer_offset_per_lane = nir_unpack_64_2x32_split_y(b, result);
buffer_offsets = read_values_from_4_lanes(b, buffer_offset_per_lane, info->buffers_written);
nir_store_var(b, buffer_offsets_var, buffer_offsets, info->buffers_written);
}
nir_pop_if(b, NULL);
}
nir_jump(b, nir_jump_break);
}
nir_pop_loop(b, loop);
buffer_offsets = nir_load_var(b, buffer_offsets_var);
}
}
nir_pop_if(b, if_4lanes);
buffer_offsets = nir_if_phi(b, buffer_offsets, nir_undef(b, 4, 32));
if_invocation_0 = nir_push_if(b, nir_ieq_imm(b, tid_in_tg, 0));
} else {
nir_def *ordered_id = nir_load_ordered_id_amd(b);
buffer_offsets =
nir_ordered_xfb_counter_add_gfx11_amd(b, ordered_id,
nir_vec(b, workgroup_buffer_sizes, 4),
/* mask of buffers to update */
.write_mask = info->buffers_written);
}
nir_def *emit_prim[4];
memcpy(emit_prim, gen_prim, 4 * sizeof(nir_def *));
nir_def *any_overflow = nir_imm_false(b);
nir_def *overflow_amount[4] = {undef, undef, undef, undef};
u_foreach_bit(buffer, info->buffers_written) {
nir_def *buffer_size = nir_channel(b, so_buffer_ret[buffer], 2);
/* Only consider overflow for valid feedback buffers because
* otherwise the ordered operation above (GDS atomic return) might
* return non-zero offsets for invalid buffers.
*/
nir_def *buffer_valid = nir_ine_imm(b, buffer_size, 0);
nir_def *buffer_offset = nir_channel(b, buffer_offsets, buffer);
buffer_offset = nir_bcsel(b, buffer_valid, buffer_offset, nir_imm_int(b, 0));
nir_def *remain_size = nir_isub(b, buffer_size, buffer_offset);
nir_def *remain_prim = nir_idiv(b, remain_size, prim_stride[buffer]);
nir_def *overflow = nir_ilt(b, buffer_size, buffer_offset);
any_overflow = nir_ior(b, any_overflow, overflow);
overflow_amount[buffer] = nir_imax(b, nir_imm_int(b, 0),
nir_isub(b, buffer_offset, buffer_size));
unsigned stream = info->buffer_to_stream[buffer];
/* when previous workgroup overflow, we can't emit any primitive */
emit_prim[stream] = nir_bcsel(
b, overflow, nir_imm_int(b, 0),
/* we can emit part primitives, limited by smallest buffer */
nir_imin(b, emit_prim[stream], remain_prim));
/* Save to LDS for being accessed by other waves in this workgroup. */
nir_store_shared(b, buffer_offset, scratch_base, .base = buffer * 4);
}
/* We have to fix up the streamout offsets if we overflowed because they determine
* the vertex count for DrawTransformFeedback.
*/
if (gfx_level >= GFX12) {
nir_pop_if(b, if_invocation_0);
any_overflow = nir_if_phi(b, any_overflow, nir_undef(b, 1, 1));
for (unsigned buffer = 0; buffer < 4; buffer++)
overflow_amount[buffer] = nir_if_phi(b, overflow_amount[buffer], undef);
for (unsigned stream = 0; stream < 4; stream++) {
if (emit_prim[stream])
emit_prim[stream] = nir_if_phi(b, emit_prim[stream], undef);
}
nir_if *if_any_overflow_4_lanes =
nir_push_if(b, nir_iand(b, any_overflow, nir_ult_imm(b, tid_in_tg, 4)));
{
/* Move overflow amounts from SGPRs to the first 4 lanes. */
nir_def *overflow_amount_per_lane =
write_values_to_lanes(b, overflow_amount, info->buffers_written);
nir_global_atomic_amd(b, 32, xfb_state_address, nir_ineg(b, overflow_amount_per_lane),
xfb_voffset, .base = 4, .atomic_op = nir_atomic_op_iadd);
}
nir_pop_if(b, if_any_overflow_4_lanes);
if_invocation_0 = nir_push_if(b, nir_ieq_imm(b, tid_in_tg, 0));
} else {
nir_if *if_any_overflow = nir_push_if(b, any_overflow);
nir_xfb_counter_sub_gfx11_amd(b, nir_vec(b, overflow_amount, 4),
/* mask of buffers to update */
.write_mask = info->buffers_written);
nir_pop_if(b, if_any_overflow);
}
/* Save to LDS for being accessed by other waves in this workgroup. */
u_foreach_bit(stream, info->streams_written) {
nir_store_shared(b, emit_prim[stream], scratch_base, .base = 16 + stream * 4);
}
/* Update shader query. */
if (has_xfb_prim_query) {
nir_if *if_shader_query = nir_push_if(b, nir_load_prim_xfb_query_enabled_amd(b));
{
for (unsigned stream = 0; stream < 4; stream++) {
if (info->streams_written & BITFIELD_BIT(stream))
nir_atomic_add_xfb_prim_count_amd(b, emit_prim[stream], .stream_id = stream);
}
}
nir_pop_if(b, if_shader_query);
}
}
nir_pop_if(b, if_invocation_0);
nir_barrier(b, .execution_scope = SCOPE_WORKGROUP,
.memory_scope = SCOPE_WORKGROUP,
.memory_semantics = NIR_MEMORY_ACQ_REL,
.memory_modes = nir_var_mem_shared);
/* Fetch the per-buffer offsets in all waves. */
u_foreach_bit(buffer, info->buffers_written) {
buffer_offsets_ret[buffer] =
nir_load_shared(b, 1, 32, scratch_base, .base = buffer * 4);
}
/* Fetch the per-stream emit prim in all waves. */
u_foreach_bit(stream, info->streams_written) {
emit_prim_ret[stream] =
nir_load_shared(b, 1, 32, scratch_base, .base = 16 + stream * 4);
}
}
static unsigned
ac_nir_get_gs_out_lds_offset(ac_nir_prerast_out *pr_out, gl_varying_slot slot, unsigned component)
{
assert(component < 4);
unsigned lds_slot_offset = pr_out->infos[slot].packed_slot_gs_out_offset;
unsigned lds_component_mask = pr_out->infos[slot].components_mask & ~pr_out->infos[slot].const_mask;
return lds_slot_offset + util_bitcount(lds_component_mask & BITFIELD_MASK(component)) * 4;
}
static unsigned
ac_nir_ngg_get_xfb_lds_offset(ac_nir_prerast_out *pr_out, gl_varying_slot slot, unsigned component)
{
assert(component < 4);
unsigned lds_slot_offset = pr_out->infos[slot].packed_slot_xfb_lds_offset;
unsigned lds_component_mask = pr_out->infos[slot].xfb_lds_components_mask & ~pr_out->infos[slot].const_mask;
return lds_slot_offset + util_bitcount(lds_component_mask & BITFIELD_MASK(component)) * 4;
}
bool
ac_nir_is_const_output(ac_nir_prerast_out *pr_out, gl_varying_slot slot, unsigned component)
{
return pr_out->infos[slot].const_mask & BITFIELD_BIT(component);
}
nir_def *
ac_nir_get_const_output(nir_builder *b, ac_nir_prerast_out *pr_out, gl_varying_slot slot,
unsigned component)
{
if (!ac_nir_is_const_output(pr_out, slot, component))
return NULL;
return nir_imm_intN_t(b, pr_out->const_values[slot][component], 32);
}
void
ac_nir_store_shared_xfb(nir_builder *b, nir_def *value, nir_def *vtxptr, ac_nir_prerast_out *pr_out,
gl_varying_slot slot, unsigned component)
{
assert(value->num_components == 1);
assert(value->bit_size == 32);
if (ac_nir_is_const_output(pr_out, slot, component))
return;
unsigned offset = ac_nir_ngg_get_xfb_lds_offset(pr_out, slot, component);
nir_store_shared(b, value, vtxptr, .base = offset, .align_mul = 4);
}
nir_def *
ac_nir_load_shared_xfb(nir_builder *b, nir_def *vtxptr, ac_nir_prerast_out *pr_out,
gl_varying_slot slot, unsigned component)
{
nir_def *const_val = ac_nir_get_const_output(b, pr_out, slot, component);
if (const_val)
return const_val;
unsigned offset = ac_nir_ngg_get_xfb_lds_offset(pr_out, slot, component);
return nir_load_shared(b, 1, 32, vtxptr, .base = offset, .align_mul = 4);
}
void
ac_nir_store_shared_gs_out(nir_builder *b, nir_def *value, nir_def *vtxptr, ac_nir_prerast_out *pr_out,
gl_varying_slot slot, unsigned component)
{
assert(value->num_components == 1);
assert(value->bit_size == 32);
if (ac_nir_is_const_output(pr_out, slot, component))
return;
unsigned offset = ac_nir_get_gs_out_lds_offset(pr_out, slot, component);
nir_store_shared(b, value, vtxptr, .base = offset, .align_mul = 4);
}
nir_def *
ac_nir_load_shared_gs_out(nir_builder *b, nir_def *vtxptr, ac_nir_prerast_out *pr_out,
gl_varying_slot slot, unsigned component)
{
nir_def *const_val = ac_nir_get_const_output(b, pr_out, slot, component);
if (const_val)
return const_val;
unsigned offset = ac_nir_get_gs_out_lds_offset(pr_out, slot, component);
return nir_load_shared(b, 1, 32, vtxptr, .base = offset, .align_mul = 4);
}
void
ac_nir_ngg_build_streamout_vertex(nir_builder *b, nir_xfb_info *info,
unsigned stream, nir_def *so_buffer[4],
nir_def *buffer_offsets[4],
unsigned vertex_index, nir_def *vtx_lds_addr,
ac_nir_prerast_out *pr_out)
{
unsigned vertex_offset[NIR_MAX_XFB_BUFFERS] = {0};
u_foreach_bit(buffer, info->buffers_written) {
/* We use imm_offset for the vertex offset within a primitive, and GFX11 only supports
* 12-bit unsigned imm_offset. (GFX12 supports 24-bit signed imm_offset)
*/
assert(info->buffers[buffer].stride * 3 < 4096);
vertex_offset[buffer] = vertex_index * info->buffers[buffer].stride;
}
nir_def *zero = nir_imm_int(b, 0);
unsigned num_values = 0, store_offset = 0, store_buffer_index = 0;
nir_def *values[4];
for (unsigned i = 0; i < info->output_count; i++) {
nir_xfb_output_info *out = info->outputs + i;
if (!out->component_mask || info->buffer_to_stream[out->buffer] != stream)
continue;
unsigned count = util_bitcount(out->component_mask);
for (unsigned comp = 0; comp < count; comp++) {
nir_def *data = ac_nir_load_shared_xfb(b, vtx_lds_addr, pr_out, out->location,
out->component_offset + comp);
if (out->data_is_16bit) {
data = out->high_16bits ? nir_unpack_32_2x16_split_y(b, data)
: nir_unpack_32_2x16_split_x(b, data);
/* Convert mediump 16-bit outputs to 32 bits for mediump.
* Vulkan does not allow 8/16bit varyings for streamout.
*/
if (out->mediump)
data = nir_convert_to_bit_size(b, data, out->mediump_upconvert_type, 32);
}
const unsigned store_comp_offset = out->offset + comp * 4;
const bool has_hole = store_offset + num_values * 4 != store_comp_offset;
/* Flush the gathered components to memory as a vec4 store or less if there is a hole. */
if (num_values && (num_values == 4 || store_buffer_index != out->buffer || has_hole)) {
nir_store_buffer_amd(b, nir_vec(b, values, num_values), so_buffer[store_buffer_index],
buffer_offsets[store_buffer_index], zero, zero,
.base = vertex_offset[store_buffer_index] + store_offset,
.access = ACCESS_NON_TEMPORAL);
num_values = 0;
}
/* Initialize the buffer index and offset if we are beginning a new vec4 store. */
if (num_values == 0) {
store_buffer_index = out->buffer;
store_offset = store_comp_offset;
}
values[num_values++] = data;
}
}
if (num_values) {
/* Flush the remaining components to memory (as an up to vec4 store) */
nir_store_buffer_amd(b, nir_vec(b, values, num_values), so_buffer[store_buffer_index],
buffer_offsets[store_buffer_index], zero, zero,
.base = vertex_offset[store_buffer_index] + store_offset,
.access = ACCESS_NON_TEMPORAL);
}
}
/* Determine optimal output packing based on component masks, and set packed offsets. */
void
ac_nir_compute_prerast_packed_output_info(ac_nir_prerast_out *pr_out)
{
unsigned gs_out_offset = 0;
unsigned xfb_lds_offset = 0;
for (unsigned i = 0; i < ARRAY_SIZE(pr_out->infos); i++) {
assert(gs_out_offset < BITFIELD_BIT(12));
assert(xfb_lds_offset < BITFIELD_BIT(12));
pr_out->infos[i].packed_slot_gs_out_offset = gs_out_offset;
pr_out->infos[i].packed_slot_xfb_lds_offset = xfb_lds_offset;
if (pr_out->infos[i].components_mask & ~pr_out->infos[i].const_mask) {
gs_out_offset += util_bitcount(pr_out->infos[i].components_mask &
~pr_out->infos[i].const_mask) * 4;
}
if (pr_out->infos[i].xfb_lds_components_mask & ~pr_out->infos[i].const_mask) {
xfb_lds_offset += util_bitcount(pr_out->infos[i].xfb_lds_components_mask &
~pr_out->infos[i].const_mask) * 4;
}
}
assert(gs_out_offset < BITFIELD_BIT(16));
assert(xfb_lds_offset < BITFIELD_BIT(16));
pr_out->total_packed_gs_out_size = gs_out_offset;
pr_out->total_packed_xfb_lds_size = xfb_lds_offset;
}
unsigned
ac_nir_gs_output_component_mask_with_stream(ac_nir_prerast_per_output_info *info, unsigned stream)
{
unsigned mask = info->components_mask;
if (!mask)
return 0;
/* clear component when not requested stream */
for (int i = 0; i < 4; i++) {
if (((info->stream >> (i * 2)) & 3) != stream)
mask &= ~(1 << i);
}
return mask;
}