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/*
* Copyright © 2024 Valve Corporation
*
* SPDX-License-Identifier: MIT
*/
#ifndef AC_NIR_HELPERS_H
#define AC_NIR_HELPERS_H
#include "ac_hw_stage.h"
#include "ac_shader_args.h"
#include "ac_shader_util.h"
#include "ac_nir.h"
#include "nir_defines.h"
#ifdef __cplusplus
extern "C" {
#endif
#define AC_NIR_STORE_IO(b, store_val, const_offset, write_mask, hi_16bit, func, ...) \
do { \
if ((store_val)->bit_size >= 32) { \
const unsigned store_write_mask = (write_mask); \
const unsigned store_const_offset = (const_offset); \
func((b), (store_val), __VA_ARGS__); \
} else { \
u_foreach_bit(c, (write_mask)) { \
const unsigned store_write_mask = 1; \
const unsigned store_const_offset = (const_offset) + c * 4 + ((hi_16bit) ? 2 : 0); \
nir_def *store_component = nir_channel(b, (store_val), c); \
func((b), store_component, __VA_ARGS__); \
} \
} \
} while (0)
#define AC_NIR_LOAD_IO(load, b, num_components, bit_size, hi_16bit, func, ...) \
do { \
const unsigned load_bit_size = MAX2(32, (bit_size)); \
(load) = func((b), (num_components), load_bit_size, __VA_ARGS__); \
if ((bit_size) < load_bit_size) { \
if ((hi_16bit)) { \
(load) = nir_unpack_32_2x16_split_y(b, load); \
} else { \
(load) = nir_unpack_32_2x16_split_x(b, load); \
} \
} \
} while (0)
typedef struct
{
/* GS output stream index, 2 bit per component */
uint8_t stream;
/* Bitmask of components used: 4 bits per slot, 1 bit per component. */
uint8_t components_mask : 4;
/* Bitmask of components that are used as varying, 1 bit per component. */
uint8_t as_varying_mask : 4;
/* Bitmask of components that are used as sysval, 1 bit per component. */
uint8_t as_sysval_mask : 4;
/* Prefix sum over all component masks. Used by the GS outputs in LDS for NGG GS.
* This is set even if components_mask is 0, in which case it's the offset after the last output.
*/
uint16_t packed_slot_gs_out_offset : 12;
/* Prefix sum over all component masks. Used by XFB outputs in LDS for NGG VS and TES.
* This is set even if xfb_components_mask is 0, in which case it's the offset after the last output.
* For NGG GS, it's equal to packed_slot_gs_out_offset because NGG GS has all outputs in LDS.
*/
uint16_t packed_slot_xfb_lds_offset : 12;
/* Bitmask of components written by XFB: 4 bits per slot, 1 bit per component.
* For NGG GS, it's equal to components_mask because NGG GS has all outputs in LDS.
*/
uint8_t xfb_lds_components_mask : 4;
/* Bitmask of components that store a constant value. */
uint8_t const_mask : 4;
/* Bitmask of components that store a non-constant value at least once. Used only during gathering. */
uint8_t nonconst_mask : 4;
} ac_nir_prerast_per_output_info;
typedef struct
{
/* Low and high 16 bits are packed into 32 bits. */
nir_def *outputs[NUM_TOTAL_VARYING_SLOTS][4];
uint32_t const_values[NUM_TOTAL_VARYING_SLOTS][4];
nir_alu_type types[NUM_TOTAL_VARYING_SLOTS][4];
ac_nir_prerast_per_output_info infos[NUM_TOTAL_VARYING_SLOTS];
/* The size of all components, packed. */
uint16_t total_packed_gs_out_size;
uint16_t total_packed_xfb_lds_size;
} ac_nir_prerast_out;
typedef struct {
nir_def *num_repacked_invocations;
nir_def *repacked_invocation_index;
} ac_nir_wg_repack_result;
/* Maps I/O semantics to the actual location used by the lowering pass. */
typedef unsigned (*ac_nir_map_io_driver_location)(unsigned semantic);
/* Forward declaration of nir_builder so we don't have to include nir_builder.h here */
struct nir_builder;
typedef struct nir_builder nir_builder;
struct nir_xfb_info;
typedef struct nir_xfb_info nir_xfb_info;
/* Executed by ac_nir_cull when the current primitive is accepted. */
typedef void (*ac_nir_cull_accepted)(nir_builder *b, void *state);
nir_def *
ac_nir_unpack_value(nir_builder *b, nir_def *value, unsigned rshift, unsigned bitwidth);
void
ac_nir_store_var_components(nir_builder *b, nir_variable *var, nir_def *value,
unsigned component, unsigned writemask);
void
ac_nir_gather_prerast_store_output_info(nir_builder *b, nir_intrinsic_instr *intrin,
ac_nir_prerast_out *out, bool gather_values);
void
ac_nir_export_primitive(nir_builder *b, nir_def *prim, nir_def *row);
void
ac_nir_export_position(nir_builder *b,
enum amd_gfx_level gfx_level,
uint32_t export_clipdist_mask,
bool dont_export_cull_distances,
bool write_pos_to_clipvertex,
bool no_param_export,
bool force_vrs,
uint64_t outputs_written,
ac_nir_prerast_out *out,
nir_def *row);
void
ac_nir_export_parameters(nir_builder *b,
const uint8_t *param_offsets,
uint64_t outputs_written,
uint16_t outputs_written_16bit,
ac_nir_prerast_out *out);
void
ac_nir_store_parameters_to_attr_ring(nir_builder *b,
const uint8_t *param_offsets,
const uint64_t outputs_written,
const uint16_t outputs_written_16bit,
ac_nir_prerast_out *out,
nir_def *num_export_threads_in_wave);
nir_def *
ac_nir_calc_io_off(nir_builder *b, unsigned component, nir_def *io_offset, nir_def *base_stride,
unsigned component_stride, unsigned mapped_driver_location);
unsigned
ac_nir_map_io_location(unsigned location,
uint64_t mask,
ac_nir_map_io_driver_location map_io);
nir_def *
ac_nir_cull_primitive(nir_builder *b,
bool skip_viewport_state_culling,
bool use_point_tri_intersection,
nir_def *initially_accepted,
nir_def *pos[3][4],
unsigned num_vertices,
ac_nir_cull_accepted accept_func,
void *state);
void
ac_nir_sleep(nir_builder *b, unsigned num_cycles);
nir_def *
ac_average_samples(nir_builder *b, nir_def **samples, unsigned num_samples);
void
ac_optimization_barrier_vgpr_array(const struct radeon_info *info, nir_builder *b,
nir_def **array, unsigned num_elements,
unsigned num_components);
nir_def *
ac_get_global_ids(nir_builder *b, unsigned num_components, unsigned bit_size);
void
ac_nir_emit_legacy_streamout(nir_builder *b, unsigned stream, nir_xfb_info *info, ac_nir_prerast_out *out);
bool
ac_nir_gs_shader_query(nir_builder *b,
bool has_gen_prim_query,
bool has_gs_invocations_query,
bool has_gs_primitives_query,
unsigned num_vertices_per_primitive,
unsigned wave_size,
nir_def *vertex_count[4],
nir_def *primitive_count[4]);
nir_def *
ac_nir_pack_ngg_prim_exp_arg(nir_builder *b, unsigned num_vertices_per_primitives,
nir_def *vertex_indices[3], nir_def *is_null_prim,
enum amd_gfx_level gfx_level);
void
ac_nir_clamp_vertex_color_outputs(nir_builder *b, ac_nir_prerast_out *out);
void
ac_nir_ngg_alloc_vertices_and_primitives(nir_builder *b,
nir_def *num_vtx,
nir_def *num_prim,
bool fully_culled_workaround);
void
ac_nir_create_output_phis(nir_builder *b,
const uint64_t outputs_written,
const uint64_t outputs_written_16bit,
ac_nir_prerast_out *out);
void
ac_nir_ngg_build_streamout_buffer_info(nir_builder *b,
nir_xfb_info *info,
enum amd_gfx_level gfx_level,
bool has_xfb_prim_query,
bool use_gfx12_xfb_intrinsic,
nir_def *scratch_base,
nir_def *tid_in_tg,
nir_def *gen_prim[4],
nir_def *so_buffer_ret[4],
nir_def *buffer_offsets_ret[4],
nir_def *emit_prim_ret[4]);
bool
ac_nir_is_const_output(ac_nir_prerast_out *pr_out, gl_varying_slot slot, unsigned component);
nir_def *
ac_nir_get_const_output(nir_builder *b, ac_nir_prerast_out *pr_out, gl_varying_slot slot,
unsigned component);
void
ac_nir_store_shared_xfb(nir_builder *b, nir_def *value, nir_def *vtxptr, ac_nir_prerast_out *pr_out,
gl_varying_slot slot, unsigned component);
nir_def *
ac_nir_load_shared_xfb(nir_builder *b, nir_def *vtxptr, ac_nir_prerast_out *pr_out,
gl_varying_slot slot, unsigned component);
void
ac_nir_store_shared_gs_out(nir_builder *b, nir_def *value, nir_def *vtxptr, ac_nir_prerast_out *pr_out,
gl_varying_slot slot, unsigned component);
nir_def *
ac_nir_load_shared_gs_out(nir_builder *b, nir_def *vtxptr, ac_nir_prerast_out *pr_out,
gl_varying_slot slot, unsigned component);
void
ac_nir_ngg_build_streamout_vertex(nir_builder *b, nir_xfb_info *info,
unsigned stream, nir_def *so_buffer[4],
nir_def *buffer_offsets[4],
unsigned vertex_index, nir_def *vtx_lds_addr,
ac_nir_prerast_out *pr_out);
void
ac_nir_repack_invocations_in_workgroup(nir_builder *b, nir_def **input_bool,
ac_nir_wg_repack_result *results, const unsigned num_repacks,
nir_def *lds_addr_base, unsigned max_num_waves,
unsigned wave_size);
void
ac_nir_compute_prerast_packed_output_info(ac_nir_prerast_out *pr_out);
unsigned
ac_nir_gs_output_component_mask_with_stream(ac_nir_prerast_per_output_info *info, unsigned stream);
nir_shader *
ac_nir_create_gs_copy_shader(const nir_shader *gs_nir, ac_nir_lower_legacy_gs_options *options,
ac_nir_prerast_out *out);
#ifdef __cplusplus
}
#endif
#endif /* AC_NIR_HELPERS_H */