| /* $Id: 3dnow.c,v 1.1.1.1 1999/08/19 00:55:42 jtg Exp $ */ |
| |
| /* |
| * Mesa 3-D graphics library |
| * Version: 3.1 |
| * |
| * Copyright (C) 1999 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| /* |
| * 3DNow! optimizations contributed by |
| * Holger Waechtler <holger@akaflieg.extern.tu-berlin.de> |
| */ |
| #if defined(USE_3DNOW_ASM) |
| #include "3dnow.h" |
| |
| #include <limits.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <math.h> |
| |
| #include "context.h" |
| #include "types.h" |
| #include "xform.h" |
| |
| #ifdef DEBUG |
| #include "debug_xform.h" |
| #endif |
| |
| |
| |
| |
| #define XFORM_ARGS GLvector4f *to_vec, \ |
| const GLmatrix *mat, \ |
| const GLvector4f *from_vec, \ |
| const GLubyte *mask, \ |
| const GLubyte flag |
| |
| |
| |
| #define DECLARE_XFORM_GROUP(pfx, v, masked) \ |
| extern void gl_##pfx##_transform_points##v##_general_##masked(XFORM_ARGS); \ |
| extern void gl_##pfx##_transform_points##v##_identity_##masked(XFORM_ARGS); \ |
| extern void gl_##pfx##_transform_points##v##_3d_no_rot_##masked(XFORM_ARGS); \ |
| extern void gl_##pfx##_transform_points##v##_perspective_##masked(XFORM_ARGS);\ |
| extern void gl_##pfx##_transform_points##v##_2d_##masked(XFORM_ARGS); \ |
| extern void gl_##pfx##_transform_points##v##_2d_no_rot_##masked(XFORM_ARGS); \ |
| extern void gl_##pfx##_transform_points##v##_3d_##masked(XFORM_ARGS); |
| |
| |
| |
| #define ASSIGN_XFORM_GROUP( pfx, cma, vsize, masked ) \ |
| gl_transform_tab[cma][vsize][MATRIX_GENERAL] \ |
| = gl_##pfx##_transform_points##vsize##_general_##masked; \ |
| gl_transform_tab[cma][vsize][MATRIX_IDENTITY] \ |
| = gl_##pfx##_transform_points##vsize##_identity_##masked; \ |
| gl_transform_tab[cma][vsize][MATRIX_3D_NO_ROT] \ |
| = gl_##pfx##_transform_points##vsize##_3d_no_rot_##masked; \ |
| gl_transform_tab[cma][vsize][MATRIX_PERSPECTIVE] \ |
| = gl_##pfx##_transform_points##vsize##_perspective_##masked; \ |
| gl_transform_tab[cma][vsize][MATRIX_2D] \ |
| = gl_##pfx##_transform_points##vsize##_2d_##masked; \ |
| gl_transform_tab[cma][vsize][MATRIX_2D_NO_ROT] \ |
| = gl_##pfx##_transform_points##vsize##_2d_no_rot_##masked; \ |
| gl_transform_tab[cma][vsize][MATRIX_3D] \ |
| = gl_##pfx##_transform_points##vsize##_3d_##masked; |
| |
| |
| |
| |
| #define NORM_ARGS const GLmatrix *mat, \ |
| GLfloat scale, \ |
| const GLvector3f *in, \ |
| const GLfloat *lengths, \ |
| const GLubyte mask[], \ |
| GLvector3f *dest |
| |
| |
| |
| #define DECLARE_NORM_GROUP(pfx, masked) \ |
| extern void gl_##pfx##_rescale_normals_##masked## (NORM_ARGS); \ |
| extern void gl_##pfx##_normalize_normals_##masked## (NORM_ARGS); \ |
| extern void gl_##pfx##_transform_normals_##masked## (NORM_ARGS); \ |
| extern void gl_##pfx##_transform_normals_no_rot_##masked## (NORM_ARGS); \ |
| extern void gl_##pfx##_transform_rescale_normals_##masked## (NORM_ARGS); \ |
| extern void gl_##pfx##_transform_rescale_normals_no_rot_##masked## (NORM_ARGS); \ |
| extern void gl_##pfx##_transform_normalize_normals_##masked## (NORM_ARGS); \ |
| extern void gl_##pfx##_transform_normalize_normals_no_rot_##masked## (NORM_ARGS); |
| |
| |
| |
| #define ASSIGN_NORM_GROUP( pfx, cma, masked ) \ |
| gl_normal_tab[NORM_RESCALE][cma] = \ |
| gl_##pfx##_rescale_normals_##masked##; \ |
| gl_normal_tab[NORM_NORMALIZE][cma] = \ |
| gl_##pfx##_normalize_normals_##masked##; \ |
| gl_normal_tab[NORM_TRANSFORM][cma] = \ |
| gl_##pfx##_transform_normals_##masked##; \ |
| gl_normal_tab[NORM_TRANSFORM_NO_ROT][cma] = \ |
| gl_##pfx##_transform_normals_no_rot_##masked##; \ |
| gl_normal_tab[NORM_TRANSFORM | NORM_RESCALE][cma] = \ |
| gl_##pfx##_transform_rescale_normals_##masked##; \ |
| gl_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_RESCALE][cma] = \ |
| gl_##pfx##_transform_rescale_normals_no_rot_##masked##; \ |
| gl_normal_tab[NORM_TRANSFORM | NORM_NORMALIZE][cma] = \ |
| gl_##pfx##_transform_normalize_normals_##masked##; \ |
| gl_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE][cma] = \ |
| gl_##pfx##_transform_normalize_normals_no_rot_##masked##; |
| |
| |
| |
| |
| void gl_init_3dnow_asm_transforms (void) |
| { |
| DECLARE_XFORM_GROUP( 3dnow, 1, raw ) |
| DECLARE_XFORM_GROUP( 3dnow, 2, raw ) |
| DECLARE_XFORM_GROUP( 3dnow, 3, raw ) |
| DECLARE_XFORM_GROUP( 3dnow, 4, raw ) |
| |
| DECLARE_XFORM_GROUP( 3dnow, 1, masked ) |
| DECLARE_XFORM_GROUP( 3dnow, 2, masked ) |
| DECLARE_XFORM_GROUP( 3dnow, 3, masked ) |
| DECLARE_XFORM_GROUP( 3dnow, 4, masked ) |
| |
| DECLARE_NORM_GROUP( 3dnow, raw ) |
| /* DECLARE_NORM_GROUP( 3dnow, masked ) |
| */ |
| |
| ASSIGN_XFORM_GROUP( 3dnow, 0, 1, raw ) |
| ASSIGN_XFORM_GROUP( 3dnow, 0, 2, raw ) |
| ASSIGN_XFORM_GROUP( 3dnow, 0, 3, raw ) |
| ASSIGN_XFORM_GROUP( 3dnow, 0, 4, raw ) |
| |
| ASSIGN_XFORM_GROUP( 3dnow, CULL_MASK_ACTIVE, 1, masked ) |
| ASSIGN_XFORM_GROUP( 3dnow, CULL_MASK_ACTIVE, 2, masked ) |
| ASSIGN_XFORM_GROUP( 3dnow, CULL_MASK_ACTIVE, 3, masked ) |
| ASSIGN_XFORM_GROUP( 3dnow, CULL_MASK_ACTIVE, 4, masked ) |
| |
| ASSIGN_NORM_GROUP( 3dnow, 0, raw ) |
| /* ASSIGN_NORM_GROUP( 3dnow, CULL_MASK_ACTIVE, masked ) |
| */ |
| |
| #ifdef DEBUG |
| gl_test_all_transform_functions("3Dnow!"); |
| gl_test_all_normal_transform_functions("3Dnow!"); |
| #endif |
| } |
| |
| #endif |
| |