| /************************************************************************** |
| * |
| * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| * **************************************************************************/ |
| /* $XFree86: xc/lib/GL/mesa/src/drv/i830/i830_context.c,v 1.9 2003/02/06 04:18:00 dawes Exp $ */ |
| |
| /* |
| * Authors: |
| * Jeff Hartmann <jhartmann@2d3d.com> |
| * Graeme Fisher <graeme@2d3d.co.za> |
| * Abraham vd Merwe <abraham@2d3d.co.za> |
| * |
| * Heavily Based on I810 driver written by: |
| * Keith Whitwell <keith@tungstengraphics.com> |
| */ |
| |
| #include "glheader.h" |
| #include "context.h" |
| #include "matrix.h" |
| #include "simple_list.h" |
| #include "extensions.h" |
| #include "imports.h" |
| |
| #include "swrast/swrast.h" |
| #include "swrast_setup/swrast_setup.h" |
| #include "tnl/tnl.h" |
| #include "array_cache/acache.h" |
| |
| #include "tnl/t_pipeline.h" |
| |
| #include "i830_screen.h" |
| #include "i830_dri.h" |
| |
| #include "i830_state.h" |
| #include "i830_tex.h" |
| #include "i830_span.h" |
| #include "i830_tris.h" |
| #include "i830_vb.h" |
| #include "i830_ioctl.h" |
| |
| |
| #include "utils.h" |
| #ifndef I830_DEBUG |
| int I830_DEBUG = (0); |
| #endif |
| |
| /*************************************** |
| * Mesa's Driver Functions |
| ***************************************/ |
| |
| #define DRIVER_DATE "20021115" |
| |
| static const GLubyte *i830DDGetString( GLcontext *ctx, GLenum name ) |
| { |
| const char * chipset; |
| static char buffer[128]; |
| |
| switch (name) { |
| case GL_VENDOR: |
| switch (I830_CONTEXT(ctx)->i830Screen->deviceID) { |
| case PCI_CHIP_845_G: |
| return (GLubyte *)"2d3D, Inc"; |
| |
| case PCI_CHIP_I830_M: |
| return (GLubyte *)"VA Linux, Inc"; |
| |
| case PCI_CHIP_I855_GM: |
| case PCI_CHIP_I865_G: |
| default: |
| return (GLubyte *)"Tungsten Graphics, Inc"; |
| } |
| break; |
| |
| case GL_RENDERER: |
| switch (I830_CONTEXT(ctx)->i830Screen->deviceID) { |
| case PCI_CHIP_845_G: |
| chipset = "Intel(R) 845G"; break; |
| case PCI_CHIP_I830_M: |
| chipset = "Intel(R) 830M"; break; |
| case PCI_CHIP_I855_GM: |
| chipset = "Intel(R) 852GM/855GM"; break; |
| case PCI_CHIP_I865_G: |
| chipset = "Intel(R) 865G"; break; |
| default: |
| chipset = "Unknown Intel Chipset"; break; |
| } |
| |
| (void) driGetRendererString( buffer, chipset, DRIVER_DATE, 0 ); |
| return (GLubyte *) buffer; |
| |
| default: |
| return NULL; |
| } |
| } |
| |
| static void i830BufferSize(GLframebuffer *buffer, |
| GLuint *width, GLuint *height) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| i830ContextPtr imesa = I830_CONTEXT(ctx); |
| /* Need to lock to make sure the driDrawable is uptodate. This |
| * information is used to resize Mesa's software buffers, so it has |
| * to be correct. |
| */ |
| LOCK_HARDWARE(imesa); |
| *width = imesa->driDrawable->w; |
| *height = imesa->driDrawable->h; |
| UNLOCK_HARDWARE(imesa); |
| } |
| |
| |
| /* Extension strings exported by the i830 driver. |
| */ |
| static const char * const card_extensions[] = |
| { |
| "GL_ARB_multisample", |
| "GL_ARB_multitexture", |
| "GL_ARB_texture_border_clamp", |
| "GL_ARB_texture_compression", |
| "GL_ARB_texture_env_add", |
| "GL_ARB_texture_env_combine", |
| "GL_ARB_texture_env_dot3", |
| "GL_ARB_texture_mirrored_repeat", |
| "GL_EXT_blend_color", |
| "GL_EXT_blend_func_separate", |
| "GL_EXT_blend_minmax", |
| "GL_EXT_blend_subtract", |
| "GL_EXT_fog_coord", |
| "GL_EXT_secondary_color", |
| "GL_EXT_stencil_wrap", |
| "GL_EXT_texture_edge_clamp", |
| "GL_EXT_texture_env_add", |
| "GL_EXT_texture_env_combine", |
| "GL_EXT_texture_env_dot3", |
| "GL_EXT_texture_filter_anisotropic", |
| "GL_EXT_texture_lod_bias", |
| "GL_IBM_texture_mirrored_repeat", |
| "GL_INGR_blend_func_separate", |
| "GL_MESA_ycbcr_texture", |
| "GL_NV_texture_rectangle", |
| "GL_SGIS_generate_mipmap", |
| "GL_SGIS_texture_border_clamp", |
| "GL_SGIS_texture_edge_clamp", |
| NULL |
| }; |
| |
| |
| extern const struct tnl_pipeline_stage _i830_render_stage; |
| |
| static const struct tnl_pipeline_stage *i830_pipeline[] = { |
| &_tnl_vertex_transform_stage, |
| &_tnl_normal_transform_stage, |
| &_tnl_lighting_stage, |
| &_tnl_fog_coordinate_stage, |
| &_tnl_texgen_stage, |
| &_tnl_texture_transform_stage, |
| /* REMOVE: point attenuation stage */ |
| #if 1 |
| &_i830_render_stage, /* ADD: unclipped rastersetup-to-dma */ |
| #endif |
| &_tnl_render_stage, |
| 0, |
| }; |
| |
| |
| static const struct dri_debug_control debug_control[] = |
| { |
| { "fall", DEBUG_FALLBACKS }, |
| { "tex", DEBUG_TEXTURE }, |
| { "ioctl", DEBUG_IOCTL }, |
| { "prim", DEBUG_PRIMS }, |
| { "vert", DEBUG_VERTS }, |
| { "state", DEBUG_STATE }, |
| { "verb", DEBUG_VERBOSE }, |
| { "dri", DEBUG_DRI }, |
| { "dma", DEBUG_DMA }, |
| { "san", DEBUG_SANITY }, |
| { "sync", DEBUG_SYNC }, |
| { "sleep", DEBUG_SLEEP }, |
| { NULL, 0 } |
| }; |
| |
| |
| GLboolean i830CreateContext( const __GLcontextModes *mesaVis, |
| __DRIcontextPrivate *driContextPriv, |
| void *sharedContextPrivate) |
| { |
| GLcontext *ctx , *shareCtx; |
| i830ContextPtr imesa; |
| __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; |
| i830ScreenPrivate *screen = (i830ScreenPrivate *)sPriv->private; |
| I830SAREAPtr saPriv=(I830SAREAPtr) |
| (((GLubyte *)sPriv->pSAREA)+screen->sarea_priv_offset); |
| |
| /* Allocate i830 context */ |
| imesa = (i830ContextPtr) CALLOC_STRUCT(i830_context_t); |
| if (!imesa) return GL_FALSE; |
| |
| /* Allocate the Mesa context */ |
| if (sharedContextPrivate) |
| shareCtx = ((i830ContextPtr) sharedContextPrivate)->glCtx; |
| else |
| shareCtx = NULL; |
| imesa->glCtx = _mesa_create_context(mesaVis, shareCtx, (void*) imesa, GL_TRUE); |
| if (!imesa->glCtx) { |
| FREE(imesa); |
| return GL_FALSE; |
| } |
| driContextPriv->driverPrivate = imesa; |
| |
| |
| imesa->i830Screen = screen; |
| imesa->driScreen = sPriv; |
| imesa->sarea = saPriv; |
| imesa->glBuffer = NULL; |
| |
| |
| (void) memset( imesa->texture_heaps, 0, sizeof( imesa->texture_heaps ) ); |
| make_empty_list( & imesa->swapped ); |
| |
| imesa->nr_heaps = 1; |
| imesa->texture_heaps[0] = driCreateTextureHeap( 0, imesa, |
| screen->textureSize, |
| 12, |
| I830_NR_TEX_REGIONS, |
| imesa->sarea->texList, |
| & imesa->sarea->texAge, |
| & imesa->swapped, |
| sizeof( struct i830_texture_object_t ), |
| (destroy_texture_object_t *) i830DestroyTexObj ); |
| |
| |
| /* Set the maximum texture size small enough that we can guarantee |
| * that both texture units can bind a maximal texture and have them |
| * in memory at once. |
| */ |
| |
| ctx = imesa->glCtx; |
| ctx->Const.MaxTextureUnits = 2; |
| |
| /* FIXME: driCalcualteMaxTextureLevels assumes that mipmaps are tightly |
| * FIXME: packed, but they're not in Intel graphics hardware. |
| */ |
| driCalculateMaxTextureLevels( imesa->texture_heaps, |
| imesa->nr_heaps, |
| & ctx->Const, |
| 4, |
| 11, /* max 2D texture size is 2048x2048 */ |
| 0, /* 3D textures unsupported */ |
| 0, /* cube textures unsupported. */ |
| 0, /* texture rectangles unsupported. */ |
| 12, |
| GL_FALSE ); |
| |
| ctx->Const.MaxTextureMaxAnisotropy = 2.0; |
| |
| ctx->Const.MinLineWidth = 1.0; |
| ctx->Const.MinLineWidthAA = 1.0; |
| ctx->Const.MaxLineWidth = 3.0; |
| ctx->Const.MaxLineWidthAA = 3.0; |
| ctx->Const.LineWidthGranularity = 1.0; |
| |
| ctx->Const.MinPointSize = 1.0; |
| ctx->Const.MinPointSizeAA = 1.0; |
| ctx->Const.MaxPointSize = 255.0; |
| ctx->Const.MaxPointSizeAA = 3.0; |
| ctx->Const.PointSizeGranularity = 1.0; |
| |
| ctx->Driver.GetBufferSize = i830BufferSize; |
| ctx->Driver.ResizeBuffers = _swrast_alloc_buffers; |
| ctx->Driver.GetString = i830DDGetString; |
| |
| /* Who owns who? */ |
| ctx->DriverCtx = (void *) imesa; |
| imesa->glCtx = ctx; |
| |
| /* Initialize the software rasterizer and helper modules. */ |
| _swrast_CreateContext( ctx ); |
| _ac_CreateContext( ctx ); |
| _tnl_CreateContext( ctx ); |
| _swsetup_CreateContext( ctx ); |
| |
| /* Install the customized pipeline: */ |
| _tnl_destroy_pipeline( ctx ); |
| _tnl_install_pipeline( ctx, i830_pipeline ); |
| |
| /* Configure swrast to match hardware characteristics: */ |
| _swrast_allow_pixel_fog( ctx, GL_FALSE ); |
| _swrast_allow_vertex_fog( ctx, GL_TRUE ); |
| |
| /* Dri stuff */ |
| imesa->hHWContext = driContextPriv->hHWContext; |
| imesa->driFd = sPriv->fd; |
| imesa->driHwLock = &sPriv->pSAREA->lock; |
| imesa->vertex_format = 0; |
| |
| imesa->hw_stencil = mesaVis->stencilBits && mesaVis->depthBits == 24; |
| |
| switch(mesaVis->depthBits) { |
| case 16: |
| imesa->depth_scale = 1.0/0xffff; |
| imesa->depth_clear_mask = ~0; |
| imesa->ClearDepth = 0xffff; |
| break; |
| case 24: |
| imesa->depth_scale = 1.0/0xffffff; |
| imesa->depth_clear_mask = 0x00ffffff; |
| imesa->stencil_clear_mask = 0xff000000; |
| imesa->ClearDepth = 0x00ffffff; |
| break; |
| case 32: /* Not supported */ |
| default: |
| break; |
| } |
| /* Completely disable stenciling for now, there are some serious issues |
| * with stencil. |
| */ |
| #if 0 |
| imesa->hw_stencil = 0; |
| #endif |
| |
| imesa->RenderIndex = ~0; |
| imesa->dirty = ~0; |
| imesa->upload_cliprects = GL_TRUE; |
| |
| imesa->CurrentTexObj[0] = 0; |
| imesa->CurrentTexObj[1] = 0; |
| |
| imesa->do_irqs = (imesa->i830Screen->irq_active && |
| !getenv("I830_NO_IRQS")); |
| |
| _math_matrix_ctr (&imesa->ViewportMatrix); |
| |
| driInitExtensions( ctx, card_extensions, GL_TRUE ); |
| i830DDInitStateFuncs( ctx ); |
| i830DDInitTextureFuncs( ctx ); |
| i830InitTriFuncs (ctx); |
| i830DDInitSpanFuncs( ctx ); |
| i830DDInitIoctlFuncs( ctx ); |
| i830InitVB (ctx); |
| i830DDInitState (ctx); |
| |
| #if DO_DEBUG |
| I830_DEBUG = driParseDebugString( getenv( "I830_DEBUG" ), |
| debug_control ); |
| I830_DEBUG |= driParseDebugString( getenv( "INTEL_DEBUG" ), |
| debug_control ); |
| #endif |
| |
| if (getenv("I830_NO_RAST") || |
| getenv("INTEL_NO_RAST")) { |
| fprintf(stderr, "disabling 3D rasterization\n"); |
| FALLBACK(imesa, I830_FALLBACK_USER, 1); |
| } |
| |
| |
| return GL_TRUE; |
| } |
| |
| void i830DestroyContext(__DRIcontextPrivate *driContextPriv) |
| { |
| i830ContextPtr imesa = (i830ContextPtr) driContextPriv->driverPrivate; |
| |
| assert(imesa); /* should never be null */ |
| if (imesa) { |
| GLboolean release_texture_heaps; |
| |
| |
| release_texture_heaps = (imesa->glCtx->Shared->RefCount == 1); |
| _swsetup_DestroyContext (imesa->glCtx); |
| _tnl_DestroyContext (imesa->glCtx); |
| _ac_DestroyContext (imesa->glCtx); |
| _swrast_DestroyContext (imesa->glCtx); |
| |
| i830FreeVB (imesa->glCtx); |
| |
| /* free the Mesa context */ |
| imesa->glCtx->DriverCtx = NULL; |
| _mesa_destroy_context(imesa->glCtx); |
| |
| if ( release_texture_heaps ) { |
| /* This share group is about to go away, free our private |
| * texture object data. |
| */ |
| int i; |
| |
| assert( is_empty_list( & imesa->swapped ) ); |
| |
| for ( i = 0 ; i < imesa->nr_heaps ; i++ ) { |
| driDestroyTextureHeap( imesa->texture_heaps[ i ] ); |
| imesa->texture_heaps[ i ] = NULL; |
| } |
| } |
| |
| Xfree (imesa); |
| } |
| } |
| |
| void i830XMesaSetFrontClipRects( i830ContextPtr imesa ) |
| { |
| __DRIdrawablePrivate *dPriv = imesa->driDrawable; |
| |
| imesa->numClipRects = dPriv->numClipRects; |
| imesa->pClipRects = dPriv->pClipRects; |
| imesa->drawX = dPriv->x; |
| imesa->drawY = dPriv->y; |
| |
| i830EmitDrawingRectangle( imesa ); |
| imesa->upload_cliprects = GL_TRUE; |
| } |
| |
| void i830XMesaSetBackClipRects( i830ContextPtr imesa ) |
| { |
| __DRIdrawablePrivate *dPriv = imesa->driDrawable; |
| |
| if (imesa->sarea->pf_enabled == 0 && dPriv->numBackClipRects == 0) { |
| imesa->numClipRects = dPriv->numClipRects; |
| imesa->pClipRects = dPriv->pClipRects; |
| imesa->drawX = dPriv->x; |
| imesa->drawY = dPriv->y; |
| } else { |
| imesa->numClipRects = dPriv->numBackClipRects; |
| imesa->pClipRects = dPriv->pBackClipRects; |
| imesa->drawX = dPriv->backX; |
| imesa->drawY = dPriv->backY; |
| } |
| |
| i830EmitDrawingRectangle( imesa ); |
| imesa->upload_cliprects = GL_TRUE; |
| } |
| |
| static void i830XMesaWindowMoved( i830ContextPtr imesa ) |
| { |
| switch (imesa->glCtx->Color._DrawDestMask) { |
| case FRONT_LEFT_BIT: |
| i830XMesaSetFrontClipRects( imesa ); |
| break; |
| case BACK_LEFT_BIT: |
| i830XMesaSetBackClipRects( imesa ); |
| break; |
| default: |
| /* glDrawBuffer(GL_NONE or GL_FRONT_AND_BACK): software fallback */ |
| i830XMesaSetFrontClipRects( imesa ); |
| } |
| } |
| |
| GLboolean i830UnbindContext(__DRIcontextPrivate *driContextPriv) |
| { |
| i830ContextPtr imesa = (i830ContextPtr) driContextPriv->driverPrivate; |
| if (imesa) { |
| /* Might want to change this so texblend isn't always updated */ |
| imesa->dirty |= (I830_UPLOAD_CTX | |
| I830_UPLOAD_BUFFERS | |
| I830_UPLOAD_STIPPLE | |
| I830_UPLOAD_TEXBLEND0 | |
| I830_UPLOAD_TEXBLEND1); |
| |
| if (imesa->CurrentTexObj[0]) imesa->dirty |= I830_UPLOAD_TEX0; |
| if (imesa->CurrentTexObj[1]) imesa->dirty |= I830_UPLOAD_TEX1; |
| } |
| return GL_TRUE; |
| } |
| |
| GLboolean i830MakeCurrent(__DRIcontextPrivate *driContextPriv, |
| __DRIdrawablePrivate *driDrawPriv, |
| __DRIdrawablePrivate *driReadPriv) |
| { |
| |
| if (driContextPriv) { |
| i830ContextPtr imesa = (i830ContextPtr) driContextPriv->driverPrivate; |
| |
| if ( imesa->driDrawable != driDrawPriv ) { |
| /* Shouldn't the readbuffer be stored also? */ |
| imesa->driDrawable = driDrawPriv; |
| i830XMesaWindowMoved( imesa ); |
| } |
| |
| _mesa_make_current2(imesa->glCtx, |
| (GLframebuffer *) driDrawPriv->driverPrivate, |
| (GLframebuffer *) driReadPriv->driverPrivate); |
| |
| if (!imesa->glCtx->Viewport.Width) |
| _mesa_set_viewport(imesa->glCtx, 0, 0, |
| driDrawPriv->w, driDrawPriv->h); |
| } else { |
| _mesa_make_current(0,0); |
| } |
| |
| return GL_TRUE; |
| } |
| |
| void i830GetLock( i830ContextPtr imesa, GLuint flags ) |
| { |
| __DRIdrawablePrivate *dPriv = imesa->driDrawable; |
| __DRIscreenPrivate *sPriv = imesa->driScreen; |
| I830SAREAPtr sarea = imesa->sarea; |
| int me = imesa->hHWContext; |
| unsigned i; |
| |
| drmGetLock(imesa->driFd, imesa->hHWContext, flags); |
| |
| /* If the window moved, may need to set a new cliprect now. |
| * |
| * NOTE: This releases and regains the hw lock, so all state |
| * checking must be done *after* this call: |
| */ |
| DRI_VALIDATE_DRAWABLE_INFO( sPriv, dPriv); |
| |
| /* If we lost context, need to dump all registers to hardware. |
| * Note that we don't care about 2d contexts, even if they perform |
| * accelerated commands, so the DRI locking in the X server is even |
| * more broken than usual. |
| */ |
| |
| if (sarea->ctxOwner != me) { |
| imesa->upload_cliprects = GL_TRUE; |
| imesa->dirty |= (I830_UPLOAD_CTX | |
| I830_UPLOAD_BUFFERS | |
| I830_UPLOAD_STIPPLE); |
| |
| if(imesa->CurrentTexObj[0]) imesa->dirty |= I830_UPLOAD_TEX0; |
| if(imesa->CurrentTexObj[1]) imesa->dirty |= I830_UPLOAD_TEX1; |
| if(imesa->TexBlendWordsUsed[0]) imesa->dirty |= I830_UPLOAD_TEXBLEND0; |
| if(imesa->TexBlendWordsUsed[1]) imesa->dirty |= I830_UPLOAD_TEXBLEND1; |
| |
| sarea->perf_boxes = imesa->perf_boxes | I830_BOX_LOST_CONTEXT; |
| sarea->ctxOwner = me; |
| } |
| |
| /* Shared texture managment - if another client has played with |
| * texture space, figure out which if any of our textures have been |
| * ejected, and update our global LRU. |
| */ |
| |
| for ( i = 0 ; i < imesa->nr_heaps ; i++ ) { |
| DRI_AGE_TEXTURES( imesa->texture_heaps[ i ] ); |
| } |
| |
| if (imesa->lastStamp != dPriv->lastStamp) { |
| i830XMesaWindowMoved( imesa ); |
| imesa->lastStamp = dPriv->lastStamp; |
| } |
| |
| sarea->last_quiescent = -1; /* just kill it for now */ |
| } |
| |
| void i830SwapBuffers( __DRIdrawablePrivate *dPriv ) |
| { |
| if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { |
| i830ContextPtr imesa; |
| GLcontext *ctx; |
| imesa = (i830ContextPtr) dPriv->driContextPriv->driverPrivate; |
| ctx = imesa->glCtx; |
| if (ctx->Visual.doubleBufferMode) { |
| _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */ |
| if ( 0 /*imesa->doPageFlip*/ ) { /* doPageFlip is never set !!! */ |
| i830PageFlip( dPriv ); |
| } else { |
| i830CopyBuffer( dPriv ); |
| } |
| } |
| } else { |
| /* XXX this shouldn't be an error but we can't handle it for now */ |
| _mesa_problem(NULL, "%s: drawable has no context!\n", __FUNCTION__); |
| } |
| } |