| /* |
| * Copyright 2011 Joakim Sindholt <opensource@zhasha.com> |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * on the rights to use, copy, modify, merge, publish, distribute, sub |
| * license, and/or sell copies of the Software, and to permit persons to whom |
| * the Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| |
| #include "nine_helpers.h" |
| #include "nine_shader.h" |
| |
| #include "pixelshader9.h" |
| |
| #include "device9.h" |
| #include "pipe/p_context.h" |
| |
| #define DBG_CHANNEL DBG_PIXELSHADER |
| |
| HRESULT |
| NinePixelShader9_ctor( struct NinePixelShader9 *This, |
| struct NineUnknownParams *pParams, |
| const DWORD *pFunction, void *cso ) |
| { |
| struct NineDevice9 *device; |
| struct nine_shader_info info; |
| struct pipe_context *pipe; |
| HRESULT hr; |
| |
| DBG("This=%p pParams=%p pFunction=%p cso=%p\n", This, pParams, pFunction, cso); |
| |
| hr = NineUnknown_ctor(&This->base, pParams); |
| if (FAILED(hr)) |
| return hr; |
| |
| if (cso) { |
| This->ff_cso = cso; |
| return D3D_OK; |
| } |
| device = This->base.device; |
| |
| info.type = PIPE_SHADER_FRAGMENT; |
| info.byte_code = pFunction; |
| info.const_i_base = NINE_CONST_I_BASE(device->max_ps_const_f) / 16; |
| info.const_b_base = NINE_CONST_B_BASE(device->max_ps_const_f) / 16; |
| info.sampler_mask_shadow = 0x0; |
| info.sampler_ps1xtypes = 0x0; |
| info.fog_enable = 0; |
| info.projected = 0; |
| info.add_constants_defs.c_combination = NULL; |
| info.add_constants_defs.int_const_added = NULL; |
| info.add_constants_defs.bool_const_added = NULL; |
| info.process_vertices = false; |
| info.swvp_on = false; |
| |
| pipe = nine_context_get_pipe_acquire(device); |
| hr = nine_translate_shader(device, &info, pipe); |
| nine_context_get_pipe_release(device); |
| if (FAILED(hr)) |
| return hr; |
| This->byte_code.version = info.version; |
| |
| This->byte_code.tokens = mem_dup(pFunction, info.byte_size); |
| if (!This->byte_code.tokens) |
| return E_OUTOFMEMORY; |
| This->byte_code.size = info.byte_size; |
| |
| This->variant.cso = info.cso; |
| This->variant.const_ranges = info.const_ranges; |
| This->variant.const_used_size = info.const_used_size; |
| This->last_cso = info.cso; |
| This->last_const_ranges = info.const_ranges; |
| This->last_const_used_size = info.const_used_size; |
| This->last_key = 0; |
| |
| This->sampler_mask = info.sampler_mask; |
| This->rt_mask = info.rt_mask; |
| This->bumpenvmat_needed = info.bumpenvmat_needed; |
| |
| memcpy(This->int_slots_used, info.int_slots_used, sizeof(This->int_slots_used)); |
| memcpy(This->bool_slots_used, info.bool_slots_used, sizeof(This->bool_slots_used)); |
| |
| This->const_int_slots = info.const_int_slots; |
| This->const_bool_slots = info.const_bool_slots; |
| |
| This->c_combinations = NULL; |
| |
| /* no constant relative addressing for ps */ |
| assert(info.lconstf.data == NULL); |
| assert(info.lconstf.ranges == NULL); |
| |
| return D3D_OK; |
| } |
| |
| void |
| NinePixelShader9_dtor( struct NinePixelShader9 *This ) |
| { |
| DBG("This=%p\n", This); |
| |
| if (This->base.device) { |
| struct pipe_context *pipe = nine_context_get_pipe_multithread(This->base.device); |
| struct nine_shader_variant *var = &This->variant; |
| |
| do { |
| if (var->cso) { |
| if (This->base.device->context.cso_shader.ps == var->cso) |
| pipe->bind_fs_state(pipe, NULL); |
| pipe->delete_fs_state(pipe, var->cso); |
| FREE(var->const_ranges); |
| } |
| var = var->next; |
| } while (var); |
| |
| if (This->ff_cso) { |
| if (This->ff_cso == This->base.device->context.cso_shader.ps) |
| pipe->bind_fs_state(pipe, NULL); |
| pipe->delete_fs_state(pipe, This->ff_cso); |
| } |
| } |
| nine_shader_variants_free(&This->variant); |
| |
| nine_shader_constant_combination_free(This->c_combinations); |
| |
| FREE((void *)This->byte_code.tokens); /* const_cast */ |
| |
| NineUnknown_dtor(&This->base); |
| } |
| |
| HRESULT NINE_WINAPI |
| NinePixelShader9_GetFunction( struct NinePixelShader9 *This, |
| void *pData, |
| UINT *pSizeOfData ) |
| { |
| DBG("This=%p pData=%p pSizeOfData=%p\n", This, pData, pSizeOfData); |
| |
| user_assert(pSizeOfData, D3DERR_INVALIDCALL); |
| |
| if (!pData) { |
| *pSizeOfData = This->byte_code.size; |
| return D3D_OK; |
| } |
| user_assert(*pSizeOfData >= This->byte_code.size, D3DERR_INVALIDCALL); |
| |
| memcpy(pData, This->byte_code.tokens, This->byte_code.size); |
| |
| return D3D_OK; |
| } |
| |
| void * |
| NinePixelShader9_GetVariant( struct NinePixelShader9 *This, |
| unsigned **const_ranges, |
| unsigned *const_used_size ) |
| { |
| /* GetVariant is called from nine_context, thus we can |
| * get pipe directly */ |
| struct pipe_context *pipe = This->base.device->context.pipe; |
| void *cso; |
| uint64_t key; |
| |
| key = This->next_key; |
| if (key == This->last_key) { |
| *const_ranges = This->last_const_ranges; |
| *const_used_size = This->last_const_used_size; |
| return This->last_cso; |
| } |
| |
| cso = nine_shader_variant_get(&This->variant, const_ranges, const_used_size, key); |
| if (!cso) { |
| struct NineDevice9 *device = This->base.device; |
| struct nine_shader_info info; |
| HRESULT hr; |
| |
| info.type = PIPE_SHADER_FRAGMENT; |
| info.const_i_base = NINE_CONST_I_BASE(device->max_ps_const_f) / 16; |
| info.const_b_base = NINE_CONST_B_BASE(device->max_ps_const_f) / 16; |
| info.byte_code = This->byte_code.tokens; |
| info.sampler_mask_shadow = key & 0xffff; |
| /* intended overlap with sampler_mask_shadow */ |
| if (unlikely(This->byte_code.version < 0x20)) { |
| if (This->byte_code.version < 0x14) { |
| info.sampler_ps1xtypes = (key >> 4) & 0xff; |
| info.projected = (key >> 12) & 0xff; |
| } else { |
| info.sampler_ps1xtypes = (key >> 6) & 0xfff; |
| info.projected = 0; |
| } |
| } else { |
| info.sampler_ps1xtypes = 0; |
| info.projected = 0; |
| } |
| info.fog_enable = device->context.rs[D3DRS_FOGENABLE]; |
| info.fog_mode = device->context.rs[D3DRS_FOGTABLEMODE]; |
| info.force_color_in_centroid = (key >> 22) & 1; |
| info.add_constants_defs.c_combination = |
| nine_shader_constant_combination_get(This->c_combinations, (key >> 24) & 0xff); |
| info.add_constants_defs.int_const_added = &This->int_slots_used; |
| info.add_constants_defs.bool_const_added = &This->bool_slots_used; |
| info.process_vertices = false; |
| info.swvp_on = false; |
| |
| hr = nine_translate_shader(This->base.device, &info, pipe); |
| if (FAILED(hr)) |
| return NULL; |
| nine_shader_variant_add(&This->variant, key, info.cso, |
| info.const_ranges, info.const_used_size); |
| cso = info.cso; |
| *const_ranges = info.const_ranges; |
| *const_used_size = info.const_used_size; |
| } |
| |
| This->last_key = key; |
| This->last_cso = cso; |
| This->last_const_ranges = *const_ranges; |
| This->last_const_used_size = *const_used_size; |
| |
| return cso; |
| } |
| |
| IDirect3DPixelShader9Vtbl NinePixelShader9_vtable = { |
| (void *)NineUnknown_QueryInterface, |
| (void *)NineUnknown_AddRef, |
| (void *)NineUnknown_Release, |
| (void *)NineUnknown_GetDevice, |
| (void *)NinePixelShader9_GetFunction |
| }; |
| |
| static const GUID *NinePixelShader9_IIDs[] = { |
| &IID_IDirect3DPixelShader9, |
| &IID_IUnknown, |
| NULL |
| }; |
| |
| HRESULT |
| NinePixelShader9_new( struct NineDevice9 *pDevice, |
| struct NinePixelShader9 **ppOut, |
| const DWORD *pFunction, void *cso ) |
| { |
| if (cso) { /* ff shader. Needs to start with bind count */ |
| NINE_DEVICE_CHILD_BIND_NEW(PixelShader9, ppOut, pDevice, pFunction, cso); |
| } else { |
| NINE_DEVICE_CHILD_NEW(PixelShader9, ppOut, pDevice, pFunction, cso); |
| } |
| } |