| /* |
| * Copyright © 2018 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #include "nir_builder.h" |
| |
| /** |
| * Some ALU operations may not be supported in hardware in specific bit-sizes. |
| * This pass allows implementations to selectively lower such operations to |
| * a bit-size that is supported natively and then converts the result back to |
| * the original bit-size. |
| */ |
| static nir_ssa_def * |
| convert_to_bit_size(nir_builder *bld, |
| nir_ssa_def *src, |
| nir_alu_type type, |
| unsigned bit_size) |
| { |
| nir_alu_type base_type = nir_alu_type_get_base_type(type); |
| nir_alu_type lowered_type = bit_size | base_type; |
| |
| nir_op opcode = |
| nir_type_conversion_op(type, lowered_type, nir_rounding_mode_undef); |
| |
| return nir_build_alu(bld, opcode, src, NULL, NULL, NULL); |
| } |
| |
| static void |
| lower_instr(nir_builder *bld, nir_alu_instr *alu, unsigned bit_size) |
| { |
| const nir_op op = alu->op; |
| |
| bld->cursor = nir_before_instr(&alu->instr); |
| |
| /* Convert each source to the requested bit-size */ |
| nir_ssa_def *srcs[4] = { NULL, NULL, NULL, NULL }; |
| for (unsigned i = 0; i < nir_op_infos[op].num_inputs; i++) { |
| nir_ssa_def *src = nir_ssa_for_alu_src(bld, alu, i); |
| |
| nir_alu_type type = nir_op_infos[op].input_types[i]; |
| if (nir_alu_type_get_type_size(type) == 0) |
| srcs[i] = convert_to_bit_size(bld, src, type, bit_size); |
| else |
| srcs[i] = src; |
| } |
| |
| /* Emit the lowered ALU instruction */ |
| nir_ssa_def *lowered_dst = |
| nir_build_alu(bld, op, srcs[0], srcs[1], srcs[2], srcs[3]); |
| |
| /* Convert result back to the original bit-size */ |
| unsigned dst_bit_size = alu->dest.dest.ssa.bit_size; |
| nir_alu_type type = nir_op_infos[op].output_type; |
| nir_ssa_def *dst = convert_to_bit_size(bld, lowered_dst, type, dst_bit_size); |
| nir_ssa_def_rewrite_uses(&alu->dest.dest.ssa, nir_src_for_ssa(dst)); |
| } |
| |
| static bool |
| lower_impl(nir_function_impl *impl, |
| nir_lower_bit_size_callback callback, |
| void *callback_data) |
| { |
| nir_builder b; |
| nir_builder_init(&b, impl); |
| bool progress = false; |
| |
| nir_foreach_block(block, impl) { |
| nir_foreach_instr_safe(instr, block) { |
| if (instr->type != nir_instr_type_alu) |
| continue; |
| |
| nir_alu_instr *alu = nir_instr_as_alu(instr); |
| assert(alu->dest.dest.is_ssa); |
| |
| unsigned lower_bit_size = callback(alu, callback_data); |
| if (lower_bit_size == 0) |
| continue; |
| |
| assert(lower_bit_size != alu->dest.dest.ssa.bit_size); |
| |
| lower_instr(&b, alu, lower_bit_size); |
| progress = true; |
| } |
| } |
| |
| if (progress) { |
| nir_metadata_preserve(impl, nir_metadata_block_index | |
| nir_metadata_dominance); |
| } |
| |
| return progress; |
| } |
| |
| bool |
| nir_lower_bit_size(nir_shader *shader, |
| nir_lower_bit_size_callback callback, |
| void *callback_data) |
| { |
| bool progress = false; |
| |
| nir_foreach_function(function, shader) { |
| if (function->impl) |
| progress |= lower_impl(function->impl, callback, callback_data); |
| } |
| |
| return progress; |
| } |