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| <title>Mesa Release Notes</title> |
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| <h1>The Mesa 3D Graphics Library</h1> |
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| <h1>Mesa 19.1.1 Release Notes / June 25, 2019</h1> |
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| <p> |
| Mesa 19.1.1 is a bug fix release which fixes bugs found since the 19.1.0 release. |
| </p> |
| <p> |
| Mesa 19.1.1 implements the OpenGL 4.5 API, but the version reported by |
| glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
| glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. |
| Some drivers don't support all the features required in OpenGL 4.5. OpenGL |
| 4.5 is <strong>only</strong> available if requested at context creation. |
| Compatibility contexts may report a lower version depending on each driver. |
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| <h2>SHA256 checksums</h2> |
| <pre> |
| 72114b16b4a84373b2acda060fe2bb1d45ea2598efab3ef2d44bdeda74f15581 mesa-19.1.1.tar.xz |
| </pre> |
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| <h2>New features</h2> |
| <p>None</p> |
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| <h2>Bug fixes</h2> |
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| <ul> |
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| <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110709">Bug 110709</a> - g_glxglvnddispatchfuncs.c and glxglvnd.c fail to build with clang 8.0</li> |
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| <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110901">Bug 110901</a> - mesa-19.1.0/src/util/futex.h:82: use of out of scope variable ?</li> |
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| <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110902">Bug 110902</a> - mesa-19.1.0/src/broadcom/compiler/vir_opt_redundant_flags.c:104]: (style) Same expression</li> |
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| <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110921">Bug 110921</a> - virgl on OpenGL 3.3 host regressed to OpenGL 2.1</li> |
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| </ul> |
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| <h2>Changes</h2> |
| |
| <p>Alejandro Piñeiro (1):</p> |
| <ul> |
| <li>v3d: fix checking twice auf flag</li> |
| </ul> |
| |
| <p>Bas Nieuwenhuizen (5):</p> |
| <ul> |
| <li>radv: Skip transitions coming from external queue.</li> |
| <li>radv: Decompress DCC when the image format is not allowed for buffers.</li> |
| <li>radv: Fix vulkan build in meson.</li> |
| <li>anv: Fix vulkan build in meson.</li> |
| <li>meson: Allow building radeonsi with just the android platform.</li> |
| </ul> |
| |
| <p>Dave Airlie (1):</p> |
| <ul> |
| <li>nouveau: fix frees in unsupported IR error paths.</li> |
| </ul> |
| |
| <p>Eduardo Lima Mitev (1):</p> |
| <ul> |
| <li>freedreno/a5xx: Fix indirect draw max_indices calculation</li> |
| </ul> |
| |
| <p>Eric Engestrom (3):</p> |
| <ul> |
| <li>util/futex: fix dangling pointer use</li> |
| <li>glx: fix glvnd pointer types</li> |
| <li>util/os_file: resize buffer to what was actually needed</li> |
| </ul> |
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| <p>Gert Wollny (1):</p> |
| <ul> |
| <li>virgl: Assume sRGB write control for older guest kernels or virglrenderer hosts</li> |
| </ul> |
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| <p>Haihao Xiang (1):</p> |
| <ul> |
| <li>i965: support UYVY for external import only</li> |
| </ul> |
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| <p>Jason Ekstrand (1):</p> |
| <ul> |
| <li>anv: Set STATE_BASE_ADDRESS upper bounds on gen7</li> |
| </ul> |
| |
| <p>Juan A. Suarez Romero (2):</p> |
| <ul> |
| <li>docs: Add SHA256 sums for 19.1.0</li> |
| <li>Update version to 19.1.1</li> |
| </ul> |
| |
| <p>Kenneth Graunke (2):</p> |
| <ul> |
| <li>glsl: Fix out of bounds read in shader_cache_read_program_metadata</li> |
| <li>iris: Fix iris_flush_and_dirty_history to actually dirty history.</li> |
| </ul> |
| |
| <p>Kevin Strasser (2):</p> |
| <ul> |
| <li>gallium/winsys/kms: Fix dumb buffer bpp</li> |
| <li>st/mesa: Add rgbx handling for fp formats</li> |
| </ul> |
| |
| <p>Lionel Landwerlin (2):</p> |
| <ul> |
| <li>anv: do not parse genxml data without INTEL_DEBUG=bat</li> |
| <li>intel/dump: fix segfault when the app hasn't accessed the device</li> |
| </ul> |
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| <p>Mathias Fröhlich (1):</p> |
| <ul> |
| <li>egl: Don't add hardware device if there is no render node v2.</li> |
| </ul> |
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| <p>Richard Thier (1):</p> |
| <ul> |
| <li>r300g: restore performance after RADEON_FLAG_NO_INTERPROCESS_SHARING was added</li> |
| </ul> |
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| <p>Rob Clark (1):</p> |
| <ul> |
| <li>freedreno/a6xx: un-swap X24S8_UINT</li> |
| </ul> |
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| <p>Samuel Pitoiset (4):</p> |
| <ul> |
| <li>radv: fix occlusion queries on VegaM</li> |
| <li>radv: fix VK_EXT_memory_budget if one heap isn't available</li> |
| <li>radv: fix FMASK expand with SRGB formats</li> |
| <li>radv: disable viewport clamping even if FS doesn't write Z</li> |
| </ul> |
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