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/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "anv_nir.h"
#include "program/prog_parameter.h"
#include "nir/nir_builder.h"
struct apply_pipeline_layout_state {
nir_shader *shader;
nir_builder builder;
struct anv_pipeline_layout *layout;
bool add_bounds_checks;
bool uses_constants;
uint8_t constants_offset;
struct {
BITSET_WORD *used;
uint8_t *surface_offsets;
uint8_t *sampler_offsets;
uint8_t *image_offsets;
} set[MAX_SETS];
};
static void
add_binding(struct apply_pipeline_layout_state *state,
uint32_t set, uint32_t binding)
{
BITSET_SET(state->set[set].used, binding);
}
static void
add_var_binding(struct apply_pipeline_layout_state *state, nir_variable *var)
{
add_binding(state, var->data.descriptor_set, var->data.binding);
}
static void
add_deref_src_binding(struct apply_pipeline_layout_state *state, nir_src src)
{
nir_deref_instr *deref = nir_src_as_deref(src);
add_var_binding(state, nir_deref_instr_get_variable(deref));
}
static void
add_tex_src_binding(struct apply_pipeline_layout_state *state,
nir_tex_instr *tex, nir_tex_src_type deref_src_type)
{
int deref_src_idx = nir_tex_instr_src_index(tex, deref_src_type);
if (deref_src_idx < 0)
return;
add_deref_src_binding(state, tex->src[deref_src_idx].src);
}
static void
get_used_bindings_block(nir_block *block,
struct apply_pipeline_layout_state *state)
{
nir_foreach_instr_safe(instr, block) {
switch (instr->type) {
case nir_instr_type_intrinsic: {
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
switch (intrin->intrinsic) {
case nir_intrinsic_vulkan_resource_index:
add_binding(state, nir_intrinsic_desc_set(intrin),
nir_intrinsic_binding(intrin));
break;
case nir_intrinsic_image_deref_load:
case nir_intrinsic_image_deref_store:
case nir_intrinsic_image_deref_atomic_add:
case nir_intrinsic_image_deref_atomic_min:
case nir_intrinsic_image_deref_atomic_max:
case nir_intrinsic_image_deref_atomic_and:
case nir_intrinsic_image_deref_atomic_or:
case nir_intrinsic_image_deref_atomic_xor:
case nir_intrinsic_image_deref_atomic_exchange:
case nir_intrinsic_image_deref_atomic_comp_swap:
case nir_intrinsic_image_deref_size:
case nir_intrinsic_image_deref_samples:
add_deref_src_binding(state, intrin->src[0]);
break;
case nir_intrinsic_load_constant:
state->uses_constants = true;
break;
default:
break;
}
break;
}
case nir_instr_type_tex: {
nir_tex_instr *tex = nir_instr_as_tex(instr);
add_tex_src_binding(state, tex, nir_tex_src_texture_deref);
add_tex_src_binding(state, tex, nir_tex_src_sampler_deref);
break;
}
default:
continue;
}
}
}
static void
lower_res_index_intrinsic(nir_intrinsic_instr *intrin,
struct apply_pipeline_layout_state *state)
{
nir_builder *b = &state->builder;
b->cursor = nir_before_instr(&intrin->instr);
uint32_t set = nir_intrinsic_desc_set(intrin);
uint32_t binding = nir_intrinsic_binding(intrin);
uint32_t surface_index = state->set[set].surface_offsets[binding];
uint32_t array_size =
state->layout->set[set].layout->binding[binding].array_size;
nir_const_value *const_array_index = nir_src_as_const_value(intrin->src[0]);
nir_ssa_def *block_index;
if (const_array_index) {
unsigned array_index = const_array_index->u32[0];
array_index = MIN2(array_index, array_size - 1);
block_index = nir_imm_int(b, surface_index + array_index);
} else {
block_index = nir_ssa_for_src(b, intrin->src[0], 1);
if (state->add_bounds_checks)
block_index = nir_umin(b, block_index, nir_imm_int(b, array_size - 1));
block_index = nir_iadd(b, nir_imm_int(b, surface_index), block_index);
}
assert(intrin->dest.is_ssa);
nir_ssa_def_rewrite_uses(&intrin->dest.ssa, nir_src_for_ssa(block_index));
nir_instr_remove(&intrin->instr);
}
static void
lower_res_reindex_intrinsic(nir_intrinsic_instr *intrin,
struct apply_pipeline_layout_state *state)
{
nir_builder *b = &state->builder;
/* For us, the resource indices are just indices into the binding table and
* array elements are sequential. A resource_reindex just turns into an
* add of the two indices.
*/
assert(intrin->src[0].is_ssa && intrin->src[1].is_ssa);
nir_ssa_def *new_index = nir_iadd(b, intrin->src[0].ssa,
intrin->src[1].ssa);
assert(intrin->dest.is_ssa);
nir_ssa_def_rewrite_uses(&intrin->dest.ssa, nir_src_for_ssa(new_index));
nir_instr_remove(&intrin->instr);
}
static void
lower_load_constant(nir_intrinsic_instr *intrin,
struct apply_pipeline_layout_state *state)
{
nir_builder *b = &state->builder;
b->cursor = nir_before_instr(&intrin->instr);
nir_ssa_def *index = nir_imm_int(b, state->constants_offset);
nir_ssa_def *offset = nir_iadd(b, nir_ssa_for_src(b, intrin->src[0], 1),
nir_imm_int(b, nir_intrinsic_base(intrin)));
nir_intrinsic_instr *load_ubo =
nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_ubo);
load_ubo->num_components = intrin->num_components;
load_ubo->src[0] = nir_src_for_ssa(index);
load_ubo->src[1] = nir_src_for_ssa(offset);
nir_ssa_dest_init(&load_ubo->instr, &load_ubo->dest,
intrin->dest.ssa.num_components,
intrin->dest.ssa.bit_size, NULL);
nir_builder_instr_insert(b, &load_ubo->instr);
nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
nir_src_for_ssa(&load_ubo->dest.ssa));
nir_instr_remove(&intrin->instr);
}
static void
lower_tex_deref(nir_tex_instr *tex, nir_tex_src_type deref_src_type,
unsigned *base_index,
struct apply_pipeline_layout_state *state)
{
int deref_src_idx = nir_tex_instr_src_index(tex, deref_src_type);
if (deref_src_idx < 0)
return;
nir_deref_instr *deref = nir_src_as_deref(tex->src[deref_src_idx].src);
nir_variable *var = nir_deref_instr_get_variable(deref);
unsigned set = var->data.descriptor_set;
unsigned binding = var->data.binding;
unsigned array_size =
state->layout->set[set].layout->binding[binding].array_size;
nir_tex_src_type offset_src_type;
if (deref_src_type == nir_tex_src_texture_deref) {
offset_src_type = nir_tex_src_texture_offset;
*base_index = state->set[set].surface_offsets[binding];
} else {
assert(deref_src_type == nir_tex_src_sampler_deref);
offset_src_type = nir_tex_src_sampler_offset;
*base_index = state->set[set].sampler_offsets[binding];
}
nir_ssa_def *index = NULL;
if (deref->deref_type != nir_deref_type_var) {
assert(deref->deref_type == nir_deref_type_array);
nir_const_value *const_index = nir_src_as_const_value(deref->arr.index);
if (const_index) {
*base_index += MIN2(const_index->u32[0], array_size - 1);
} else {
nir_builder *b = &state->builder;
/* From VK_KHR_sampler_ycbcr_conversion:
*
* If sampler Y’CBCR conversion is enabled, the combined image
* sampler must be indexed only by constant integral expressions when
* aggregated into arrays in shader code, irrespective of the
* shaderSampledImageArrayDynamicIndexing feature.
*/
assert(nir_tex_instr_src_index(tex, nir_tex_src_plane) == -1);
index = nir_ssa_for_src(b, deref->arr.index, 1);
if (state->add_bounds_checks)
index = nir_umin(b, index, nir_imm_int(b, array_size - 1));
}
}
if (index) {
nir_instr_rewrite_src(&tex->instr, &tex->src[deref_src_idx].src,
nir_src_for_ssa(index));
tex->src[deref_src_idx].src_type = offset_src_type;
} else {
nir_tex_instr_remove_src(tex, deref_src_idx);
}
}
static uint32_t
tex_instr_get_and_remove_plane_src(nir_tex_instr *tex)
{
int plane_src_idx = nir_tex_instr_src_index(tex, nir_tex_src_plane);
if (plane_src_idx < 0)
return 0;
unsigned plane =
nir_src_as_const_value(tex->src[plane_src_idx].src)->u32[0];
nir_tex_instr_remove_src(tex, plane_src_idx);
return plane;
}
static void
lower_tex(nir_tex_instr *tex, struct apply_pipeline_layout_state *state)
{
state->builder.cursor = nir_before_instr(&tex->instr);
unsigned plane = tex_instr_get_and_remove_plane_src(tex);
lower_tex_deref(tex, nir_tex_src_texture_deref,
&tex->texture_index, state);
tex->texture_index += plane;
lower_tex_deref(tex, nir_tex_src_sampler_deref,
&tex->sampler_index, state);
tex->sampler_index += plane;
/* The backend only ever uses this to mark used surfaces. We don't care
* about that little optimization so it just needs to be non-zero.
*/
tex->texture_array_size = 1;
}
static void
apply_pipeline_layout_block(nir_block *block,
struct apply_pipeline_layout_state *state)
{
nir_foreach_instr_safe(instr, block) {
switch (instr->type) {
case nir_instr_type_intrinsic: {
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
switch (intrin->intrinsic) {
case nir_intrinsic_vulkan_resource_index:
lower_res_index_intrinsic(intrin, state);
break;
case nir_intrinsic_vulkan_resource_reindex:
lower_res_reindex_intrinsic(intrin, state);
break;
case nir_intrinsic_load_constant:
lower_load_constant(intrin, state);
break;
default:
break;
}
break;
}
case nir_instr_type_tex:
lower_tex(nir_instr_as_tex(instr), state);
break;
default:
continue;
}
}
}
static void
setup_vec4_uniform_value(uint32_t *params, uint32_t offset, unsigned n)
{
for (unsigned i = 0; i < n; ++i)
params[i] = ANV_PARAM_PUSH(offset + i * sizeof(uint32_t));
for (unsigned i = n; i < 4; ++i)
params[i] = BRW_PARAM_BUILTIN_ZERO;
}
void
anv_nir_apply_pipeline_layout(struct anv_pipeline *pipeline,
struct anv_pipeline_layout *layout,
nir_shader *shader,
struct brw_stage_prog_data *prog_data,
struct anv_pipeline_bind_map *map)
{
gl_shader_stage stage = shader->info.stage;
struct apply_pipeline_layout_state state = {
.shader = shader,
.layout = layout,
.add_bounds_checks = pipeline->device->robust_buffer_access,
};
void *mem_ctx = ralloc_context(NULL);
for (unsigned s = 0; s < layout->num_sets; s++) {
const unsigned count = layout->set[s].layout->binding_count;
const unsigned words = BITSET_WORDS(count);
state.set[s].used = rzalloc_array(mem_ctx, BITSET_WORD, words);
state.set[s].surface_offsets = rzalloc_array(mem_ctx, uint8_t, count);
state.set[s].sampler_offsets = rzalloc_array(mem_ctx, uint8_t, count);
state.set[s].image_offsets = rzalloc_array(mem_ctx, uint8_t, count);
}
nir_foreach_function(function, shader) {
if (!function->impl)
continue;
nir_foreach_block(block, function->impl)
get_used_bindings_block(block, &state);
}
if (state.uses_constants)
map->surface_count++;
for (uint32_t set = 0; set < layout->num_sets; set++) {
struct anv_descriptor_set_layout *set_layout = layout->set[set].layout;
BITSET_WORD b, _tmp;
BITSET_FOREACH_SET(b, _tmp, state.set[set].used,
set_layout->binding_count) {
if (set_layout->binding[b].stage[stage].surface_index >= 0) {
map->surface_count +=
anv_descriptor_set_binding_layout_get_hw_size(&set_layout->binding[b]);
}
if (set_layout->binding[b].stage[stage].sampler_index >= 0) {
map->sampler_count +=
anv_descriptor_set_binding_layout_get_hw_size(&set_layout->binding[b]);
}
if (set_layout->binding[b].stage[stage].image_index >= 0)
map->image_count += set_layout->binding[b].array_size;
}
}
unsigned surface = 0;
unsigned sampler = 0;
unsigned image = 0;
if (state.uses_constants) {
state.constants_offset = surface;
map->surface_to_descriptor[surface].set =
ANV_DESCRIPTOR_SET_SHADER_CONSTANTS;
surface++;
}
for (uint32_t set = 0; set < layout->num_sets; set++) {
struct anv_descriptor_set_layout *set_layout = layout->set[set].layout;
BITSET_WORD b, _tmp;
BITSET_FOREACH_SET(b, _tmp, state.set[set].used,
set_layout->binding_count) {
struct anv_descriptor_set_binding_layout *binding =
&set_layout->binding[b];
if (binding->stage[stage].surface_index >= 0) {
state.set[set].surface_offsets[b] = surface;
struct anv_sampler **samplers = binding->immutable_samplers;
for (unsigned i = 0; i < binding->array_size; i++) {
uint8_t planes = samplers ? samplers[i]->n_planes : 1;
for (uint8_t p = 0; p < planes; p++) {
map->surface_to_descriptor[surface].set = set;
map->surface_to_descriptor[surface].binding = b;
map->surface_to_descriptor[surface].index = i;
map->surface_to_descriptor[surface].plane = p;
surface++;
}
}
}
if (binding->stage[stage].sampler_index >= 0) {
state.set[set].sampler_offsets[b] = sampler;
struct anv_sampler **samplers = binding->immutable_samplers;
for (unsigned i = 0; i < binding->array_size; i++) {
uint8_t planes = samplers ? samplers[i]->n_planes : 1;
for (uint8_t p = 0; p < planes; p++) {
map->sampler_to_descriptor[sampler].set = set;
map->sampler_to_descriptor[sampler].binding = b;
map->sampler_to_descriptor[sampler].index = i;
map->sampler_to_descriptor[sampler].plane = p;
sampler++;
}
}
}
if (binding->stage[stage].image_index >= 0) {
state.set[set].image_offsets[b] = image;
image += binding->array_size;
}
}
}
nir_foreach_variable(var, &shader->uniforms) {
const struct glsl_type *glsl_type = glsl_without_array(var->type);
if (!glsl_type_is_image(glsl_type))
continue;
enum glsl_sampler_dim dim = glsl_get_sampler_dim(glsl_type);
const uint32_t set = var->data.descriptor_set;
const uint32_t binding = var->data.binding;
const uint32_t array_size =
layout->set[set].layout->binding[binding].array_size;
if (!BITSET_TEST(state.set[set].used, binding))
continue;
struct anv_pipeline_binding *pipe_binding =
&map->surface_to_descriptor[state.set[set].surface_offsets[binding]];
for (unsigned i = 0; i < array_size; i++) {
assert(pipe_binding[i].set == set);
assert(pipe_binding[i].binding == binding);
assert(pipe_binding[i].index == i);
if (dim == GLSL_SAMPLER_DIM_SUBPASS ||
dim == GLSL_SAMPLER_DIM_SUBPASS_MS)
pipe_binding[i].input_attachment_index = var->data.index + i;
pipe_binding[i].write_only = var->data.image.write_only;
}
}
nir_foreach_function(function, shader) {
if (!function->impl)
continue;
nir_builder_init(&state.builder, function->impl);
nir_foreach_block(block, function->impl)
apply_pipeline_layout_block(block, &state);
nir_metadata_preserve(function->impl, nir_metadata_block_index |
nir_metadata_dominance);
}
if (map->image_count > 0) {
assert(map->image_count <= MAX_IMAGES);
nir_foreach_variable(var, &shader->uniforms) {
if (glsl_type_is_image(var->type) ||
(glsl_type_is_array(var->type) &&
glsl_type_is_image(glsl_get_array_element(var->type)))) {
/* Images are represented as uniform push constants and the actual
* information required for reading/writing to/from the image is
* storred in the uniform.
*/
unsigned set = var->data.descriptor_set;
unsigned binding = var->data.binding;
unsigned image_index = state.set[set].image_offsets[binding];
var->data.driver_location = shader->num_uniforms +
image_index * BRW_IMAGE_PARAM_SIZE * 4;
}
}
uint32_t *param = brw_stage_prog_data_add_params(prog_data,
map->image_count *
BRW_IMAGE_PARAM_SIZE);
struct anv_push_constants *null_data = NULL;
const struct brw_image_param *image_param = null_data->images;
for (uint32_t i = 0; i < map->image_count; i++) {
setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_SURFACE_IDX_OFFSET,
(uintptr_t)&image_param->surface_idx, 1);
setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_OFFSET_OFFSET,
(uintptr_t)image_param->offset, 2);
setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_SIZE_OFFSET,
(uintptr_t)image_param->size, 3);
setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_STRIDE_OFFSET,
(uintptr_t)image_param->stride, 4);
setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_TILING_OFFSET,
(uintptr_t)image_param->tiling, 3);
setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_SWIZZLING_OFFSET,
(uintptr_t)image_param->swizzling, 2);
param += BRW_IMAGE_PARAM_SIZE;
image_param ++;
}
assert(param == prog_data->param + prog_data->nr_params);
shader->num_uniforms += map->image_count * BRW_IMAGE_PARAM_SIZE * 4;
}
ralloc_free(mem_ctx);
}