| /* |
| * Copyright © 2018 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #include <stdlib.h> |
| |
| #include "util/u_math.h" |
| #include "util/vma.h" |
| |
| struct util_vma_hole { |
| struct list_head link; |
| uint64_t offset; |
| uint64_t size; |
| }; |
| |
| #define util_vma_foreach_hole(_hole, _heap) \ |
| list_for_each_entry(struct util_vma_hole, _hole, &(_heap)->holes, link) |
| |
| #define util_vma_foreach_hole_safe(_hole, _heap) \ |
| list_for_each_entry_safe(struct util_vma_hole, _hole, &(_heap)->holes, link) |
| |
| void |
| util_vma_heap_init(struct util_vma_heap *heap, |
| uint64_t start, uint64_t size) |
| { |
| list_inithead(&heap->holes); |
| util_vma_heap_free(heap, start, size); |
| } |
| |
| void |
| util_vma_heap_finish(struct util_vma_heap *heap) |
| { |
| util_vma_foreach_hole_safe(hole, heap) |
| free(hole); |
| } |
| |
| #ifndef NDEBUG |
| static void |
| util_vma_heap_validate(struct util_vma_heap *heap) |
| { |
| uint64_t prev_offset = 0; |
| util_vma_foreach_hole(hole, heap) { |
| assert(hole->offset > 0); |
| assert(hole->size > 0); |
| |
| if (&hole->link == heap->holes.next) { |
| /* This must be the top-most hole. Assert that, if it overflows, it |
| * overflows to 0, i.e. 2^64. |
| */ |
| assert(hole->size + hole->offset == 0 || |
| hole->size + hole->offset > hole->offset); |
| } else { |
| /* This is not the top-most hole so it must not overflow and, in |
| * fact, must be strictly lower than the top-most hole. If |
| * hole->size + hole->offset == prev_offset, then we failed to join |
| * holes during a util_vma_heap_free. |
| */ |
| assert(hole->size + hole->offset > hole->offset && |
| hole->size + hole->offset < prev_offset); |
| } |
| prev_offset = hole->offset; |
| } |
| } |
| #else |
| #define util_vma_heap_validate(heap) |
| #endif |
| |
| static void |
| util_vma_hole_alloc(struct util_vma_hole *hole, |
| uint64_t offset, uint64_t size) |
| { |
| assert(hole->offset <= offset); |
| assert(hole->size >= offset - hole->offset + size); |
| |
| if (offset == hole->offset && size == hole->size) { |
| /* Just get rid of the hole. */ |
| list_del(&hole->link); |
| free(hole); |
| return; |
| } |
| |
| assert(offset - hole->offset <= hole->size - size); |
| uint64_t waste = (hole->size - size) - (offset - hole->offset); |
| if (waste == 0) { |
| /* We allocated at the top. Shrink the hole down. */ |
| hole->size -= size; |
| return; |
| } |
| |
| if (offset == hole->offset) { |
| /* We allocated at the bottom. Shrink the hole up. */ |
| hole->offset += size; |
| hole->size -= size; |
| return; |
| } |
| |
| /* We allocated in the middle. We need to split the old hole into two |
| * holes, one high and one low. |
| */ |
| struct util_vma_hole *high_hole = calloc(1, sizeof(*hole)); |
| high_hole->offset = offset + size; |
| high_hole->size = waste; |
| |
| /* Adjust the hole to be the amount of space left at he bottom of the |
| * original hole. |
| */ |
| hole->size = offset - hole->offset; |
| |
| /* Place the new hole before the old hole so that the list is in order |
| * from high to low. |
| */ |
| list_addtail(&high_hole->link, &hole->link); |
| } |
| |
| uint64_t |
| util_vma_heap_alloc(struct util_vma_heap *heap, |
| uint64_t size, uint64_t alignment) |
| { |
| /* The caller is expected to reject zero-size allocations */ |
| assert(size > 0); |
| assert(alignment > 0); |
| |
| util_vma_heap_validate(heap); |
| |
| util_vma_foreach_hole_safe(hole, heap) { |
| if (size > hole->size) |
| continue; |
| |
| /* Compute the offset as the highest address where a chunk of the given |
| * size can be without going over the top of the hole. |
| * |
| * This calculation is known to not overflow because we know that |
| * hole->size + hole->offset can only overflow to 0 and size > 0. |
| */ |
| uint64_t offset = (hole->size - size) + hole->offset; |
| |
| /* Align the offset. We align down and not up because we are allocating |
| * from the top of the hole and not the bottom. |
| */ |
| offset = (offset / alignment) * alignment; |
| |
| if (offset < hole->offset) |
| continue; |
| |
| util_vma_hole_alloc(hole, offset, size); |
| util_vma_heap_validate(heap); |
| return offset; |
| } |
| |
| /* Failed to allocate */ |
| return 0; |
| } |
| |
| bool |
| util_vma_heap_alloc_addr(struct util_vma_heap *heap, |
| uint64_t offset, uint64_t size) |
| { |
| /* An offset of 0 is reserved for allocation failure. It is not a valid |
| * address and cannot be allocated. |
| */ |
| assert(offset > 0); |
| |
| /* Allocating something with a size of 0 is also not valid. */ |
| assert(size > 0); |
| |
| /* It's possible for offset + size to wrap around if we touch the top of |
| * the 64-bit address space, but we cannot go any higher than 2^64. |
| */ |
| assert(offset + size == 0 || offset + size > offset); |
| |
| /* Find the hole if one exists. */ |
| util_vma_foreach_hole_safe(hole, heap) { |
| if (hole->offset > offset) |
| continue; |
| |
| /* Holes are ordered high-to-low so the first hole we find with |
| * hole->offset <= is our hole. If it's not big enough to contain the |
| * requested range, then the allocation fails. |
| */ |
| assert(hole->offset <= offset); |
| if (hole->size < offset - hole->offset + size) |
| return false; |
| |
| util_vma_hole_alloc(hole, offset, size); |
| return true; |
| } |
| |
| /* We didn't find a suitable hole */ |
| return false; |
| } |
| |
| void |
| util_vma_heap_free(struct util_vma_heap *heap, |
| uint64_t offset, uint64_t size) |
| { |
| /* An offset of 0 is reserved for allocation failure. It is not a valid |
| * address and cannot be freed. |
| */ |
| assert(offset > 0); |
| |
| /* Freeing something with a size of 0 is also not valid. */ |
| assert(size > 0); |
| |
| /* It's possible for offset + size to wrap around if we touch the top of |
| * the 64-bit address space, but we cannot go any higher than 2^64. |
| */ |
| assert(offset + size == 0 || offset + size > offset); |
| |
| util_vma_heap_validate(heap); |
| |
| /* Find immediately higher and lower holes if they exist. */ |
| struct util_vma_hole *high_hole = NULL, *low_hole = NULL; |
| util_vma_foreach_hole(hole, heap) { |
| if (hole->offset <= offset) { |
| low_hole = hole; |
| break; |
| } |
| high_hole = hole; |
| } |
| |
| if (high_hole) |
| assert(offset + size <= high_hole->offset); |
| bool high_adjacent = high_hole && offset + size == high_hole->offset; |
| |
| if (low_hole) { |
| assert(low_hole->offset + low_hole->size > low_hole->offset); |
| assert(low_hole->offset + low_hole->size <= offset); |
| } |
| bool low_adjacent = low_hole && low_hole->offset + low_hole->size == offset; |
| |
| if (low_adjacent && high_adjacent) { |
| /* Merge the two holes */ |
| low_hole->size += size + high_hole->size; |
| list_del(&high_hole->link); |
| free(high_hole); |
| } else if (low_adjacent) { |
| /* Merge into the low hole */ |
| low_hole->size += size; |
| } else if (high_adjacent) { |
| /* Merge into the high hole */ |
| high_hole->offset = offset; |
| high_hole->size += size; |
| } else { |
| /* Neither hole is adjacent; make a new one */ |
| struct util_vma_hole *hole = calloc(1, sizeof(*hole)); |
| |
| hole->offset = offset; |
| hole->size = size; |
| |
| /* Add it after the high hole so we maintain high-to-low ordering */ |
| if (high_hole) |
| list_add(&hole->link, &high_hole->link); |
| else |
| list_add(&hole->link, &heap->holes); |
| } |
| |
| util_vma_heap_validate(heap); |
| } |