blob: d9f2f662c4a89d8fbad8ea94f45199c53a2057e4 [file] [log] [blame]
/*
* Mesa 3-D graphics library
* Version: 5.1
*
* Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
#include "glheader.h"
#include "api_eval.h"
#include "context.h"
#include "state.h"
#include "macros.h"
#include "math/m_eval.h"
#include "t_vtx_api.h"
#include "t_pipeline.h"
GLboolean *_tnl_translate_edgeflag( GLcontext *ctx, const GLfloat *data,
GLuint count, GLuint stride )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLboolean *ef = tnl->vtx.edgeflag_tmp;
GLuint i;
if (!ef)
ef = tnl->vtx.edgeflag_tmp = MALLOC( tnl->vb.Size );
for (i = 0 ; i < count ; i++, data += stride)
ef[i] = (data[0] == 1.0);
return ef;
}
GLboolean *_tnl_import_current_edgeflag( GLcontext *ctx,
GLuint count )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLboolean *ef = tnl->vtx.edgeflag_tmp;
GLboolean tmp = ctx->Current.EdgeFlag;
GLuint i;
if (!ef)
ef = tnl->vtx.edgeflag_tmp = MALLOC( tnl->vb.Size );
for (i = 0 ; i < count ; i++)
ef[i] = tmp;
return ef;
}
static GLint get_size( const GLfloat *f )
{
if (f[3] != 1.0) return 4;
if (f[2] != 0.0) return 3;
return 2;
}
/* Some nasty stuff still hanging on here.
*
* TODO - remove VB->NormalPtr, etc and just use the AttrPtr's.
*/
static void _tnl_vb_bind_vtx( GLcontext *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
struct tnl_vertex_arrays *tmp = &tnl->vtx_inputs;
GLfloat *data = tnl->vtx.buffer;
GLuint count = tnl->vtx.initial_counter - tnl->vtx.counter;
GLuint attr, i;
if (0) fprintf(stderr, "%s: %d verts %d vertsize\n",
__FUNCTION__, count, tnl->vtx.vertex_size);
/* Setup constant data in the VB.
*/
VB->Count = count;
VB->Primitive = tnl->vtx.prim;
VB->PrimitiveCount = tnl->vtx.prim_count;
VB->Elts = NULL;
VB->NormalLengthPtr = NULL;
for (attr = 0; attr <= _TNL_ATTRIB_INDEX ; attr++) {
if (tnl->vtx.attrsz[attr]) {
tmp->Attribs[attr].count = count;
tmp->Attribs[attr].data = (GLfloat (*)[4]) data;
tmp->Attribs[attr].start = data;
tmp->Attribs[attr].size = tnl->vtx.attrsz[attr];
tmp->Attribs[attr].stride = tnl->vtx.vertex_size * sizeof(GLfloat);
VB->AttribPtr[attr] = &tmp->Attribs[attr];
data += tnl->vtx.attrsz[attr];
}
else {
/* VB->AttribPtr[attr] = &tnl->current.Attribs[attr]; */
tmp->Attribs[attr].count = count;
tmp->Attribs[attr].data = (GLfloat (*)[4]) tnl->vtx.current[attr];
tmp->Attribs[attr].start = tnl->vtx.current[attr];
tmp->Attribs[attr].size = get_size( tnl->vtx.current[attr] );
tmp->Attribs[attr].stride = 0;
VB->AttribPtr[attr] = &tmp->Attribs[attr];
}
}
/* Copy and translate EdgeFlag to a contiguous array of GLbooleans
*/
if (ctx->Polygon.FrontMode != GL_FILL || ctx->Polygon.BackMode != GL_FILL) {
if (tnl->vtx.attrsz[_TNL_ATTRIB_EDGEFLAG]) {
VB->EdgeFlag = _tnl_translate_edgeflag( ctx, data, count,
tnl->vtx.vertex_size );
data++;
}
else
VB->EdgeFlag = _tnl_import_current_edgeflag( ctx, count );
}
/* Legacy pointers -- remove one day.
*/
VB->ObjPtr = VB->AttribPtr[_TNL_ATTRIB_POS];
VB->NormalPtr = VB->AttribPtr[_TNL_ATTRIB_NORMAL];
VB->ColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR0];
VB->ColorPtr[1] = 0;
VB->IndexPtr[0] = VB->AttribPtr[_TNL_ATTRIB_INDEX];
VB->IndexPtr[1] = 0;
VB->SecondaryColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR1];
VB->SecondaryColorPtr[1] = 0;
for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
VB->TexCoordPtr[i] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i];
}
}
/*
* NOTE: Need to have calculated primitives by this point -- do it on the fly.
* NOTE: Old 'parity' issue is gone.
*/
static GLuint _tnl_copy_vertices( GLcontext *ctx )
{
TNLcontext *tnl = TNL_CONTEXT( ctx );
GLuint nr = tnl->vtx.prim[tnl->vtx.prim_count-1].count;
GLuint ovf, i;
GLuint sz = tnl->vtx.vertex_size;
GLfloat *dst = tnl->vtx.copied.buffer;
GLfloat *src = (tnl->vtx.buffer +
tnl->vtx.prim[tnl->vtx.prim_count-1].start *
tnl->vtx.vertex_size);
switch( ctx->Driver.CurrentExecPrimitive )
{
case GL_POINTS:
return 0;
case GL_LINES:
ovf = nr&1;
for (i = 0 ; i < ovf ; i++)
memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
return i;
case GL_TRIANGLES:
ovf = nr%3;
for (i = 0 ; i < ovf ; i++)
memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
return i;
case GL_QUADS:
ovf = nr&3;
for (i = 0 ; i < ovf ; i++)
memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
return i;
case GL_LINE_STRIP:
if (nr == 0)
return 0;
else {
memcpy( dst, src+(nr-1)*sz, sz * sizeof(GLfloat) );
return 1;
}
case GL_LINE_LOOP:
case GL_TRIANGLE_FAN:
case GL_POLYGON:
if (nr == 0)
return 0;
else if (nr == 1) {
memcpy( dst, src+0, sz * sizeof(GLfloat) );
return 1;
} else {
memcpy( dst, src+0, sz * sizeof(GLfloat) );
memcpy( dst+sz, src+(nr-1)*sz, sz * sizeof(GLfloat) );
return 2;
}
case GL_TRIANGLE_STRIP:
case GL_QUAD_STRIP:
switch (nr) {
case 0: ovf = 0; break;
case 1: ovf = 1; break;
default: ovf = 2 + (nr&1); break;
}
for (i = 0 ; i < ovf ; i++)
memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
return i;
case GL_POLYGON+1:
return 0;
default:
assert(0);
return 0;
}
}
/**
* Execute the buffer and save copied verts.
*/
void _tnl_flush_vtx( GLcontext *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
if (tnl->vtx.prim_count &&
tnl->vtx.counter != tnl->vtx.initial_counter) {
tnl->vtx.copied.nr = _tnl_copy_vertices( ctx );
if (ctx->NewState)
_mesa_update_state( ctx );
if (tnl->pipeline.build_state_changes)
_tnl_validate_pipeline( ctx );
_tnl_vb_bind_vtx( ctx );
/* Invalidate all stored data before and after run:
*/
tnl->pipeline.run_input_changes |= tnl->pipeline.inputs;
tnl->Driver.RunPipeline( ctx );
tnl->pipeline.run_input_changes |= tnl->pipeline.inputs;
}
tnl->vtx.prim_count = 0;
tnl->vtx.counter = tnl->vtx.initial_counter;
tnl->vtx.vbptr = tnl->vtx.buffer;
}