blob: 998e8ef8cbc30e390b8e021119c060dfc76a8951 [file] [log] [blame]
/**************************************************************************
*
* Copyright 2009, VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Author: Keith Whitwell <keithw@vmware.com>
* Author: Jakob Bornecrantz <wallbraker@gmail.com>
*/
#include "utils.h"
#include "xmlpool.h"
#include "dri_screen.h"
#include "dri_context.h"
#include "util/u_inlines.h"
#include "pipe/p_screen.h"
#include "pipe/p_format.h"
#include "pipe-loader/pipe_loader.h"
#include "state_tracker/st_gl_api.h" /* for st_gl_api_create */
#include "state_tracker/drm_driver.h"
#include "util/u_debug.h"
#include "util/u_format_s3tc.h"
#define MSAA_VISUAL_MAX_SAMPLES 32
#undef false
const __DRIconfigOptionsExtension gallium_config_options = {
.base = { __DRI_CONFIG_OPTIONS, 1 },
.xml =
DRI_CONF_BEGIN
DRI_CONF_SECTION_PERFORMANCE
DRI_CONF_MESA_GLTHREAD("false")
DRI_CONF_SECTION_END
DRI_CONF_SECTION_QUALITY
DRI_CONF_FORCE_S3TC_ENABLE("false")
DRI_CONF_PP_CELSHADE(0)
DRI_CONF_PP_NORED(0)
DRI_CONF_PP_NOGREEN(0)
DRI_CONF_PP_NOBLUE(0)
DRI_CONF_PP_JIMENEZMLAA(0, 0, 32)
DRI_CONF_PP_JIMENEZMLAA_COLOR(0, 0, 32)
DRI_CONF_SECTION_END
DRI_CONF_SECTION_DEBUG
DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN("false")
DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS("false")
DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED("false")
DRI_CONF_DISABLE_SHADER_BIT_ENCODING("false")
DRI_CONF_FORCE_GLSL_VERSION(0)
DRI_CONF_ALLOW_GLSL_EXTENSION_DIRECTIVE_MIDSHADER("false")
DRI_CONF_ALLOW_HIGHER_COMPAT_VERSION("false")
DRI_CONF_FORCE_GLSL_ABS_SQRT("false")
DRI_CONF_SECTION_END
DRI_CONF_SECTION_MISCELLANEOUS
DRI_CONF_ALWAYS_HAVE_DEPTH_BUFFER("false")
DRI_CONF_GLSL_ZERO_INIT("false")
DRI_CONF_SECTION_END
DRI_CONF_END
};
#define false 0
static void
dri_fill_st_options(struct dri_screen *screen)
{
struct st_config_options *options = &screen->options;
const struct driOptionCache *optionCache = &screen->optionCache;
options->disable_blend_func_extended =
driQueryOptionb(optionCache, "disable_blend_func_extended");
options->disable_glsl_line_continuations =
driQueryOptionb(optionCache, "disable_glsl_line_continuations");
options->disable_shader_bit_encoding =
driQueryOptionb(optionCache, "disable_shader_bit_encoding");
options->force_glsl_extensions_warn =
driQueryOptionb(optionCache, "force_glsl_extensions_warn");
options->force_glsl_version =
driQueryOptioni(optionCache, "force_glsl_version");
options->force_s3tc_enable =
driQueryOptionb(optionCache, "force_s3tc_enable");
options->allow_glsl_extension_directive_midshader =
driQueryOptionb(optionCache, "allow_glsl_extension_directive_midshader");
options->allow_higher_compat_version =
driQueryOptionb(optionCache, "allow_higher_compat_version");
options->glsl_zero_init = driQueryOptionb(optionCache, "glsl_zero_init");
options->force_glsl_abs_sqrt =
driQueryOptionb(optionCache, "force_glsl_abs_sqrt");
driComputeOptionsSha1(optionCache, options->config_options_sha1);
}
static const __DRIconfig **
dri_fill_in_modes(struct dri_screen *screen)
{
static const mesa_format mesa_formats[] = {
MESA_FORMAT_B8G8R8A8_UNORM,
MESA_FORMAT_B8G8R8X8_UNORM,
MESA_FORMAT_B8G8R8A8_SRGB,
MESA_FORMAT_B8G8R8X8_SRGB,
MESA_FORMAT_B5G6R5_UNORM,
};
static const enum pipe_format pipe_formats[] = {
PIPE_FORMAT_BGRA8888_UNORM,
PIPE_FORMAT_BGRX8888_UNORM,
PIPE_FORMAT_BGRA8888_SRGB,
PIPE_FORMAT_BGRX8888_SRGB,
PIPE_FORMAT_B5G6R5_UNORM,
};
mesa_format format;
__DRIconfig **configs = NULL;
uint8_t depth_bits_array[5];
uint8_t stencil_bits_array[5];
unsigned depth_buffer_factor;
unsigned msaa_samples_max;
unsigned i;
struct pipe_screen *p_screen = screen->base.screen;
boolean pf_z16, pf_x8z24, pf_z24x8, pf_s8z24, pf_z24s8, pf_z32;
boolean mixed_color_depth;
static const GLenum back_buffer_modes[] = {
GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
};
if (driQueryOptionb(&screen->optionCache, "always_have_depth_buffer")) {
/* all visuals will have a depth buffer */
depth_buffer_factor = 0;
}
else {
depth_bits_array[0] = 0;
stencil_bits_array[0] = 0;
depth_buffer_factor = 1;
}
msaa_samples_max = (screen->st_api->feature_mask & ST_API_FEATURE_MS_VISUALS_MASK)
? MSAA_VISUAL_MAX_SAMPLES : 1;
pf_x8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL);
pf_z24x8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL);
pf_s8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24_UNORM_S8_UINT,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL);
pf_z24s8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8_UINT_Z24_UNORM,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL);
pf_z16 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL);
pf_z32 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z32_UNORM,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL);
if (pf_z16) {
depth_bits_array[depth_buffer_factor] = 16;
stencil_bits_array[depth_buffer_factor++] = 0;
}
if (pf_x8z24 || pf_z24x8) {
depth_bits_array[depth_buffer_factor] = 24;
stencil_bits_array[depth_buffer_factor++] = 0;
screen->d_depth_bits_last = pf_x8z24;
}
if (pf_s8z24 || pf_z24s8) {
depth_bits_array[depth_buffer_factor] = 24;
stencil_bits_array[depth_buffer_factor++] = 8;
screen->sd_depth_bits_last = pf_s8z24;
}
if (pf_z32) {
depth_bits_array[depth_buffer_factor] = 32;
stencil_bits_array[depth_buffer_factor++] = 0;
}
mixed_color_depth =
p_screen->get_param(p_screen, PIPE_CAP_MIXED_COLOR_DEPTH_BITS);
assert(ARRAY_SIZE(mesa_formats) == ARRAY_SIZE(pipe_formats));
/* Add configs. */
for (format = 0; format < ARRAY_SIZE(mesa_formats); format++) {
__DRIconfig **new_configs = NULL;
unsigned num_msaa_modes = 0; /* includes a single-sample mode */
uint8_t msaa_modes[MSAA_VISUAL_MAX_SAMPLES];
if (!p_screen->is_format_supported(p_screen, pipe_formats[format],
PIPE_TEXTURE_2D, 0,
PIPE_BIND_RENDER_TARGET))
continue;
for (i = 1; i <= msaa_samples_max; i++) {
int samples = i > 1 ? i : 0;
if (p_screen->is_format_supported(p_screen, pipe_formats[format],
PIPE_TEXTURE_2D, samples,
PIPE_BIND_RENDER_TARGET)) {
msaa_modes[num_msaa_modes++] = samples;
}
}
if (num_msaa_modes) {
/* Single-sample configs with an accumulation buffer. */
new_configs = driCreateConfigs(mesa_formats[format],
depth_bits_array, stencil_bits_array,
depth_buffer_factor, back_buffer_modes,
ARRAY_SIZE(back_buffer_modes),
msaa_modes, 1,
GL_TRUE, !mixed_color_depth);
configs = driConcatConfigs(configs, new_configs);
/* Multi-sample configs without an accumulation buffer. */
if (num_msaa_modes > 1) {
new_configs = driCreateConfigs(mesa_formats[format],
depth_bits_array, stencil_bits_array,
depth_buffer_factor, back_buffer_modes,
ARRAY_SIZE(back_buffer_modes),
msaa_modes+1, num_msaa_modes-1,
GL_FALSE, !mixed_color_depth);
configs = driConcatConfigs(configs, new_configs);
}
}
}
if (configs == NULL) {
debug_printf("%s: driCreateConfigs failed\n", __FUNCTION__);
return NULL;
}
return (const __DRIconfig **)configs;
}
/**
* Roughly the converse of dri_fill_in_modes.
*/
void
dri_fill_st_visual(struct st_visual *stvis, struct dri_screen *screen,
const struct gl_config *mode)
{
memset(stvis, 0, sizeof(*stvis));
if (!mode)
return;
if (mode->redBits == 8) {
if (mode->alphaBits == 8)
if (mode->sRGBCapable)
stvis->color_format = PIPE_FORMAT_BGRA8888_SRGB;
else
stvis->color_format = PIPE_FORMAT_BGRA8888_UNORM;
else
if (mode->sRGBCapable)
stvis->color_format = PIPE_FORMAT_BGRX8888_SRGB;
else
stvis->color_format = PIPE_FORMAT_BGRX8888_UNORM;
} else {
stvis->color_format = PIPE_FORMAT_B5G6R5_UNORM;
}
if (mode->sampleBuffers) {
stvis->samples = mode->samples;
}
switch (mode->depthBits) {
default:
case 0:
stvis->depth_stencil_format = PIPE_FORMAT_NONE;
break;
case 16:
stvis->depth_stencil_format = PIPE_FORMAT_Z16_UNORM;
break;
case 24:
if (mode->stencilBits == 0) {
stvis->depth_stencil_format = (screen->d_depth_bits_last) ?
PIPE_FORMAT_Z24X8_UNORM:
PIPE_FORMAT_X8Z24_UNORM;
} else {
stvis->depth_stencil_format = (screen->sd_depth_bits_last) ?
PIPE_FORMAT_Z24_UNORM_S8_UINT:
PIPE_FORMAT_S8_UINT_Z24_UNORM;
}
break;
case 32:
stvis->depth_stencil_format = PIPE_FORMAT_Z32_UNORM;
break;
}
stvis->accum_format = (mode->haveAccumBuffer) ?
PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE;
stvis->buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK;
stvis->render_buffer = ST_ATTACHMENT_FRONT_LEFT;
if (mode->doubleBufferMode) {
stvis->buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
stvis->render_buffer = ST_ATTACHMENT_BACK_LEFT;
}
if (mode->stereoMode) {
stvis->buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
if (mode->doubleBufferMode)
stvis->buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
}
if (mode->haveDepthBuffer || mode->haveStencilBuffer)
stvis->buffer_mask |= ST_ATTACHMENT_DEPTH_STENCIL_MASK;
/* let the state tracker allocate the accum buffer */
}
static boolean
dri_get_egl_image(struct st_manager *smapi,
void *egl_image,
struct st_egl_image *stimg)
{
struct dri_screen *screen = (struct dri_screen *)smapi;
__DRIimage *img = NULL;
if (screen->lookup_egl_image) {
img = screen->lookup_egl_image(screen, egl_image);
}
if (!img)
return FALSE;
stimg->texture = NULL;
pipe_resource_reference(&stimg->texture, img->texture);
switch (img->dri_components) {
case __DRI_IMAGE_COMPONENTS_Y_U_V:
stimg->format = PIPE_FORMAT_IYUV;
break;
case __DRI_IMAGE_COMPONENTS_Y_UV:
stimg->format = PIPE_FORMAT_NV12;
break;
default:
stimg->format = img->texture->format;
break;
}
stimg->level = img->level;
stimg->layer = img->layer;
return TRUE;
}
static int
dri_get_param(struct st_manager *smapi,
enum st_manager_param param)
{
struct dri_screen *screen = (struct dri_screen *)smapi;
switch(param) {
case ST_MANAGER_BROKEN_INVALIDATE:
return screen->broken_invalidate;
default:
return 0;
}
}
static void
dri_destroy_option_cache(struct dri_screen * screen)
{
int i;
if (screen->optionCache.info) {
for (i = 0; i < (1 << screen->optionCache.tableSize); ++i) {
free(screen->optionCache.info[i].name);
free(screen->optionCache.info[i].ranges);
}
free(screen->optionCache.info);
}
free(screen->optionCache.values);
/* Default values are copied to screen->optionCache->values in
* initOptionCache. The info field, however, is a pointer copy, so don't free
* that twice.
*/
free(screen->optionCacheDefaults.values);
}
void
dri_destroy_screen_helper(struct dri_screen * screen)
{
if (screen->st_api && screen->st_api->destroy)
screen->st_api->destroy(screen->st_api);
if (screen->base.screen)
screen->base.screen->destroy(screen->base.screen);
dri_destroy_option_cache(screen);
mtx_destroy(&screen->opencl_func_mutex);
}
void
dri_destroy_screen(__DRIscreen * sPriv)
{
struct dri_screen *screen = dri_screen(sPriv);
dri_destroy_screen_helper(screen);
pipe_loader_release(&screen->dev, 1);
free(screen);
sPriv->driverPrivate = NULL;
sPriv->extensions = NULL;
}
static void
dri_postprocessing_init(struct dri_screen *screen)
{
unsigned i;
for (i = 0; i < PP_FILTERS; i++) {
screen->pp_enabled[i] = driQueryOptioni(&screen->optionCache,
pp_filters[i].name);
}
}
static void
dri_set_background_context(struct st_context_iface *st)
{
struct dri_context *ctx = (struct dri_context *)st->st_manager_private;
const __DRIbackgroundCallableExtension *backgroundCallable =
ctx->sPriv->dri2.backgroundCallable;
/* Note: Mesa will only call this function if GL multithreading is enabled
* We only do that if the loader exposed the __DRI_BACKGROUND_CALLABLE
* extension. So we know that backgroundCallable is not NULL.
*/
assert(backgroundCallable);
backgroundCallable->setBackgroundContext(ctx->cPriv->loaderPrivate);
}
const __DRIconfig **
dri_init_screen_helper(struct dri_screen *screen,
struct pipe_screen *pscreen,
const char* driver_name)
{
screen->base.screen = pscreen;
screen->base.get_egl_image = dri_get_egl_image;
screen->base.get_param = dri_get_param;
screen->base.set_background_context = dri_set_background_context;
screen->st_api = st_gl_api_create();
if (!screen->st_api)
return NULL;
if(pscreen->get_param(pscreen, PIPE_CAP_NPOT_TEXTURES))
screen->target = PIPE_TEXTURE_2D;
else
screen->target = PIPE_TEXTURE_RECT;
driParseOptionInfo(&screen->optionCacheDefaults, gallium_config_options.xml);
driParseConfigFiles(&screen->optionCache,
&screen->optionCacheDefaults,
screen->sPriv->myNum,
driver_name);
dri_fill_st_options(screen);
/* Handle force_s3tc_enable. */
if (!util_format_s3tc_enabled && screen->options.force_s3tc_enable) {
/* Ensure libtxc_dxtn has been loaded if available.
* Forcing S3TC on before calling this would prevent loading
* the library.
* This is just a precaution, the driver should have called it
* already.
*/
util_format_s3tc_init();
util_format_s3tc_enabled = TRUE;
}
dri_postprocessing_init(screen);
screen->st_api->query_versions(screen->st_api, &screen->base,
&screen->options,
&screen->sPriv->max_gl_core_version,
&screen->sPriv->max_gl_compat_version,
&screen->sPriv->max_gl_es1_version,
&screen->sPriv->max_gl_es2_version);
return dri_fill_in_modes(screen);
}
/* vim: set sw=3 ts=8 sts=3 expandtab: */