| /* |
| * Copyright © 2015 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #include <assert.h> |
| #include <stdbool.h> |
| #include <string.h> |
| #include <unistd.h> |
| #include <fcntl.h> |
| #include <sys/mman.h> |
| |
| #include "anv_private.h" |
| #include "util/debug.h" |
| |
| #include "vk_format_info.h" |
| |
| /** |
| * Exactly one bit must be set in \a aspect. |
| */ |
| static isl_surf_usage_flags_t |
| choose_isl_surf_usage(VkImageUsageFlags vk_usage, |
| VkImageAspectFlags aspect) |
| { |
| isl_surf_usage_flags_t isl_usage = 0; |
| |
| if (vk_usage & VK_IMAGE_USAGE_SAMPLED_BIT) |
| isl_usage |= ISL_SURF_USAGE_TEXTURE_BIT; |
| |
| if (vk_usage & VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT) |
| isl_usage |= ISL_SURF_USAGE_TEXTURE_BIT; |
| |
| if (vk_usage & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT) |
| isl_usage |= ISL_SURF_USAGE_RENDER_TARGET_BIT; |
| |
| if (vk_usage & VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT) |
| isl_usage |= ISL_SURF_USAGE_CUBE_BIT; |
| |
| /* Even if we're only using it for transfer operations, clears to depth and |
| * stencil images happen as depth and stencil so they need the right ISL |
| * usage bits or else things will fall apart. |
| */ |
| switch (aspect) { |
| case VK_IMAGE_ASPECT_DEPTH_BIT: |
| isl_usage |= ISL_SURF_USAGE_DEPTH_BIT; |
| break; |
| case VK_IMAGE_ASPECT_STENCIL_BIT: |
| isl_usage |= ISL_SURF_USAGE_STENCIL_BIT; |
| break; |
| case VK_IMAGE_ASPECT_COLOR_BIT: |
| break; |
| default: |
| unreachable("bad VkImageAspect"); |
| } |
| |
| if (vk_usage & VK_IMAGE_USAGE_TRANSFER_SRC_BIT) { |
| /* blorp implements transfers by sampling from the source image. */ |
| isl_usage |= ISL_SURF_USAGE_TEXTURE_BIT; |
| } |
| |
| if (vk_usage & VK_IMAGE_USAGE_TRANSFER_DST_BIT && |
| aspect == VK_IMAGE_ASPECT_COLOR_BIT) { |
| /* blorp implements transfers by rendering into the destination image. |
| * Only request this with color images, as we deal with depth/stencil |
| * formats differently. */ |
| isl_usage |= ISL_SURF_USAGE_RENDER_TARGET_BIT; |
| } |
| |
| return isl_usage; |
| } |
| |
| /** |
| * Exactly one bit must be set in \a aspect. |
| */ |
| static struct anv_surface * |
| get_surface(struct anv_image *image, VkImageAspectFlags aspect) |
| { |
| switch (aspect) { |
| default: |
| unreachable("bad VkImageAspect"); |
| case VK_IMAGE_ASPECT_COLOR_BIT: |
| return &image->color_surface; |
| case VK_IMAGE_ASPECT_DEPTH_BIT: |
| return &image->depth_surface; |
| case VK_IMAGE_ASPECT_STENCIL_BIT: |
| return &image->stencil_surface; |
| } |
| } |
| |
| static void |
| add_surface(struct anv_image *image, struct anv_surface *surf) |
| { |
| assert(surf->isl.size > 0); /* isl surface must be initialized */ |
| |
| surf->offset = align_u32(image->size, surf->isl.alignment); |
| image->size = surf->offset + surf->isl.size; |
| image->alignment = MAX2(image->alignment, surf->isl.alignment); |
| } |
| |
| /** |
| * Initialize the anv_image::*_surface selected by \a aspect. Then update the |
| * image's memory requirements (that is, the image's size and alignment). |
| * |
| * Exactly one bit must be set in \a aspect. |
| */ |
| static VkResult |
| make_surface(const struct anv_device *dev, |
| struct anv_image *image, |
| const struct anv_image_create_info *anv_info, |
| VkImageAspectFlags aspect) |
| { |
| const VkImageCreateInfo *vk_info = anv_info->vk_info; |
| bool ok UNUSED; |
| |
| static const enum isl_surf_dim vk_to_isl_surf_dim[] = { |
| [VK_IMAGE_TYPE_1D] = ISL_SURF_DIM_1D, |
| [VK_IMAGE_TYPE_2D] = ISL_SURF_DIM_2D, |
| [VK_IMAGE_TYPE_3D] = ISL_SURF_DIM_3D, |
| }; |
| |
| /* Translate the Vulkan tiling to an equivalent ISL tiling, then filter the |
| * result with an optionally provided ISL tiling argument. |
| */ |
| VkImageTiling tiling = vk_info->tiling; |
| |
| isl_tiling_flags_t tiling_flags; |
| switch (tiling) { |
| case VK_IMAGE_TILING_LINEAR: |
| tiling_flags = ISL_TILING_LINEAR_BIT; |
| break; |
| case VK_IMAGE_TILING_SCANOUT_GOOGLE: |
| tiling_flags = ISL_TILING_X_BIT; |
| tiling = VK_IMAGE_TILING_OPTIMAL; |
| break; |
| default: |
| tiling_flags = ISL_TILING_ANY_MASK; |
| } |
| |
| if (anv_info->isl_tiling_flags) |
| tiling_flags &= anv_info->isl_tiling_flags; |
| |
| assert(tiling_flags); |
| |
| struct anv_surface *anv_surf = get_surface(image, aspect); |
| |
| image->extent = anv_sanitize_image_extent(vk_info->imageType, |
| vk_info->extent); |
| |
| enum isl_format format = anv_get_isl_format(&dev->info, vk_info->format, |
| aspect, tiling); |
| assert(format != ISL_FORMAT_UNSUPPORTED); |
| |
| ok = isl_surf_init(&dev->isl_dev, &anv_surf->isl, |
| .dim = vk_to_isl_surf_dim[vk_info->imageType], |
| .format = format, |
| .width = image->extent.width, |
| .height = image->extent.height, |
| .depth = image->extent.depth, |
| .levels = vk_info->mipLevels, |
| .array_len = vk_info->arrayLayers, |
| .samples = vk_info->samples, |
| .min_alignment = 0, |
| .row_pitch = anv_info->stride, |
| .usage = choose_isl_surf_usage(image->usage, aspect), |
| .tiling_flags = tiling_flags); |
| |
| /* isl_surf_init() will fail only if provided invalid input. Invalid input |
| * is illegal in Vulkan. |
| */ |
| assert(ok); |
| |
| add_surface(image, anv_surf); |
| |
| /* Add a HiZ surface to a depth buffer that will be used for rendering. |
| */ |
| if (aspect == VK_IMAGE_ASPECT_DEPTH_BIT) { |
| /* We don't advertise that depth buffers could be used as storage |
| * images. |
| */ |
| assert(!(image->usage & VK_IMAGE_USAGE_STORAGE_BIT)); |
| |
| /* Allow the user to control HiZ enabling. Disable by default on gen7 |
| * because resolves are not currently implemented pre-BDW. |
| */ |
| if (!(image->usage & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)) { |
| /* It will never be used as an attachment, HiZ is pointless. */ |
| } else if (dev->info.gen == 7) { |
| anv_perf_warn("Implement gen7 HiZ"); |
| } else if (vk_info->mipLevels > 1) { |
| anv_perf_warn("Enable multi-LOD HiZ"); |
| } else if (vk_info->arrayLayers > 1) { |
| anv_perf_warn("Implement multi-arrayLayer HiZ clears and resolves"); |
| } else if (dev->info.gen == 8 && vk_info->samples > 1) { |
| anv_perf_warn("Enable gen8 multisampled HiZ"); |
| } else if (!unlikely(INTEL_DEBUG & DEBUG_NO_HIZ)) { |
| assert(image->aux_surface.isl.size == 0); |
| ok = isl_surf_get_hiz_surf(&dev->isl_dev, &image->depth_surface.isl, |
| &image->aux_surface.isl); |
| assert(ok); |
| add_surface(image, &image->aux_surface); |
| image->aux_usage = ISL_AUX_USAGE_HIZ; |
| } |
| } else if (aspect == VK_IMAGE_ASPECT_COLOR_BIT && vk_info->samples == 1) { |
| if (!unlikely(INTEL_DEBUG & DEBUG_NO_RBC)) { |
| assert(image->aux_surface.isl.size == 0); |
| ok = isl_surf_get_ccs_surf(&dev->isl_dev, &anv_surf->isl, |
| &image->aux_surface.isl); |
| if (ok) { |
| add_surface(image, &image->aux_surface); |
| |
| /* For images created without MUTABLE_FORMAT_BIT set, we know that |
| * they will always be used with the original format. In |
| * particular, they will always be used with a format that |
| * supports color compression. If it's never used as a storage |
| * image, then it will only be used through the sampler or the as |
| * a render target. This means that it's safe to just leave |
| * compression on at all times for these formats. |
| */ |
| if (!(vk_info->usage & VK_IMAGE_USAGE_STORAGE_BIT) && |
| !(vk_info->flags & VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT) && |
| isl_format_supports_ccs_e(&dev->info, format)) { |
| image->aux_usage = ISL_AUX_USAGE_CCS_E; |
| } |
| } |
| } |
| } else if (aspect == VK_IMAGE_ASPECT_COLOR_BIT && vk_info->samples > 1) { |
| assert(image->aux_surface.isl.size == 0); |
| assert(!(vk_info->usage & VK_IMAGE_USAGE_STORAGE_BIT)); |
| ok = isl_surf_get_mcs_surf(&dev->isl_dev, &anv_surf->isl, |
| &image->aux_surface.isl); |
| if (ok) { |
| add_surface(image, &image->aux_surface); |
| image->aux_usage = ISL_AUX_USAGE_MCS; |
| } |
| } |
| |
| return VK_SUCCESS; |
| } |
| |
| VkResult |
| anv_image_create(VkDevice _device, |
| const struct anv_image_create_info *create_info, |
| const VkAllocationCallbacks* alloc, |
| VkImage *pImage) |
| { |
| ANV_FROM_HANDLE(anv_device, device, _device); |
| const VkImageCreateInfo *pCreateInfo = create_info->vk_info; |
| struct anv_image *image = NULL; |
| VkResult r; |
| |
| assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO); |
| |
| anv_assert(pCreateInfo->mipLevels > 0); |
| anv_assert(pCreateInfo->arrayLayers > 0); |
| anv_assert(pCreateInfo->samples > 0); |
| anv_assert(pCreateInfo->extent.width > 0); |
| anv_assert(pCreateInfo->extent.height > 0); |
| anv_assert(pCreateInfo->extent.depth > 0); |
| |
| image = vk_alloc2(&device->alloc, alloc, sizeof(*image), 8, |
| VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); |
| if (!image) |
| return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); |
| |
| memset(image, 0, sizeof(*image)); |
| image->type = pCreateInfo->imageType; |
| image->extent = pCreateInfo->extent; |
| image->vk_format = pCreateInfo->format; |
| image->aspects = vk_format_aspects(image->vk_format); |
| image->levels = pCreateInfo->mipLevels; |
| image->array_size = pCreateInfo->arrayLayers; |
| image->samples = pCreateInfo->samples; |
| image->usage = pCreateInfo->usage; |
| image->tiling = pCreateInfo->tiling; |
| image->extended_usage = create_info->extended_usage; |
| image->aux_usage = ISL_AUX_USAGE_NONE; |
| |
| uint32_t b; |
| for_each_bit(b, image->aspects) { |
| r = make_surface(device, image, create_info, (1 << b)); |
| if (r != VK_SUCCESS) |
| goto fail; |
| } |
| |
| *pImage = anv_image_to_handle(image); |
| |
| return VK_SUCCESS; |
| |
| fail: |
| if (image) |
| vk_free2(&device->alloc, alloc, image); |
| |
| return r; |
| } |
| |
| VkResult |
| anv_CreateImage(VkDevice device, |
| const VkImageCreateInfo *pCreateInfo, |
| const VkAllocationCallbacks *pAllocator, |
| VkImage *pImage) |
| { |
| return anv_image_create(device, |
| &(struct anv_image_create_info) { |
| .vk_info = pCreateInfo, |
| }, |
| pAllocator, |
| pImage); |
| } |
| |
| void |
| anv_DestroyImage(VkDevice _device, VkImage _image, |
| const VkAllocationCallbacks *pAllocator) |
| { |
| ANV_FROM_HANDLE(anv_device, device, _device); |
| ANV_FROM_HANDLE(anv_image, image, _image); |
| |
| if (!image) |
| return; |
| |
| vk_free2(&device->alloc, pAllocator, image); |
| } |
| |
| VkResult anv_BindImageMemory( |
| VkDevice _device, |
| VkImage _image, |
| VkDeviceMemory _memory, |
| VkDeviceSize memoryOffset) |
| { |
| ANV_FROM_HANDLE(anv_device_memory, mem, _memory); |
| ANV_FROM_HANDLE(anv_image, image, _image); |
| |
| if (mem == NULL) { |
| image->bo = NULL; |
| image->offset = 0; |
| return VK_SUCCESS; |
| } |
| |
| image->bo = mem->bo; |
| image->offset = memoryOffset; |
| |
| return VK_SUCCESS; |
| } |
| |
| static void |
| anv_surface_get_subresource_layout(struct anv_image *image, |
| struct anv_surface *surface, |
| const VkImageSubresource *subresource, |
| VkSubresourceLayout *layout) |
| { |
| /* If we are on a non-zero mip level or array slice, we need to |
| * calculate a real offset. |
| */ |
| anv_assert(subresource->mipLevel == 0); |
| anv_assert(subresource->arrayLayer == 0); |
| |
| layout->offset = surface->offset; |
| layout->rowPitch = surface->isl.row_pitch; |
| layout->depthPitch = isl_surf_get_array_pitch(&surface->isl); |
| layout->arrayPitch = isl_surf_get_array_pitch(&surface->isl); |
| layout->size = surface->isl.size; |
| } |
| |
| void anv_GetImageSubresourceLayout( |
| VkDevice device, |
| VkImage _image, |
| const VkImageSubresource* pSubresource, |
| VkSubresourceLayout* pLayout) |
| { |
| ANV_FROM_HANDLE(anv_image, image, _image); |
| |
| assert(__builtin_popcount(pSubresource->aspectMask) == 1); |
| |
| switch (pSubresource->aspectMask) { |
| case VK_IMAGE_ASPECT_COLOR_BIT: |
| anv_surface_get_subresource_layout(image, &image->color_surface, |
| pSubresource, pLayout); |
| break; |
| case VK_IMAGE_ASPECT_DEPTH_BIT: |
| anv_surface_get_subresource_layout(image, &image->depth_surface, |
| pSubresource, pLayout); |
| break; |
| case VK_IMAGE_ASPECT_STENCIL_BIT: |
| anv_surface_get_subresource_layout(image, &image->stencil_surface, |
| pSubresource, pLayout); |
| break; |
| default: |
| assert(!"Invalid image aspect"); |
| } |
| } |
| |
| /** |
| * This function determines the optimal buffer to use for a given |
| * VkImageLayout and other pieces of information needed to make that |
| * determination. This does not determine the optimal buffer to use |
| * during a resolve operation. |
| * |
| * @param devinfo The device information of the Intel GPU. |
| * @param image The image that may contain a collection of buffers. |
| * @param aspects The aspect(s) of the image to be accessed. |
| * @param layout The current layout of the image aspect(s). |
| * |
| * @return The primary buffer that should be used for the given layout. |
| */ |
| enum isl_aux_usage |
| anv_layout_to_aux_usage(const struct gen_device_info * const devinfo, |
| const struct anv_image * const image, |
| const VkImageAspectFlags aspects, |
| const VkImageLayout layout) |
| { |
| /* Validate the inputs. */ |
| |
| /* The devinfo is needed as the optimal buffer varies across generations. */ |
| assert(devinfo != NULL); |
| |
| /* The layout of a NULL image is not properly defined. */ |
| assert(image != NULL); |
| |
| /* The aspects must be a subset of the image aspects. */ |
| assert(aspects & image->aspects && aspects <= image->aspects); |
| |
| /* Determine the optimal buffer. */ |
| |
| /* If there is no auxiliary surface allocated, we must use the one and only |
| * main buffer. |
| */ |
| if (image->aux_surface.isl.size == 0) |
| return ISL_AUX_USAGE_NONE; |
| |
| /* All images that use an auxiliary surface are required to be tiled. */ |
| assert(image->tiling == VK_IMAGE_TILING_OPTIMAL); |
| |
| /* On BDW+, when clearing the stencil aspect of a depth stencil image, |
| * the HiZ buffer allows us to record the clear with a relatively small |
| * number of packets. Prior to BDW, the HiZ buffer provides no known benefit |
| * to the stencil aspect. |
| */ |
| if (devinfo->gen < 8 && aspects == VK_IMAGE_ASPECT_STENCIL_BIT) |
| return ISL_AUX_USAGE_NONE; |
| |
| const bool color_aspect = aspects == VK_IMAGE_ASPECT_COLOR_BIT; |
| |
| /* The following switch currently only handles depth stencil aspects. |
| * TODO: Handle the color aspect. |
| */ |
| if (color_aspect) |
| return image->aux_usage; |
| |
| switch (layout) { |
| |
| /* Invalid Layouts */ |
| case VK_IMAGE_LAYOUT_RANGE_SIZE: |
| case VK_IMAGE_LAYOUT_MAX_ENUM: |
| unreachable("Invalid image layout."); |
| |
| /* Undefined layouts |
| * |
| * The pre-initialized layout is equivalent to the undefined layout for |
| * optimally-tiled images. We can only do color compression (CCS or HiZ) |
| * on tiled images. |
| */ |
| case VK_IMAGE_LAYOUT_UNDEFINED: |
| case VK_IMAGE_LAYOUT_PREINITIALIZED: |
| return ISL_AUX_USAGE_NONE; |
| |
| |
| /* Transfer Layouts |
| * |
| * This buffer could be a depth buffer used in a transfer operation. BLORP |
| * currently doesn't use HiZ for transfer operations so we must use the main |
| * buffer for this layout. TODO: Enable HiZ in BLORP. |
| */ |
| case VK_IMAGE_LAYOUT_GENERAL: |
| case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL: |
| case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL: |
| return ISL_AUX_USAGE_NONE; |
| |
| |
| /* Sampling Layouts */ |
| case VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL: |
| assert(!color_aspect); |
| /* Fall-through */ |
| case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL: |
| if (anv_can_sample_with_hiz(devinfo, aspects, image->samples)) |
| return ISL_AUX_USAGE_HIZ; |
| else |
| return ISL_AUX_USAGE_NONE; |
| |
| case VK_IMAGE_LAYOUT_PRESENT_SRC_KHR: |
| assert(color_aspect); |
| |
| /* On SKL+, the render buffer can be decompressed by the presentation |
| * engine. Support for this feature has not yet landed in the wider |
| * ecosystem. TODO: Update this code when support lands. |
| * |
| * From the BDW PRM, Vol 7, Render Target Resolve: |
| * |
| * If the MCS is enabled on a non-multisampled render target, the |
| * render target must be resolved before being used for other |
| * purposes (display, texture, CPU lock) The clear value from |
| * SURFACE_STATE is written into pixels in the render target |
| * indicated as clear in the MCS. |
| * |
| * Pre-SKL, the render buffer must be resolved before being used for |
| * presentation. We can infer that the auxiliary buffer is not used. |
| */ |
| return ISL_AUX_USAGE_NONE; |
| |
| |
| /* Rendering Layouts */ |
| case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL: |
| assert(color_aspect); |
| unreachable("Color images are not yet supported."); |
| |
| case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL: |
| assert(!color_aspect); |
| return ISL_AUX_USAGE_HIZ; |
| } |
| |
| /* If the layout isn't recognized in the exhaustive switch above, the |
| * VkImageLayout value is not defined in vulkan.h. |
| */ |
| unreachable("layout is not a VkImageLayout enumeration member."); |
| } |
| |
| |
| static struct anv_state |
| alloc_surface_state(struct anv_device *device) |
| { |
| return anv_state_pool_alloc(&device->surface_state_pool, 64, 64); |
| } |
| |
| static enum isl_channel_select |
| remap_swizzle(VkComponentSwizzle swizzle, VkComponentSwizzle component, |
| struct isl_swizzle format_swizzle) |
| { |
| if (swizzle == VK_COMPONENT_SWIZZLE_IDENTITY) |
| swizzle = component; |
| |
| switch (swizzle) { |
| case VK_COMPONENT_SWIZZLE_ZERO: return ISL_CHANNEL_SELECT_ZERO; |
| case VK_COMPONENT_SWIZZLE_ONE: return ISL_CHANNEL_SELECT_ONE; |
| case VK_COMPONENT_SWIZZLE_R: return format_swizzle.r; |
| case VK_COMPONENT_SWIZZLE_G: return format_swizzle.g; |
| case VK_COMPONENT_SWIZZLE_B: return format_swizzle.b; |
| case VK_COMPONENT_SWIZZLE_A: return format_swizzle.a; |
| default: |
| unreachable("Invalid swizzle"); |
| } |
| } |
| |
| |
| VkResult |
| anv_CreateImageView(VkDevice _device, |
| const VkImageViewCreateInfo *pCreateInfo, |
| const VkAllocationCallbacks *pAllocator, |
| VkImageView *pView) |
| { |
| ANV_FROM_HANDLE(anv_device, device, _device); |
| ANV_FROM_HANDLE(anv_image, image, pCreateInfo->image); |
| struct anv_image_view *iview; |
| |
| iview = vk_alloc2(&device->alloc, pAllocator, sizeof(*iview), 8, |
| VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); |
| if (iview == NULL) |
| return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); |
| |
| const VkImageSubresourceRange *range = &pCreateInfo->subresourceRange; |
| |
| assert(range->layerCount > 0); |
| assert(range->baseMipLevel < image->levels); |
| assert(image->usage & (VK_IMAGE_USAGE_SAMPLED_BIT | |
| VK_IMAGE_USAGE_STORAGE_BIT | |
| VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | |
| VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)); |
| |
| switch (image->type) { |
| default: |
| unreachable("bad VkImageType"); |
| case VK_IMAGE_TYPE_1D: |
| case VK_IMAGE_TYPE_2D: |
| assert(range->baseArrayLayer + anv_get_layerCount(image, range) - 1 <= image->array_size); |
| break; |
| case VK_IMAGE_TYPE_3D: |
| assert(range->baseArrayLayer + anv_get_layerCount(image, range) - 1 |
| <= anv_minify(image->extent.depth, range->baseMipLevel)); |
| break; |
| } |
| |
| const struct anv_surface *surface = |
| anv_image_get_surface_for_aspect_mask(image, range->aspectMask); |
| |
| iview->image = image; |
| iview->bo = image->bo; |
| iview->offset = image->offset + surface->offset; |
| |
| iview->aspect_mask = pCreateInfo->subresourceRange.aspectMask; |
| iview->vk_format = pCreateInfo->format; |
| |
| struct anv_format format = anv_get_format(&device->info, pCreateInfo->format, |
| range->aspectMask, image->tiling); |
| |
| iview->isl = (struct isl_view) { |
| .format = format.isl_format, |
| .base_level = range->baseMipLevel, |
| .levels = anv_get_levelCount(image, range), |
| .base_array_layer = range->baseArrayLayer, |
| .array_len = anv_get_layerCount(image, range), |
| .swizzle = { |
| .r = remap_swizzle(pCreateInfo->components.r, |
| VK_COMPONENT_SWIZZLE_R, format.swizzle), |
| .g = remap_swizzle(pCreateInfo->components.g, |
| VK_COMPONENT_SWIZZLE_G, format.swizzle), |
| .b = remap_swizzle(pCreateInfo->components.b, |
| VK_COMPONENT_SWIZZLE_B, format.swizzle), |
| .a = remap_swizzle(pCreateInfo->components.a, |
| VK_COMPONENT_SWIZZLE_A, format.swizzle), |
| }, |
| }; |
| |
| iview->extent = (VkExtent3D) { |
| .width = anv_minify(image->extent.width , range->baseMipLevel), |
| .height = anv_minify(image->extent.height, range->baseMipLevel), |
| .depth = anv_minify(image->extent.depth , range->baseMipLevel), |
| }; |
| |
| if (pCreateInfo->viewType == VK_IMAGE_VIEW_TYPE_3D) { |
| iview->isl.base_array_layer = 0; |
| iview->isl.array_len = iview->extent.depth; |
| } |
| |
| if (pCreateInfo->viewType == VK_IMAGE_VIEW_TYPE_CUBE || |
| pCreateInfo->viewType == VK_IMAGE_VIEW_TYPE_CUBE_ARRAY) { |
| iview->isl.usage = ISL_SURF_USAGE_CUBE_BIT; |
| } else { |
| iview->isl.usage = 0; |
| } |
| |
| /* Input attachment surfaces for color are allocated and filled |
| * out at BeginRenderPass time because they need compression information. |
| * Compression is not yet enabled for depth textures and stencil doesn't |
| * allow compression so we can just use the texture surface state from the |
| * view. |
| */ |
| if (image->usage & VK_IMAGE_USAGE_SAMPLED_BIT || |
| (image->usage & VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT && |
| !(iview->aspect_mask & VK_IMAGE_ASPECT_COLOR_BIT))) { |
| iview->sampler_surface_state = alloc_surface_state(device); |
| iview->no_aux_sampler_surface_state = alloc_surface_state(device); |
| |
| /* Sampling is performed in one of two buffer configurations in anv: with |
| * an auxiliary buffer or without it. Sampler states aren't always needed |
| * for both configurations, but are currently created unconditionally for |
| * simplicity. |
| * |
| * TODO: Consider allocating each surface state only when necessary. |
| */ |
| |
| /* Create a sampler state with the optimal aux_usage for sampling. This |
| * may use the aux_buffer. |
| */ |
| const enum isl_aux_usage surf_usage = |
| anv_layout_to_aux_usage(&device->info, image, iview->aspect_mask, |
| VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); |
| |
| /* If this is a HiZ buffer we can sample from with a programmable clear |
| * value (SKL+), define the clear value to the optimal constant. |
| */ |
| const float red_clear_color = surf_usage == ISL_AUX_USAGE_HIZ && |
| device->info.gen >= 9 ? |
| ANV_HZ_FC_VAL : 0.0f; |
| |
| struct isl_view view = iview->isl; |
| view.usage |= ISL_SURF_USAGE_TEXTURE_BIT; |
| isl_surf_fill_state(&device->isl_dev, |
| iview->sampler_surface_state.map, |
| .surf = &surface->isl, |
| .view = &view, |
| .clear_color.f32 = { red_clear_color,}, |
| .aux_surf = &image->aux_surface.isl, |
| .aux_usage = surf_usage, |
| .mocs = device->default_mocs); |
| |
| /* Create a sampler state that only uses the main buffer. */ |
| isl_surf_fill_state(&device->isl_dev, |
| iview->no_aux_sampler_surface_state.map, |
| .surf = &surface->isl, |
| .view = &view, |
| .mocs = device->default_mocs); |
| |
| anv_state_flush(device, iview->sampler_surface_state); |
| anv_state_flush(device, iview->no_aux_sampler_surface_state); |
| } else { |
| iview->sampler_surface_state.alloc_size = 0; |
| iview->no_aux_sampler_surface_state.alloc_size = 0; |
| } |
| |
| /* NOTE: This one needs to go last since it may stomp isl_view.format */ |
| if (image->usage & VK_IMAGE_USAGE_STORAGE_BIT) { |
| iview->storage_surface_state = alloc_surface_state(device); |
| iview->writeonly_storage_surface_state = alloc_surface_state(device); |
| |
| struct isl_view view = iview->isl; |
| view.usage |= ISL_SURF_USAGE_STORAGE_BIT; |
| |
| /* Write-only accesses always used a typed write instruction and should |
| * therefore use the real format. |
| */ |
| isl_surf_fill_state(&device->isl_dev, |
| iview->writeonly_storage_surface_state.map, |
| .surf = &surface->isl, |
| .view = &view, |
| .aux_surf = &image->aux_surface.isl, |
| .aux_usage = image->aux_usage, |
| .mocs = device->default_mocs); |
| |
| if (isl_has_matching_typed_storage_image_format(&device->info, |
| format.isl_format)) { |
| /* Typed surface reads support a very limited subset of the shader |
| * image formats. Translate it into the closest format the hardware |
| * supports. |
| */ |
| view.format = isl_lower_storage_image_format(&device->info, |
| format.isl_format); |
| |
| isl_surf_fill_state(&device->isl_dev, |
| iview->storage_surface_state.map, |
| .surf = &surface->isl, |
| .view = &view, |
| .aux_surf = &image->aux_surface.isl, |
| .aux_usage = image->aux_usage, |
| .mocs = device->default_mocs); |
| } else { |
| anv_fill_buffer_surface_state(device, iview->storage_surface_state, |
| ISL_FORMAT_RAW, |
| iview->offset, |
| iview->bo->size - iview->offset, 1); |
| } |
| |
| isl_surf_fill_image_param(&device->isl_dev, |
| &iview->storage_image_param, |
| &surface->isl, &iview->isl); |
| |
| anv_state_flush(device, iview->storage_surface_state); |
| anv_state_flush(device, iview->writeonly_storage_surface_state); |
| } else { |
| iview->storage_surface_state.alloc_size = 0; |
| iview->writeonly_storage_surface_state.alloc_size = 0; |
| } |
| |
| *pView = anv_image_view_to_handle(iview); |
| |
| return VK_SUCCESS; |
| } |
| |
| void |
| anv_DestroyImageView(VkDevice _device, VkImageView _iview, |
| const VkAllocationCallbacks *pAllocator) |
| { |
| ANV_FROM_HANDLE(anv_device, device, _device); |
| ANV_FROM_HANDLE(anv_image_view, iview, _iview); |
| |
| if (!iview) |
| return; |
| |
| if (iview->sampler_surface_state.alloc_size > 0) { |
| anv_state_pool_free(&device->surface_state_pool, |
| iview->sampler_surface_state); |
| } |
| |
| if (iview->no_aux_sampler_surface_state.alloc_size > 0) { |
| anv_state_pool_free(&device->surface_state_pool, |
| iview->no_aux_sampler_surface_state); |
| } |
| |
| if (iview->storage_surface_state.alloc_size > 0) { |
| anv_state_pool_free(&device->surface_state_pool, |
| iview->storage_surface_state); |
| } |
| |
| if (iview->writeonly_storage_surface_state.alloc_size > 0) { |
| anv_state_pool_free(&device->surface_state_pool, |
| iview->writeonly_storage_surface_state); |
| } |
| |
| vk_free2(&device->alloc, pAllocator, iview); |
| } |
| |
| |
| VkResult |
| anv_CreateBufferView(VkDevice _device, |
| const VkBufferViewCreateInfo *pCreateInfo, |
| const VkAllocationCallbacks *pAllocator, |
| VkBufferView *pView) |
| { |
| ANV_FROM_HANDLE(anv_device, device, _device); |
| ANV_FROM_HANDLE(anv_buffer, buffer, pCreateInfo->buffer); |
| struct anv_buffer_view *view; |
| |
| view = vk_alloc2(&device->alloc, pAllocator, sizeof(*view), 8, |
| VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); |
| if (!view) |
| return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); |
| |
| /* TODO: Handle the format swizzle? */ |
| |
| view->format = anv_get_isl_format(&device->info, pCreateInfo->format, |
| VK_IMAGE_ASPECT_COLOR_BIT, |
| VK_IMAGE_TILING_LINEAR); |
| const uint32_t format_bs = isl_format_get_layout(view->format)->bpb / 8; |
| view->bo = buffer->bo; |
| view->offset = buffer->offset + pCreateInfo->offset; |
| view->range = anv_buffer_get_range(buffer, pCreateInfo->offset, |
| pCreateInfo->range); |
| view->range = align_down_npot_u32(view->range, format_bs); |
| |
| if (buffer->usage & VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT) { |
| view->surface_state = alloc_surface_state(device); |
| |
| anv_fill_buffer_surface_state(device, view->surface_state, |
| view->format, |
| view->offset, view->range, format_bs); |
| } else { |
| view->surface_state = (struct anv_state){ 0 }; |
| } |
| |
| if (buffer->usage & VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT) { |
| view->storage_surface_state = alloc_surface_state(device); |
| view->writeonly_storage_surface_state = alloc_surface_state(device); |
| |
| enum isl_format storage_format = |
| isl_has_matching_typed_storage_image_format(&device->info, |
| view->format) ? |
| isl_lower_storage_image_format(&device->info, view->format) : |
| ISL_FORMAT_RAW; |
| |
| anv_fill_buffer_surface_state(device, view->storage_surface_state, |
| storage_format, |
| view->offset, view->range, |
| (storage_format == ISL_FORMAT_RAW ? 1 : |
| isl_format_get_layout(storage_format)->bpb / 8)); |
| |
| /* Write-only accesses should use the original format. */ |
| anv_fill_buffer_surface_state(device, view->writeonly_storage_surface_state, |
| view->format, |
| view->offset, view->range, |
| isl_format_get_layout(view->format)->bpb / 8); |
| |
| isl_buffer_fill_image_param(&device->isl_dev, |
| &view->storage_image_param, |
| view->format, view->range); |
| } else { |
| view->storage_surface_state = (struct anv_state){ 0 }; |
| view->writeonly_storage_surface_state = (struct anv_state){ 0 }; |
| } |
| |
| *pView = anv_buffer_view_to_handle(view); |
| |
| return VK_SUCCESS; |
| } |
| |
| void |
| anv_DestroyBufferView(VkDevice _device, VkBufferView bufferView, |
| const VkAllocationCallbacks *pAllocator) |
| { |
| ANV_FROM_HANDLE(anv_device, device, _device); |
| ANV_FROM_HANDLE(anv_buffer_view, view, bufferView); |
| |
| if (!view) |
| return; |
| |
| if (view->surface_state.alloc_size > 0) |
| anv_state_pool_free(&device->surface_state_pool, |
| view->surface_state); |
| |
| if (view->storage_surface_state.alloc_size > 0) |
| anv_state_pool_free(&device->surface_state_pool, |
| view->storage_surface_state); |
| |
| if (view->writeonly_storage_surface_state.alloc_size > 0) |
| anv_state_pool_free(&device->surface_state_pool, |
| view->writeonly_storage_surface_state); |
| |
| vk_free2(&device->alloc, pAllocator, view); |
| } |
| |
| const struct anv_surface * |
| anv_image_get_surface_for_aspect_mask(const struct anv_image *image, |
| VkImageAspectFlags aspect_mask) |
| { |
| switch (aspect_mask) { |
| case VK_IMAGE_ASPECT_COLOR_BIT: |
| assert(image->aspects == VK_IMAGE_ASPECT_COLOR_BIT); |
| return &image->color_surface; |
| case VK_IMAGE_ASPECT_DEPTH_BIT: |
| assert(image->aspects & VK_IMAGE_ASPECT_DEPTH_BIT); |
| return &image->depth_surface; |
| case VK_IMAGE_ASPECT_STENCIL_BIT: |
| assert(image->aspects & VK_IMAGE_ASPECT_STENCIL_BIT); |
| return &image->stencil_surface; |
| case VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT: |
| /* FINISHME: The Vulkan spec (git a511ba2) requires support for |
| * combined depth stencil formats. Specifically, it states: |
| * |
| * At least one of ename:VK_FORMAT_D24_UNORM_S8_UINT or |
| * ename:VK_FORMAT_D32_SFLOAT_S8_UINT must be supported. |
| * |
| * Image views with both depth and stencil aspects are only valid for |
| * render target attachments, in which case |
| * cmd_buffer_emit_depth_stencil() will pick out both the depth and |
| * stencil surfaces from the underlying surface. |
| */ |
| if (image->aspects & VK_IMAGE_ASPECT_DEPTH_BIT) { |
| return &image->depth_surface; |
| } else { |
| assert(image->aspects == VK_IMAGE_ASPECT_STENCIL_BIT); |
| return &image->stencil_surface; |
| } |
| default: |
| unreachable("image does not have aspect"); |
| return NULL; |
| } |
| } |