#ifndef SVGA_LINK_H | |
#define SVGA_LINK_H | |
#include "pipe/p_defines.h" | |
struct svga_context; | |
struct shader_linkage | |
{ | |
unsigned num_inputs; | |
unsigned input_map_max; /* highest index of mapped inputs */ | |
ubyte input_map[PIPE_MAX_SHADER_INPUTS]; | |
}; | |
void | |
svga_link_shaders(const struct tgsi_shader_info *outshader_info, | |
const struct tgsi_shader_info *inshader_info, | |
struct shader_linkage *linkage); | |
#endif /* SVGA_LINK_H */ |