| /************************************************************************** |
| * |
| * Copyright 2009 VMware, Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| #ifndef LP_RAST_PRIV_H |
| #define LP_RAST_PRIV_H |
| |
| #include "util/u_format.h" |
| #include "util/u_thread.h" |
| #include "gallivm/lp_bld_debug.h" |
| #include "lp_memory.h" |
| #include "lp_rast.h" |
| #include "lp_scene.h" |
| #include "lp_state.h" |
| #include "lp_texture.h" |
| #include "lp_limits.h" |
| |
| |
| #define TILE_VECTOR_HEIGHT 4 |
| #define TILE_VECTOR_WIDTH 4 |
| |
| /* If we crash in a jitted function, we can examine jit_line and jit_state |
| * to get some info. This is not thread-safe, however. |
| */ |
| #ifdef DEBUG |
| |
| struct lp_rasterizer_task; |
| extern int jit_line; |
| extern const struct lp_rast_state *jit_state; |
| extern const struct lp_rasterizer_task *jit_task; |
| |
| #define BEGIN_JIT_CALL(state, task) \ |
| do { \ |
| jit_line = __LINE__; \ |
| jit_state = state; \ |
| jit_task = task; \ |
| } while (0) |
| |
| #define END_JIT_CALL() \ |
| do { \ |
| jit_line = 0; \ |
| jit_state = NULL; \ |
| } while (0) |
| |
| #else |
| |
| #define BEGIN_JIT_CALL(X, Y) |
| #define END_JIT_CALL() |
| |
| #endif |
| |
| |
| struct lp_rasterizer; |
| struct cmd_bin; |
| |
| /** |
| * Per-thread rasterization state |
| */ |
| struct lp_rasterizer_task |
| { |
| const struct cmd_bin *bin; |
| const struct lp_rast_state *state; |
| |
| struct lp_scene *scene; |
| unsigned x, y; /**< Pos of this tile in framebuffer, in pixels */ |
| unsigned width, height; /**< width, height of current tile, in pixels */ |
| |
| uint8_t *color_tiles[PIPE_MAX_COLOR_BUFS]; |
| uint8_t *depth_tile; |
| |
| /** "back" pointer */ |
| struct lp_rasterizer *rast; |
| |
| /** "my" index */ |
| unsigned thread_index; |
| |
| /** Non-interpolated passthru state and occlude counter for visible pixels */ |
| struct lp_jit_thread_data thread_data; |
| |
| pipe_semaphore work_ready; |
| pipe_semaphore work_done; |
| }; |
| |
| |
| /** |
| * This is the state required while rasterizing tiles. |
| * Note that this contains per-thread information too. |
| * The tile size is TILE_SIZE x TILE_SIZE pixels. |
| */ |
| struct lp_rasterizer |
| { |
| boolean exit_flag; |
| boolean no_rast; /**< For debugging/profiling */ |
| |
| /** The incoming queue of scenes ready to rasterize */ |
| struct lp_scene_queue *full_scenes; |
| |
| /** The scene currently being rasterized by the threads */ |
| struct lp_scene *curr_scene; |
| |
| /** A task object for each rasterization thread */ |
| struct lp_rasterizer_task tasks[LP_MAX_THREADS]; |
| |
| unsigned num_threads; |
| thrd_t threads[LP_MAX_THREADS]; |
| |
| /** For synchronizing the rasterization threads */ |
| util_barrier barrier; |
| }; |
| |
| |
| void |
| lp_rast_shade_quads_mask(struct lp_rasterizer_task *task, |
| const struct lp_rast_shader_inputs *inputs, |
| unsigned x, unsigned y, |
| unsigned mask); |
| |
| |
| /** |
| * Get the pointer to a 4x4 color block (within a 64x64 tile). |
| * \param x, y location of 4x4 block in window coords |
| */ |
| static inline uint8_t * |
| lp_rast_get_color_block_pointer(struct lp_rasterizer_task *task, |
| unsigned buf, unsigned x, unsigned y, |
| unsigned layer) |
| { |
| unsigned px, py, pixel_offset; |
| uint8_t *color; |
| |
| assert(x < task->scene->tiles_x * TILE_SIZE); |
| assert(y < task->scene->tiles_y * TILE_SIZE); |
| assert((x % TILE_VECTOR_WIDTH) == 0); |
| assert((y % TILE_VECTOR_HEIGHT) == 0); |
| assert(buf < task->scene->fb.nr_cbufs); |
| |
| assert(task->color_tiles[buf]); |
| |
| /* |
| * We don't actually benefit from having per tile cbuf/zsbuf pointers, |
| * it's just extra work - the mul/add would be exactly the same anyway. |
| * Fortunately the extra work (modulo) here is very cheap at least... |
| */ |
| px = x % TILE_SIZE; |
| py = y % TILE_SIZE; |
| |
| pixel_offset = px * task->scene->cbufs[buf].format_bytes + |
| py * task->scene->cbufs[buf].stride; |
| color = task->color_tiles[buf] + pixel_offset; |
| |
| if (layer) { |
| color += layer * task->scene->cbufs[buf].layer_stride; |
| } |
| |
| assert(lp_check_alignment(color, llvmpipe_get_format_alignment(task->scene->fb.cbufs[buf]->format))); |
| return color; |
| } |
| |
| |
| /** |
| * Get the pointer to a 4x4 depth block (within a 64x64 tile). |
| * \param x, y location of 4x4 block in window coords |
| */ |
| static inline uint8_t * |
| lp_rast_get_depth_block_pointer(struct lp_rasterizer_task *task, |
| unsigned x, unsigned y, unsigned layer) |
| { |
| unsigned px, py, pixel_offset; |
| uint8_t *depth; |
| |
| assert(x < task->scene->tiles_x * TILE_SIZE); |
| assert(y < task->scene->tiles_y * TILE_SIZE); |
| assert((x % TILE_VECTOR_WIDTH) == 0); |
| assert((y % TILE_VECTOR_HEIGHT) == 0); |
| |
| assert(task->depth_tile); |
| |
| px = x % TILE_SIZE; |
| py = y % TILE_SIZE; |
| |
| pixel_offset = px * task->scene->zsbuf.format_bytes + |
| py * task->scene->zsbuf.stride; |
| depth = task->depth_tile + pixel_offset; |
| |
| if (layer) { |
| depth += layer * task->scene->zsbuf.layer_stride; |
| } |
| |
| assert(lp_check_alignment(depth, llvmpipe_get_format_alignment(task->scene->fb.zsbuf->format))); |
| return depth; |
| } |
| |
| |
| |
| /** |
| * Shade all pixels in a 4x4 block. The fragment code omits the |
| * triangle in/out tests. |
| * \param x, y location of 4x4 block in window coords |
| */ |
| static inline void |
| lp_rast_shade_quads_all( struct lp_rasterizer_task *task, |
| const struct lp_rast_shader_inputs *inputs, |
| unsigned x, unsigned y ) |
| { |
| const struct lp_scene *scene = task->scene; |
| const struct lp_rast_state *state = task->state; |
| struct lp_fragment_shader_variant *variant = state->variant; |
| uint8_t *color[PIPE_MAX_COLOR_BUFS]; |
| unsigned stride[PIPE_MAX_COLOR_BUFS]; |
| uint8_t *depth = NULL; |
| unsigned depth_stride = 0; |
| unsigned i; |
| |
| /* color buffer */ |
| for (i = 0; i < scene->fb.nr_cbufs; i++) { |
| if (scene->fb.cbufs[i]) { |
| stride[i] = scene->cbufs[i].stride; |
| color[i] = lp_rast_get_color_block_pointer(task, i, x, y, |
| inputs->layer); |
| } |
| else { |
| stride[i] = 0; |
| color[i] = NULL; |
| } |
| } |
| |
| if (scene->zsbuf.map) { |
| depth = lp_rast_get_depth_block_pointer(task, x, y, inputs->layer); |
| depth_stride = scene->zsbuf.stride; |
| } |
| |
| /* |
| * The rasterizer may produce fragments outside our |
| * allocated 4x4 blocks hence need to filter them out here. |
| */ |
| if ((x % TILE_SIZE) < task->width && (y % TILE_SIZE) < task->height) { |
| /* Propagate non-interpolated raster state. */ |
| task->thread_data.raster_state.viewport_index = inputs->viewport_index; |
| |
| /* run shader on 4x4 block */ |
| BEGIN_JIT_CALL(state, task); |
| variant->jit_function[RAST_WHOLE]( &state->jit_context, |
| x, y, |
| inputs->frontfacing, |
| GET_A0(inputs), |
| GET_DADX(inputs), |
| GET_DADY(inputs), |
| color, |
| depth, |
| 0xffff, |
| &task->thread_data, |
| stride, |
| depth_stride); |
| END_JIT_CALL(); |
| } |
| } |
| |
| void lp_rast_triangle_1( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| void lp_rast_triangle_2( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| void lp_rast_triangle_3( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| void lp_rast_triangle_4( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| void lp_rast_triangle_5( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| void lp_rast_triangle_6( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| void lp_rast_triangle_7( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| void lp_rast_triangle_8( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| |
| void lp_rast_triangle_3_4(struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| |
| void lp_rast_triangle_3_16( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| |
| void lp_rast_triangle_4_16( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| |
| |
| void lp_rast_triangle_32_1( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| void lp_rast_triangle_32_2( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| void lp_rast_triangle_32_3( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| void lp_rast_triangle_32_4( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| void lp_rast_triangle_32_5( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| void lp_rast_triangle_32_6( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| void lp_rast_triangle_32_7( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| void lp_rast_triangle_32_8( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| |
| void lp_rast_triangle_32_3_4(struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| |
| void lp_rast_triangle_32_3_16( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| |
| void lp_rast_triangle_32_4_16( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| |
| void |
| lp_rast_set_state(struct lp_rasterizer_task *task, |
| const union lp_rast_cmd_arg arg); |
| |
| void |
| lp_debug_bin( const struct cmd_bin *bin, int x, int y ); |
| |
| #endif |