| /* |
| * Copyright © 2017 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #ifndef VK_SHADER_MODULE_H |
| #define VK_SHADER_MODULE_H |
| |
| #include <vulkan/vulkan.h> |
| #include "vk_object.h" |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| struct nir_shader; |
| |
| struct vk_shader_module { |
| struct vk_object_base base; |
| struct nir_shader *nir; |
| unsigned char sha1[20]; |
| uint32_t size; |
| char data[0]; |
| }; |
| |
| VK_DEFINE_NONDISP_HANDLE_CASTS(vk_shader_module, base, VkShaderModule, |
| VK_OBJECT_TYPE_SHADER_MODULE) |
| |
| /* this should only be used for stack-allocated, temporary objects */ |
| #define vk_shader_module_handle_from_nir(_nir) \ |
| vk_shader_module_to_handle(&(struct vk_shader_module) { \ |
| .base.type = VK_OBJECT_TYPE_SHADER_MODULE, \ |
| .nir = _nir, \ |
| }) |
| #define vk_shader_module_from_nir(_nir) \ |
| (struct vk_shader_module) { \ |
| .base.type = VK_OBJECT_TYPE_SHADER_MODULE, \ |
| .nir = _nir, \ |
| } |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif /* VK_SHADER_MODULE_H */ |