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/*
* Copyright © 2020 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <gtest/gtest.h>
#include "nir.h"
#include "nir_builder.h"
class nir_opt_lower_returns_test : public ::testing::Test {
protected:
nir_opt_lower_returns_test();
~nir_opt_lower_returns_test();
nir_builder bld;
nir_ssa_def *in_def;
};
nir_opt_lower_returns_test::nir_opt_lower_returns_test()
{
glsl_type_singleton_init_or_ref();
static const nir_shader_compiler_options options = { };
bld = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, &options, "lower returns test");
nir_variable *var = nir_variable_create(bld.shader, nir_var_shader_in, glsl_int_type(), "in");
in_def = nir_load_var(&bld, var);
}
nir_opt_lower_returns_test::~nir_opt_lower_returns_test()
{
ralloc_free(bld.shader);
glsl_type_singleton_decref();
}
nir_phi_instr *create_one_source_phi(nir_shader *shader, nir_block *pred,
nir_ssa_def *def)
{
nir_phi_instr *phi = nir_phi_instr_create(shader);
nir_phi_src *phi_src;
phi_src = ralloc(phi, nir_phi_src);
phi_src->pred = pred;
phi_src->src = nir_src_for_ssa(def);
exec_list_push_tail(&phi->srcs, &phi_src->node);
nir_ssa_dest_init(&phi->instr, &phi->dest,
def->num_components, def->bit_size, NULL);
return phi;
}
TEST_F(nir_opt_lower_returns_test, phis_after_loop)
{
/* Test that after lowering of "return" the phis in block_5
* have two sources, because block_2 will have block_5
* as a successor.
*
* block block_0:
* loop {
* block block_1:
* if ssa_2 {
* block block_2:
* return
* // succs: block_6
* } else {
* block block_3:
* break;
* // succs: block_5
* }
* block block_4:
* }
* block block_5:
* // preds: block_3
* vec1 32 ssa_4 = phi block_3: ssa_1
* vec1 32 ssa_5 = phi block_3: ssa_1
* // succs: block_6
* block block_6:
*/
nir_loop *loop = nir_push_loop(&bld);
nir_ssa_def *one = nir_imm_int(&bld, 1);
nir_ssa_def *cmp_result = nir_ieq(&bld, in_def, one);
nir_if *nif = nir_push_if(&bld, cmp_result);
nir_jump(&bld, nir_jump_return);
nir_push_else(&bld, NULL);
nir_jump(&bld, nir_jump_break);
nir_pop_if(&bld, NULL);
nir_block *else_block = nir_if_last_else_block(nif);
nir_pop_loop(&bld, loop);
bld.cursor = nir_after_cf_node_and_phis(&loop->cf_node);
nir_phi_instr *const phi_1 =
create_one_source_phi(bld.shader, else_block, one);
nir_builder_instr_insert(&bld, &phi_1->instr);
nir_phi_instr *const phi_2 =
create_one_source_phi(bld.shader, else_block, one);
nir_builder_instr_insert(&bld, &phi_2->instr);
ASSERT_TRUE(nir_lower_returns(bld.shader));
EXPECT_EQ(phi_1->srcs.length(), 2);
EXPECT_EQ(phi_2->srcs.length(), 2);
nir_validate_shader(bld.shader, NULL);
}
TEST_F(nir_opt_lower_returns_test, phis_after_outer_loop)
{
/* Test that after lowering of "return" the phis in block_7
* have two sources, because block_6 will have a conditional break
* inserted, which will add a new predcessor to block_7.
*
* block block_0:
* loop {
* block block_1:
* loop {
* block block_2:
* if ssa_2 {
* block block_3:
* return
* // succs: block_8
* } else {
* block block_4:
* break;
* // succs: block_6
* }
* block block_5:
* }
* block block_6:
* break;
* // succs: block_7
* }
* block block_7:
* // preds: block_6
* vec1 32 ssa_4 = phi block_6: ssa_1
* vec1 32 ssa_5 = phi block_6: ssa_1
* // succs: block_8
* block block_8:
*/
nir_loop *loop_outer = nir_push_loop(&bld);
bld.cursor = nir_after_cf_list(&loop_outer->body);
nir_loop *loop_inner = nir_push_loop(&bld);
bld.cursor = nir_after_cf_list(&loop_inner->body);
nir_ssa_def *one = nir_imm_int(&bld, 1);
nir_ssa_def *cmp_result = nir_ieq(&bld, in_def, one);
nir_push_if(&bld, cmp_result);
nir_jump(&bld, nir_jump_return);
nir_push_else(&bld, NULL);
nir_jump(&bld, nir_jump_break);
nir_pop_if(&bld, NULL);
nir_pop_loop(&bld, loop_inner);
bld.cursor = nir_after_cf_node_and_phis(&loop_inner->cf_node);
nir_jump(&bld, nir_jump_break);
nir_pop_loop(&bld, loop_outer);
bld.cursor = nir_after_cf_node_and_phis(&loop_outer->cf_node);
nir_phi_instr *const phi_1 =
create_one_source_phi(bld.shader, nir_loop_last_block(loop_outer), one);
nir_builder_instr_insert(&bld, &phi_1->instr);
nir_phi_instr *const phi_2 =
create_one_source_phi(bld.shader, nir_loop_last_block(loop_outer), one);
nir_builder_instr_insert(&bld, &phi_2->instr);
ASSERT_TRUE(nir_lower_returns(bld.shader));
EXPECT_EQ(phi_1->srcs.length(), 2);
EXPECT_EQ(phi_2->srcs.length(), 2);
nir_validate_shader(bld.shader, NULL);
}