blob: a9a12b821f7194c58eb26a20ca2015188527352a [file] [log] [blame]
/*
* Mesa 3-D graphics library
*
* Copyright (C) 2017 Red Hat.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors: Dave Airlie <airlied@gmail.com>
* Andres Rodriguez <andresx7@gmail.com>
*/
/**
* \file externalobjects.h
*
* Declarations of functions related to the API interop extensions.
*/
#ifndef EXTERNALOBJECTS_H
#define EXTERNALOBJECTS_H
#include "glheader.h"
#include "hash.h"
static inline struct gl_memory_object *
_mesa_lookup_memory_object(struct gl_context *ctx, GLuint memory)
{
if (!memory)
return NULL;
return (struct gl_memory_object *)
_mesa_HashLookup(ctx->Shared->MemoryObjects, memory);
}
static inline struct gl_memory_object *
_mesa_lookup_memory_object_locked(struct gl_context *ctx, GLuint memory)
{
if (!memory)
return NULL;
return (struct gl_memory_object *)
_mesa_HashLookupLocked(ctx->Shared->MemoryObjects, memory);
}
extern void
_mesa_init_memory_object_functions(struct dd_function_table *driver);
extern void
_mesa_initialize_memory_object(struct gl_context *ctx,
struct gl_memory_object *obj,
GLuint name);
extern void
_mesa_delete_memory_object(struct gl_context *ctx, struct gl_memory_object *mo);
extern void GLAPIENTRY
_mesa_DeleteMemoryObjectsEXT(GLsizei n, const GLuint *memoryObjects);
extern GLboolean GLAPIENTRY
_mesa_IsMemoryObjectEXT(GLuint memoryObject);
extern void GLAPIENTRY
_mesa_CreateMemoryObjectsEXT(GLsizei n, GLuint *memoryObjects);
extern void GLAPIENTRY
_mesa_MemoryObjectParameterivEXT(GLuint memoryObject,
GLenum pname,
const GLint *params);
extern void GLAPIENTRY
_mesa_GetMemoryObjectParameterivEXT(GLuint memoryObject,
GLenum pname,
GLint *params);
extern void GLAPIENTRY
_mesa_TexStorageMem2DEXT(GLenum target,
GLsizei levels,
GLenum internalFormat,
GLsizei width,
GLsizei height,
GLuint memory,
GLuint64 offset);
extern void GLAPIENTRY
_mesa_TexStorageMem2DMultisampleEXT(GLenum target,
GLsizei samples,
GLenum internalFormat,
GLsizei width,
GLsizei height,
GLboolean fixedSampleLocations,
GLuint memory,
GLuint64 offset);
extern void GLAPIENTRY
_mesa_TexStorageMem3DEXT(GLenum target,
GLsizei levels,
GLenum internalFormat,
GLsizei width,
GLsizei height,
GLsizei depth,
GLuint memory,
GLuint64 offset);
extern void GLAPIENTRY
_mesa_TexStorageMem3DMultisampleEXT(GLenum target,
GLsizei samples,
GLenum internalFormat,
GLsizei width,
GLsizei height,
GLsizei depth,
GLboolean fixedSampleLocations,
GLuint memory,
GLuint64 offset);
extern void GLAPIENTRY
_mesa_TextureStorageMem2DEXT(GLuint texture,
GLsizei levels,
GLenum internalFormat,
GLsizei width,
GLsizei height,
GLuint memory,
GLuint64 offset);
extern void GLAPIENTRY
_mesa_TextureStorageMem2DMultisampleEXT(GLuint texture,
GLsizei samples,
GLenum internalFormat,
GLsizei width,
GLsizei height,
GLboolean fixedSampleLocations,
GLuint memory,
GLuint64 offset);
extern void GLAPIENTRY
_mesa_TextureStorageMem3DEXT(GLuint texture,
GLsizei levels,
GLenum internalFormat,
GLsizei width,
GLsizei height,
GLsizei depth,
GLuint memory,
GLuint64 offset);
extern void GLAPIENTRY
_mesa_TextureStorageMem3DMultisampleEXT(GLuint texture,
GLsizei samples,
GLenum internalFormat,
GLsizei width,
GLsizei height,
GLsizei depth,
GLboolean fixedSampleLocations,
GLuint memory,
GLuint64 offset);
extern void GLAPIENTRY
_mesa_TexStorageMem1DEXT(GLenum target,
GLsizei levels,
GLenum internalFormat,
GLsizei width,
GLuint memory,
GLuint64 offset);
extern void GLAPIENTRY
_mesa_TextureStorageMem1DEXT(GLuint texture,
GLsizei levels,
GLenum internalFormat,
GLsizei width,
GLuint memory,
GLuint64 offset);
extern void GLAPIENTRY
_mesa_GenSemaphoresEXT(GLsizei n, GLuint *semaphores);
extern void GLAPIENTRY
_mesa_DeleteSemaphoresEXT(GLsizei n, const GLuint *semaphores);
extern GLboolean GLAPIENTRY
_mesa_IsSemaphoreEXT(GLuint semaphore);
extern void GLAPIENTRY
_mesa_SemaphoreParameterui64vEXT(GLuint semaphore,
GLenum pname,
const GLuint64 *params);
extern void GLAPIENTRY
_mesa_GetSemaphoreParameterui64vEXT(GLuint semaphore,
GLenum pname,
GLuint64 *params);
extern void GLAPIENTRY
_mesa_WaitSemaphoreEXT(GLuint semaphore,
GLuint numBufferBarriers,
const GLuint *buffers,
GLuint numTextureBarriers,
const GLuint *textures,
const GLenum *srcLayouts);
extern void GLAPIENTRY
_mesa_SignalSemaphoreEXT(GLuint semaphore,
GLuint numBufferBarriers,
const GLuint *buffers,
GLuint numTextureBarriers,
const GLuint *textures,
const GLenum *dstLayouts);
extern void GLAPIENTRY
_mesa_ImportMemoryFdEXT(GLuint memory,
GLuint64 size,
GLenum handleType,
GLint fd);
extern void GLAPIENTRY
_mesa_ImportSemaphoreFdEXT(GLuint semaphore,
GLenum handleType,
GLint fd);
#endif