| /* |
| * Copyright © 2014-2017 Broadcom |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #ifndef V3D_SCREEN_H |
| #define V3D_SCREEN_H |
| |
| #include "pipe/p_screen.h" |
| #include "renderonly/renderonly.h" |
| #include "os/os_thread.h" |
| #include "frontend/drm_driver.h" |
| #include "util/disk_cache.h" |
| #include "util/list.h" |
| #include "util/slab.h" |
| #include "broadcom/common/v3d_debug.h" |
| #include "broadcom/common/v3d_device_info.h" |
| |
| struct v3d_bo; |
| |
| /* These are tunable parameters in the HW design, but all the V3D |
| * implementations agree. |
| */ |
| #define V3D_UIFCFG_BANKS 8 |
| #define V3D_UIFCFG_PAGE_SIZE 4096 |
| #define V3D_UIFCFG_XOR_VALUE (1 << 4) |
| #define V3D_PAGE_CACHE_SIZE (V3D_UIFCFG_PAGE_SIZE * V3D_UIFCFG_BANKS) |
| #define V3D_UBLOCK_SIZE 64 |
| #define V3D_UIFBLOCK_SIZE (4 * V3D_UBLOCK_SIZE) |
| #define V3D_UIFBLOCK_ROW_SIZE (4 * V3D_UIFBLOCK_SIZE) |
| |
| struct v3d_simulator_file; |
| |
| struct v3d_screen { |
| struct pipe_screen base; |
| struct renderonly *ro; |
| int fd; |
| |
| struct v3d_device_info devinfo; |
| |
| const char *name; |
| |
| struct slab_parent_pool transfer_pool; |
| |
| struct v3d_bo_cache { |
| /** List of struct v3d_bo freed, by age. */ |
| struct list_head time_list; |
| /** List of struct v3d_bo freed, per size, by age. */ |
| struct list_head *size_list; |
| uint32_t size_list_size; |
| |
| mtx_t lock; |
| } bo_cache; |
| |
| const struct v3d_compiler *compiler; |
| |
| struct hash_table *bo_handles; |
| mtx_t bo_handles_mutex; |
| |
| uint32_t bo_size; |
| uint32_t bo_count; |
| uint32_t prim_types; |
| |
| bool has_csd; |
| bool has_cache_flush; |
| bool has_perfmon; |
| bool nonmsaa_texture_size_limit; |
| |
| struct v3d_simulator_file *sim_file; |
| |
| #ifdef ENABLE_SHADER_CACHE |
| struct disk_cache *disk_cache; |
| #endif |
| }; |
| |
| static inline struct v3d_screen * |
| v3d_screen(struct pipe_screen *screen) |
| { |
| return (struct v3d_screen *)screen; |
| } |
| |
| struct pipe_screen *v3d_screen_create(int fd, |
| const struct pipe_screen_config *config, |
| struct renderonly *ro); |
| |
| void |
| v3d_fence_init(struct v3d_screen *screen); |
| |
| #ifdef ENABLE_SHADER_CACHE |
| void |
| v3d_disk_cache_init(struct v3d_screen *screen); |
| #endif |
| |
| #endif /* V3D_SCREEN_H */ |