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/*
* Copyright © Microsoft Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "d3d12_video_dec.h"
#include "d3d12_video_dec_h264.h"
#include "vl/vl_zscan.h"
#include <cmath>
void
d3d12_video_decoder_refresh_dpb_active_references_h264(struct d3d12_video_decoder *pD3D12Dec)
{
// Method overview
// 1. Codec specific strategy in switch statement regarding reference frames eviction policy. Should only mark active
// DPB references, leaving evicted ones as unused
// 2. Call release_unused_references_texture_memory(); at the end of this method. Any references (and texture
// allocations associated)
// that were left not marked as used in m_spDPBManager by step (2) are lost.
// Assign DXVA original Index7Bits indices to current frame and references
DXVA_PicParams_H264 *pCurrPicParams = d3d12_video_decoder_get_current_dxva_picparams<DXVA_PicParams_H264>(pD3D12Dec);
for (uint8_t i = 0; i < 16; i++) {
// From H264 DXVA spec:
// Index7Bits
// An index that identifies an uncompressed surface for the CurrPic or RefFrameList member of the picture
// parameters structure(section 4.0) or the RefPicList member of the slice control data
// structure(section 6.0) When Index7Bits is used in the CurrPic and RefFrameList members of the picture
// parameters structure, the value directly specifies the DXVA index of an uncompressed surface. When
// Index7Bits is used in the RefPicList member of the slice control data structure, the value identifies
// the surface indirectly, as an index into the RefFrameList array of the associated picture parameters
// structure.For more information, see section 6.2. In all cases, when Index7Bits does not contain a valid
// index, the value is 127.
if (pCurrPicParams->RefFrameList[i].bPicEntry != DXVA_H264_INVALID_PICTURE_ENTRY_VALUE) {
pCurrPicParams->RefFrameList[i].Index7Bits =
pD3D12Dec->m_spDPBManager->get_index7bits(pD3D12Dec->m_pCurrentReferenceTargets[i]);
}
}
pD3D12Dec->m_spDPBManager->mark_all_references_as_unused();
pD3D12Dec->m_spDPBManager->mark_references_in_use(pCurrPicParams->RefFrameList);
// Releases the underlying reference picture texture objects of all references that were not marked as used in this
// method.
pD3D12Dec->m_spDPBManager->release_unused_references_texture_memory();
pCurrPicParams->CurrPic.Index7Bits = pD3D12Dec->m_spDPBManager->get_index7bits(pD3D12Dec->m_pCurrentDecodeTarget);
debug_printf("[d3d12_video_decoder_store_converted_dxva_picparams_from_pipe_input] DXVA_PicParams_H264 converted "
"from pipe_h264_picture_desc (No reference index remapping)\n");
d3d12_video_decoder_log_pic_params_h264(pCurrPicParams);
}
void
d3d12_video_decoder_get_frame_info_h264(
struct d3d12_video_decoder *pD3D12Dec, uint32_t *pWidth, uint32_t *pHeight, uint16_t *pMaxDPB, bool &isInterlaced)
{
auto pPicParams = d3d12_video_decoder_get_current_dxva_picparams<DXVA_PicParams_H264>(pD3D12Dec);
// wFrameWidthInMbsMinus1 Width of the frame containing this picture, in units of macroblocks, minus 1. (The width in
// macroblocks is wFrameWidthInMbsMinus1 plus 1.) wFrameHeightInMbsMinus1 Height of the frame containing this
// picture, in units of macroblocks, minus 1. (The height in macroblocks is wFrameHeightInMbsMinus1 plus 1.) When the
// picture is a field, the height of the frame is twice the height of the picture and is an integer multiple of 2 in
// units of macroblocks.
*pWidth = (pPicParams->wFrameWidthInMbsMinus1 + 1) * 16;
*pHeight = (pPicParams->wFrameHeightInMbsMinus1 + 1) / (pPicParams->frame_mbs_only_flag ? 1 : 2);
*pHeight = (2 - pPicParams->frame_mbs_only_flag) * *pHeight;
*pHeight = *pHeight * 16;
*pMaxDPB = pPicParams->num_ref_frames + 1;
isInterlaced = !pPicParams->frame_mbs_only_flag;
}
///
/// Pushes the current frame as next reference, updates the DXVA H264 structure with the indices of the DPB and
/// transitions the references
///
void
d3d12_video_decoder_prepare_current_frame_references_h264(struct d3d12_video_decoder *pD3D12Dec,
ID3D12Resource *pTexture2D,
uint32_t subresourceIndex)
{
DXVA_PicParams_H264 *pPicParams = d3d12_video_decoder_get_current_dxva_picparams<DXVA_PicParams_H264>(pD3D12Dec);
pPicParams->CurrPic.Index7Bits = pD3D12Dec->m_spDPBManager->store_future_reference(pPicParams->CurrPic.Index7Bits,
pD3D12Dec->m_spVideoDecoderHeap,
pTexture2D,
subresourceIndex);
// From H264 DXVA spec:
// Index7Bits
// An index that identifies an uncompressed surface for the CurrPic or RefFrameList member of the picture
// parameters structure(section 4.0) or the RefPicList member of the slice control data structure(section 6.0)
// When Index7Bits is used in the CurrPic and RefFrameList members of the picture parameters structure, the value
// directly specifies the DXVA index of an uncompressed surface. When Index7Bits is used in the RefPicList member
// of the slice control data structure, the value identifies the surface indirectly, as an index into the
// RefFrameList array of the associated picture parameters structure.For more information, see section 6.2. In
// all cases, when Index7Bits does not contain a valid index, the value is 127.
pD3D12Dec->m_spDPBManager->update_entries(
d3d12_video_decoder_get_current_dxva_picparams<DXVA_PicParams_H264>(pD3D12Dec)->RefFrameList,
pD3D12Dec->m_transitionsStorage);
pD3D12Dec->m_spDecodeCommandList->ResourceBarrier(pD3D12Dec->m_transitionsStorage.size(), pD3D12Dec->m_transitionsStorage.data());
// Schedule reverse (back to common) transitions before command list closes for current frame
for (auto BarrierDesc : pD3D12Dec->m_transitionsStorage) {
std::swap(BarrierDesc.Transition.StateBefore, BarrierDesc.Transition.StateAfter);
pD3D12Dec->m_transitionsBeforeCloseCmdList.push_back(BarrierDesc);
}
debug_printf(
"[d3d12_video_decoder_prepare_current_frame_references_h264] DXVA_PicParams_H264 after index remapping)\n");
d3d12_video_decoder_log_pic_params_h264(
d3d12_video_decoder_get_current_dxva_picparams<DXVA_PicParams_H264>(pD3D12Dec));
}
void
d3d12_video_decoder_prepare_dxva_slices_control_h264(struct d3d12_video_decoder *pD3D12Dec,
std::vector<uint8_t> &vecOutSliceControlBuffers,
struct pipe_h264_picture_desc *picture_h264)
{
debug_printf("[d3d12_video_decoder_h264] Upper layer reported %d slices for this frame, parsing them below...\n",
picture_h264->slice_count);
uint64_t TotalSlicesDXVAArrayByteSize = picture_h264->slice_count * sizeof(DXVA_Slice_H264_Short);
vecOutSliceControlBuffers.resize(TotalSlicesDXVAArrayByteSize);
uint8_t* pData = vecOutSliceControlBuffers.data();
size_t processedBitstreamBytes = 0u;
uint32_t sliceIdx = 0;
bool sliceFound = false;
do {
DXVA_Slice_H264_Short currentSliceEntry = {};
// From DXVA spec: All bits for the slice are located within the corresponding bitstream data buffer.
currentSliceEntry.wBadSliceChopping = 0u;
sliceFound = d3d12_video_decoder_get_next_slice_size_and_offset_h264(pD3D12Dec->m_stagingDecodeBitstream,
processedBitstreamBytes,
currentSliceEntry.SliceBytesInBuffer,
currentSliceEntry.BSNALunitDataLocation);
if (sliceFound) {
d3d12_video_decoder_nal_unit_type_h264 naluType = (d3d12_video_decoder_nal_unit_type_h264)(
pD3D12Dec->m_stagingDecodeBitstream[currentSliceEntry.BSNALunitDataLocation +
(DXVA_H264_START_CODE_LEN_BITS / 8)] &
0x1F);
debug_printf("[d3d12_video_decoder_h264] Detected slice (NALU Type %d) index %" PRIu32 " with size %d and offset %d "
"for frame with "
"fenceValue: %d\n",
naluType,
sliceIdx,
currentSliceEntry.SliceBytesInBuffer,
currentSliceEntry.BSNALunitDataLocation,
pD3D12Dec->m_fenceValue);
sliceIdx++;
processedBitstreamBytes += currentSliceEntry.SliceBytesInBuffer;
memcpy(pData, &currentSliceEntry, sizeof(DXVA_Slice_H264_Short));
pData += sizeof(DXVA_Slice_H264_Short);
}
} while (sliceFound && (sliceIdx < picture_h264->slice_count));
assert(vecOutSliceControlBuffers.size() == TotalSlicesDXVAArrayByteSize);
}
bool
d3d12_video_decoder_get_next_slice_size_and_offset_h264(std::vector<uint8_t> &buf,
unsigned int bufferOffset,
uint32_t &outSliceSize,
uint32_t &outSliceOffset)
{
// Search the rest of the full frame buffer after the offset
uint numBitsToSearchIntoBuffer = buf.size() - bufferOffset;
int currentSlicePosition = d3d12_video_decoder_get_next_startcode_offset(buf,
bufferOffset,
DXVA_H264_START_CODE,
DXVA_H264_START_CODE_LEN_BITS,
numBitsToSearchIntoBuffer);
// Return false now if we didn't find a next slice based on the bufferOffset parameter
if (currentSlicePosition < 0) {
return false;
} else {
// Save the absolute buffer offset until the next slice in the output param
outSliceOffset = currentSlicePosition + bufferOffset;
// Found a next NALU, make sure it's a slice:
d3d12_video_decoder_nal_unit_type_h264 naluType =
(d3d12_video_decoder_nal_unit_type_h264)(buf[outSliceOffset + (DXVA_H264_START_CODE_LEN_BITS / 8)] & 0x1F);
bool isNaluSliceType = (naluType == type_slice) || (naluType == type_slice_part_A) ||
(naluType == type_slice_part_B) || (naluType == type_slice_part_C) ||
(naluType == type_slice_IDR) || (naluType == type_slice_aux) ||
(naluType == type_slice_layer_ext);
if (!isNaluSliceType) {
// We found a NALU, but it's not a slice
return false;
} else {
// We did find a next slice based on the bufferOffset parameter
// Skip current start code, to get the slice after this, to calculate its size
bufferOffset += (DXVA_H264_START_CODE_LEN_BITS / 8 /*convert bits to bytes*/);
numBitsToSearchIntoBuffer = buf.size() - bufferOffset;
int c_signedStartCodeLen = (DXVA_H264_START_CODE_LEN_BITS / 8 /*convert bits to bytes*/);
int nextSlicePosition = c_signedStartCodeLen // Takes into account the skipped start code
+ d3d12_video_decoder_get_next_startcode_offset(buf,
bufferOffset,
DXVA_H264_START_CODE,
DXVA_H264_START_CODE_LEN_BITS,
numBitsToSearchIntoBuffer);
if (nextSlicePosition <
c_signedStartCodeLen) // if no slice found, d3d12_video_decoder_get_next_startcode_offset returns - 1
{
// This means currentSlicePosition points to the last slice in the buffer
outSliceSize = buf.size() - outSliceOffset;
} else {
// This means there are more slices after the one pointed by currentSlicePosition
outSliceSize = nextSlicePosition - currentSlicePosition;
}
return true;
}
}
}
static void
d3d12_video_decoder_log_pic_entry_h264(DXVA_PicEntry_H264 &picEntry)
{
debug_printf("\t\tIndex7Bits: %d\n"
"\t\tAssociatedFlag: %d\n"
"\t\tbPicEntry: %d\n",
picEntry.Index7Bits,
picEntry.AssociatedFlag,
picEntry.bPicEntry);
}
void
d3d12_video_decoder_log_pic_params_h264(DXVA_PicParams_H264 *pPicParams)
{
debug_printf("\n=============================================\n");
debug_printf("wFrameWidthInMbsMinus1 = %d\n", pPicParams->wFrameWidthInMbsMinus1);
debug_printf("wFrameHeightInMbsMinus1 = %d\n", pPicParams->wFrameHeightInMbsMinus1);
debug_printf("CurrPic.Index7Bits = %d\n", pPicParams->CurrPic.Index7Bits);
debug_printf("CurrPic.AssociatedFlag = %d\n", pPicParams->CurrPic.AssociatedFlag);
debug_printf("num_ref_frames = %d\n", pPicParams->num_ref_frames);
debug_printf("sp_for_switch_flag = %d\n", pPicParams->sp_for_switch_flag);
debug_printf("field_pic_flag = %d\n", pPicParams->field_pic_flag);
debug_printf("MbaffFrameFlag = %d\n", pPicParams->MbaffFrameFlag);
debug_printf("residual_colour_transform_flag = %d\n", pPicParams->residual_colour_transform_flag);
debug_printf("chroma_format_idc = %d\n", pPicParams->chroma_format_idc);
debug_printf("RefPicFlag = %d\n", pPicParams->RefPicFlag);
debug_printf("IntraPicFlag = %d\n", pPicParams->IntraPicFlag);
debug_printf("constrained_intra_pred_flag = %d\n", pPicParams->constrained_intra_pred_flag);
debug_printf("MinLumaBipredSize8x8Flag = %d\n", pPicParams->MinLumaBipredSize8x8Flag);
debug_printf("weighted_pred_flag = %d\n", pPicParams->weighted_pred_flag);
debug_printf("weighted_bipred_idc = %d\n", pPicParams->weighted_bipred_idc);
debug_printf("MbsConsecutiveFlag = %d\n", pPicParams->MbsConsecutiveFlag);
debug_printf("frame_mbs_only_flag = %d\n", pPicParams->frame_mbs_only_flag);
debug_printf("transform_8x8_mode_flag = %d\n", pPicParams->transform_8x8_mode_flag);
debug_printf("StatusReportFeedbackNumber = %d\n", pPicParams->StatusReportFeedbackNumber);
debug_printf("CurrFieldOrderCnt[0] = %d\n", pPicParams->CurrFieldOrderCnt[0]);
debug_printf("CurrFieldOrderCnt[1] = %d\n", pPicParams->CurrFieldOrderCnt[1]);
debug_printf("chroma_qp_index_offset = %d\n", pPicParams->chroma_qp_index_offset);
debug_printf("second_chroma_qp_index_offset = %d\n", pPicParams->second_chroma_qp_index_offset);
debug_printf("ContinuationFlag = %d\n", pPicParams->ContinuationFlag);
debug_printf("pic_init_qp_minus26 = %d\n", pPicParams->pic_init_qp_minus26);
debug_printf("pic_init_qs_minus26 = %d\n", pPicParams->pic_init_qs_minus26);
debug_printf("num_ref_idx_l0_active_minus1 = %d\n", pPicParams->num_ref_idx_l0_active_minus1);
debug_printf("num_ref_idx_l1_active_minus1 = %d\n", pPicParams->num_ref_idx_l1_active_minus1);
debug_printf("frame_num = %d\n", pPicParams->frame_num);
debug_printf("log2_max_frame_num_minus4 = %d\n", pPicParams->log2_max_frame_num_minus4);
debug_printf("pic_order_cnt_type = %d\n", pPicParams->pic_order_cnt_type);
debug_printf("log2_max_pic_order_cnt_lsb_minus4 = %d\n", pPicParams->log2_max_pic_order_cnt_lsb_minus4);
debug_printf("delta_pic_order_always_zero_flag = %d\n", pPicParams->delta_pic_order_always_zero_flag);
debug_printf("direct_8x8_inference_flag = %d\n", pPicParams->direct_8x8_inference_flag);
debug_printf("entropy_coding_mode_flag = %d\n", pPicParams->entropy_coding_mode_flag);
debug_printf("pic_order_present_flag = %d\n", pPicParams->pic_order_present_flag);
debug_printf("deblocking_filter_control_present_flag = %d\n", pPicParams->deblocking_filter_control_present_flag);
debug_printf("redundant_pic_cnt_present_flag = %d\n", pPicParams->redundant_pic_cnt_present_flag);
debug_printf("num_slice_groups_minus1 = %d\n", pPicParams->num_slice_groups_minus1);
debug_printf("slice_group_map_type = %d\n", pPicParams->slice_group_map_type);
debug_printf("slice_group_change_rate_minus1 = %d\n", pPicParams->slice_group_change_rate_minus1);
debug_printf("Reserved8BitsB = %d\n", pPicParams->Reserved8BitsB);
debug_printf("UsedForReferenceFlags 0x%08x\n", pPicParams->UsedForReferenceFlags);
debug_printf("NonExistingFrameFlags 0x%08x\n", pPicParams->NonExistingFrameFlags);
const UINT16 RefPicListLength = _countof(DXVA_PicParams_H264::RefFrameList);
debug_printf("[D3D12 Video Decoder H264 DXVA PicParams info]\n"
"\t[Current Picture Entry]\n");
d3d12_video_decoder_log_pic_entry_h264(pPicParams->CurrPic);
debug_printf("[Decode RefFrameList Pic_Entry list] Entries where bPicEntry == "
"DXVA_H264_INVALID_PICTURE_ENTRY_VALUE are not printed\n");
for (uint32_t refIdx = 0; refIdx < RefPicListLength; refIdx++) {
if (DXVA_H264_INVALID_PICTURE_ENTRY_VALUE != pPicParams->RefFrameList[refIdx].bPicEntry) {
debug_printf("\t[Reference PicEntry %d]\n", refIdx);
d3d12_video_decoder_log_pic_entry_h264(pPicParams->RefFrameList[refIdx]);
debug_printf("\t\tFrameNumList: %d\n"
"\t\tFieldOrderCntList[0]: %d\n"
"\t\tFieldOrderCntList[1]: %d\n",
pPicParams->FrameNumList[refIdx],
pPicParams->FieldOrderCntList[refIdx][0],
pPicParams->FieldOrderCntList[refIdx][1]);
}
}
}
DXVA_PicParams_H264
d3d12_video_decoder_dxva_picparams_from_pipe_picparams_h264(
uint32_t frameNum,
pipe_video_profile profile,
uint32_t decodeWidth, // pipe_h264_picture_desc doesn't have the size of the frame for H264, but it does for other
// codecs.
uint32_t decodeHeight, // pipe_h264_picture_desc doesn't have the size of the frame for H264, but it does for other
// codecs.
pipe_h264_picture_desc *pPipeDesc)
{
DXVA_PicParams_H264 dxvaStructure = {};
// uint16_t wFrameWidthInMbsMinus1;
uint width_in_mb = decodeWidth / D3D12_VIDEO_H264_MB_IN_PIXELS;
dxvaStructure.wFrameWidthInMbsMinus1 = width_in_mb - 1;
// uint16_t wFrameHeightInMbsMinus1;
uint height_in_mb = static_cast<uint>(std::ceil(decodeHeight / D3D12_VIDEO_H264_MB_IN_PIXELS));
dxvaStructure.wFrameHeightInMbsMinus1 = height_in_mb - 1;
// CurrPic.Index7Bits is handled by d3d12_video_decoder_refresh_dpb_active_references_h264
// CurrPic.AssociatedFlag
// If field_pic_flag is 1, the AssociatedFlag field in CurrPic is interpreted as follows:
// 0 -> The current picture is the top field of the uncompressed destination frame surface.
// 1 -> The current picture is the bottom field of the uncompressed destination frame surface.
// If field_pic_flag is 0, AssociatedFlag has no meaning and shall be 0, and the accelerator shall ignore the value.
if (pPipeDesc->field_pic_flag) {
dxvaStructure.CurrPic.AssociatedFlag = (pPipeDesc->bottom_field_flag == 0) ? 0 : 1;
} else {
dxvaStructure.CurrPic.AssociatedFlag = 0;
}
// uint8_t num_ref_frames;
dxvaStructure.num_ref_frames = pPipeDesc->num_ref_frames;
// union {
// struct {
// uint16_t field_pic_flag : 1;
dxvaStructure.field_pic_flag = pPipeDesc->field_pic_flag;
// From H264 codec spec
// The variable MbaffFrameFlag is derived as
// MbaffFrameFlag = ( mb_adaptive_frame_field_flag && !field_pic_flag )
dxvaStructure.MbaffFrameFlag = (pPipeDesc->pps->sps->mb_adaptive_frame_field_flag && !pPipeDesc->field_pic_flag);
// uint16_t residual_colour_transform_flag :1
dxvaStructure.residual_colour_transform_flag = pPipeDesc->pps->sps->separate_colour_plane_flag;
// uint16_t sp_for_switch_flag // switch slices are not supported by VA
dxvaStructure.sp_for_switch_flag = 0;
// uint16_t chroma_format_idc : 2;
assert(pPipeDesc->pps->sps->chroma_format_idc == 1); // Not supported otherwise
dxvaStructure.chroma_format_idc = 1; // This is always 4:2:0 for D3D12 Video. NV12/P010 DXGI formats only.
// uint16_t RefPicFlag : 1;
dxvaStructure.RefPicFlag = pPipeDesc->is_reference;
// uint16_t constrained_intra_pred_flag : 1;
dxvaStructure.constrained_intra_pred_flag = pPipeDesc->pps->constrained_intra_pred_flag;
// uint16_t weighted_pred_flag : 1;
dxvaStructure.weighted_pred_flag = pPipeDesc->pps->weighted_pred_flag;
// uint16_t weighted_bipred_idc : 2;
dxvaStructure.weighted_bipred_idc = pPipeDesc->pps->weighted_bipred_idc;
// From DXVA spec:
// The value shall be 1 unless the restricted-mode profile in use explicitly supports the value 0.
// FMO is not supported by VAAPI
dxvaStructure.MbsConsecutiveFlag = 1;
// uint16_t frame_mbs_only_flag : 1;
dxvaStructure.frame_mbs_only_flag = pPipeDesc->pps->sps->frame_mbs_only_flag;
// uint16_t transform_8x8_mode_flag : 1;
dxvaStructure.transform_8x8_mode_flag = pPipeDesc->pps->transform_8x8_mode_flag;
// };
// uint16_t wBitFields;
// };
// uint8_t bit_depth_luma_minus8;
dxvaStructure.bit_depth_luma_minus8 = pPipeDesc->pps->sps->bit_depth_luma_minus8;
assert(dxvaStructure.bit_depth_luma_minus8 == 0); // Only support for NV12 now
// uint8_t bit_depth_chroma_minus8;
dxvaStructure.bit_depth_chroma_minus8 = pPipeDesc->pps->sps->bit_depth_chroma_minus8;
assert(dxvaStructure.bit_depth_chroma_minus8 == 0); // Only support for NV12 now
// uint16_t MinLumaBipredSize8x8Flag
dxvaStructure.MinLumaBipredSize8x8Flag = pPipeDesc->pps->sps->MinLumaBiPredSize8x8;
// char pic_init_qs_minus26
dxvaStructure.pic_init_qs_minus26 = pPipeDesc->pps->pic_init_qs_minus26;
// uint8_t chroma_qp_index_offset; /* also used for QScb */
dxvaStructure.chroma_qp_index_offset = pPipeDesc->pps->chroma_qp_index_offset;
// uint8_t second_chroma_qp_index_offset; /* also for QScr */
dxvaStructure.second_chroma_qp_index_offset = pPipeDesc->pps->second_chroma_qp_index_offset;
/* remainder for parsing */
// uint8_t pic_init_qp_minus26;
dxvaStructure.pic_init_qp_minus26 = pPipeDesc->pps->pic_init_qp_minus26;
// uint8_t num_ref_idx_l0_active_minus1;
dxvaStructure.num_ref_idx_l0_active_minus1 = pPipeDesc->num_ref_idx_l0_active_minus1;
// uint8_t num_ref_idx_l1_active_minus1;
dxvaStructure.num_ref_idx_l1_active_minus1 = pPipeDesc->num_ref_idx_l1_active_minus1;
// uint16_t frame_num;
dxvaStructure.frame_num = pPipeDesc->frame_num;
// uint8_t log2_max_frame_num_minus4;
dxvaStructure.log2_max_frame_num_minus4 = pPipeDesc->pps->sps->log2_max_frame_num_minus4;
// uint8_t pic_order_cnt_type;
dxvaStructure.pic_order_cnt_type = pPipeDesc->pps->sps->pic_order_cnt_type;
// uint8_t log2_max_pic_order_cnt_lsb_minus4;
dxvaStructure.log2_max_pic_order_cnt_lsb_minus4 = pPipeDesc->pps->sps->log2_max_pic_order_cnt_lsb_minus4;
// uint8_t delta_pic_order_always_zero_flag;
dxvaStructure.delta_pic_order_always_zero_flag = pPipeDesc->pps->sps->delta_pic_order_always_zero_flag;
// uint8_t direct_8x8_inference_flag;
dxvaStructure.direct_8x8_inference_flag = pPipeDesc->pps->sps->direct_8x8_inference_flag;
// uint8_t entropy_coding_mode_flag;
dxvaStructure.entropy_coding_mode_flag = pPipeDesc->pps->entropy_coding_mode_flag;
// uint8_t num_slice_groups_minus1;
dxvaStructure.num_slice_groups_minus1 = pPipeDesc->pps->num_slice_groups_minus1;
assert(dxvaStructure.num_slice_groups_minus1 == 0); // FMO Not supported by VA
// uint8_t slice_group_map_type;
dxvaStructure.slice_group_map_type = pPipeDesc->pps->slice_group_map_type;
// uint8_t deblocking_filter_control_present_flag;
dxvaStructure.deblocking_filter_control_present_flag = pPipeDesc->pps->deblocking_filter_control_present_flag;
// uint8_t redundant_pic_cnt_present_flag;
dxvaStructure.redundant_pic_cnt_present_flag = pPipeDesc->pps->redundant_pic_cnt_present_flag;
// uint16_t slice_group_change_rate_minus1;
dxvaStructure.slice_group_change_rate_minus1 = pPipeDesc->pps->slice_group_change_rate_minus1;
// int32_t CurrFieldOrderCnt[2];
dxvaStructure.CurrFieldOrderCnt[0] = pPipeDesc->field_order_cnt[0];
dxvaStructure.CurrFieldOrderCnt[1] = pPipeDesc->field_order_cnt[1];
// DXVA_PicEntry_H264 RefFrameList[16]; /* DXVA_PicEntry_H264.AssociatedFlag 1 means LongTermRef */
// From DXVA spec:
// RefFrameList
// Contains a list of 16 uncompressed frame buffer surfaces. All uncompressed surfaces that correspond to pictures
// currently marked as "used for reference" must appear in the RefFrameList array. Non-reference surfaces (those
// which only contain pictures for which the value of RefPicFlag was 0 when the picture was decoded) shall not appear
// in RefFrameList for a subsequent picture. In addition, surfaces that contain only pictures marked as "unused for
// reference" shall not appear in RefFrameList for a subsequent picture.
dxvaStructure.UsedForReferenceFlags = 0; // initialize to zero and set only the appropiate values below
bool frameUsesAnyRefPicture = false;
for (uint i = 0; i < 16; i++) {
// Fix ad-hoc behaviour from the VA upper layer which always marks short term references as top_is_reference and
// bottom_is_reference as true and then differenciates using INT_MAX in field_order_cnt_list[i][0]/[1] to indicate
// not used convert to expected
if (pPipeDesc->field_order_cnt_list[i][0] == INT_MAX) {
pPipeDesc->top_is_reference[i] = false;
pPipeDesc->field_order_cnt_list[i][0] = 0; // DXVA Spec says this has to be zero if unused
}
if (pPipeDesc->field_order_cnt_list[i][1] == INT_MAX) {
pPipeDesc->bottom_is_reference[i] = false;
pPipeDesc->field_order_cnt_list[i][1] = 0; // DXVA Spec says this has to be zero if unused
}
// If both top and bottom reference flags are false, this is an invalid entry
bool validEntry = (pPipeDesc->top_is_reference[i] || pPipeDesc->bottom_is_reference[i] || pPipeDesc->is_long_term[i]);
if (!validEntry) {
// From DXVA spec:
// Entries that will not be used for decoding the current picture, or any subsequent pictures, are indicated by
// setting bPicEntry to 0xFF. If bPicEntry is not 0xFF, the entry may be used as a reference surface for
// decoding the current picture or a subsequent picture (in decoding order).
dxvaStructure.RefFrameList[i].bPicEntry = DXVA_H264_INVALID_PICTURE_ENTRY_VALUE;
dxvaStructure.FieldOrderCntList[i][0] = 0;
dxvaStructure.FieldOrderCntList[i][1] = 0;
dxvaStructure.FrameNumList[i] = 0;
} else {
frameUsesAnyRefPicture = true;
// From DXVA spec:
// For each entry whose value is not 0xFF, the value of AssociatedFlag is interpreted as follows:
// 0 - Not a long-term reference frame.
// 1 - Long-term reference frame. The uncompressed frame buffer contains a reference frame or one or more
// reference fields marked as "used for long-term reference." If field_pic_flag is 1, the current uncompressed
// frame surface may appear in the list for the purpose of decoding the second field of a complementary
// reference field pair.
dxvaStructure.RefFrameList[i].AssociatedFlag = pPipeDesc->is_long_term[i] ? 1u : 0u;
// dxvaStructure.RefFrameList[i].Index7Bits is handled by d3d12_video_decoder_refresh_dpb_active_references_h264
// uint16_t FrameNumList[16];
// FrameNumList
// For each entry in RefFrameList, the corresponding entry in FrameNumList
// contains the value of FrameNum or LongTermFrameIdx, depending on the value of
// AssociatedFlag in the RefFrameList entry. (FrameNum is assigned to short-term
// reference pictures, and LongTermFrameIdx is assigned to long-term reference
// pictures.)
// If an element in the list of frames is not relevent (for example, if the corresponding
// entry in RefFrameList is empty or is marked as "not used for reference"), the value
// of the FrameNumList entry shall be 0. Accelerators can rely on this constraint being
// fulfilled.
dxvaStructure.FrameNumList[i] = pPipeDesc->frame_num_list[i];
// int32_t FieldOrderCntList[16][2];
// Contains the picture order counts for the reference frames listed in RefFrameList.
// For each entry i in the RefFrameList array, FieldOrderCntList[i][0] contains the
// value of TopFieldOrderCnt for entry i, and FieldOrderCntList[i][1] contains the
// value of BottomFieldOrderCnt for entry i.
//
// If an element of the list is not relevent (for example, if the corresponding entry in
// RefFrameList is empty or is marked as "not used for reference"), the value of
// TopFieldOrderCnt or BottomFieldOrderCnt in FieldOrderCntList shall be 0.
// Accelerators can rely on this constraint being fulfilled.
dxvaStructure.FieldOrderCntList[i][0] = pPipeDesc->field_order_cnt_list[i][0];
dxvaStructure.FieldOrderCntList[i][1] = pPipeDesc->field_order_cnt_list[i][1];
// From DXVA spec
// UsedForReferenceFlags
// Contains two 1-bit flags for each entry in RefFrameList. For the ith entry in RefFrameList, the two flags
// are accessed as follows:  Flag1i = (UsedForReferenceFlags >> (2 * i)) & 1  Flag2i = (UsedForReferenceFlags
// >> (2 * i + 1)) & 1 If Flag1i is 1, the top field of frame number i is marked as "used for reference," as
// defined by the H.264/AVC specification. If Flag2i is 1, the bottom field of frame number i is marked as
// "used for reference." (Otherwise, if either flag is 0, that field is not marked as "used for reference.") If
// an element in the list of frames is not relevent (for example, if the corresponding entry in RefFrameList is
// empty), the value of both flags for that entry shall be 0. Accelerators may rely on this constraint being
// fulfilled.
if (pPipeDesc->top_is_reference[i] || pPipeDesc->is_long_term[i]) {
dxvaStructure.UsedForReferenceFlags |= (1 << (2 * i));
}
if (pPipeDesc->bottom_is_reference[i] || pPipeDesc->is_long_term[i]) {
dxvaStructure.UsedForReferenceFlags |= (1 << (2 * i + 1));
}
}
}
// frame type (I, P, B, etc) is not included in pipeDesc data, let's try to derive it
// from the reference list...if frame doesn't use any references, it should be an I frame.
dxvaStructure.IntraPicFlag = !frameUsesAnyRefPicture;
// uint8_t pic_order_present_flag; /* Renamed to bottom_field_pic_order_in_frame_present_flag in newer standard
// versions. */
dxvaStructure.pic_order_present_flag = pPipeDesc->pps->bottom_field_pic_order_in_frame_present_flag;
// Software decoders should be implemented, as soon as feasible, to set the value of
// Reserved16Bits to 3. The value 0 was previously assigned for uses prior to July 20,
// 2007. The value 1 was previously assigned for uses prior to October 12, 2007. The
// value 2 was previously assigned for uses prior to January 15, 2009. Software
// decoders shall not set Reserved16Bits to any value other than those listed here.
// Note Software decoders that set Reserved16Bits to 3 should ensure that any aspects of software decoder operation
// that were previously not in conformance with this version of the specification have been corrected in the current
// implementation. One particular aspect of conformance that should be checked is the ordering of quantization
// scaling list data, as specified in section 5.2. In addition, the ReservedIntraBit flag in the macroblock control
// buffer must use the semantics described in section 7.2 (this flag was previously reserved). The semantics of
// Index7Bits and RefPicList have also been clarified in updates to this specification.
dxvaStructure.Reserved16Bits = 3;
// DXVA spec: Arbitrary number set by the host decoder to use as a tag in the status report
// feedback data. The value should not equal 0, and should be different in each call to
// Execute. For more information, see section 12.0, Status Report Data Structure.
dxvaStructure.StatusReportFeedbackNumber = frameNum;
assert(dxvaStructure.StatusReportFeedbackNumber > 0);
// from DXVA spec
// ContinuationFlag
// If this flag is 1, the remainder of this structure is present in the buffer and contains valid values. If this
// flag is 0, the structure might be truncated at this point in the buffer, or the remaining fields may be set to 0
// and shall be ignored by the accelerator. The remaining members of this structure are needed only for off-host
// bitstream parsing. If the host decoder parses the bitstream, the decoder can truncate the picture parameters data
// structure buffer after the ContinuationFlag or set the remaining members to zero. uint8_t ContinuationFlag;
dxvaStructure.ContinuationFlag =
1; // DXVA destination struct does contain members from the slice section of pipeDesc...
return dxvaStructure;
}
void
d3d12_video_decoder_dxva_qmatrix_from_pipe_picparams_h264(pipe_h264_picture_desc *pPipeDesc,
DXVA_Qmatrix_H264 &outMatrixBuffer)
{
// Please note here that the matrices coming from the gallium VA frontend are copied from VAIQMatrixBufferH264
// which are specified in VAAPI as being in raster scan order (different than zigzag needed by DXVA)
// also please note that VAIQMatrixBufferH264.ScalingList8x8 is copied into the first two rows of
// pipe_h264_pps.ScalingList8x8 leaving the upper 4 rows of pipe_h264_pps.ScalingList8x8[6][64] unmodified
// Finally, please note that other gallium frontends might decide to copy the scaling lists in other order
// and this section might have to be extended to add support for them.
// In DXVA each scaling list is ordered in zig-zag scan order, convert them from raster scan order.
unsigned i, j;
for (i = 0; i < 6; i++) {
for (j = 0; j < 16; j++) {
outMatrixBuffer.bScalingLists4x4[i][j] = pPipeDesc->pps->ScalingList4x4[i][vl_zscan_normal_16[j]];
}
}
for (i = 0; i < 64; i++) {
outMatrixBuffer.bScalingLists8x8[0][i] = pPipeDesc->pps->ScalingList8x8[0][vl_zscan_normal[i]];
outMatrixBuffer.bScalingLists8x8[1][i] = pPipeDesc->pps->ScalingList8x8[1][vl_zscan_normal[i]];
}
}