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/*
* Copyright © 2014-2015 Broadcom
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "nir.h"
#include "nir_builder.h"
/** @file nir_lower_alu_to_scalar.c
*
* Replaces nir_alu_instr operations with more than one channel used in the
* arguments with individual per-channel operations.
*/
static void
nir_alu_ssa_dest_init(nir_alu_instr *instr, unsigned num_components,
unsigned bit_size)
{
nir_ssa_dest_init(&instr->instr, &instr->dest.dest, num_components,
bit_size, NULL);
instr->dest.write_mask = (1 << num_components) - 1;
}
static void
lower_reduction(nir_alu_instr *instr, nir_op chan_op, nir_op merge_op,
nir_builder *builder)
{
unsigned num_components = nir_op_infos[instr->op].input_sizes[0];
nir_ssa_def *last = NULL;
for (unsigned i = 0; i < num_components; i++) {
nir_alu_instr *chan = nir_alu_instr_create(builder->shader, chan_op);
nir_alu_ssa_dest_init(chan, 1, instr->dest.dest.ssa.bit_size);
nir_alu_src_copy(&chan->src[0], &instr->src[0], chan);
chan->src[0].swizzle[0] = chan->src[0].swizzle[i];
if (nir_op_infos[chan_op].num_inputs > 1) {
assert(nir_op_infos[chan_op].num_inputs == 2);
nir_alu_src_copy(&chan->src[1], &instr->src[1], chan);
chan->src[1].swizzle[0] = chan->src[1].swizzle[i];
}
chan->exact = instr->exact;
nir_builder_instr_insert(builder, &chan->instr);
if (i == 0) {
last = &chan->dest.dest.ssa;
} else {
last = nir_build_alu(builder, merge_op,
last, &chan->dest.dest.ssa, NULL, NULL);
}
}
assert(instr->dest.write_mask == 1);
nir_ssa_def_rewrite_uses(&instr->dest.dest.ssa, nir_src_for_ssa(last));
nir_instr_remove(&instr->instr);
}
static bool
lower_alu_instr_scalar(nir_alu_instr *instr, nir_builder *b)
{
unsigned num_src = nir_op_infos[instr->op].num_inputs;
unsigned i, chan;
assert(instr->dest.dest.is_ssa);
assert(instr->dest.write_mask != 0);
b->cursor = nir_before_instr(&instr->instr);
b->exact = instr->exact;
#define LOWER_REDUCTION(name, chan, merge) \
case name##2: \
case name##3: \
case name##4: \
lower_reduction(instr, chan, merge, b); \
return true;
switch (instr->op) {
case nir_op_vec4:
case nir_op_vec3:
case nir_op_vec2:
case nir_op_cube_face_coord:
case nir_op_cube_face_index:
/* We don't need to scalarize these ops, they're the ones generated to
* group up outputs into a value that can be SSAed.
*/
return false;
case nir_op_pack_half_2x16:
if (!b->shader->options->lower_pack_half_2x16)
return false;
nir_ssa_def *src_vec2 = nir_ssa_for_alu_src(b, instr, 0);
nir_ssa_def *val =
nir_pack_half_2x16_split(b, nir_channel(b, src_vec2, 0),
nir_channel(b, src_vec2, 1));
nir_ssa_def_rewrite_uses(&instr->dest.dest.ssa, nir_src_for_ssa(val));
nir_instr_remove(&instr->instr);
return true;
case nir_op_unpack_unorm_4x8:
case nir_op_unpack_snorm_4x8:
case nir_op_unpack_unorm_2x16:
case nir_op_unpack_snorm_2x16:
/* There is no scalar version of these ops, unless we were to break it
* down to bitshifts and math (which is definitely not intended).
*/
return false;
case nir_op_unpack_half_2x16: {
if (!b->shader->options->lower_unpack_half_2x16)
return false;
nir_ssa_def *packed = nir_ssa_for_alu_src(b, instr, 0);
nir_ssa_def *comps[2];
comps[0] = nir_unpack_half_2x16_split_x(b, packed);
comps[1] = nir_unpack_half_2x16_split_y(b, packed);
nir_ssa_def *vec = nir_vec(b, comps, 2);
nir_ssa_def_rewrite_uses(&instr->dest.dest.ssa, nir_src_for_ssa(vec));
nir_instr_remove(&instr->instr);
return true;
}
case nir_op_pack_uvec2_to_uint: {
assert(b->shader->options->lower_pack_snorm_2x16 ||
b->shader->options->lower_pack_unorm_2x16);
nir_ssa_def *word = nir_extract_u16(b, nir_ssa_for_alu_src(b, instr, 0),
nir_imm_int(b, 0));
nir_ssa_def *val =
nir_ior(b, nir_ishl(b, nir_channel(b, word, 1), nir_imm_int(b, 16)),
nir_channel(b, word, 0));
nir_ssa_def_rewrite_uses(&instr->dest.dest.ssa, nir_src_for_ssa(val));
nir_instr_remove(&instr->instr);
break;
}
case nir_op_pack_uvec4_to_uint: {
assert(b->shader->options->lower_pack_snorm_4x8 ||
b->shader->options->lower_pack_unorm_4x8);
nir_ssa_def *byte = nir_extract_u8(b, nir_ssa_for_alu_src(b, instr, 0),
nir_imm_int(b, 0));
nir_ssa_def *val =
nir_ior(b, nir_ior(b, nir_ishl(b, nir_channel(b, byte, 3), nir_imm_int(b, 24)),
nir_ishl(b, nir_channel(b, byte, 2), nir_imm_int(b, 16))),
nir_ior(b, nir_ishl(b, nir_channel(b, byte, 1), nir_imm_int(b, 8)),
nir_channel(b, byte, 0)));
nir_ssa_def_rewrite_uses(&instr->dest.dest.ssa, nir_src_for_ssa(val));
nir_instr_remove(&instr->instr);
break;
}
case nir_op_fdph: {
nir_ssa_def *src0_vec = nir_ssa_for_alu_src(b, instr, 0);
nir_ssa_def *src1_vec = nir_ssa_for_alu_src(b, instr, 1);
nir_ssa_def *sum[4];
for (unsigned i = 0; i < 3; i++) {
sum[i] = nir_fmul(b, nir_channel(b, src0_vec, i),
nir_channel(b, src1_vec, i));
}
sum[3] = nir_channel(b, src1_vec, 3);
nir_ssa_def *val = nir_fadd(b, nir_fadd(b, sum[0], sum[1]),
nir_fadd(b, sum[2], sum[3]));
nir_ssa_def_rewrite_uses(&instr->dest.dest.ssa, nir_src_for_ssa(val));
nir_instr_remove(&instr->instr);
return true;
}
case nir_op_unpack_64_2x32:
case nir_op_unpack_32_2x16:
return false;
LOWER_REDUCTION(nir_op_fdot, nir_op_fmul, nir_op_fadd);
LOWER_REDUCTION(nir_op_ball_fequal, nir_op_feq, nir_op_iand);
LOWER_REDUCTION(nir_op_ball_iequal, nir_op_ieq, nir_op_iand);
LOWER_REDUCTION(nir_op_bany_fnequal, nir_op_fne, nir_op_ior);
LOWER_REDUCTION(nir_op_bany_inequal, nir_op_ine, nir_op_ior);
LOWER_REDUCTION(nir_op_fall_equal, nir_op_seq, nir_op_fand);
LOWER_REDUCTION(nir_op_fany_nequal, nir_op_sne, nir_op_for);
default:
break;
}
if (instr->dest.dest.ssa.num_components == 1)
return false;
unsigned num_components = instr->dest.dest.ssa.num_components;
nir_ssa_def *comps[NIR_MAX_VEC_COMPONENTS] = { NULL };
for (chan = 0; chan < NIR_MAX_VEC_COMPONENTS; chan++) {
if (!(instr->dest.write_mask & (1 << chan)))
continue;
nir_alu_instr *lower = nir_alu_instr_create(b->shader, instr->op);
for (i = 0; i < num_src; i++) {
/* We only handle same-size-as-dest (input_sizes[] == 0) or scalar
* args (input_sizes[] == 1).
*/
assert(nir_op_infos[instr->op].input_sizes[i] < 2);
unsigned src_chan = (nir_op_infos[instr->op].input_sizes[i] == 1 ?
0 : chan);
nir_alu_src_copy(&lower->src[i], &instr->src[i], lower);
for (int j = 0; j < NIR_MAX_VEC_COMPONENTS; j++)
lower->src[i].swizzle[j] = instr->src[i].swizzle[src_chan];
}
nir_alu_ssa_dest_init(lower, 1, instr->dest.dest.ssa.bit_size);
lower->dest.saturate = instr->dest.saturate;
comps[chan] = &lower->dest.dest.ssa;
lower->exact = instr->exact;
nir_builder_instr_insert(b, &lower->instr);
}
nir_ssa_def *vec = nir_vec(b, comps, num_components);
nir_ssa_def_rewrite_uses(&instr->dest.dest.ssa, nir_src_for_ssa(vec));
nir_instr_remove(&instr->instr);
return true;
}
static bool
nir_lower_alu_to_scalar_impl(nir_function_impl *impl)
{
nir_builder builder;
nir_builder_init(&builder, impl);
bool progress = false;
nir_foreach_block(block, impl) {
nir_foreach_instr_safe(instr, block) {
if (instr->type == nir_instr_type_alu) {
progress = lower_alu_instr_scalar(nir_instr_as_alu(instr),
&builder) || progress;
}
}
}
nir_metadata_preserve(impl, nir_metadata_block_index |
nir_metadata_dominance);
return progress;
}
bool
nir_lower_alu_to_scalar(nir_shader *shader)
{
bool progress = false;
nir_foreach_function(function, shader) {
if (function->impl)
progress = nir_lower_alu_to_scalar_impl(function->impl) || progress;
}
return progress;
}