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/*
* Copyright 2012 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "ac_nir_to_llvm.h"
#include "ac_shader_util.h"
#include "sid.h"
unsigned
ac_get_spi_shader_z_format(bool writes_z, bool writes_stencil,
bool writes_samplemask)
{
if (writes_z) {
/* Z needs 32 bits. */
if (writes_samplemask)
return V_028710_SPI_SHADER_32_ABGR;
else if (writes_stencil)
return V_028710_SPI_SHADER_32_GR;
else
return V_028710_SPI_SHADER_32_R;
} else if (writes_stencil || writes_samplemask) {
/* Both stencil and sample mask need only 16 bits. */
return V_028710_SPI_SHADER_UINT16_ABGR;
} else {
return V_028710_SPI_SHADER_ZERO;
}
}
unsigned
ac_get_cb_shader_mask(unsigned spi_shader_col_format)
{
unsigned i, cb_shader_mask = 0;
for (i = 0; i < 8; i++) {
switch ((spi_shader_col_format >> (i * 4)) & 0xf) {
case V_028714_SPI_SHADER_ZERO:
break;
case V_028714_SPI_SHADER_32_R:
cb_shader_mask |= 0x1 << (i * 4);
break;
case V_028714_SPI_SHADER_32_GR:
cb_shader_mask |= 0x3 << (i * 4);
break;
case V_028714_SPI_SHADER_32_AR:
cb_shader_mask |= 0x9 << (i * 4);
break;
case V_028714_SPI_SHADER_FP16_ABGR:
case V_028714_SPI_SHADER_UNORM16_ABGR:
case V_028714_SPI_SHADER_SNORM16_ABGR:
case V_028714_SPI_SHADER_UINT16_ABGR:
case V_028714_SPI_SHADER_SINT16_ABGR:
case V_028714_SPI_SHADER_32_ABGR:
cb_shader_mask |= 0xf << (i * 4);
break;
default:
assert(0);
}
}
return cb_shader_mask;
}
/**
* Calculate the appropriate setting of VGT_GS_MODE when \p shader is a
* geometry shader.
*/
uint32_t
ac_vgt_gs_mode(unsigned gs_max_vert_out, enum chip_class chip_class)
{
unsigned cut_mode;
if (gs_max_vert_out <= 128) {
cut_mode = V_028A40_GS_CUT_128;
} else if (gs_max_vert_out <= 256) {
cut_mode = V_028A40_GS_CUT_256;
} else if (gs_max_vert_out <= 512) {
cut_mode = V_028A40_GS_CUT_512;
} else {
assert(gs_max_vert_out <= 1024);
cut_mode = V_028A40_GS_CUT_1024;
}
return S_028A40_MODE(V_028A40_GS_SCENARIO_G) |
S_028A40_CUT_MODE(cut_mode)|
S_028A40_ES_WRITE_OPTIMIZE(chip_class <= VI) |
S_028A40_GS_WRITE_OPTIMIZE(1) |
S_028A40_ONCHIP(chip_class >= GFX9 ? 1 : 0);
}
void
ac_export_mrt_z(struct ac_llvm_context *ctx, LLVMValueRef depth,
LLVMValueRef stencil, LLVMValueRef samplemask,
struct ac_export_args *args)
{
unsigned mask = 0;
unsigned format = ac_get_spi_shader_z_format(depth != NULL,
stencil != NULL,
samplemask != NULL);
assert(depth || stencil || samplemask);
memset(args, 0, sizeof(*args));
args->valid_mask = 1; /* whether the EXEC mask is valid */
args->done = 1; /* DONE bit */
/* Specify the target we are exporting */
args->target = V_008DFC_SQ_EXP_MRTZ;
args->compr = 0; /* COMP flag */
args->out[0] = LLVMGetUndef(ctx->f32); /* R, depth */
args->out[1] = LLVMGetUndef(ctx->f32); /* G, stencil test val[0:7], stencil op val[8:15] */
args->out[2] = LLVMGetUndef(ctx->f32); /* B, sample mask */
args->out[3] = LLVMGetUndef(ctx->f32); /* A, alpha to mask */
if (format == V_028710_SPI_SHADER_UINT16_ABGR) {
assert(!depth);
args->compr = 1; /* COMPR flag */
if (stencil) {
/* Stencil should be in X[23:16]. */
stencil = ac_to_integer(ctx, stencil);
stencil = LLVMBuildShl(ctx->builder, stencil,
LLVMConstInt(ctx->i32, 16, 0), "");
args->out[0] = ac_to_float(ctx, stencil);
mask |= 0x3;
}
if (samplemask) {
/* SampleMask should be in Y[15:0]. */
args->out[1] = samplemask;
mask |= 0xc;
}
} else {
if (depth) {
args->out[0] = depth;
mask |= 0x1;
}
if (stencil) {
args->out[1] = stencil;
mask |= 0x2;
}
if (samplemask) {
args->out[2] = samplemask;
mask |= 0x4;
}
}
/* SI (except OLAND and HAINAN) has a bug that it only looks
* at the X writemask component. */
if (ctx->chip_class == SI &&
ctx->family != CHIP_OLAND &&
ctx->family != CHIP_HAINAN)
mask |= 0x1;
/* Specify which components to enable */
args->enabled_channels = mask;
}