| /* |
| * Copyright © 2016 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #include "anv_private.h" |
| |
| static bool |
| lookup_blorp_shader(struct blorp_context *blorp, |
| const void *key, uint32_t key_size, |
| uint32_t *kernel_out, void *prog_data_out) |
| { |
| struct anv_device *device = blorp->driver_ctx; |
| |
| /* The blorp cache must be a real cache */ |
| assert(device->blorp_shader_cache.cache); |
| |
| struct anv_shader_bin *bin = |
| anv_pipeline_cache_search(&device->blorp_shader_cache, key, key_size); |
| if (!bin) |
| return false; |
| |
| /* The cache already has a reference and it's not going anywhere so there |
| * is no need to hold a second reference. |
| */ |
| anv_shader_bin_unref(device, bin); |
| |
| *kernel_out = bin->kernel.offset; |
| *(const struct brw_stage_prog_data **)prog_data_out = bin->prog_data; |
| |
| return true; |
| } |
| |
| static void |
| upload_blorp_shader(struct blorp_context *blorp, |
| const void *key, uint32_t key_size, |
| const void *kernel, uint32_t kernel_size, |
| const struct brw_stage_prog_data *prog_data, |
| uint32_t prog_data_size, |
| uint32_t *kernel_out, void *prog_data_out) |
| { |
| struct anv_device *device = blorp->driver_ctx; |
| |
| /* The blorp cache must be a real cache */ |
| assert(device->blorp_shader_cache.cache); |
| |
| struct anv_pipeline_bind_map bind_map = { |
| .surface_count = 0, |
| .sampler_count = 0, |
| }; |
| |
| struct anv_shader_bin *bin = |
| anv_pipeline_cache_upload_kernel(&device->blorp_shader_cache, |
| key, key_size, kernel, kernel_size, |
| prog_data, prog_data_size, &bind_map); |
| |
| /* The cache already has a reference and it's not going anywhere so there |
| * is no need to hold a second reference. |
| */ |
| anv_shader_bin_unref(device, bin); |
| |
| *kernel_out = bin->kernel.offset; |
| *(const struct brw_stage_prog_data **)prog_data_out = bin->prog_data; |
| } |
| |
| void |
| anv_device_init_blorp(struct anv_device *device) |
| { |
| anv_pipeline_cache_init(&device->blorp_shader_cache, device, true); |
| blorp_init(&device->blorp, device, &device->isl_dev); |
| device->blorp.compiler = device->instance->physicalDevice.compiler; |
| device->blorp.mocs.tex = device->default_mocs; |
| device->blorp.mocs.rb = device->default_mocs; |
| device->blorp.mocs.vb = device->default_mocs; |
| device->blorp.lookup_shader = lookup_blorp_shader; |
| device->blorp.upload_shader = upload_blorp_shader; |
| switch (device->info.gen) { |
| case 7: |
| if (device->info.is_haswell) { |
| device->blorp.exec = gen75_blorp_exec; |
| } else { |
| device->blorp.exec = gen7_blorp_exec; |
| } |
| break; |
| case 8: |
| device->blorp.exec = gen8_blorp_exec; |
| break; |
| case 9: |
| device->blorp.exec = gen9_blorp_exec; |
| break; |
| default: |
| unreachable("Unknown hardware generation"); |
| } |
| } |
| |
| void |
| anv_device_finish_blorp(struct anv_device *device) |
| { |
| blorp_finish(&device->blorp); |
| anv_pipeline_cache_finish(&device->blorp_shader_cache); |
| } |
| |
| static void |
| get_blorp_surf_for_anv_buffer(struct anv_device *device, |
| struct anv_buffer *buffer, uint64_t offset, |
| uint32_t width, uint32_t height, |
| uint32_t row_pitch, enum isl_format format, |
| struct blorp_surf *blorp_surf, |
| struct isl_surf *isl_surf) |
| { |
| *blorp_surf = (struct blorp_surf) { |
| .surf = isl_surf, |
| .addr = { |
| .buffer = buffer->bo, |
| .offset = buffer->offset + offset, |
| }, |
| }; |
| |
| isl_surf_init(&device->isl_dev, isl_surf, |
| .dim = ISL_SURF_DIM_2D, |
| .format = format, |
| .width = width, |
| .height = height, |
| .depth = 1, |
| .levels = 1, |
| .array_len = 1, |
| .samples = 1, |
| .min_pitch = row_pitch, |
| .usage = ISL_SURF_USAGE_TEXTURE_BIT | |
| ISL_SURF_USAGE_RENDER_TARGET_BIT, |
| .tiling_flags = ISL_TILING_LINEAR_BIT); |
| assert(isl_surf->row_pitch == row_pitch); |
| } |
| |
| static void |
| get_blorp_surf_for_anv_image(const struct anv_image *image, |
| VkImageAspectFlags aspect, |
| struct blorp_surf *blorp_surf) |
| { |
| const struct anv_surface *surface = |
| anv_image_get_surface_for_aspect_mask(image, aspect); |
| |
| *blorp_surf = (struct blorp_surf) { |
| .surf = &surface->isl, |
| .addr = { |
| .buffer = image->bo, |
| .offset = image->offset + surface->offset, |
| }, |
| }; |
| } |
| |
| void anv_CmdCopyImage( |
| VkCommandBuffer commandBuffer, |
| VkImage srcImage, |
| VkImageLayout srcImageLayout, |
| VkImage dstImage, |
| VkImageLayout dstImageLayout, |
| uint32_t regionCount, |
| const VkImageCopy* pRegions) |
| { |
| ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer); |
| ANV_FROM_HANDLE(anv_image, src_image, srcImage); |
| ANV_FROM_HANDLE(anv_image, dst_image, dstImage); |
| |
| struct blorp_batch batch; |
| blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0); |
| |
| for (unsigned r = 0; r < regionCount; r++) { |
| VkOffset3D srcOffset = |
| anv_sanitize_image_offset(src_image->type, pRegions[r].srcOffset); |
| VkOffset3D dstOffset = |
| anv_sanitize_image_offset(dst_image->type, pRegions[r].dstOffset); |
| VkExtent3D extent = |
| anv_sanitize_image_extent(src_image->type, pRegions[r].extent); |
| |
| unsigned dst_base_layer, layer_count; |
| if (dst_image->type == VK_IMAGE_TYPE_3D) { |
| dst_base_layer = pRegions[r].dstOffset.z; |
| layer_count = pRegions[r].extent.depth; |
| } else { |
| dst_base_layer = pRegions[r].dstSubresource.baseArrayLayer; |
| layer_count = pRegions[r].dstSubresource.layerCount; |
| } |
| |
| unsigned src_base_layer; |
| if (src_image->type == VK_IMAGE_TYPE_3D) { |
| src_base_layer = pRegions[r].srcOffset.z; |
| } else { |
| src_base_layer = pRegions[r].srcSubresource.baseArrayLayer; |
| assert(pRegions[r].srcSubresource.layerCount == layer_count); |
| } |
| |
| assert(pRegions[r].srcSubresource.aspectMask == |
| pRegions[r].dstSubresource.aspectMask); |
| |
| uint32_t a; |
| for_each_bit(a, pRegions[r].dstSubresource.aspectMask) { |
| VkImageAspectFlagBits aspect = (1 << a); |
| |
| struct blorp_surf src_surf, dst_surf; |
| get_blorp_surf_for_anv_image(src_image, aspect, &src_surf); |
| get_blorp_surf_for_anv_image(dst_image, aspect, &dst_surf); |
| |
| for (unsigned i = 0; i < layer_count; i++) { |
| blorp_copy(&batch, &src_surf, pRegions[r].srcSubresource.mipLevel, |
| src_base_layer + i, |
| &dst_surf, pRegions[r].dstSubresource.mipLevel, |
| dst_base_layer + i, |
| srcOffset.x, srcOffset.y, |
| dstOffset.x, dstOffset.y, |
| extent.width, extent.height); |
| } |
| } |
| } |
| |
| blorp_batch_finish(&batch); |
| } |
| |
| static void |
| copy_buffer_to_image(struct anv_cmd_buffer *cmd_buffer, |
| struct anv_buffer *anv_buffer, |
| struct anv_image *anv_image, |
| uint32_t regionCount, |
| const VkBufferImageCopy* pRegions, |
| bool buffer_to_image) |
| { |
| struct blorp_batch batch; |
| blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0); |
| |
| struct { |
| struct blorp_surf surf; |
| uint32_t level; |
| VkOffset3D offset; |
| } image, buffer, *src, *dst; |
| |
| buffer.level = 0; |
| buffer.offset = (VkOffset3D) { 0, 0, 0 }; |
| |
| if (buffer_to_image) { |
| src = &buffer; |
| dst = ℑ |
| } else { |
| src = ℑ |
| dst = &buffer; |
| } |
| |
| for (unsigned r = 0; r < regionCount; r++) { |
| const VkImageAspectFlags aspect = pRegions[r].imageSubresource.aspectMask; |
| |
| get_blorp_surf_for_anv_image(anv_image, aspect, &image.surf); |
| image.offset = |
| anv_sanitize_image_offset(anv_image->type, pRegions[r].imageOffset); |
| image.level = pRegions[r].imageSubresource.mipLevel; |
| |
| VkExtent3D extent = |
| anv_sanitize_image_extent(anv_image->type, pRegions[r].imageExtent); |
| if (anv_image->type != VK_IMAGE_TYPE_3D) { |
| image.offset.z = pRegions[r].imageSubresource.baseArrayLayer; |
| extent.depth = pRegions[r].imageSubresource.layerCount; |
| } |
| |
| const enum isl_format buffer_format = |
| anv_get_isl_format(&cmd_buffer->device->info, anv_image->vk_format, |
| aspect, VK_IMAGE_TILING_LINEAR); |
| |
| const VkExtent3D bufferImageExtent = { |
| .width = pRegions[r].bufferRowLength ? |
| pRegions[r].bufferRowLength : extent.width, |
| .height = pRegions[r].bufferImageHeight ? |
| pRegions[r].bufferImageHeight : extent.height, |
| }; |
| |
| const struct isl_format_layout *buffer_fmtl = |
| isl_format_get_layout(buffer_format); |
| |
| const uint32_t buffer_row_pitch = |
| DIV_ROUND_UP(bufferImageExtent.width, buffer_fmtl->bw) * |
| (buffer_fmtl->bpb / 8); |
| |
| const uint32_t buffer_layer_stride = |
| DIV_ROUND_UP(bufferImageExtent.height, buffer_fmtl->bh) * |
| buffer_row_pitch; |
| |
| struct isl_surf buffer_isl_surf; |
| get_blorp_surf_for_anv_buffer(cmd_buffer->device, |
| anv_buffer, pRegions[r].bufferOffset, |
| extent.width, extent.height, |
| buffer_row_pitch, buffer_format, |
| &buffer.surf, &buffer_isl_surf); |
| |
| for (unsigned z = 0; z < extent.depth; z++) { |
| blorp_copy(&batch, &src->surf, src->level, src->offset.z, |
| &dst->surf, dst->level, dst->offset.z, |
| src->offset.x, src->offset.y, dst->offset.x, dst->offset.y, |
| extent.width, extent.height); |
| |
| image.offset.z++; |
| buffer.surf.addr.offset += buffer_layer_stride; |
| } |
| } |
| |
| blorp_batch_finish(&batch); |
| } |
| |
| void anv_CmdCopyBufferToImage( |
| VkCommandBuffer commandBuffer, |
| VkBuffer srcBuffer, |
| VkImage dstImage, |
| VkImageLayout dstImageLayout, |
| uint32_t regionCount, |
| const VkBufferImageCopy* pRegions) |
| { |
| ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer); |
| ANV_FROM_HANDLE(anv_buffer, src_buffer, srcBuffer); |
| ANV_FROM_HANDLE(anv_image, dst_image, dstImage); |
| |
| copy_buffer_to_image(cmd_buffer, src_buffer, dst_image, |
| regionCount, pRegions, true); |
| } |
| |
| void anv_CmdCopyImageToBuffer( |
| VkCommandBuffer commandBuffer, |
| VkImage srcImage, |
| VkImageLayout srcImageLayout, |
| VkBuffer dstBuffer, |
| uint32_t regionCount, |
| const VkBufferImageCopy* pRegions) |
| { |
| ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer); |
| ANV_FROM_HANDLE(anv_image, src_image, srcImage); |
| ANV_FROM_HANDLE(anv_buffer, dst_buffer, dstBuffer); |
| |
| copy_buffer_to_image(cmd_buffer, dst_buffer, src_image, |
| regionCount, pRegions, false); |
| } |
| |
| static bool |
| flip_coords(unsigned *src0, unsigned *src1, unsigned *dst0, unsigned *dst1) |
| { |
| bool flip = false; |
| if (*src0 > *src1) { |
| unsigned tmp = *src0; |
| *src0 = *src1; |
| *src1 = tmp; |
| flip = !flip; |
| } |
| |
| if (*dst0 > *dst1) { |
| unsigned tmp = *dst0; |
| *dst0 = *dst1; |
| *dst1 = tmp; |
| flip = !flip; |
| } |
| |
| return flip; |
| } |
| |
| void anv_CmdBlitImage( |
| VkCommandBuffer commandBuffer, |
| VkImage srcImage, |
| VkImageLayout srcImageLayout, |
| VkImage dstImage, |
| VkImageLayout dstImageLayout, |
| uint32_t regionCount, |
| const VkImageBlit* pRegions, |
| VkFilter filter) |
| |
| { |
| ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer); |
| ANV_FROM_HANDLE(anv_image, src_image, srcImage); |
| ANV_FROM_HANDLE(anv_image, dst_image, dstImage); |
| |
| struct blorp_surf src, dst; |
| |
| uint32_t gl_filter; |
| switch (filter) { |
| case VK_FILTER_NEAREST: |
| gl_filter = 0x2600; /* GL_NEAREST */ |
| break; |
| case VK_FILTER_LINEAR: |
| gl_filter = 0x2601; /* GL_LINEAR */ |
| break; |
| default: |
| unreachable("Invalid filter"); |
| } |
| |
| struct blorp_batch batch; |
| blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0); |
| |
| for (unsigned r = 0; r < regionCount; r++) { |
| const VkImageSubresourceLayers *src_res = &pRegions[r].srcSubresource; |
| const VkImageSubresourceLayers *dst_res = &pRegions[r].dstSubresource; |
| |
| get_blorp_surf_for_anv_image(src_image, src_res->aspectMask, &src); |
| get_blorp_surf_for_anv_image(dst_image, dst_res->aspectMask, &dst); |
| |
| struct anv_format src_format = |
| anv_get_format(&cmd_buffer->device->info, src_image->vk_format, |
| src_res->aspectMask, src_image->tiling); |
| struct anv_format dst_format = |
| anv_get_format(&cmd_buffer->device->info, dst_image->vk_format, |
| dst_res->aspectMask, dst_image->tiling); |
| |
| unsigned dst_start, dst_end; |
| if (dst_image->type == VK_IMAGE_TYPE_3D) { |
| assert(dst_res->baseArrayLayer == 0); |
| dst_start = pRegions[r].dstOffsets[0].z; |
| dst_end = pRegions[r].dstOffsets[1].z; |
| } else { |
| dst_start = dst_res->baseArrayLayer; |
| dst_end = dst_start + dst_res->layerCount; |
| } |
| |
| unsigned src_start, src_end; |
| if (src_image->type == VK_IMAGE_TYPE_3D) { |
| assert(src_res->baseArrayLayer == 0); |
| src_start = pRegions[r].srcOffsets[0].z; |
| src_end = pRegions[r].srcOffsets[1].z; |
| } else { |
| src_start = src_res->baseArrayLayer; |
| src_end = src_start + src_res->layerCount; |
| } |
| |
| bool flip_z = flip_coords(&src_start, &src_end, &dst_start, &dst_end); |
| float src_z_step = (float)(src_end + 1 - src_start) / |
| (float)(dst_end + 1 - dst_start); |
| |
| if (flip_z) { |
| src_start = src_end; |
| src_z_step *= -1; |
| } |
| |
| unsigned src_x0 = pRegions[r].srcOffsets[0].x; |
| unsigned src_x1 = pRegions[r].srcOffsets[1].x; |
| unsigned dst_x0 = pRegions[r].dstOffsets[0].x; |
| unsigned dst_x1 = pRegions[r].dstOffsets[1].x; |
| bool flip_x = flip_coords(&src_x0, &src_x1, &dst_x0, &dst_x1); |
| |
| unsigned src_y0 = pRegions[r].srcOffsets[0].y; |
| unsigned src_y1 = pRegions[r].srcOffsets[1].y; |
| unsigned dst_y0 = pRegions[r].dstOffsets[0].y; |
| unsigned dst_y1 = pRegions[r].dstOffsets[1].y; |
| bool flip_y = flip_coords(&src_y0, &src_y1, &dst_y0, &dst_y1); |
| |
| const unsigned num_layers = dst_end - dst_start; |
| for (unsigned i = 0; i < num_layers; i++) { |
| unsigned dst_z = dst_start + i; |
| unsigned src_z = src_start + i * src_z_step; |
| |
| blorp_blit(&batch, &src, src_res->mipLevel, src_z, |
| src_format.isl_format, src_format.swizzle, |
| &dst, dst_res->mipLevel, dst_z, |
| dst_format.isl_format, dst_format.swizzle, |
| src_x0, src_y0, src_x1, src_y1, |
| dst_x0, dst_y0, dst_x1, dst_y1, |
| gl_filter, flip_x, flip_y); |
| } |
| |
| } |
| |
| blorp_batch_finish(&batch); |
| } |
| |
| static enum isl_format |
| isl_format_for_size(unsigned size_B) |
| { |
| switch (size_B) { |
| case 1: return ISL_FORMAT_R8_UINT; |
| case 2: return ISL_FORMAT_R8G8_UINT; |
| case 4: return ISL_FORMAT_R8G8B8A8_UINT; |
| case 8: return ISL_FORMAT_R16G16B16A16_UINT; |
| case 16: return ISL_FORMAT_R32G32B32A32_UINT; |
| default: |
| unreachable("Not a power-of-two format size"); |
| } |
| } |
| |
| static void |
| do_buffer_copy(struct blorp_batch *batch, |
| struct anv_bo *src, uint64_t src_offset, |
| struct anv_bo *dst, uint64_t dst_offset, |
| int width, int height, int block_size) |
| { |
| struct anv_device *device = batch->blorp->driver_ctx; |
| |
| /* The actual format we pick doesn't matter as blorp will throw it away. |
| * The only thing that actually matters is the size. |
| */ |
| enum isl_format format = isl_format_for_size(block_size); |
| |
| struct isl_surf surf; |
| isl_surf_init(&device->isl_dev, &surf, |
| .dim = ISL_SURF_DIM_2D, |
| .format = format, |
| .width = width, |
| .height = height, |
| .depth = 1, |
| .levels = 1, |
| .array_len = 1, |
| .samples = 1, |
| .usage = ISL_SURF_USAGE_TEXTURE_BIT | |
| ISL_SURF_USAGE_RENDER_TARGET_BIT, |
| .tiling_flags = ISL_TILING_LINEAR_BIT); |
| assert(surf.row_pitch == width * block_size); |
| |
| struct blorp_surf src_blorp_surf = { |
| .surf = &surf, |
| .addr = { |
| .buffer = src, |
| .offset = src_offset, |
| }, |
| }; |
| |
| struct blorp_surf dst_blorp_surf = { |
| .surf = &surf, |
| .addr = { |
| .buffer = dst, |
| .offset = dst_offset, |
| }, |
| }; |
| |
| blorp_copy(batch, &src_blorp_surf, 0, 0, &dst_blorp_surf, 0, 0, |
| 0, 0, 0, 0, width, height); |
| } |
| |
| /** |
| * Returns the greatest common divisor of a and b that is a power of two. |
| */ |
| static inline uint64_t |
| gcd_pow2_u64(uint64_t a, uint64_t b) |
| { |
| assert(a > 0 || b > 0); |
| |
| unsigned a_log2 = ffsll(a) - 1; |
| unsigned b_log2 = ffsll(b) - 1; |
| |
| /* If either a or b is 0, then a_log2 or b_log2 till be UINT_MAX in which |
| * case, the MIN2() will take the other one. If both are 0 then we will |
| * hit the assert above. |
| */ |
| return 1 << MIN2(a_log2, b_log2); |
| } |
| |
| /* This is maximum possible width/height our HW can handle */ |
| #define MAX_SURFACE_DIM (1ull << 14) |
| |
| void anv_CmdCopyBuffer( |
| VkCommandBuffer commandBuffer, |
| VkBuffer srcBuffer, |
| VkBuffer dstBuffer, |
| uint32_t regionCount, |
| const VkBufferCopy* pRegions) |
| { |
| ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer); |
| ANV_FROM_HANDLE(anv_buffer, src_buffer, srcBuffer); |
| ANV_FROM_HANDLE(anv_buffer, dst_buffer, dstBuffer); |
| |
| struct blorp_batch batch; |
| blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0); |
| |
| for (unsigned r = 0; r < regionCount; r++) { |
| uint64_t src_offset = src_buffer->offset + pRegions[r].srcOffset; |
| uint64_t dst_offset = dst_buffer->offset + pRegions[r].dstOffset; |
| uint64_t copy_size = pRegions[r].size; |
| |
| /* First, we compute the biggest format that can be used with the |
| * given offsets and size. |
| */ |
| int bs = 16; |
| bs = gcd_pow2_u64(bs, src_offset); |
| bs = gcd_pow2_u64(bs, dst_offset); |
| bs = gcd_pow2_u64(bs, pRegions[r].size); |
| |
| /* First, we make a bunch of max-sized copies */ |
| uint64_t max_copy_size = MAX_SURFACE_DIM * MAX_SURFACE_DIM * bs; |
| while (copy_size >= max_copy_size) { |
| do_buffer_copy(&batch, src_buffer->bo, src_offset, |
| dst_buffer->bo, dst_offset, |
| MAX_SURFACE_DIM, MAX_SURFACE_DIM, bs); |
| copy_size -= max_copy_size; |
| src_offset += max_copy_size; |
| dst_offset += max_copy_size; |
| } |
| |
| /* Now make a max-width copy */ |
| uint64_t height = copy_size / (MAX_SURFACE_DIM * bs); |
| assert(height < MAX_SURFACE_DIM); |
| if (height != 0) { |
| uint64_t rect_copy_size = height * MAX_SURFACE_DIM * bs; |
| do_buffer_copy(&batch, src_buffer->bo, src_offset, |
| dst_buffer->bo, dst_offset, |
| MAX_SURFACE_DIM, height, bs); |
| copy_size -= rect_copy_size; |
| src_offset += rect_copy_size; |
| dst_offset += rect_copy_size; |
| } |
| |
| /* Finally, make a small copy to finish it off */ |
| if (copy_size != 0) { |
| do_buffer_copy(&batch, src_buffer->bo, src_offset, |
| dst_buffer->bo, dst_offset, |
| copy_size / bs, 1, bs); |
| } |
| } |
| |
| blorp_batch_finish(&batch); |
| } |
| |
| void anv_CmdUpdateBuffer( |
| VkCommandBuffer commandBuffer, |
| VkBuffer dstBuffer, |
| VkDeviceSize dstOffset, |
| VkDeviceSize dataSize, |
| const uint32_t* pData) |
| { |
| ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer); |
| ANV_FROM_HANDLE(anv_buffer, dst_buffer, dstBuffer); |
| |
| struct blorp_batch batch; |
| blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0); |
| |
| /* We can't quite grab a full block because the state stream needs a |
| * little data at the top to build its linked list. |
| */ |
| const uint32_t max_update_size = |
| cmd_buffer->device->dynamic_state_block_pool.block_size - 64; |
| |
| assert(max_update_size < MAX_SURFACE_DIM * 4); |
| |
| while (dataSize) { |
| const uint32_t copy_size = MIN2(dataSize, max_update_size); |
| |
| struct anv_state tmp_data = |
| anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, copy_size, 64); |
| |
| memcpy(tmp_data.map, pData, copy_size); |
| |
| int bs = 16; |
| bs = gcd_pow2_u64(bs, dstOffset); |
| bs = gcd_pow2_u64(bs, copy_size); |
| |
| do_buffer_copy(&batch, |
| &cmd_buffer->device->dynamic_state_block_pool.bo, |
| tmp_data.offset, |
| dst_buffer->bo, dst_buffer->offset + dstOffset, |
| copy_size / bs, 1, bs); |
| |
| dataSize -= copy_size; |
| dstOffset += copy_size; |
| pData = (void *)pData + copy_size; |
| } |
| |
| blorp_batch_finish(&batch); |
| } |
| |
| void anv_CmdFillBuffer( |
| VkCommandBuffer commandBuffer, |
| VkBuffer dstBuffer, |
| VkDeviceSize dstOffset, |
| VkDeviceSize fillSize, |
| uint32_t data) |
| { |
| ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer); |
| ANV_FROM_HANDLE(anv_buffer, dst_buffer, dstBuffer); |
| struct blorp_surf surf; |
| struct isl_surf isl_surf; |
| |
| struct blorp_batch batch; |
| blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0); |
| |
| if (fillSize == VK_WHOLE_SIZE) { |
| fillSize = dst_buffer->size - dstOffset; |
| /* Make sure fillSize is a multiple of 4 */ |
| fillSize &= ~3ull; |
| } |
| |
| /* First, we compute the biggest format that can be used with the |
| * given offsets and size. |
| */ |
| int bs = 16; |
| bs = gcd_pow2_u64(bs, dstOffset); |
| bs = gcd_pow2_u64(bs, fillSize); |
| enum isl_format isl_format = isl_format_for_size(bs); |
| |
| union isl_color_value color = { |
| .u32 = { data, data, data, data }, |
| }; |
| |
| const uint64_t max_fill_size = MAX_SURFACE_DIM * MAX_SURFACE_DIM * bs; |
| while (fillSize >= max_fill_size) { |
| get_blorp_surf_for_anv_buffer(cmd_buffer->device, |
| dst_buffer, dstOffset, |
| MAX_SURFACE_DIM, MAX_SURFACE_DIM, |
| MAX_SURFACE_DIM * bs, isl_format, |
| &surf, &isl_surf); |
| |
| blorp_clear(&batch, &surf, isl_format, ISL_SWIZZLE_IDENTITY, |
| 0, 0, 1, 0, 0, MAX_SURFACE_DIM, MAX_SURFACE_DIM, |
| color, NULL); |
| fillSize -= max_fill_size; |
| dstOffset += max_fill_size; |
| } |
| |
| uint64_t height = fillSize / (MAX_SURFACE_DIM * bs); |
| assert(height < MAX_SURFACE_DIM); |
| if (height != 0) { |
| const uint64_t rect_fill_size = height * MAX_SURFACE_DIM * bs; |
| get_blorp_surf_for_anv_buffer(cmd_buffer->device, |
| dst_buffer, dstOffset, |
| MAX_SURFACE_DIM, height, |
| MAX_SURFACE_DIM * bs, isl_format, |
| &surf, &isl_surf); |
| |
| blorp_clear(&batch, &surf, isl_format, ISL_SWIZZLE_IDENTITY, |
| 0, 0, 1, 0, 0, MAX_SURFACE_DIM, height, |
| color, NULL); |
| fillSize -= rect_fill_size; |
| dstOffset += rect_fill_size; |
| } |
| |
| if (fillSize != 0) { |
| const uint32_t width = fillSize / bs; |
| get_blorp_surf_for_anv_buffer(cmd_buffer->device, |
| dst_buffer, dstOffset, |
| width, 1, |
| width * bs, isl_format, |
| &surf, &isl_surf); |
| |
| blorp_clear(&batch, &surf, isl_format, ISL_SWIZZLE_IDENTITY, |
| 0, 0, 1, 0, 0, width, 1, |
| color, NULL); |
| } |
| |
| blorp_batch_finish(&batch); |
| } |
| |
| void anv_CmdClearColorImage( |
| VkCommandBuffer commandBuffer, |
| VkImage _image, |
| VkImageLayout imageLayout, |
| const VkClearColorValue* pColor, |
| uint32_t rangeCount, |
| const VkImageSubresourceRange* pRanges) |
| { |
| ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer); |
| ANV_FROM_HANDLE(anv_image, image, _image); |
| |
| static const bool color_write_disable[4] = { false, false, false, false }; |
| |
| struct blorp_batch batch; |
| blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0); |
| |
| union isl_color_value clear_color; |
| memcpy(clear_color.u32, pColor->uint32, sizeof(pColor->uint32)); |
| |
| struct blorp_surf surf; |
| get_blorp_surf_for_anv_image(image, VK_IMAGE_ASPECT_COLOR_BIT, &surf); |
| |
| for (unsigned r = 0; r < rangeCount; r++) { |
| if (pRanges[r].aspectMask == 0) |
| continue; |
| |
| assert(pRanges[r].aspectMask == VK_IMAGE_ASPECT_COLOR_BIT); |
| |
| struct anv_format src_format = |
| anv_get_format(&cmd_buffer->device->info, image->vk_format, |
| VK_IMAGE_ASPECT_COLOR_BIT, image->tiling); |
| |
| unsigned base_layer = pRanges[r].baseArrayLayer; |
| unsigned layer_count = pRanges[r].layerCount; |
| |
| for (unsigned i = 0; i < anv_get_levelCount(image, &pRanges[r]); i++) { |
| const unsigned level = pRanges[r].baseMipLevel + i; |
| const unsigned level_width = anv_minify(image->extent.width, level); |
| const unsigned level_height = anv_minify(image->extent.height, level); |
| |
| if (image->type == VK_IMAGE_TYPE_3D) { |
| base_layer = 0; |
| layer_count = anv_minify(image->extent.depth, level); |
| } |
| |
| blorp_clear(&batch, &surf, |
| src_format.isl_format, src_format.swizzle, |
| level, base_layer, layer_count, |
| 0, 0, level_width, level_height, |
| clear_color, color_write_disable); |
| } |
| } |
| |
| blorp_batch_finish(&batch); |
| } |
| |
| void anv_CmdClearDepthStencilImage( |
| VkCommandBuffer commandBuffer, |
| VkImage image_h, |
| VkImageLayout imageLayout, |
| const VkClearDepthStencilValue* pDepthStencil, |
| uint32_t rangeCount, |
| const VkImageSubresourceRange* pRanges) |
| { |
| ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer); |
| ANV_FROM_HANDLE(anv_image, image, image_h); |
| |
| struct blorp_batch batch; |
| blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0); |
| |
| struct blorp_surf depth, stencil; |
| if (image->aspects & VK_IMAGE_ASPECT_DEPTH_BIT) { |
| get_blorp_surf_for_anv_image(image, VK_IMAGE_ASPECT_DEPTH_BIT, |
| &depth); |
| } else { |
| memset(&depth, 0, sizeof(depth)); |
| } |
| |
| if (image->aspects & VK_IMAGE_ASPECT_STENCIL_BIT) { |
| get_blorp_surf_for_anv_image(image, VK_IMAGE_ASPECT_STENCIL_BIT, |
| &stencil); |
| } else { |
| memset(&stencil, 0, sizeof(stencil)); |
| } |
| |
| for (unsigned r = 0; r < rangeCount; r++) { |
| if (pRanges[r].aspectMask == 0) |
| continue; |
| |
| bool clear_depth = pRanges[r].aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT; |
| bool clear_stencil = pRanges[r].aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT; |
| |
| unsigned base_layer = pRanges[r].baseArrayLayer; |
| unsigned layer_count = pRanges[r].layerCount; |
| |
| for (unsigned i = 0; i < anv_get_levelCount(image, &pRanges[r]); i++) { |
| const unsigned level = pRanges[r].baseMipLevel + i; |
| const unsigned level_width = anv_minify(image->extent.width, level); |
| const unsigned level_height = anv_minify(image->extent.height, level); |
| |
| if (image->type == VK_IMAGE_TYPE_3D) |
| layer_count = anv_minify(image->extent.depth, level); |
| |
| blorp_clear_depth_stencil(&batch, &depth, &stencil, |
| level, base_layer, layer_count, |
| 0, 0, level_width, level_height, |
| clear_depth, pDepthStencil->depth, |
| clear_stencil ? 0xff : 0, |
| pDepthStencil->stencil); |
| } |
| } |
| |
| blorp_batch_finish(&batch); |
| } |
| |
| static void |
| clear_color_attachment(struct anv_cmd_buffer *cmd_buffer, |
| struct blorp_batch *batch, |
| const VkClearAttachment *attachment, |
| uint32_t rectCount, const VkClearRect *pRects) |
| { |
| const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer; |
| const struct anv_subpass *subpass = cmd_buffer->state.subpass; |
| const uint32_t att = attachment->colorAttachment; |
| const struct anv_image_view *iview = |
| fb->attachments[subpass->color_attachments[att]]; |
| const struct anv_image *image = iview->image; |
| |
| struct blorp_surf surf; |
| get_blorp_surf_for_anv_image(image, VK_IMAGE_ASPECT_COLOR_BIT, &surf); |
| |
| union isl_color_value clear_color; |
| memcpy(clear_color.u32, attachment->clearValue.color.uint32, |
| sizeof(clear_color.u32)); |
| |
| static const bool color_write_disable[4] = { false, false, false, false }; |
| |
| for (uint32_t r = 0; r < rectCount; ++r) { |
| const VkOffset2D offset = pRects[r].rect.offset; |
| const VkExtent2D extent = pRects[r].rect.extent; |
| blorp_clear(batch, &surf, iview->isl.format, iview->isl.swizzle, |
| iview->isl.base_level, |
| iview->isl.base_array_layer + pRects[r].baseArrayLayer, |
| pRects[r].layerCount, |
| offset.x, offset.y, |
| offset.x + extent.width, offset.y + extent.height, |
| clear_color, color_write_disable); |
| } |
| } |
| |
| static void |
| clear_depth_stencil_attachment(struct anv_cmd_buffer *cmd_buffer, |
| struct blorp_batch *batch, |
| const VkClearAttachment *attachment, |
| uint32_t rectCount, const VkClearRect *pRects) |
| { |
| const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer; |
| const struct anv_subpass *subpass = cmd_buffer->state.subpass; |
| const struct anv_image_view *iview = |
| fb->attachments[subpass->depth_stencil_attachment]; |
| const struct anv_image *image = iview->image; |
| |
| bool clear_depth = attachment->aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT; |
| bool clear_stencil = attachment->aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT; |
| |
| struct blorp_surf depth, stencil; |
| if (clear_depth) { |
| get_blorp_surf_for_anv_image(image, VK_IMAGE_ASPECT_DEPTH_BIT, |
| &depth); |
| } else { |
| memset(&depth, 0, sizeof(depth)); |
| } |
| |
| if (clear_stencil) { |
| get_blorp_surf_for_anv_image(image, VK_IMAGE_ASPECT_STENCIL_BIT, |
| &stencil); |
| } else { |
| memset(&stencil, 0, sizeof(stencil)); |
| } |
| |
| for (uint32_t r = 0; r < rectCount; ++r) { |
| const VkOffset2D offset = pRects[r].rect.offset; |
| const VkExtent2D extent = pRects[r].rect.extent; |
| VkClearDepthStencilValue value = attachment->clearValue.depthStencil; |
| blorp_clear_depth_stencil(batch, &depth, &stencil, |
| iview->isl.base_level, |
| iview->isl.base_array_layer + |
| pRects[r].baseArrayLayer, |
| pRects[r].layerCount, |
| offset.x, offset.y, |
| offset.x + extent.width, |
| offset.y + extent.height, |
| clear_depth, value.depth, |
| clear_stencil ? 0xff : 0, value.stencil); |
| } |
| } |
| |
| void anv_CmdClearAttachments( |
| VkCommandBuffer commandBuffer, |
| uint32_t attachmentCount, |
| const VkClearAttachment* pAttachments, |
| uint32_t rectCount, |
| const VkClearRect* pRects) |
| { |
| ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer); |
| |
| /* Because this gets called within a render pass, we tell blorp not to |
| * trash our depth and stencil buffers. |
| */ |
| struct blorp_batch batch; |
| blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, |
| BLORP_BATCH_NO_EMIT_DEPTH_STENCIL); |
| |
| for (uint32_t a = 0; a < attachmentCount; ++a) { |
| if (pAttachments[a].aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) { |
| clear_color_attachment(cmd_buffer, &batch, |
| &pAttachments[a], |
| rectCount, pRects); |
| } else { |
| clear_depth_stencil_attachment(cmd_buffer, &batch, |
| &pAttachments[a], |
| rectCount, pRects); |
| } |
| } |
| |
| blorp_batch_finish(&batch); |
| } |
| |
| static bool |
| subpass_needs_clear(const struct anv_cmd_buffer *cmd_buffer) |
| { |
| const struct anv_cmd_state *cmd_state = &cmd_buffer->state; |
| uint32_t ds = cmd_state->subpass->depth_stencil_attachment; |
| |
| for (uint32_t i = 0; i < cmd_state->subpass->color_count; ++i) { |
| uint32_t a = cmd_state->subpass->color_attachments[i]; |
| if (cmd_state->attachments[a].pending_clear_aspects) { |
| return true; |
| } |
| } |
| |
| if (ds != VK_ATTACHMENT_UNUSED && |
| cmd_state->attachments[ds].pending_clear_aspects) { |
| return true; |
| } |
| |
| return false; |
| } |
| |
| void |
| anv_cmd_buffer_clear_subpass(struct anv_cmd_buffer *cmd_buffer) |
| { |
| const struct anv_cmd_state *cmd_state = &cmd_buffer->state; |
| |
| if (!subpass_needs_clear(cmd_buffer)) |
| return; |
| |
| /* Because this gets called within a render pass, we tell blorp not to |
| * trash our depth and stencil buffers. |
| */ |
| struct blorp_batch batch; |
| blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, |
| BLORP_BATCH_NO_EMIT_DEPTH_STENCIL); |
| |
| VkClearRect clear_rect = { |
| .rect = cmd_buffer->state.render_area, |
| .baseArrayLayer = 0, |
| .layerCount = cmd_buffer->state.framebuffer->layers, |
| }; |
| |
| for (uint32_t i = 0; i < cmd_state->subpass->color_count; ++i) { |
| const uint32_t a = cmd_state->subpass->color_attachments[i]; |
| |
| if (!cmd_state->attachments[a].pending_clear_aspects) |
| continue; |
| |
| assert(cmd_state->attachments[a].pending_clear_aspects == |
| VK_IMAGE_ASPECT_COLOR_BIT); |
| |
| VkClearAttachment clear_att = { |
| .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, |
| .colorAttachment = i, /* Use attachment index relative to subpass */ |
| .clearValue = cmd_state->attachments[a].clear_value, |
| }; |
| |
| clear_color_attachment(cmd_buffer, &batch, &clear_att, 1, &clear_rect); |
| |
| cmd_state->attachments[a].pending_clear_aspects = 0; |
| } |
| |
| const uint32_t ds = cmd_state->subpass->depth_stencil_attachment; |
| |
| if (ds != VK_ATTACHMENT_UNUSED && |
| cmd_state->attachments[ds].pending_clear_aspects) { |
| |
| VkClearAttachment clear_att = { |
| .aspectMask = cmd_state->attachments[ds].pending_clear_aspects, |
| .clearValue = cmd_state->attachments[ds].clear_value, |
| }; |
| |
| clear_depth_stencil_attachment(cmd_buffer, &batch, |
| &clear_att, 1, &clear_rect); |
| |
| cmd_state->attachments[ds].pending_clear_aspects = 0; |
| } |
| |
| blorp_batch_finish(&batch); |
| } |
| |
| static void |
| resolve_image(struct blorp_batch *batch, |
| const struct anv_image *src_image, |
| uint32_t src_level, uint32_t src_layer, |
| const struct anv_image *dst_image, |
| uint32_t dst_level, uint32_t dst_layer, |
| VkImageAspectFlags aspect_mask, |
| uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, |
| uint32_t width, uint32_t height) |
| { |
| assert(src_image->type == VK_IMAGE_TYPE_2D); |
| assert(src_image->samples > 1); |
| assert(dst_image->type == VK_IMAGE_TYPE_2D); |
| assert(dst_image->samples == 1); |
| |
| uint32_t a; |
| for_each_bit(a, aspect_mask) { |
| VkImageAspectFlagBits aspect = 1 << a; |
| |
| struct blorp_surf src_surf, dst_surf; |
| get_blorp_surf_for_anv_image(src_image, aspect, &src_surf); |
| get_blorp_surf_for_anv_image(dst_image, aspect, &dst_surf); |
| |
| blorp_blit(batch, |
| &src_surf, src_level, src_layer, |
| ISL_FORMAT_UNSUPPORTED, ISL_SWIZZLE_IDENTITY, |
| &dst_surf, dst_level, dst_layer, |
| ISL_FORMAT_UNSUPPORTED, ISL_SWIZZLE_IDENTITY, |
| src_x, src_y, src_x + width, src_y + height, |
| dst_x, dst_y, dst_x + width, dst_y + height, |
| 0x2600 /* GL_NEAREST */, false, false); |
| } |
| } |
| |
| void anv_CmdResolveImage( |
| VkCommandBuffer commandBuffer, |
| VkImage srcImage, |
| VkImageLayout srcImageLayout, |
| VkImage dstImage, |
| VkImageLayout dstImageLayout, |
| uint32_t regionCount, |
| const VkImageResolve* pRegions) |
| { |
| ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer); |
| ANV_FROM_HANDLE(anv_image, src_image, srcImage); |
| ANV_FROM_HANDLE(anv_image, dst_image, dstImage); |
| |
| struct blorp_batch batch; |
| blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0); |
| |
| for (uint32_t r = 0; r < regionCount; r++) { |
| assert(pRegions[r].srcSubresource.aspectMask == |
| pRegions[r].dstSubresource.aspectMask); |
| assert(pRegions[r].srcSubresource.layerCount == |
| pRegions[r].dstSubresource.layerCount); |
| |
| const uint32_t layer_count = pRegions[r].dstSubresource.layerCount; |
| |
| for (uint32_t layer = 0; layer < layer_count; layer++) { |
| resolve_image(&batch, |
| src_image, pRegions[r].srcSubresource.mipLevel, |
| pRegions[r].srcSubresource.baseArrayLayer + layer, |
| dst_image, pRegions[r].dstSubresource.mipLevel, |
| pRegions[r].dstSubresource.baseArrayLayer + layer, |
| pRegions[r].dstSubresource.aspectMask, |
| pRegions[r].srcOffset.x, pRegions[r].srcOffset.y, |
| pRegions[r].dstOffset.x, pRegions[r].dstOffset.y, |
| pRegions[r].extent.width, pRegions[r].extent.height); |
| } |
| } |
| |
| blorp_batch_finish(&batch); |
| } |
| |
| void |
| anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer *cmd_buffer) |
| { |
| struct anv_framebuffer *fb = cmd_buffer->state.framebuffer; |
| struct anv_subpass *subpass = cmd_buffer->state.subpass; |
| |
| if (!subpass->has_resolve) |
| return; |
| |
| struct blorp_batch batch; |
| blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0); |
| |
| for (uint32_t i = 0; i < subpass->color_count; ++i) { |
| uint32_t src_att = subpass->color_attachments[i]; |
| uint32_t dst_att = subpass->resolve_attachments[i]; |
| |
| if (dst_att == VK_ATTACHMENT_UNUSED) |
| continue; |
| |
| if (cmd_buffer->state.attachments[dst_att].pending_clear_aspects) { |
| /* From the Vulkan 1.0 spec: |
| * |
| * If the first use of an attachment in a render pass is as a |
| * resolve attachment, then the loadOp is effectively ignored |
| * as the resolve is guaranteed to overwrite all pixels in the |
| * render area. |
| */ |
| cmd_buffer->state.attachments[dst_att].pending_clear_aspects = 0; |
| } |
| |
| struct anv_image_view *src_iview = fb->attachments[src_att]; |
| struct anv_image_view *dst_iview = fb->attachments[dst_att]; |
| |
| const VkRect2D render_area = cmd_buffer->state.render_area; |
| |
| assert(src_iview->aspect_mask == dst_iview->aspect_mask); |
| resolve_image(&batch, src_iview->image, |
| src_iview->isl.base_level, src_iview->isl.base_array_layer, |
| dst_iview->image, |
| dst_iview->isl.base_level, dst_iview->isl.base_array_layer, |
| src_iview->aspect_mask, |
| render_area.offset.x, render_area.offset.y, |
| render_area.offset.x, render_area.offset.y, |
| render_area.extent.width, render_area.extent.height); |
| } |
| |
| blorp_batch_finish(&batch); |
| } |