| /* |
| * Copyright © 2019 Red Hat |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| * |
| */ |
| |
| /* Pass to find libclc functions from a clc library shader and inline |
| * them into a user shader. |
| * This pass should only be called once, but it also has to iterate |
| * itself to make sure all instances are lowered, before validation. |
| */ |
| #include "nir.h" |
| #include "nir_builder.h" |
| #include "nir_spirv.h" |
| |
| static bool |
| lower_clc_call_instr(nir_instr *instr, nir_builder *b, |
| const nir_shader *clc_shader, |
| struct hash_table *copy_vars) |
| { |
| nir_call_instr *call = nir_instr_as_call(instr); |
| nir_function *func = NULL; |
| |
| if (!call->callee->name) |
| return false; |
| |
| nir_foreach_function(function, clc_shader) { |
| if (strcmp(function->name, call->callee->name) == 0) { |
| func = function; |
| break; |
| } |
| } |
| if (!func || !func->impl) { |
| return false; |
| } |
| |
| nir_ssa_def **params = rzalloc_array(b->shader, nir_ssa_def*, call->num_params); |
| |
| for (unsigned i = 0; i < call->num_params; i++) { |
| params[i] = nir_ssa_for_src(b, call->params[i], |
| call->callee->params[i].num_components); |
| } |
| |
| b->cursor = nir_instr_remove(&call->instr); |
| nir_inline_function_impl(b, func->impl, params, copy_vars); |
| |
| ralloc_free(params); |
| |
| return true; |
| } |
| |
| static bool |
| nir_lower_libclc_impl(nir_function_impl *impl, |
| const nir_shader *clc_shader, |
| struct hash_table *copy_vars) |
| { |
| nir_builder b; |
| nir_builder_init(&b, impl); |
| |
| bool progress = false; |
| nir_foreach_block_safe(block, impl) { |
| nir_foreach_instr_safe(instr, block) { |
| if (instr->type == nir_instr_type_call) |
| progress |= lower_clc_call_instr(instr, &b, clc_shader, copy_vars); |
| } |
| } |
| |
| if (progress) { |
| nir_index_ssa_defs(impl); |
| nir_index_local_regs(impl); |
| nir_metadata_preserve(impl, nir_metadata_none); |
| } else { |
| nir_metadata_preserve(impl, nir_metadata_all); |
| } |
| |
| return progress; |
| } |
| |
| bool |
| nir_lower_libclc(nir_shader *shader, |
| const nir_shader *clc_shader) |
| { |
| void *ra_ctx = ralloc_context(NULL); |
| struct hash_table *copy_vars = _mesa_pointer_hash_table_create(ra_ctx); |
| bool progress = false, overall_progress = false; |
| |
| /* do progress passes inside the pass */ |
| do { |
| progress = false; |
| nir_foreach_function(function, shader) { |
| if (function->impl) |
| progress |= nir_lower_libclc_impl(function->impl, clc_shader, copy_vars); |
| } |
| overall_progress |= progress; |
| } while (progress); |
| |
| ralloc_free(ra_ctx); |
| |
| return overall_progress; |
| } |