| // This tests hard situations for throwing, including the case where an |
| // exception is active in more than one handler at a time (ie, it needs |
| // refcounting) |
| #include <cstdio> |
| |
| struct foo { |
| int i; |
| foo() : i(1) { } |
| foo(const foo&) : i(2) {} |
| }; |
| |
| int callee(unsigned i) { |
| if (i < 3) throw (int)i; |
| if (i < 6) throw 1.0; |
| if (i < 9) throw foo(); |
| return 0; |
| } |
| |
| void rethrow() { |
| throw; |
| } |
| |
| int main() { |
| for (unsigned i = 0; i < 10; ++i) { |
| try { |
| return callee(i); |
| } catch (foo &F) { |
| try { |
| rethrow(); |
| } catch (foo &F) { |
| std::printf("%d: 3\n", i); |
| } |
| } catch (int) { |
| std::printf("%d: 1\n", i); |
| } catch (...) { |
| std::printf("%d: 2\n", i); |
| } |
| } |
| } |
| |