| /* Definitions for data structures callers pass the regex library. |
| Copyright (C) 1985 Free Software Foundation, Inc. |
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| /* Define number of parens for which we record the beginnings and ends. |
| This affects how much space the `struct re_registers' type takes up. */ |
| #ifndef RE_NREGS |
| #define RE_NREGS 10 |
| #endif |
| |
| /* These bits are used in the obscure_syntax variable to choose among |
| alternative regexp syntaxes. */ |
| |
| /* 1 means plain parentheses serve as grouping, and backslash |
| parentheses are needed for literal searching. |
| 0 means backslash-parentheses are grouping, and plain parentheses |
| are for literal searching. */ |
| #define RE_NO_BK_PARENS 1 |
| |
| /* 1 means plain | serves as the "or"-operator, and \| is a literal. |
| 0 means \| serves as the "or"-operator, and | is a literal. */ |
| #define RE_NO_BK_VBAR 2 |
| |
| /* 0 means plain + or ? serves as an operator, and \+, \? are literals. |
| 1 means \+, \? are operators and plain +, ? are literals. */ |
| #define RE_BK_PLUS_QM 4 |
| |
| /* 1 means | binds tighter than ^ or $. |
| 0 means the contrary. */ |
| #define RE_TIGHT_VBAR 8 |
| |
| /* 1 means treat \n as an _OR operator |
| 0 means treat it as a normal character */ |
| #define RE_NEWLINE_OR 16 |
| |
| /* 0 means that a special characters (such as *, ^, and $) always have |
| their special meaning regardless of the surrounding context. |
| 1 means that special characters may act as normal characters in some |
| contexts. Specifically, this applies to: |
| ^ - only special at the beginning, or after ( or | |
| $ - only special at the end, or before ) or | |
| *, +, ? - only special when not after the beginning, (, or | */ |
| #define RE_CONTEXT_INDEP_OPS 32 |
| |
| /* 0 means that \ before anything inside [ and ] is taken as a real \. |
| 1 means that such a \ escapes the following character This is a |
| special case for AWK. */ |
| #define RE_AWK_CLASS_HACK 64 |
| |
| /* Now define combinations of bits for the standard possibilities. */ |
| #define RE_SYNTAX_POSIX_EGREP (RE_NO_BK_PARENS | RE_NO_BK_VBAR \ |
| | RE_CONTEXT_INDEP_OPS) |
| #define RE_SYNTAX_AWK (RE_SYNTAX_POSIX_EGREP | RE_AWK_CLASS_HACK) |
| #define RE_SYNTAX_EGREP (RE_SYNTAX_POSIX_EGREP | RE_NEWLINE_OR) |
| #define RE_SYNTAX_GREP (RE_BK_PLUS_QM | RE_NEWLINE_OR) |
| #define RE_SYNTAX_EMACS 0 |
| |
| /* This data structure is used to represent a compiled pattern. */ |
| |
| struct re_pattern_buffer |
| { |
| char *buffer; /* Space holding the compiled pattern commands. */ |
| int allocated; /* Size of space that buffer points to */ |
| int used; /* Length of portion of buffer actually occupied */ |
| char *fastmap; /* Pointer to fastmap, if any, or zero if none. */ |
| /* re_search uses the fastmap, if there is one, |
| to skip quickly over totally implausible characters */ |
| char *translate; /* Translate table to apply to all characters before comparing. |
| Or zero for no translation. |
| The translation is applied to a pattern when it is compiled |
| and to data when it is matched. */ |
| char fastmap_accurate; |
| /* Set to zero when a new pattern is stored, |
| set to one when the fastmap is updated from it. */ |
| char can_be_null; /* Set to one by compiling fastmap |
| if this pattern might match the null string. |
| It does not necessarily match the null string |
| in that case, but if this is zero, it cannot. |
| 2 as value means can match null string |
| but at end of range or before a character |
| listed in the fastmap. */ |
| }; |
| |
| /* Structure to store "register" contents data in. |
| |
| Pass the address of such a structure as an argument to re_match, etc., |
| if you want this information back. |
| |
| start[i] and end[i] record the string matched by \( ... \) grouping i, |
| for i from 1 to RE_NREGS - 1. |
| start[0] and end[0] record the entire string matched. */ |
| |
| struct re_registers |
| { |
| int start[RE_NREGS]; |
| int end[RE_NREGS]; |
| }; |
| |
| /* These are the command codes that appear in compiled regular expressions, one per byte. |
| Some command codes are followed by argument bytes. |
| A command code can specify any interpretation whatever for its arguments. |
| Zero-bytes may appear in the compiled regular expression. */ |
| |
| enum regexpcode |
| { |
| unused, |
| exactn, /* followed by one byte giving n, and then by n literal bytes */ |
| begline, /* fails unless at beginning of line */ |
| endline, /* fails unless at end of line */ |
| jump, /* followed by two bytes giving relative address to jump to */ |
| on_failure_jump, /* followed by two bytes giving relative address of place |
| to resume at in case of failure. */ |
| finalize_jump, /* Throw away latest failure point and then jump to address. */ |
| maybe_finalize_jump, /* Like jump but finalize if safe to do so. |
| This is used to jump back to the beginning |
| of a repeat. If the command that follows |
| this jump is clearly incompatible with the |
| one at the beginning of the repeat, such that |
| we can be sure that there is no use backtracking |
| out of repetitions already completed, |
| then we finalize. */ |
| dummy_failure_jump, /* jump, and push a dummy failure point. |
| This failure point will be thrown away |
| if an attempt is made to use it for a failure. |
| A + construct makes this before the first repeat. */ |
| anychar, /* matches any one character */ |
| charset, /* matches any one char belonging to specified set. |
| First following byte is # bitmap bytes. |
| Then come bytes for a bit-map saying which chars are in. |
| Bits in each byte are ordered low-bit-first. |
| A character is in the set if its bit is 1. |
| A character too large to have a bit in the map |
| is automatically not in the set */ |
| charset_not, /* similar but match any character that is NOT one of those specified */ |
| start_memory, /* starts remembering the text that is matched |
| and stores it in a memory register. |
| followed by one byte containing the register number. |
| Register numbers must be in the range 0 through NREGS. */ |
| stop_memory, /* stops remembering the text that is matched |
| and stores it in a memory register. |
| followed by one byte containing the register number. |
| Register numbers must be in the range 0 through NREGS. */ |
| duplicate, /* match a duplicate of something remembered. |
| Followed by one byte containing the index of the memory register. */ |
| before_dot, /* Succeeds if before dot */ |
| at_dot, /* Succeeds if at dot */ |
| after_dot, /* Succeeds if after dot */ |
| begbuf, /* Succeeds if at beginning of buffer */ |
| endbuf, /* Succeeds if at end of buffer */ |
| wordchar, /* Matches any word-constituent character */ |
| notwordchar, /* Matches any char that is not a word-constituent */ |
| wordbeg, /* Succeeds if at word beginning */ |
| wordend, /* Succeeds if at word end */ |
| wordbound, /* Succeeds if at a word boundary */ |
| notwordbound, /* Succeeds if not at a word boundary */ |
| syntaxspec, /* Matches any character whose syntax is specified. |
| followed by a byte which contains a syntax code, Sword or such like */ |
| notsyntaxspec /* Matches any character whose syntax differs from the specified. */ |
| }; |
| |
| extern char *re_compile_pattern (); |
| /* Is this really advertised? */ |
| extern void re_compile_fastmap (); |
| extern int re_search (), re_search_2 (); |
| extern int re_match (), re_match_2 (); |
| |
| /* 4.2 bsd compatibility (yuck) */ |
| extern char *re_comp (); |
| extern int re_exec (); |
| |
| #ifdef SYNTAX_TABLE |
| extern char *re_syntax_table; |
| #endif |