| /* |
| Bullet Continuous Collision Detection and Physics Library |
| Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org |
| |
| This software is provided 'as-is', without any express or implied warranty. |
| In no event will the authors be held liable for any damages arising from the use of this software. |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it freely, |
| subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| /// This file was created by Alex Silverman |
| |
| #ifndef MATERIAL_H |
| #define MATERIAL_H |
| |
| // Material class to be used by btMultimaterialTriangleMeshShape to store triangle properties |
| class btMaterial |
| { |
| // public members so that materials can change due to world events |
| public: |
| btScalar m_friction; |
| btScalar m_restitution; |
| int pad[2]; |
| |
| btMaterial(){} |
| btMaterial(btScalar fric, btScalar rest) { m_friction = fric; m_restitution = rest; } |
| }; |
| |
| #endif // MATERIAL_H |