blob: 3dbb833f00b54d303aa7193a5b33f5b64e237728 [file] [log] [blame]
#include <Foundation/NSObject.h>
#include <stdio.h>
typedef struct {
float x, y, z[2];
} S;
@interface A : NSObject {
int myX;
_Complex int myY;
S myZ;
}
@property int x;
@property __complex int y;
@property S z;
@end
@implementation A
-(int) x {
printf("-[A x] = %d\n", myX);
return myX;
}
-(void) setX: (int) arg {
myX = arg;
printf("-[A setX: %d]\n", myX);
}
-(__complex int) y {
printf("-[A y] = (%d, %d)\n", __real myY, __imag myY);
return myY;
}
-(void) setY: (__complex int) arg {
myY = arg;
printf("-[A setY: (%d, %d)]\n", __real myY, __imag myY);
}
-(S) z {
printf("-[A z] = { %f, %f, { %f, %f } }\n",
myZ.x, myZ.y, myZ.z[0], myZ.z[1]);
return myZ;
}
-(void) setZ: (S) arg {
myZ = arg;
printf("-[A setZ: { %f, %f, { %f, %f } } ]\n",
myZ.x, myZ.y, myZ.z[0], myZ.z[1]);
}
@end
int main() {
#define SWAP(T,a,b) { T a_tmp = a; a = b; b = a_tmp; }
A *a = [[A alloc] init];
A *b = [[A alloc] init];
int a0 = 23;
_Complex int a1 = 25 + 10i;
S a2 = { 246, 458, {275, 12} };
int b0 = 42673;
_Complex int b1 = 15 + 13i;
S b2 = { 26, 2, {367, 13} };
a.x = a0;
a.y = a1;
a.z = a2;
a.x += a0;
a.y += a1;
// Yay, no compound assign of structures. A GCC extension in the
// works, perhaps?
b.x = b0;
b.y = b1;
b.z = b2;
int x0 = (b.x = b0);
printf("(b.x = b0): %d\n", x0);
int x1 = __real (b.y = b1);
printf("__real (b.y = b1) = %d\n", x1);
float x2 = (b.z = b2).x;
printf("(b.z = b2).x: %f\n", x2);
SWAP(int, a.x, b.x);
SWAP(__complex int, a.y, b.y);
SWAP(S, a.z, b.z);
return 0;
}