blob: 793ecf61ef294c7716d7094af8d38da98f36dc11 [file] [log] [blame]
/*
GNU GO - the game of Go (Wei-Chi)
Version 1.1 last revised 3-1-89
Copyright (C) Free Software Foundation, Inc.
written by Man L. Li
modified by Wayne Iba
documented by Bob Webber
*/
/*
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation - version 1.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License in file COPYING for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
Please report any bug/fix, modification, suggestion to
mail address: Man L. Li
Dept. of Computer Science
University of Houston
4800 Calhoun Road
Houston, TX 77004
e-mail address: manli@cs.uh.edu (Internet)
coscgbn@uhvax1.bitnet (BITNET)
70070,404 (CompuServe)
*/
#include <stdio.h>
#define EMPTY 0
extern unsigned char p[19][19], l[19][19];
extern int mymove, umove;
extern int lib;
extern void initmark(void);
extern int findopen(int m, int n, int i[], int j[], int color, int minlib, int *ct);
extern void countlib(int m, int n, int color);
int findwinner(int *i, int *j, int *val)
/* find opponent piece to capture or attack */
{
int m, n, ti[3], tj[3], tval, ct, u, v, lib1;
*i = -1; *j = -1; *val = -1;
/* find opponent with liberty less than four */
for (m = 0; m < 19; m++)
for (n = 0; n < 19; n++)
if ((p[m][n] == umove) && (l[m][n] < 4))
{
ct = 0;
initmark();
if (findopen(m, n, ti, tj, umove, l[m][n], &ct))
{
if (l[m][n] == 1)
{
if (*val < 120)
{
*val = 120;
*i = ti[0];
*j = tj[0];
}
}
else
for (u = 0; u < l[m][n]; u++)
for (v = 0; v < l[m][n]; v++)
if (u != v)
{
lib = 0;
countlib(ti[u], tj[u], mymove);
if (lib > 0) /* valid move */
{
lib1 = lib;
p[ti[u]][tj[u]] = mymove;
/* look ahead opponent move */
lib = 0;
countlib(ti[v], tj[v], umove);
if ((lib1 == 1) && (lib > 0))
tval = 0;
else
tval = 120 - 20 * lib;
if (*val < tval)
{
*val = tval;
*i = ti[u];
*j = tj[u];
}
p[ti[u]][tj[u]] = EMPTY;
}
}
}
}
if (*val > 0) /* find move */
return 1;
else /* fail to find winner */
return 0;
} /* end findwinner */