| /* Copyright (C) 1989, 1990 Aladdin Enterprises. All rights reserved. |
| Distributed by Free Software Foundation, Inc. |
| |
| This file is part of Ghostscript. |
| |
| Ghostscript is distributed in the hope that it will be useful, but |
| WITHOUT ANY WARRANTY. No author or distributor accepts responsibility |
| to anyone for the consequences of using it or for whether it serves any |
| particular purpose or works at all, unless he says so in writing. Refer |
| to the Ghostscript General Public License for full details. |
| |
| Everyone is granted permission to copy, modify and redistribute |
| Ghostscript, but only under the conditions described in the Ghostscript |
| General Public License. A copy of this license is supposed to have been |
| given to you along with Ghostscript so you can know your rights and |
| responsibilities. It should be in a file named COPYING. Among other |
| things, the copyright notice and this notice must be preserved on all |
| copies. */ |
| |
| /* gsim2out.c */ |
| /* Image to outline conversion for GhostScript library */ |
| #include "gx.h" |
| #include "memory_.h" |
| #include "gserrors.h" |
| #include "gsmatrix.h" |
| #include "gsstate.h" |
| #include "gscoord.h" |
| #include "gxfixed.h" |
| #include "gxtype1.h" |
| |
| /* |
| * Convert a bitmap image to an outline (path) representation. |
| * The outline representation is in Adobe Type 1 CharString format. |
| * See ghost.doc for more details. |
| */ |
| |
| /* Define the state of the conversion process. */ |
| typedef struct { |
| /* The following are set at the beginning of the conversion. */ |
| gs_matrix ifm; /* inverse of (CTM */ |
| /* scaled by width/height * 4). */ |
| byte *limit; /* stop output here */ |
| int ox, oy; /* X/Y pixel offset of char origin */ |
| /* The following are updated dynamically. */ |
| byte *next; /* next byte goes here */ |
| int px, py; /* X/Y position at start of run */ |
| int cpx, cpy; /* px/py in character coordinates */ |
| int dx, dy; /* X/Y increment of current run */ |
| int count; /* # of steps in current run */ |
| } status; |
| |
| /* Define the scaling for the path tracer. */ |
| #define outline_scale 4 |
| |
| /* Forward declarations */ |
| private int round_coord(P1(floatp)); |
| private int put_int(P2(status *, int)); |
| private void fill_cells(P4(byte *, byte *, int, int)); |
| private int trace_cells(P4(byte *, int, int, status *)); |
| |
| /* |
| * gs_type1imagepath encodes an image into a byte string supplied |
| * by the caller. If the string is not big enough, the procedure |
| * returns gs_error_limitcheck. Otherwise, the procedure returns |
| * the actual number of bytes of data stored. |
| */ |
| int |
| gs_type1imagepath(gs_state *pgs, byte *data, int width, int height, |
| floatp wx, floatp wy, floatp origin_x, floatp origin_y, |
| byte *str, uint maxlen) |
| { uint csize; |
| byte *cells; |
| status stat; |
| status *out = &stat; |
| int lsbx; |
| int iwx, iwy, ilsbx, ilsby; |
| int code; |
| /* Construct the coordinate transformation. */ |
| { float hsc = height * outline_scale; |
| gs_matrix mat; |
| gs_currentmatrix(pgs, &stat.ifm); |
| #ifdef DEBUG |
| if ( gs_debug['0'] ) |
| printf("[0]ctm=[%g %g %g %g %g %g]\n", |
| stat.ifm.xx, stat.ifm.xy, stat.ifm.yx, stat.ifm.yy, |
| stat.ifm.tx, stat.ifm.ty); |
| #endif |
| if ( (code = gs_make_scaling(hsc, hsc, &mat)) < 0 || |
| (code = gs_matrix_multiply(&mat, &stat.ifm, &stat.ifm)) < 0 || |
| (code = gs_matrix_invert(&stat.ifm, &stat.ifm)) < 0 |
| ) |
| return code; |
| } |
| /* Allocate and fill in the cell matrix. */ |
| csize = (width + 2) * (height + 2); |
| cells = (byte *)gs_malloc(csize, 1, "gsim2out cells"); |
| if ( cells == 0 ) return_error(gs_error_VMerror); |
| fill_cells(cells, data, width, height); |
| /* Initialize the rest of the state. */ |
| stat.next = str; |
| stat.limit = str + maxlen; |
| /* Determine the left side bearing by looking for */ |
| /* the leftmost column with any 1-bits. */ |
| for ( lsbx = 0; lsbx < width; lsbx++ ) |
| { int y; |
| for ( y = 1; y <= height; y++ ) |
| if ( cells[y * (width + 2) + lsbx + 1] ) goto xit; |
| } |
| xit: /* Encode the origin, width, and side bearing. */ |
| { gs_point opt, wpt, lsbpt; |
| if ( (code = gs_distance_transform(origin_x * outline_scale, |
| origin_y * outline_scale, |
| &stat.ifm, &opt)) < 0 || |
| (code = gs_distance_transform(wx * outline_scale, |
| wy * outline_scale, |
| &stat.ifm, &wpt)) < 0 || |
| (code = gs_distance_transform((lsbx - origin_x) * |
| outline_scale, (floatp)0, |
| &stat.ifm, &lsbpt)) < 0 |
| ) |
| return code; |
| stat.ox = round_coord(opt.x); |
| stat.oy = round_coord(opt.y); |
| iwx = round_coord(wpt.x); |
| iwy = round_coord(wpt.y); |
| ilsbx = round_coord(lsbpt.x); |
| ilsby = round_coord(lsbpt.y); |
| #ifdef DEBUG |
| if ( gs_debug['0'] ) |
| { int cy, cx; |
| byte *cp = data; |
| printf("[0]w=%d h=%d oxy=(%g,%g) wxy=(%g,%g)\n", |
| width, height, origin_x, origin_y, wx, wy); |
| printf(" io=(%d,%d) iw=(%d,%d) ilsb=(%d,%d)\n", |
| stat.ox, stat.oy, iwx, iwy, ilsbx, ilsby); |
| for ( cy = 0; cy < height; cy++ ) |
| { printf("[0]%3d ", cy); |
| for ( cx = 0; cx < width; cx += 8 ) |
| printf("%02x", (int)*cp++); |
| putchar('\n'); |
| } |
| } |
| #endif |
| if ( (code = put_int(out, ilsbx)) < 0 ) return code; |
| if ( iwy != 0 || ilsby != 0 ) |
| { if ( (code = put_int(out, ilsby)) < 0 || |
| (code = put_int(out, iwx)) < 0 || |
| (code = put_int(out, iwy)) < 0 |
| ) |
| return code; |
| if ( stat.next + 2 > stat.limit ) |
| return_error(gs_error_limitcheck); |
| *stat.next++ = (byte)c_escape; |
| *stat.next++ = (byte)ce_sbw; |
| } |
| else |
| { if ( (code = put_int(out, iwx)) < 0 ) return code; |
| if ( stat.next + 1 > stat.limit ) |
| return_error(gs_error_limitcheck); |
| *stat.next++ = (byte)c_hsbw; |
| } |
| } |
| /* Since all further movements are relative, we can account */ |
| /* for the origin by simply setting px/py to the lsb, */ |
| /* and cpx/cpy to the lsb plus the origin. */ |
| stat.px = (lsbx * outline_scale); |
| stat.py = (int)(origin_y * outline_scale); |
| stat.cpx = ilsbx + stat.ox; |
| stat.cpy = ilsby + stat.oy; |
| /* Trace the outline of the cells. */ |
| code = trace_cells(cells, width, height, out); |
| gs_free((char *)cells, csize, 1, "gsim2out cells"); |
| if ( code < 0 ) return code; |
| if ( stat.next >= stat.limit ) return_error(gs_error_limitcheck); |
| *stat.next++ = (byte)c_endchar; |
| return stat.next - str; |
| } |
| |
| /* Fill the cell matrix with the image being traced. */ |
| /* The cell matrix has a row and column of zero padding on each side, */ |
| /* so we don't have to check for boundary conditions all the time. */ |
| /* Note that the image data are in PostScript / Ghostscript standard */ |
| /* order (left to right, top row first), but the cells are stored */ |
| /* bottom row first. */ |
| private void |
| fill_cells(byte *cells, byte *data, int width, int height) |
| { int y; |
| byte *dptr = data - 1; |
| byte *cptr = cells + (width + 2) * height + 1; |
| memset(cells, 0, (width + 2) * (height + 2)); |
| for ( y = 0; y < height; y++ ) |
| { register int mask = 0; |
| register int b; |
| register int x; |
| for ( x = 0; x < width; x++, mask >>= 1, cptr++ ) |
| { if ( mask == 0 ) mask = 0x80, b = *++dptr; |
| if ( b & mask ) *cptr = 1; |
| } |
| cptr -= width * 2 + 2; /* back up 1 row */ |
| } |
| } |
| |
| /* Trace the cells to form an outline. The trace goes in clockwise */ |
| /* order, always starting by going west along a bottom edge. */ |
| /* All the subsidiary routines return 0 on success, */ |
| /* -1 if the output buffer overflowed. */ |
| private int trace_from(P3(status *, byte *, int)); |
| private int add_dxdy(P4(status *, int, int, int)); |
| #define add_deltas(s, dx, dy, n)\ |
| if ( (code = add_dxdy(s, dx, dy, n)) < 0 ) return code |
| private int put_dxdy(P4(status *, int, int, int)); |
| #define put_deltas(s, dx, dy, moving)\ |
| if ( (code = put_dxdy(s, dx, dy, moving)) < 0 ) return code |
| private int |
| trace_cells(byte *cells, int width, int height, register status *out) |
| { byte *cptr; |
| int code; |
| for ( cptr = cells + (width + 2) * (height + 1) - 2; |
| cptr >= cells; cptr-- |
| ) |
| { if ( *cptr == 1 && cptr[-(width+2)] == 0 ) |
| { /* Found a starting point */ |
| int x = (cptr-cells) % (width+2) - 1; |
| int y = (cptr-cells) / (width+2) - 1; |
| put_deltas(out, |
| x * outline_scale + 1 - out->px, |
| y * outline_scale - out->py, |
| 1); |
| out->count = 0; |
| if ( (code = trace_from(out, cptr, width)) < 0 ) |
| return code; |
| if ( out->next >= out->limit ) |
| return_error(gs_error_limitcheck); |
| *out->next++ = (byte)c_closepath; |
| } |
| } |
| return 0; |
| } |
| |
| /* Trace a path */ |
| private int |
| trace_from(register status *out, byte *cptr, int width) |
| { typedef enum { /* must be in this order */ |
| north = 0, east = 1, south = 2, west = 3 |
| } direction; |
| direction dir; |
| int w2 = width + 2; /* actual width of cell rows */ |
| int part; /* how far along edge we are */ |
| int code; |
| /* Movement tables */ |
| typedef struct { |
| short tx, ty; /* relative index of first cell */ |
| /* to test (counter-clockwise move) */ |
| short dx, dy; /* continue in same direction */ |
| } dir_descr; |
| static dir_descr nesw[4+1] = |
| { /* Going north (along a western edge) */ |
| { -1, 1, 0, 1 }, |
| /* Going east (along a northern edge) */ |
| { 1, 1, 1, 0 }, |
| /* Going south (along an eastern edge) */ |
| { 1, -1, 0, -1 }, |
| /* Going west (along a southern edge) */ |
| { -1, -1, -1, 0 }, |
| /* An extra copy of north */ |
| { -1, 1, 0, 1 } |
| }; |
| for ( dir = west, part = 1; ; ) |
| { register dir_descr *pd = &nesw[(int)dir]; |
| int dx = pd->dx, dy = pd->dy; |
| int delta; |
| if ( dir == west ) |
| { /* This is the only case that has to check */ |
| /* for the end of a subpath. */ |
| if ( *cptr == 2 ) return 0; |
| *cptr = 2; |
| } |
| delta = pd->ty * w2 + pd->tx; |
| if ( cptr[delta] ) /* go counter-clockwise */ |
| { cptr += delta; |
| add_deltas(out, dx, dy, 1 - part); |
| add_deltas(out, pd->tx, pd->ty, outline_scale - 1); |
| dir = (direction)(((int)dir - 1) & 3); |
| part = outline_scale - 1; |
| continue; |
| } |
| delta = dy * w2 + dx; |
| if ( !cptr[delta] ) /* go clockwise */ |
| { add_deltas(out, dx, dy, outline_scale - 1 - part); |
| add_deltas(out, dx + pd[1].dx, dy + pd[1].dy, 1); |
| dir = (direction)(((int)dir + 1) & 3); |
| part = 1; |
| continue; |
| } |
| cptr += delta; /* go in same direction */ |
| add_deltas(out, dx, dy, outline_scale); |
| } |
| } |
| |
| /* Add a (dx, dy) pair to the path being formed. */ |
| /* Accumulate successive segments in the same direction. */ |
| private int |
| add_dxdy(register status *out, int dx, int dy, int count) |
| { int code; |
| if ( count != 0 ) |
| { if ( dx == out->dx && dy == out->dy ) |
| out->count += count; |
| else |
| { if ( out->count != 0 ) |
| put_deltas(out, out->dx * out->count, |
| out->dy * out->count, 0); |
| out->dx = dx, out->dy = dy; |
| out->count = count; |
| } |
| } |
| return 0; |
| } |
| |
| /* Encode a (dx, dy) pair onto the path. */ |
| /* If there isn't enough space, return -1. */ |
| private int |
| put_dxdy(register status *out, int dx, int dy, int moving) |
| { int code; |
| /* We do the arithmetic in the 1/4-pixel coordinate system, */ |
| /* and then transform the result, to avoid accumulating */ |
| /* rounding errors. */ |
| int npx = out->px + dx, npy = out->py + dy; |
| gs_point npt; |
| int ncpx, ncpy; |
| int cdx, cdy; |
| gs_distance_transform((floatp)npx, (floatp)npy, &out->ifm, &npt); |
| ncpx = round_coord(npt.x); |
| ncpy = round_coord(npt.y); |
| cdx = ncpx - out->cpx; |
| cdy = ncpy - out->cpy; |
| #ifdef DEBUG |
| if ( gs_debug['0'] ) |
| printf("[0] pxy=(%d,%d)+(%d,%d) cpxy=(%d,%d)+(%d,%d)\n", |
| out->px, out->py, dx, dy, out->cpx, out->cpy, cdx, cdy); |
| #endif |
| if ( cdx != 0 || cdy == 0 ) /* encode dx if needed */ |
| if ( (code = put_int(out, cdx)) < 0 ) return code; |
| if ( cdy != 0 ) /* encode dy if needed */ |
| if ( (code = put_int(out, cdy)) < 0 ) return code; |
| if ( out->next == out->limit ) return_error(gs_error_limitcheck); |
| *out->next++ = (byte) |
| (cdy == 0 ? /* use hmove/lineto */ |
| (moving ? c_hmoveto : c_hlineto) : |
| cdx == 0 ? /* use vmove/lineto */ |
| (moving ? c_vmoveto : c_vlineto) : |
| (moving ? c_rmoveto : c_rlineto)); |
| out->px = npx, out->py = npy; |
| out->cpx = ncpx, out->cpy = ncpy; |
| return 0; |
| } |
| |
| /* Round a floating point coordinate. If it is out of range, */ |
| /* return a limiting value. */ |
| private int |
| round_coord(floatp v) |
| { long c = (long)(v + 0.5); |
| return( c > 0x7fff ? 0x7fff : |
| c < -0x7fff ? -0x7fff : |
| (int)c ); |
| } |
| /* Encode a single number in Type 1 representation. */ |
| private int |
| put_int(status *out, register int v) |
| { |
| #define min_enc_num1 ((c_min_num - c_max_num1) / 2) |
| #define max_enc_num1 ((c_max_num1 - c_min_num) / 2) |
| #define min_enc_num2 (max_enc_num1 + 1) |
| #define max_enc_num2 (min_enc_num2 + (c_max_num2 - c_max_num1) * 256 - 1) |
| #define min_enc_num3 (-max_enc_num2) |
| #define max_enc_num3 (-min_enc_num2) |
| register byte *ptr = out->next; |
| if ( ptr + 5 > out->limit ) /* conservative test is faster */ |
| return_error(gs_error_limitcheck); |
| if ( v >= min_enc_num1 && v <= max_enc_num1 ) |
| *ptr++ = v - min_enc_num1 + c_min_num; |
| else if ( v >= min_enc_num2 && v <= max_enc_num2 ) |
| { v -= min_enc_num2; |
| *ptr++ = (v >> 8) + c_max_num1+1; |
| *ptr++ = v & 0xff; |
| } |
| else if ( v >= min_enc_num3 && v <= max_enc_num3 ) |
| { v = -(v - max_enc_num3); |
| *ptr++ = (v >> 8) + c_max_num2+1; |
| *ptr++ = v & 0xff; |
| } |
| else |
| { *ptr++ = c_max_num3+1; |
| *ptr++ = ((long)v >> 24) & 0xff; |
| *ptr++ = ((long)v >> 16) & 0xff; |
| *ptr++ = (v >> 8) & 0xff; |
| *ptr++ = v & 0xff; |
| } |
| out->next = ptr; |
| return 0; |
| } |