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/*******************************************************************************************[Map.h]
MiniSat -- Copyright (c) 2003-2006, Niklas Een, Niklas Sorensson
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
associated documentation files (the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge, publish, distribute,
sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT
OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************************************/
#ifndef Map_h
#define Map_h
#include <stdint.h>
#include "Vec.h"
//=================================================================================================
// Default hash/equals functions
//
template<class K> struct Hash { uint32_t operator()(const K& k) const { return hash(k); } };
template<class K> struct Equal { bool operator()(const K& k1, const K& k2) const { return k1 == k2; } };
template<class K> struct DeepHash { uint32_t operator()(const K* k) const { return hash(*k); } };
template<class K> struct DeepEqual { bool operator()(const K* k1, const K* k2) const { return *k1 == *k2; } };
//=================================================================================================
// Some primes
//
static const int nprimes = 25;
static const int primes [nprimes] = { 31, 73, 151, 313, 643, 1291, 2593, 5233, 10501, 21013, 42073, 84181, 168451, 337219, 674701, 1349473, 2699299, 5398891, 10798093, 21596719, 43193641, 86387383, 172775299, 345550609, 691101253 };
//=================================================================================================
// Hash table implementation of Maps
//
template<class K, class D, class H = Hash<K>, class E = Equal<K> >
class Map {
struct Pair { K key; D data; };
H hash;
E equals;
vec<Pair>* table;
int cap;
int size;
// Don't allow copying (error prone):
Map<K,D,H,E>& operator = (Map<K,D,H,E>& other) { assert(0); }
Map (Map<K,D,H,E>& other) { assert(0); }
int32_t index (const K& k) const { return hash(k) % cap; }
void _insert (const K& k, const D& d) { table[index(k)].push(); table[index(k)].last().key = k; table[index(k)].last().data = d; }
void rehash () {
const vec<Pair>* old = table;
int newsize = primes[0];
for (int i = 1; newsize <= cap && i < nprimes; i++)
newsize = primes[i];
table = new vec<Pair>[newsize];
for (int i = 0; i < cap; i++){
for (int j = 0; j < old[i].size(); j++){
_insert(old[i][j].key, old[i][j].data); }}
delete [] old;
cap = newsize;
}
public:
Map () : table(NULL), cap(0), size(0) {}
Map (const H& h, const E& e) : Map(), hash(h), equals(e) {}
~Map () { delete [] table; }
void insert (const K& k, const D& d) { if (size+1 > cap / 2) rehash(); _insert(k, d); size++; }
bool peek (const K& k, D& d) {
if (size == 0) return false;
const vec<Pair>& ps = table[index(k)];
for (int i = 0; i < ps.size(); i++)
if (equals(ps[i].key, k)){
d = ps[i].data;
return true; }
return false;
}
void remove (const K& k) {
assert(table != NULL);
vec<Pair>& ps = table[index(k)];
int j = 0;
for (; j < ps.size() && !equals(ps[j].key, k); j++);
assert(j < ps.size());
ps[j] = ps.last();
ps.pop();
}
void clear () {
cap = size = 0;
delete [] table;
table = NULL;
}
};
#endif