| //===- Debug.h - An easy way to add debug output to your code ---*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file was developed by the LLVM research group and is distributed under |
| // the University of Illinois Open Source License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements a handle way of adding debugging information to your |
| // code, without it being enabled all of the time, and without having to add |
| // command line options to enable it. |
| // |
| // In particular, just wrap your code with the DEBUG() macro, and it will be |
| // enabled automatically if you specify '-debug' on the command-line. |
| // Alternatively, you can also use the SET_DEBUG_TYPE("foo") macro to specify |
| // that your debug code belongs to class "foo". Then, on the command line, you |
| // can specify '-debug-only=foo' to enable JUST the debug information for the |
| // foo class. |
| // |
| // When compiling in release mode, the -debug-* options and all code in DEBUG() |
| // statements disappears, so it does not effect the runtime of the code. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef SUPPORT_DEBUG_H |
| #define SUPPORT_DEBUG_H |
| |
| // DebugFlag - This boolean is set to true if the '-debug' command line option |
| // is specified. This should probably not be referenced directly, instead, use |
| // the DEBUG macro below. |
| // |
| extern bool DebugFlag; |
| |
| // isCurrentDebugType - Return true if the specified string is the debug type |
| // specified on the command line, or if none was specified on the command line |
| // with the -debug-only=X option. |
| // |
| bool isCurrentDebugType(const char *Type); |
| |
| // DEBUG macro - This macro should be used by passes to emit debug information. |
| // In the '-debug' option is specified on the commandline, and if this is a |
| // debug build, then the code specified as the option to the macro will be |
| // executed. Otherwise it will not be. Example: |
| // |
| // DEBUG(cerr << "Bitset contains: " << Bitset << "\n"); |
| // |
| |
| #ifndef DEBUG_TYPE |
| #define DEBUG_TYPE "" |
| #endif |
| |
| #ifdef NDEBUG |
| #define DEBUG(X) |
| #else |
| #define DEBUG(X) \ |
| do { if (DebugFlag && isCurrentDebugType(DEBUG_TYPE)) { X; } } while (0) |
| #endif |
| |
| #endif |