| =================================== | 
 | How To Setup Clang Tooling For LLVM | 
 | =================================== | 
 |  | 
 | Clang Tooling provides infrastructure to write tools that need syntactic | 
 | and semantic information about a program. This term also relates to a set | 
 | of specific tools using this infrastructure (e.g. ``clang-check``). This | 
 | document provides information on how to set up and use Clang Tooling for | 
 | the LLVM source code. | 
 |  | 
 | Introduction | 
 | ============ | 
 |  | 
 | Clang Tooling needs a compilation database to figure out specific build | 
 | options for each file. Currently it can create a compilation database | 
 | from the ``compile_commands.json`` file, generated by CMake. When | 
 | invoking clang tools, you can either specify a path to a build directory | 
 | using a command line parameter ``-p`` or let Clang Tooling find this | 
 | file in your source tree. In either case you need to configure your | 
 | build using CMake to use clang tools. | 
 |  | 
 | Setup Clang Tooling Using CMake and Make | 
 | ======================================== | 
 |  | 
 | If you intend to use make to build LLVM, you should have CMake 2.8.6 or | 
 | later installed (can be found `here <https://cmake.org>`_). | 
 |  | 
 | First, you need to generate Makefiles for LLVM with CMake. You need to | 
 | make a build directory and run CMake from it: | 
 |  | 
 | .. code-block:: console | 
 |  | 
 |   $ mkdir your/build/directory | 
 |   $ cd your/build/directory | 
 |   $ cmake -DCMAKE_EXPORT_COMPILE_COMMANDS=ON path/to/llvm/sources | 
 |  | 
 | If you want to use clang instead of GCC, you can add | 
 | ``-DCMAKE_C_COMPILER=/path/to/clang -DCMAKE_CXX_COMPILER=/path/to/clang++``. | 
 | You can also use ``ccmake``, which provides a curses interface to configure | 
 | CMake variables. | 
 |  | 
 | As a result, the new ``compile_commands.json`` file should appear in the | 
 | current directory. You should link it to the LLVM source tree so that | 
 | Clang Tooling is able to use it: | 
 |  | 
 | .. code-block:: console | 
 |  | 
 |   $ ln -s $PWD/compile_commands.json path/to/llvm/source/ | 
 |  | 
 | Now you are ready to build and test LLVM using make: | 
 |  | 
 | .. code-block:: console | 
 |  | 
 |   $ make check-all | 
 |  | 
 | Setup Clang Tooling Using CMake on Windows | 
 | ========================================== | 
 |  | 
 | For Windows developers, the Visual Studio project generators in CMake do | 
 | not support `CMAKE_EXPORT_COMPILE_COMMANDS | 
 | <https://cmake.org/cmake/help/latest/variable/CMAKE_EXPORT_COMPILE_COMMANDS.html>`_. | 
 | However, the Ninja generator does support this variable and can be used | 
 | on Windows to generate a suitable ``compile_commands.json`` that invokes | 
 | the MSVC compiler. | 
 |  | 
 | First, you will need to install `Ninja`_.  Once installed, the Ninja | 
 | executable will need to be in your search path for CMake to locate it. | 
 |  | 
 | Next, assuming you already have Visual Studio installed on your machine, you | 
 | need to have the appropriate environment variables configured so that CMake | 
 | will locate the MSVC compiler for the Ninja generator.  The `documentation | 
 | <https://docs.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170#path_and_environment>`_ | 
 | describes the necessary environment variable settings, but the simplest thing | 
 | is to use a `developer command-prompt window | 
 | <https://docs.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170#developer_command_prompt_shortcuts>`_ | 
 | or call a `developer command file | 
 | <https://docs.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170#developer_command_file_locations>`_ | 
 | to set the environment variables appropriately. | 
 |  | 
 | Now you can run CMake with the Ninja generator to export a compilation | 
 | database: | 
 |  | 
 | .. code-block:: console | 
 |  | 
 |   C:\> mkdir build-ninja | 
 |   C:\> cd build-ninja | 
 |   C:\build-ninja> cmake -G Ninja -DCMAKE_EXPORT_COMPILE_COMMANDS=ON path/to/llvm/sources | 
 |  | 
 | It is best to keep your Visual Studio IDE build folder separate from the | 
 | Ninja build folder.  This prevents the two build systems from negatively | 
 | interacting with each other. | 
 |  | 
 | Once the ``compile_commands.json`` file has been created by Ninja, you can | 
 | use that compilation database with Clang Tooling.  One caveat is that because | 
 | there are indirect settings obtained through the environment variables, | 
 | you may need to run any Clang Tooling executables through a command prompt | 
 | window created for use with Visual Studio as described above.  An | 
 | alternative, e.g. for using the Visual Studio debugger on a Clang Tooling | 
 | executable, is to ensure that the environment variables are also visible | 
 | to the debugger settings.  This can be done locally in Visual Studio's | 
 | debugger configuration locally or globally by launching the Visual Studio | 
 | IDE from a suitable command-prompt window. | 
 |  | 
 | Using Clang Tools | 
 | ================= | 
 |  | 
 | After you completed the previous steps, you are ready to run clang tools. If | 
 | you have a recent clang installed, you should have ``clang-check`` in | 
 | ``$PATH``. Try to run it on any ``.cpp`` file inside the LLVM source tree: | 
 |  | 
 | .. code-block:: console | 
 |  | 
 |   $ clang-check tools/clang/lib/Tooling/CompilationDatabase.cpp | 
 |  | 
 | If you're using vim, it's convenient to have clang-check integrated. Put | 
 | this into your ``.vimrc``: | 
 |  | 
 | :: | 
 |  | 
 |     function! ClangCheckImpl(cmd) | 
 |       if &autowrite | wall | endif | 
 |       echo "Running " . a:cmd . " ..." | 
 |       let l:output = system(a:cmd) | 
 |       cexpr l:output | 
 |       cwindow | 
 |       let w:quickfix_title = a:cmd | 
 |       if v:shell_error != 0 | 
 |         cc | 
 |       endif | 
 |       let g:clang_check_last_cmd = a:cmd | 
 |     endfunction | 
 |  | 
 |     function! ClangCheck() | 
 |       let l:filename = expand('%') | 
 |       if l:filename =~ '\.\(cpp\|cxx\|cc\|c\)$' | 
 |         call ClangCheckImpl("clang-check " . l:filename) | 
 |       elseif exists("g:clang_check_last_cmd") | 
 |         call ClangCheckImpl(g:clang_check_last_cmd) | 
 |       else | 
 |         echo "Can't detect file's compilation arguments and no previous clang-check invocation!" | 
 |       endif | 
 |     endfunction | 
 |  | 
 |     nmap <silent> <F5> :call ClangCheck()<CR><CR> | 
 |  | 
 | When editing a .cpp/.cxx/.cc/.c file, hit F5 to reparse the file. In | 
 | case the current file has a different extension (for example, .h), F5 | 
 | will re-run the last clang-check invocation made from this vim instance | 
 | (if any). The output will go into the error window, which is opened | 
 | automatically when clang-check finds errors, and can be re-opened with | 
 | ``:cope``. | 
 |  | 
 | Other ``clang-check`` options that can be useful when working with clang | 
 | AST: | 
 |  | 
 | * ``-ast-print`` --- Build ASTs and then pretty-print them. | 
 | * ``-ast-dump`` --- Build ASTs and then debug dump them. | 
 | * ``-ast-dump-filter=<string>`` --- Use with ``-ast-dump`` or ``-ast-print`` to | 
 |   dump/print only AST declaration nodes having a certain substring in a | 
 |   qualified name. Use ``-ast-list`` to list all filterable declaration node | 
 |   names. | 
 | * ``-ast-list`` --- Build ASTs and print the list of declaration node qualified | 
 |   names. | 
 |  | 
 | Examples: | 
 |  | 
 | .. code-block:: console | 
 |  | 
 |   $ clang-check tools/clang/tools/clang-check/ClangCheck.cpp -ast-dump -ast-dump-filter ActionFactory::newASTConsumer | 
 |   Processing: tools/clang/tools/clang-check/ClangCheck.cpp. | 
 |   Dumping ::ActionFactory::newASTConsumer: | 
 |   clang::ASTConsumer *newASTConsumer() (CompoundStmt 0x44da290 </home/alexfh/local/llvm/tools/clang/tools/clang-check/ClangCheck.cpp:64:40, line:72:3> | 
 |     (IfStmt 0x44d97c8 <line:65:5, line:66:45> | 
 |       <<<NULL>>> | 
 |         (ImplicitCastExpr 0x44d96d0 <line:65:9> '_Bool' <UserDefinedConversion> | 
 |   ... | 
 |   $ clang-check tools/clang/tools/clang-check/ClangCheck.cpp -ast-print -ast-dump-filter ActionFactory::newASTConsumer | 
 |   Processing: tools/clang/tools/clang-check/ClangCheck.cpp. | 
 |   Printing <anonymous namespace>::ActionFactory::newASTConsumer: | 
 |   clang::ASTConsumer *newASTConsumer() { | 
 |       if (this->ASTList.operator _Bool()) | 
 |           return clang::CreateASTDeclNodeLister(); | 
 |       if (this->ASTDump.operator _Bool()) | 
 |           return clang::CreateASTDumper(nullptr /*Dump to stdout.*/, | 
 |                                         this->ASTDumpFilter); | 
 |       if (this->ASTPrint.operator _Bool()) | 
 |           return clang::CreateASTPrinter(&llvm::outs(), this->ASTDumpFilter); | 
 |       return new clang::ASTConsumer(); | 
 |   } | 
 |  | 
 | Using Ninja Build System | 
 | ======================================= | 
 |  | 
 | Optionally you can use the `Ninja`_ build system instead of make. It is | 
 | aimed at making your builds faster.  Currently this step will require | 
 | building Ninja from sources. | 
 |  | 
 | To take advantage of using Clang Tools along with Ninja build you need | 
 | at least CMake 2.8.9. | 
 |  | 
 | Clone the Ninja git repository and build Ninja from sources: | 
 |  | 
 | .. code-block:: console | 
 |  | 
 |   $ git clone git://github.com/martine/ninja.git | 
 |   $ cd ninja/ | 
 |   $ ./bootstrap.py | 
 |  | 
 | This will result in a single binary ``ninja`` in the current directory. | 
 | It doesn't require installation and can just be copied to any location | 
 | inside ``$PATH``, say ``/usr/local/bin/``: | 
 |  | 
 | .. code-block:: console | 
 |  | 
 |   $ sudo cp ninja /usr/local/bin/ | 
 |   $ sudo chmod a+rx /usr/local/bin/ninja | 
 |  | 
 | After doing all of this, you'll need to generate Ninja build files for | 
 | LLVM with CMake. You need to make a build directory and run CMake from | 
 | it: | 
 |  | 
 | .. code-block:: console | 
 |  | 
 |   $ mkdir your/build/directory | 
 |   $ cd your/build/directory | 
 |   $ cmake -G Ninja -DCMAKE_EXPORT_COMPILE_COMMANDS=ON path/to/llvm/sources | 
 |  | 
 | If you want to use clang instead of GCC, you can add | 
 | ``-DCMAKE_C_COMPILER=/path/to/clang -DCMAKE_CXX_COMPILER=/path/to/clang++``. | 
 | You can also use ``ccmake``, which provides a curses interface to configure | 
 | CMake variables in an interactive manner. | 
 |  | 
 | As a result, the new ``compile_commands.json`` file should appear in the | 
 | current directory. You should link it to the LLVM source tree so that | 
 | Clang Tooling is able to use it: | 
 |  | 
 | .. code-block:: console | 
 |  | 
 |   $ ln -s $PWD/compile_commands.json path/to/llvm/source/ | 
 |  | 
 | Now you are ready to build and test LLVM using Ninja: | 
 |  | 
 | .. code-block:: console | 
 |  | 
 |   $ ninja check-all | 
 |  | 
 | Other target names can be used in the same way as with make. | 
 |  | 
 | .. _Ninja: https://ninja-build.org/ |