|  | ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 2 | 
|  | ; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp %s -o - | FileCheck %s | 
|  |  | 
|  | define arm_aapcs_vfpcc void @start12(ptr nocapture readonly %x, ptr nocapture readonly %y, ptr noalias nocapture %z, float %a, i32 %n) { | 
|  | ; CHECK-LABEL: start12: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    .save {r4, lr} | 
|  | ; CHECK-NEXT:    push {r4, lr} | 
|  | ; CHECK-NEXT:    cmp r3, #1 | 
|  | ; CHECK-NEXT:    it lt | 
|  | ; CHECK-NEXT:    poplt {r4, pc} | 
|  | ; CHECK-NEXT:  .LBB0_1: @ %vector.ph | 
|  | ; CHECK-NEXT:    vmov r12, s0 | 
|  | ; CHECK-NEXT:    adds r0, #48 | 
|  | ; CHECK-NEXT:    adds r1, #48 | 
|  | ; CHECK-NEXT:    adds r2, #48 | 
|  | ; CHECK-NEXT:    subs r3, #12 | 
|  | ; CHECK-NEXT:    dlstp.32 lr, r3 | 
|  | ; CHECK-NEXT:  .LBB0_2: @ %vector.body | 
|  | ; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1 | 
|  | ; CHECK-NEXT:    vldrw.u32 q0, [r1], #16 | 
|  | ; CHECK-NEXT:    vldrw.u32 q1, [r0], #16 | 
|  | ; CHECK-NEXT:    vfmas.f32 q1, q0, r12 | 
|  | ; CHECK-NEXT:    vstrw.32 q1, [r2], #16 | 
|  | ; CHECK-NEXT:    letp lr, .LBB0_2 | 
|  | ; CHECK-NEXT:  @ %bb.3: @ %for.cond.cleanup | 
|  | ; CHECK-NEXT:    pop {r4, pc} | 
|  | entry: | 
|  | %cmp8 = icmp sgt i32 %n, 0 | 
|  | br i1 %cmp8, label %vector.ph, label %for.cond.cleanup | 
|  |  | 
|  | vector.ph:                                        ; preds = %entry | 
|  | %n.rnd.up = add i32 %n, 3 | 
|  | %n.vec = and i32 %n.rnd.up, -4 | 
|  | %broadcast.splatinsert13 = insertelement <4 x float> undef, float %a, i32 0 | 
|  | %broadcast.splat14 = shufflevector <4 x float> %broadcast.splatinsert13, <4 x float> undef, <4 x i32> zeroinitializer | 
|  | br label %vector.body | 
|  |  | 
|  | vector.body:                                      ; preds = %vector.body, %vector.ph | 
|  | %index = phi i32 [ 12, %vector.ph ], [ %index.next, %vector.body ] | 
|  | %0 = getelementptr inbounds float, ptr %x, i32 %index | 
|  | %1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) | 
|  | %wide.masked.load = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %0, i32 4, <4 x i1> %1, <4 x float> undef) | 
|  | %2 = getelementptr inbounds float, ptr %y, i32 %index | 
|  | %wide.masked.load12 = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %2, i32 4, <4 x i1> %1, <4 x float> undef) | 
|  | %3 = call fast <4 x float> @llvm.fma.v4f32(<4 x float> %wide.masked.load, <4 x float> %wide.masked.load12, <4 x float> %broadcast.splat14) | 
|  | %4 = getelementptr inbounds float, ptr %z, i32 %index | 
|  | call void @llvm.masked.store.v4f32.p0(<4 x float> %3, ptr %4, i32 4, <4 x i1> %1) | 
|  | %index.next = add i32 %index, 4 | 
|  | %5 = icmp eq i32 %index.next, %n.vec | 
|  | br i1 %5, label %for.cond.cleanup, label %vector.body | 
|  |  | 
|  | for.cond.cleanup:                                 ; preds = %vector.body, %entry | 
|  | ret void | 
|  | } | 
|  |  | 
|  |  | 
|  | define arm_aapcs_vfpcc void @start11(ptr nocapture readonly %x, ptr nocapture readonly %y, ptr noalias nocapture %z, float %a, i32 %n) { | 
|  | ; CHECK-LABEL: start11: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    cmp r3, #1 | 
|  | ; CHECK-NEXT:    it lt | 
|  | ; CHECK-NEXT:    bxlt lr | 
|  | ; CHECK-NEXT:  .LBB1_1: @ %vector.ph | 
|  | ; CHECK-NEXT:    .save {r4, r5, r7, lr} | 
|  | ; CHECK-NEXT:    push {r4, r5, r7, lr} | 
|  | ; CHECK-NEXT:    vmov r12, s0 | 
|  | ; CHECK-NEXT:    adds r4, r3, #3 | 
|  | ; CHECK-NEXT:    adr r5, .LCPI1_0 | 
|  | ; CHECK-NEXT:    bic lr, r4, #3 | 
|  | ; CHECK-NEXT:    adds r0, #44 | 
|  | ; CHECK-NEXT:    adds r1, #44 | 
|  | ; CHECK-NEXT:    adds r2, #44 | 
|  | ; CHECK-NEXT:    vldrw.u32 q0, [r5] | 
|  | ; CHECK-NEXT:    movs r4, #11 | 
|  | ; CHECK-NEXT:    vdup.32 q1, r3 | 
|  | ; CHECK-NEXT:  .LBB1_2: @ %vector.body | 
|  | ; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1 | 
|  | ; CHECK-NEXT:    vqadd.u32 q2, q0, r4 | 
|  | ; CHECK-NEXT:    adds r4, #4 | 
|  | ; CHECK-NEXT:    cmp lr, r4 | 
|  | ; CHECK-NEXT:    vptt.u32 hi, q1, q2 | 
|  | ; CHECK-NEXT:    vldrwt.u32 q2, [r1], #16 | 
|  | ; CHECK-NEXT:    vldrwt.u32 q3, [r0], #16 | 
|  | ; CHECK-NEXT:    vfmas.f32 q3, q2, r12 | 
|  | ; CHECK-NEXT:    vpst | 
|  | ; CHECK-NEXT:    vstrwt.32 q3, [r2], #16 | 
|  | ; CHECK-NEXT:    bne .LBB1_2 | 
|  | ; CHECK-NEXT:  @ %bb.3: | 
|  | ; CHECK-NEXT:    pop.w {r4, r5, r7, lr} | 
|  | ; CHECK-NEXT:    bx lr | 
|  | ; CHECK-NEXT:    .p2align 4 | 
|  | ; CHECK-NEXT:  @ %bb.4: | 
|  | ; CHECK-NEXT:  .LCPI1_0: | 
|  | ; CHECK-NEXT:    .long 0 @ 0x0 | 
|  | ; CHECK-NEXT:    .long 1 @ 0x1 | 
|  | ; CHECK-NEXT:    .long 2 @ 0x2 | 
|  | ; CHECK-NEXT:    .long 3 @ 0x3 | 
|  | entry: | 
|  | %cmp8 = icmp sgt i32 %n, 0 | 
|  | br i1 %cmp8, label %vector.ph, label %for.cond.cleanup | 
|  |  | 
|  | vector.ph:                                        ; preds = %entry | 
|  | %n.rnd.up = add i32 %n, 3 | 
|  | %n.vec = and i32 %n.rnd.up, -4 | 
|  | %broadcast.splatinsert13 = insertelement <4 x float> undef, float %a, i32 0 | 
|  | %broadcast.splat14 = shufflevector <4 x float> %broadcast.splatinsert13, <4 x float> undef, <4 x i32> zeroinitializer | 
|  | br label %vector.body | 
|  |  | 
|  | vector.body:                                      ; preds = %vector.body, %vector.ph | 
|  | %index = phi i32 [ 11, %vector.ph ], [ %index.next, %vector.body ] | 
|  | %0 = getelementptr inbounds float, ptr %x, i32 %index | 
|  | %1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) | 
|  | %wide.masked.load = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %0, i32 4, <4 x i1> %1, <4 x float> undef) | 
|  | %2 = getelementptr inbounds float, ptr %y, i32 %index | 
|  | %wide.masked.load12 = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %2, i32 4, <4 x i1> %1, <4 x float> undef) | 
|  | %3 = call fast <4 x float> @llvm.fma.v4f32(<4 x float> %wide.masked.load, <4 x float> %wide.masked.load12, <4 x float> %broadcast.splat14) | 
|  | %4 = getelementptr inbounds float, ptr %z, i32 %index | 
|  | call void @llvm.masked.store.v4f32.p0(<4 x float> %3, ptr %4, i32 4, <4 x i1> %1) | 
|  | %index.next = add i32 %index, 4 | 
|  | %5 = icmp eq i32 %index.next, %n.vec | 
|  | br i1 %5, label %for.cond.cleanup, label %vector.body | 
|  |  | 
|  | for.cond.cleanup:                                 ; preds = %vector.body, %entry | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define arm_aapcs_vfpcc void @startS(i32 %S, ptr nocapture readonly %x, ptr nocapture readonly %y, ptr noalias nocapture %z, float %a, i32 %n) { | 
|  | ; CHECK-LABEL: startS: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    .save {r4, r5, r7, lr} | 
|  | ; CHECK-NEXT:    push {r4, r5, r7, lr} | 
|  | ; CHECK-NEXT:    ldr r5, [sp, #16] | 
|  | ; CHECK-NEXT:    cmp r5, #1 | 
|  | ; CHECK-NEXT:    blt .LBB2_3 | 
|  | ; CHECK-NEXT:  @ %bb.1: @ %vector.ph | 
|  | ; CHECK-NEXT:    vmov r12, s0 | 
|  | ; CHECK-NEXT:    adds r4, r5, #3 | 
|  | ; CHECK-NEXT:    bic lr, r4, #3 | 
|  | ; CHECK-NEXT:    adr r4, .LCPI2_0 | 
|  | ; CHECK-NEXT:    add.w r1, r1, r0, lsl #2 | 
|  | ; CHECK-NEXT:    add.w r2, r2, r0, lsl #2 | 
|  | ; CHECK-NEXT:    add.w r3, r3, r0, lsl #2 | 
|  | ; CHECK-NEXT:    vldrw.u32 q0, [r4] | 
|  | ; CHECK-NEXT:    vdup.32 q1, r5 | 
|  | ; CHECK-NEXT:  .LBB2_2: @ %vector.body | 
|  | ; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1 | 
|  | ; CHECK-NEXT:    vqadd.u32 q2, q0, r0 | 
|  | ; CHECK-NEXT:    adds r0, #4 | 
|  | ; CHECK-NEXT:    cmp lr, r0 | 
|  | ; CHECK-NEXT:    vptt.u32 hi, q1, q2 | 
|  | ; CHECK-NEXT:    vldrwt.u32 q2, [r2], #16 | 
|  | ; CHECK-NEXT:    vldrwt.u32 q3, [r1], #16 | 
|  | ; CHECK-NEXT:    vfmas.f32 q3, q2, r12 | 
|  | ; CHECK-NEXT:    vpst | 
|  | ; CHECK-NEXT:    vstrwt.32 q3, [r3], #16 | 
|  | ; CHECK-NEXT:    bne .LBB2_2 | 
|  | ; CHECK-NEXT:  .LBB2_3: @ %for.cond.cleanup | 
|  | ; CHECK-NEXT:    pop {r4, r5, r7, pc} | 
|  | ; CHECK-NEXT:    .p2align 4 | 
|  | ; CHECK-NEXT:  @ %bb.4: | 
|  | ; CHECK-NEXT:  .LCPI2_0: | 
|  | ; CHECK-NEXT:    .long 0 @ 0x0 | 
|  | ; CHECK-NEXT:    .long 1 @ 0x1 | 
|  | ; CHECK-NEXT:    .long 2 @ 0x2 | 
|  | ; CHECK-NEXT:    .long 3 @ 0x3 | 
|  | entry: | 
|  | %cmp8 = icmp sgt i32 %n, 0 | 
|  | br i1 %cmp8, label %vector.ph, label %for.cond.cleanup | 
|  |  | 
|  | vector.ph:                                        ; preds = %entry | 
|  | %n.rnd.up = add i32 %n, 3 | 
|  | %n.vec = and i32 %n.rnd.up, -4 | 
|  | %broadcast.splatinsert13 = insertelement <4 x float> undef, float %a, i32 0 | 
|  | %broadcast.splat14 = shufflevector <4 x float> %broadcast.splatinsert13, <4 x float> undef, <4 x i32> zeroinitializer | 
|  | br label %vector.body | 
|  |  | 
|  | vector.body:                                      ; preds = %vector.body, %vector.ph | 
|  | %index = phi i32 [ %S, %vector.ph ], [ %index.next, %vector.body ] | 
|  | %0 = getelementptr inbounds float, ptr %x, i32 %index | 
|  | %1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) | 
|  | %wide.masked.load = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %0, i32 4, <4 x i1> %1, <4 x float> undef) | 
|  | %2 = getelementptr inbounds float, ptr %y, i32 %index | 
|  | %wide.masked.load12 = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %2, i32 4, <4 x i1> %1, <4 x float> undef) | 
|  | %3 = call fast <4 x float> @llvm.fma.v4f32(<4 x float> %wide.masked.load, <4 x float> %wide.masked.load12, <4 x float> %broadcast.splat14) | 
|  | %4 = getelementptr inbounds float, ptr %z, i32 %index | 
|  | call void @llvm.masked.store.v4f32.p0(<4 x float> %3, ptr %4, i32 4, <4 x i1> %1) | 
|  | %index.next = add i32 %index, 4 | 
|  | %5 = icmp eq i32 %index.next, %n.vec | 
|  | br i1 %5, label %for.cond.cleanup, label %vector.body | 
|  |  | 
|  | for.cond.cleanup:                                 ; preds = %vector.body, %entry | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define arm_aapcs_vfpcc void @startSmod4(i32 %S, ptr nocapture readonly %x, ptr nocapture readonly %y, ptr noalias nocapture %z, float %a, i32 %n) { | 
|  | ; CHECK-LABEL: startSmod4: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    .save {r4, lr} | 
|  | ; CHECK-NEXT:    push {r4, lr} | 
|  | ; CHECK-NEXT:    ldr.w lr, [sp, #8] | 
|  | ; CHECK-NEXT:    cmp.w lr, #1 | 
|  | ; CHECK-NEXT:    it lt | 
|  | ; CHECK-NEXT:    poplt {r4, pc} | 
|  | ; CHECK-NEXT:  .LBB3_1: @ %vector.ph | 
|  | ; CHECK-NEXT:    vmov r12, s0 | 
|  | ; CHECK-NEXT:    mvn r4, #12 | 
|  | ; CHECK-NEXT:    and.w r4, r4, r0, lsl #2 | 
|  | ; CHECK-NEXT:    add r1, r4 | 
|  | ; CHECK-NEXT:    add r2, r4 | 
|  | ; CHECK-NEXT:    add r3, r4 | 
|  | ; CHECK-NEXT:    sub.w r0, lr, #4 | 
|  | ; CHECK-NEXT:    dlstp.32 lr, r0 | 
|  | ; CHECK-NEXT:  .LBB3_2: @ %vector.body | 
|  | ; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1 | 
|  | ; CHECK-NEXT:    vldrw.u32 q0, [r2], #16 | 
|  | ; CHECK-NEXT:    vldrw.u32 q1, [r1], #16 | 
|  | ; CHECK-NEXT:    vfmas.f32 q1, q0, r12 | 
|  | ; CHECK-NEXT:    vstrw.32 q1, [r3], #16 | 
|  | ; CHECK-NEXT:    letp lr, .LBB3_2 | 
|  | ; CHECK-NEXT:  @ %bb.3: @ %for.cond.cleanup | 
|  | ; CHECK-NEXT:    pop {r4, pc} | 
|  | entry: | 
|  | %cmp8 = icmp sgt i32 %n, 0 | 
|  | br i1 %cmp8, label %vector.ph, label %for.cond.cleanup | 
|  |  | 
|  | vector.ph:                                        ; preds = %entry | 
|  | %Sm = and i32 %S, -4 | 
|  | %n.rnd.up = add i32 %n, 3 | 
|  | %n.vec = and i32 %n.rnd.up, -4 | 
|  | %broadcast.splatinsert13 = insertelement <4 x float> undef, float %a, i32 0 | 
|  | %broadcast.splat14 = shufflevector <4 x float> %broadcast.splatinsert13, <4 x float> undef, <4 x i32> zeroinitializer | 
|  | br label %vector.body | 
|  |  | 
|  | vector.body:                                      ; preds = %vector.body, %vector.ph | 
|  | %index = phi i32 [ %Sm, %vector.ph ], [ %index.next, %vector.body ] | 
|  | %0 = getelementptr inbounds float, ptr %x, i32 %index | 
|  | %1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) | 
|  | %wide.masked.load = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %0, i32 4, <4 x i1> %1, <4 x float> undef) | 
|  | %2 = getelementptr inbounds float, ptr %y, i32 %index | 
|  | %wide.masked.load12 = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %2, i32 4, <4 x i1> %1, <4 x float> undef) | 
|  | %3 = call fast <4 x float> @llvm.fma.v4f32(<4 x float> %wide.masked.load, <4 x float> %wide.masked.load12, <4 x float> %broadcast.splat14) | 
|  | %4 = getelementptr inbounds float, ptr %z, i32 %index | 
|  | call void @llvm.masked.store.v4f32.p0(<4 x float> %3, ptr %4, i32 4, <4 x i1> %1) | 
|  | %index.next = add i32 %index, 4 | 
|  | %5 = icmp eq i32 %index.next, %n.vec | 
|  | br i1 %5, label %for.cond.cleanup, label %vector.body | 
|  |  | 
|  | for.cond.cleanup:                                 ; preds = %vector.body, %entry | 
|  | ret void | 
|  | } | 
|  |  | 
|  |  | 
|  | declare <4 x float> @llvm.masked.load.v4f32.p0(ptr, i32 immarg, <4 x i1>, <4 x float>) | 
|  | declare <4 x float> @llvm.fma.v4f32(<4 x float>, <4 x float>, <4 x float>) | 
|  | declare void @llvm.masked.store.v4f32.p0(<4 x float>, ptr, i32 immarg, <4 x i1>) | 
|  | declare <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32, i32) | 
|  |  |