| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py | 
 | ; RUN: llc -mtriple=aarch64-linux-gnu -mattr=+sve < %s | FileCheck %s | 
 |  | 
 | ; INSERT VECTOR ELT | 
 |  | 
 | define <vscale x 8 x i8> @promote_insert_8i8(<vscale x 8 x i8> %a, i8 %elt, i64 %idx) { | 
 | ; CHECK-LABEL: promote_insert_8i8: | 
 | ; CHECK:       // %bb.0: | 
 | ; CHECK-NEXT:    index z1.h, #0, #1 | 
 | ; CHECK-NEXT:    mov z2.h, w1 | 
 | ; CHECK-NEXT:    ptrue p0.h | 
 | ; CHECK-NEXT:    cmpeq p0.h, p0/z, z1.h, z2.h | 
 | ; CHECK-NEXT:    mov z0.h, p0/m, w0 | 
 | ; CHECK-NEXT:    ret | 
 |   %ins = insertelement <vscale x 8 x i8> %a, i8 %elt, i64 %idx | 
 |   ret <vscale x 8 x i8> %ins | 
 | } | 
 |  | 
 | define <vscale x 32 x i8> @split_insert_32i8_idx(<vscale x 32 x i8> %a, i8 %elt, i64 %idx) { | 
 | ; CHECK-LABEL: split_insert_32i8_idx: | 
 | ; CHECK:       // %bb.0: | 
 | ; CHECK-NEXT:    str x29, [sp, #-16]! // 8-byte Folded Spill | 
 | ; CHECK-NEXT:    addvl sp, sp, #-2 | 
 | ; CHECK-NEXT:    .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x10, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 16 * VG | 
 | ; CHECK-NEXT:    .cfi_offset w29, -16 | 
 | ; CHECK-NEXT:    rdvl x8, #2 | 
 | ; CHECK-NEXT:    mov x9, sp | 
 | ; CHECK-NEXT:    str z1, [sp, #1, mul vl] | 
 | ; CHECK-NEXT:    sub x8, x8, #1 | 
 | ; CHECK-NEXT:    str z0, [sp] | 
 | ; CHECK-NEXT:    cmp x1, x8 | 
 | ; CHECK-NEXT:    csel x8, x1, x8, lo | 
 | ; CHECK-NEXT:    strb w0, [x9, x8] | 
 | ; CHECK-NEXT:    ldr z0, [sp] | 
 | ; CHECK-NEXT:    ldr z1, [sp, #1, mul vl] | 
 | ; CHECK-NEXT:    addvl sp, sp, #2 | 
 | ; CHECK-NEXT:    ldr x29, [sp], #16 // 8-byte Folded Reload | 
 | ; CHECK-NEXT:    ret | 
 |   %ins = insertelement <vscale x 32 x i8> %a, i8 %elt, i64 %idx | 
 |   ret <vscale x 32 x i8> %ins | 
 | } | 
 |  | 
 | define <vscale x 8 x float> @split_insert_8f32_idx(<vscale x 8 x float> %a, float %elt, i64 %idx) { | 
 | ; CHECK-LABEL: split_insert_8f32_idx: | 
 | ; CHECK:       // %bb.0: | 
 | ; CHECK-NEXT:    str x29, [sp, #-16]! // 8-byte Folded Spill | 
 | ; CHECK-NEXT:    addvl sp, sp, #-2 | 
 | ; CHECK-NEXT:    .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x10, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 16 * VG | 
 | ; CHECK-NEXT:    .cfi_offset w29, -16 | 
 | ; CHECK-NEXT:    cnth x8 | 
 | ; CHECK-NEXT:    mov x9, sp | 
 | ; CHECK-NEXT:    str z1, [sp, #1, mul vl] | 
 | ; CHECK-NEXT:    sub x8, x8, #1 | 
 | ; CHECK-NEXT:    str z0, [sp] | 
 | ; CHECK-NEXT:    cmp x0, x8 | 
 | ; CHECK-NEXT:    csel x8, x0, x8, lo | 
 | ; CHECK-NEXT:    str s2, [x9, x8, lsl #2] | 
 | ; CHECK-NEXT:    ldr z0, [sp] | 
 | ; CHECK-NEXT:    ldr z1, [sp, #1, mul vl] | 
 | ; CHECK-NEXT:    addvl sp, sp, #2 | 
 | ; CHECK-NEXT:    ldr x29, [sp], #16 // 8-byte Folded Reload | 
 | ; CHECK-NEXT:    ret | 
 |   %ins = insertelement <vscale x 8 x float> %a, float %elt, i64 %idx | 
 |   ret <vscale x 8 x float> %ins | 
 | } | 
 |  | 
 | define <vscale x 8 x i64> @split_insert_8i64_idx(<vscale x 8 x i64> %a, i64 %elt, i64 %idx) { | 
 | ; CHECK-LABEL: split_insert_8i64_idx: | 
 | ; CHECK:       // %bb.0: | 
 | ; CHECK-NEXT:    str x29, [sp, #-16]! // 8-byte Folded Spill | 
 | ; CHECK-NEXT:    addvl sp, sp, #-4 | 
 | ; CHECK-NEXT:    .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x20, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 32 * VG | 
 | ; CHECK-NEXT:    .cfi_offset w29, -16 | 
 | ; CHECK-NEXT:    cnth x8 | 
 | ; CHECK-NEXT:    mov x9, sp | 
 | ; CHECK-NEXT:    str z3, [sp, #3, mul vl] | 
 | ; CHECK-NEXT:    sub x8, x8, #1 | 
 | ; CHECK-NEXT:    str z2, [sp, #2, mul vl] | 
 | ; CHECK-NEXT:    cmp x1, x8 | 
 | ; CHECK-NEXT:    str z1, [sp, #1, mul vl] | 
 | ; CHECK-NEXT:    csel x8, x1, x8, lo | 
 | ; CHECK-NEXT:    str z0, [sp] | 
 | ; CHECK-NEXT:    str x0, [x9, x8, lsl #3] | 
 | ; CHECK-NEXT:    ldr z0, [sp] | 
 | ; CHECK-NEXT:    ldr z1, [sp, #1, mul vl] | 
 | ; CHECK-NEXT:    ldr z2, [sp, #2, mul vl] | 
 | ; CHECK-NEXT:    ldr z3, [sp, #3, mul vl] | 
 | ; CHECK-NEXT:    addvl sp, sp, #4 | 
 | ; CHECK-NEXT:    ldr x29, [sp], #16 // 8-byte Folded Reload | 
 | ; CHECK-NEXT:    ret | 
 |   %ins = insertelement <vscale x 8 x i64> %a, i64 %elt, i64 %idx | 
 |   ret <vscale x 8 x i64> %ins | 
 | } | 
 |  | 
 | ; INSERT VECTOR ELT, CONSTANT IDX | 
 |  | 
 | define <vscale x 4 x i16> @promote_insert_4i16(<vscale x 4 x i16> %a, i16 %elt) { | 
 | ; CHECK-LABEL: promote_insert_4i16: | 
 | ; CHECK:       // %bb.0: | 
 | ; CHECK-NEXT:    mov w8, #5 // =0x5 | 
 | ; CHECK-NEXT:    index z1.s, #0, #1 | 
 | ; CHECK-NEXT:    ptrue p0.s | 
 | ; CHECK-NEXT:    mov z2.s, w8 | 
 | ; CHECK-NEXT:    cmpeq p0.s, p0/z, z1.s, z2.s | 
 | ; CHECK-NEXT:    mov z0.s, p0/m, w0 | 
 | ; CHECK-NEXT:    ret | 
 |   %ins = insertelement <vscale x 4 x i16> %a, i16 %elt, i64 5 | 
 |   ret <vscale x 4 x i16> %ins | 
 | } | 
 |  | 
 | ; In this test, the index is small enough that we know it will be in the | 
 | ; low half of the vector and there is no need to go through the stack as | 
 | ; done in the remaining tests | 
 | define <vscale x 32 x i8> @split_insert_32i8(<vscale x 32 x i8> %a, i8 %elt) { | 
 | ; CHECK-LABEL: split_insert_32i8: | 
 | ; CHECK:       // %bb.0: | 
 | ; CHECK-NEXT:    mov w8, #3 // =0x3 | 
 | ; CHECK-NEXT:    index z2.b, #0, #1 | 
 | ; CHECK-NEXT:    ptrue p0.b | 
 | ; CHECK-NEXT:    mov z3.b, w8 | 
 | ; CHECK-NEXT:    cmpeq p0.b, p0/z, z2.b, z3.b | 
 | ; CHECK-NEXT:    mov z0.b, p0/m, w0 | 
 | ; CHECK-NEXT:    ret | 
 |   %ins = insertelement <vscale x 32 x i8> %a, i8 %elt, i64 3 | 
 |   ret <vscale x 32 x i8> %ins | 
 | } | 
 |  | 
 | define <vscale x 32 x i16> @split_insert_32i16(<vscale x 32 x i16> %a, i16 %elt) { | 
 | ; CHECK-LABEL: split_insert_32i16: | 
 | ; CHECK:       // %bb.0: | 
 | ; CHECK-NEXT:    str x29, [sp, #-16]! // 8-byte Folded Spill | 
 | ; CHECK-NEXT:    addvl sp, sp, #-4 | 
 | ; CHECK-NEXT:    .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x20, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 32 * VG | 
 | ; CHECK-NEXT:    .cfi_offset w29, -16 | 
 | ; CHECK-NEXT:    rdvl x8, #2 | 
 | ; CHECK-NEXT:    mov w9, #128 // =0x80 | 
 | ; CHECK-NEXT:    str z3, [sp, #3, mul vl] | 
 | ; CHECK-NEXT:    sub x8, x8, #1 | 
 | ; CHECK-NEXT:    str z2, [sp, #2, mul vl] | 
 | ; CHECK-NEXT:    cmp x8, #128 | 
 | ; CHECK-NEXT:    str z1, [sp, #1, mul vl] | 
 | ; CHECK-NEXT:    csel x8, x8, x9, lo | 
 | ; CHECK-NEXT:    mov x9, sp | 
 | ; CHECK-NEXT:    str z0, [sp] | 
 | ; CHECK-NEXT:    strh w0, [x9, x8, lsl #1] | 
 | ; CHECK-NEXT:    ldr z0, [sp] | 
 | ; CHECK-NEXT:    ldr z1, [sp, #1, mul vl] | 
 | ; CHECK-NEXT:    ldr z2, [sp, #2, mul vl] | 
 | ; CHECK-NEXT:    ldr z3, [sp, #3, mul vl] | 
 | ; CHECK-NEXT:    addvl sp, sp, #4 | 
 | ; CHECK-NEXT:    ldr x29, [sp], #16 // 8-byte Folded Reload | 
 | ; CHECK-NEXT:    ret | 
 |   %ins = insertelement <vscale x 32 x i16> %a, i16 %elt, i64 128 | 
 |   ret <vscale x 32 x i16> %ins | 
 | } | 
 |  | 
 | define <vscale x 8 x i32> @split_insert_8i32(<vscale x 8 x i32> %a, i32 %elt) { | 
 | ; CHECK-LABEL: split_insert_8i32: | 
 | ; CHECK:       // %bb.0: | 
 | ; CHECK-NEXT:    str x29, [sp, #-16]! // 8-byte Folded Spill | 
 | ; CHECK-NEXT:    addvl sp, sp, #-2 | 
 | ; CHECK-NEXT:    .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x10, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 16 * VG | 
 | ; CHECK-NEXT:    .cfi_offset w29, -16 | 
 | ; CHECK-NEXT:    cnth x8 | 
 | ; CHECK-NEXT:    mov w9, #16960 // =0x4240 | 
 | ; CHECK-NEXT:    str z1, [sp, #1, mul vl] | 
 | ; CHECK-NEXT:    movk w9, #15, lsl #16 | 
 | ; CHECK-NEXT:    sub x8, x8, #1 | 
 | ; CHECK-NEXT:    str z0, [sp] | 
 | ; CHECK-NEXT:    cmp x8, x9 | 
 | ; CHECK-NEXT:    csel x8, x8, x9, lo | 
 | ; CHECK-NEXT:    mov x9, sp | 
 | ; CHECK-NEXT:    str w0, [x9, x8, lsl #2] | 
 | ; CHECK-NEXT:    ldr z0, [sp] | 
 | ; CHECK-NEXT:    ldr z1, [sp, #1, mul vl] | 
 | ; CHECK-NEXT:    addvl sp, sp, #2 | 
 | ; CHECK-NEXT:    ldr x29, [sp], #16 // 8-byte Folded Reload | 
 | ; CHECK-NEXT:    ret | 
 |   %ins = insertelement <vscale x 8 x i32> %a, i32 %elt, i64 1000000 | 
 |   ret <vscale x 8 x i32> %ins | 
 | } |