| #include "foo.h" |
| |
| #include <map> |
| #include <vector> |
| |
| static int static_int = 42; |
| |
| int non_static_int = 43; |
| |
| int a_function(int var) { |
| return var; // breakpoint 3 |
| } |
| |
| struct my_struct { |
| int foo; |
| }; |
| |
| int main(int argc, char const *argv[]) { |
| my_struct struct1 = {15}; |
| my_struct *struct2 = new my_struct{16}; |
| my_struct *struct3 = nullptr; |
| int var1 = 20; |
| int var2 = 21; |
| int var3 = static_int; // breakpoint 1 |
| { |
| int non_static_int = 10; |
| int var2 = 2; |
| int var3 = non_static_int; // breakpoint 2 |
| } |
| a_function(var3); |
| foo_func(); |
| |
| std::vector<int> my_vec; |
| my_vec.push_back(1); |
| my_vec.push_back(2); |
| my_vec.push_back(3); // breakpoint 4 |
| |
| std::map<int, int> my_map; |
| my_map[1] = 2; |
| my_map[2] = 3; |
| my_map[3] = 4; // breakpoint 5 |
| |
| std::vector<bool> my_bool_vec; |
| my_bool_vec.push_back(true); |
| my_bool_vec.push_back(false); // breakpoint 6 |
| my_bool_vec.push_back(true); // breakpoint 7 |
| |
| return 0; |
| } |