| //===--- Implementation of a GPU mutex class --------------------*- C++ -*-===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_LIBC_SRC___SUPPORT_THREADS_GPU_MUTEX_H |
| #define LLVM_LIBC_SRC___SUPPORT_THREADS_GPU_MUTEX_H |
| |
| #include "src/__support/macros/attributes.h" |
| #include "src/__support/threads/mutex_common.h" |
| |
| namespace LIBC_NAMESPACE { |
| |
| /// Implementation of a simple passthrough mutex which guards nothing. A |
| /// complete Mutex locks in general cannot be implemented on the GPU. We simply |
| /// define the Mutex interface and require that only a single thread executes |
| /// code requiring a mutex lock. |
| struct Mutex { |
| LIBC_INLINE constexpr Mutex(bool, bool, bool) {} |
| |
| LIBC_INLINE MutexError lock() { return MutexError::NONE; } |
| LIBC_INLINE MutexError unlock() { return MutexError::NONE; } |
| LIBC_INLINE MutexError reset() { return MutexError::NONE; } |
| }; |
| |
| } // namespace LIBC_NAMESPACE |
| |
| #endif // LLVM_LIBC_SRC___SUPPORT_THREADS_GPU_MUTEX_H |