|  | //===-- Breakpoint.cpp ----------------------------------------------------===// | 
|  | // | 
|  | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | 
|  | // See https://llvm.org/LICENSE.txt for license information. | 
|  | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | #include "Breakpoint.h" | 
|  | #include "DAP.h" | 
|  | #include "JSONUtils.h" | 
|  | #include "llvm/ADT/StringExtras.h" | 
|  |  | 
|  | using namespace lldb_dap; | 
|  |  | 
|  | void Breakpoint::SetCondition() { bp.SetCondition(condition.c_str()); } | 
|  |  | 
|  | void Breakpoint::SetHitCondition() { | 
|  | uint64_t hitCount = 0; | 
|  | if (llvm::to_integer(hitCondition, hitCount)) | 
|  | bp.SetIgnoreCount(hitCount - 1); | 
|  | } | 
|  |  | 
|  | void Breakpoint::CreateJsonObject(llvm::json::Object &object) { | 
|  | // Each breakpoint location is treated as a separate breakpoint for VS code. | 
|  | // They don't have the notion of a single breakpoint with multiple locations. | 
|  | if (!bp.IsValid()) | 
|  | return; | 
|  | object.try_emplace("verified", bp.GetNumResolvedLocations() > 0); | 
|  | object.try_emplace("id", bp.GetID()); | 
|  | // VS Code DAP doesn't currently allow one breakpoint to have multiple | 
|  | // locations so we just report the first one. If we report all locations | 
|  | // then the IDE starts showing the wrong line numbers and locations for | 
|  | // other source file and line breakpoints in the same file. | 
|  |  | 
|  | // Below we search for the first resolved location in a breakpoint and report | 
|  | // this as the breakpoint location since it will have a complete location | 
|  | // that is at least loaded in the current process. | 
|  | lldb::SBBreakpointLocation bp_loc; | 
|  | const auto num_locs = bp.GetNumLocations(); | 
|  | for (size_t i = 0; i < num_locs; ++i) { | 
|  | bp_loc = bp.GetLocationAtIndex(i); | 
|  | if (bp_loc.IsResolved()) | 
|  | break; | 
|  | } | 
|  | // If not locations are resolved, use the first location. | 
|  | if (!bp_loc.IsResolved()) | 
|  | bp_loc = bp.GetLocationAtIndex(0); | 
|  | auto bp_addr = bp_loc.GetAddress(); | 
|  |  | 
|  | if (bp_addr.IsValid()) { | 
|  | std::string formatted_addr = | 
|  | "0x" + llvm::utohexstr(bp_addr.GetLoadAddress(g_dap.target)); | 
|  | object.try_emplace("instructionReference", formatted_addr); | 
|  | auto line_entry = bp_addr.GetLineEntry(); | 
|  | const auto line = line_entry.GetLine(); | 
|  | if (line != UINT32_MAX) | 
|  | object.try_emplace("line", line); | 
|  | const auto column = line_entry.GetColumn(); | 
|  | if (column != 0) | 
|  | object.try_emplace("column", column); | 
|  | object.try_emplace("source", CreateSource(line_entry)); | 
|  | } | 
|  | } | 
|  |  | 
|  | bool Breakpoint::MatchesName(const char *name) { return bp.MatchesName(name); } | 
|  |  | 
|  | void Breakpoint::SetBreakpoint() { | 
|  | // See comments in BreakpointBase::GetBreakpointLabel() for details of why | 
|  | // we add a label to our breakpoints. | 
|  | bp.AddName(GetBreakpointLabel()); | 
|  | if (!condition.empty()) | 
|  | SetCondition(); | 
|  | if (!hitCondition.empty()) | 
|  | SetHitCondition(); | 
|  | } |