| //===----- lib/fp_add_impl.inc - floaing point addition -----------*- C -*-===// | 
 | // | 
 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | 
 | // See https://llvm.org/LICENSE.txt for license information. | 
 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | 
 | // | 
 | //===----------------------------------------------------------------------===// | 
 | // | 
 | // This file implements soft-float addition with the IEEE-754 default rounding | 
 | // (to nearest, ties to even). | 
 | // | 
 | //===----------------------------------------------------------------------===// | 
 |  | 
 | #include "fp_lib.h" | 
 | #include "fp_mode.h" | 
 |  | 
 | static __inline fp_t __addXf3__(fp_t a, fp_t b) { | 
 |   rep_t aRep = toRep(a); | 
 |   rep_t bRep = toRep(b); | 
 |   const rep_t aAbs = aRep & absMask; | 
 |   const rep_t bAbs = bRep & absMask; | 
 |  | 
 |   // Detect if a or b is zero, infinity, or NaN. | 
 |   if (aAbs - REP_C(1) >= infRep - REP_C(1) || | 
 |       bAbs - REP_C(1) >= infRep - REP_C(1)) { | 
 |     // NaN + anything = qNaN | 
 |     if (aAbs > infRep) | 
 |       return fromRep(toRep(a) | quietBit); | 
 |     // anything + NaN = qNaN | 
 |     if (bAbs > infRep) | 
 |       return fromRep(toRep(b) | quietBit); | 
 |  | 
 |     if (aAbs == infRep) { | 
 |       // +/-infinity + -/+infinity = qNaN | 
 |       if ((toRep(a) ^ toRep(b)) == signBit) | 
 |         return fromRep(qnanRep); | 
 |       // +/-infinity + anything remaining = +/- infinity | 
 |       else | 
 |         return a; | 
 |     } | 
 |  | 
 |     // anything remaining + +/-infinity = +/-infinity | 
 |     if (bAbs == infRep) | 
 |       return b; | 
 |  | 
 |     // zero + anything = anything | 
 |     if (!aAbs) { | 
 |       // We need to get the sign right for zero + zero. | 
 |       if (!bAbs) | 
 |         return fromRep(toRep(a) & toRep(b)); | 
 |       else | 
 |         return b; | 
 |     } | 
 |  | 
 |     // anything + zero = anything | 
 |     if (!bAbs) | 
 |       return a; | 
 |   } | 
 |  | 
 |   // Swap a and b if necessary so that a has the larger absolute value. | 
 |   if (bAbs > aAbs) { | 
 |     const rep_t temp = aRep; | 
 |     aRep = bRep; | 
 |     bRep = temp; | 
 |   } | 
 |  | 
 |   // Extract the exponent and significand from the (possibly swapped) a and b. | 
 |   int aExponent = aRep >> significandBits & maxExponent; | 
 |   int bExponent = bRep >> significandBits & maxExponent; | 
 |   rep_t aSignificand = aRep & significandMask; | 
 |   rep_t bSignificand = bRep & significandMask; | 
 |  | 
 |   // Normalize any denormals, and adjust the exponent accordingly. | 
 |   if (aExponent == 0) | 
 |     aExponent = normalize(&aSignificand); | 
 |   if (bExponent == 0) | 
 |     bExponent = normalize(&bSignificand); | 
 |  | 
 |   // The sign of the result is the sign of the larger operand, a.  If they | 
 |   // have opposite signs, we are performing a subtraction.  Otherwise, we | 
 |   // perform addition. | 
 |   const rep_t resultSign = aRep & signBit; | 
 |   const bool subtraction = (aRep ^ bRep) & signBit; | 
 |  | 
 |   // Shift the significands to give us round, guard and sticky, and set the | 
 |   // implicit significand bit.  If we fell through from the denormal path it | 
 |   // was already set by normalize( ), but setting it twice won't hurt | 
 |   // anything. | 
 |   aSignificand = (aSignificand | implicitBit) << 3; | 
 |   bSignificand = (bSignificand | implicitBit) << 3; | 
 |  | 
 |   // Shift the significand of b by the difference in exponents, with a sticky | 
 |   // bottom bit to get rounding correct. | 
 |   const unsigned int align = (unsigned int)(aExponent - bExponent); | 
 |   if (align) { | 
 |     if (align < typeWidth) { | 
 |       const bool sticky = (bSignificand << (typeWidth - align)) != 0; | 
 |       bSignificand = bSignificand >> align | sticky; | 
 |     } else { | 
 |       bSignificand = 1; // Set the sticky bit.  b is known to be non-zero. | 
 |     } | 
 |   } | 
 |   if (subtraction) { | 
 |     aSignificand -= bSignificand; | 
 |     // If a == -b, return +zero. | 
 |     if (aSignificand == 0) | 
 |       return fromRep(0); | 
 |  | 
 |     // If partial cancellation occured, we need to left-shift the result | 
 |     // and adjust the exponent. | 
 |     if (aSignificand < implicitBit << 3) { | 
 |       const int shift = rep_clz(aSignificand) - rep_clz(implicitBit << 3); | 
 |       aSignificand <<= shift; | 
 |       aExponent -= shift; | 
 |     } | 
 |   } else /* addition */ { | 
 |     aSignificand += bSignificand; | 
 |  | 
 |     // If the addition carried up, we need to right-shift the result and | 
 |     // adjust the exponent. | 
 |     if (aSignificand & implicitBit << 4) { | 
 |       const bool sticky = aSignificand & 1; | 
 |       aSignificand = aSignificand >> 1 | sticky; | 
 |       aExponent += 1; | 
 |     } | 
 |   } | 
 |  | 
 |   // If we have overflowed the type, return +/- infinity. | 
 |   if (aExponent >= maxExponent) | 
 |     return fromRep(infRep | resultSign); | 
 |  | 
 |   if (aExponent <= 0) { | 
 |     // The result is denormal before rounding.  The exponent is zero and we | 
 |     // need to shift the significand. | 
 |     const int shift = 1 - aExponent; | 
 |     const bool sticky = (aSignificand << (typeWidth - shift)) != 0; | 
 |     aSignificand = aSignificand >> shift | sticky; | 
 |     aExponent = 0; | 
 |   } | 
 |  | 
 |   // Low three bits are round, guard, and sticky. | 
 |   const int roundGuardSticky = aSignificand & 0x7; | 
 |  | 
 |   // Shift the significand into place, and mask off the implicit bit. | 
 |   rep_t result = aSignificand >> 3 & significandMask; | 
 |  | 
 |   // Insert the exponent and sign. | 
 |   result |= (rep_t)aExponent << significandBits; | 
 |   result |= resultSign; | 
 |  | 
 |   // Perform the final rounding.  The result may overflow to infinity, but | 
 |   // that is the correct result in that case. | 
 |   switch (__fe_getround()) { | 
 |   case CRT_FE_TONEAREST: | 
 |     if (roundGuardSticky > 0x4) | 
 |       result++; | 
 |     if (roundGuardSticky == 0x4) | 
 |       result += result & 1; | 
 |     break; | 
 |   case CRT_FE_DOWNWARD: | 
 |     if (resultSign && roundGuardSticky) result++; | 
 |     break; | 
 |   case CRT_FE_UPWARD: | 
 |     if (!resultSign && roundGuardSticky) result++; | 
 |     break; | 
 |   case CRT_FE_TOWARDZERO: | 
 |     break; | 
 |   } | 
 |   if (roundGuardSticky) | 
 |     __fe_raise_inexact(); | 
 |   return fromRep(result); | 
 | } |