blob: 24514a2879a199fd099b5797c744b49bfe7042f7 [file] [log] [blame]
group("default") {
deps = [
":lld",
"//llvm/tools/llc",
"//llvm/tools/llvm-as",
"//llvm/tools/llvm-dis",
"//llvm/tools/llvm-dwarfdump",
"//llvm/tools/llvm-mc",
"//llvm/tools/llvm-undname",
"//llvm/tools/obj2yaml",
"//llvm/tools/yaml2obj",
"//llvm/utils/FileCheck",
"//llvm/utils/count",
"//llvm/utils/not",
]
}
# Symlink handling.
# On POSIX, symlinks to the target can be created before the target exist,
# and the target can depend on the symlink targets, so that building the
# target ensures the symlinks exist.
# However, symlinks didn't exist on Windows until recently, so there the
# binary needs to be copied -- which requires it to exist. So the symlink step
# needs to run after the target that creates the binary.
# In the cmake build, this is done via a "postbuild" on the target, which just
# tacks on "&& copy out.exe out2.exe" to the link command.
# GN doesn't have a way to express postbuild commands. It could probably be
# emulated by having the link command in the toolchain be a wrapper script that
# reads a ".symlinks" file next to the target, and have an action write that
# and make the target depend on that, but then every single link has to use the
# wrapper (unless we do further acrobatics to use a different toolchain for
# targets that need symlinks) even though most links don't need symlinks.
# Instead, have a top-level target for each target that needs symlinks, and
# make that depend on the symlinks. Then the symlinks can depend on the
# executable. This has the effect that `ninja lld` builds lld and then creates
# symlinks (via this target), while `ninja bin/lld` only builds lld and doesn't
# update symlinks (in particular, on Windows it doesn't copy the new lld to its
# new locations); also `ninja lld-link` will build lld and copy it (on Windows)
# to lld-link, but it won't copy it to ld.lld.
# That seems simpler, more explicit, and good enough.
group("lld") {
deps = [
"//lld/tools/lld:symlinks",
]
}
# A pool called "console" in the root BUILD.gn is magic and represents ninja's
# built-in console pool. (Requires a GN with `gn --version` >= 552353.)
pool("console") {
depth = 1
}